Clementine-audio-player-Mac.../src/scripting/scriptmanager.cpp

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/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "languageengine.h"
#include "script.h"
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#include "scriptinterface.h"
#include "scriptmanager.h"
#include "uiinterface.h"
#include "core/utilities.h"
#ifdef HAVE_SCRIPTING_PYTHON
# include "scripting/python/pythonengine.h"
#endif
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#ifdef Q_OS_MAC
# include "core/mac_startup.h"
#endif
#include <QCoreApplication>
#include <QDirIterator>
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#include <QFileSystemWatcher>
#include <QSettings>
#include <QTextDocument>
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#include <QTimer>
#include <QtDebug>
const char* ScriptManager::kSettingsGroup = "Scripts";
const char* ScriptManager::kIniFileName = "script.ini";
const char* ScriptManager::kIniSettingsGroup = "Script";
ScriptManager::ScriptManager(QObject* parent)
: QAbstractListModel(parent),
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ui_interface_(new UIInterface(this)),
watcher_(new QFileSystemWatcher(this)),
rescan_timer_(new QTimer(this))
{
#ifdef HAVE_SCRIPTING_PYTHON
engines_ << new PythonEngine(this);
#endif
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connect(watcher_, SIGNAL(directoryChanged(QString)), SLOT(ScriptDirectoryChanged()));
rescan_timer_->setSingleShot(true);
rescan_timer_->setInterval(1000);
connect(rescan_timer_, SIGNAL(timeout()), SLOT(RescanScripts()));
// Create the user's scripts directory if it doesn't exist yet
QString local_path = Utilities::GetConfigPath(Utilities::Path_Scripts);
if (!QFile::exists(local_path)) {
if (!QDir().mkpath(local_path)) {
qWarning() << "Couldn't create directory" << local_path;
}
}
search_paths_
<< local_path
#ifdef USE_INSTALL_PREFIX
<< CMAKE_INSTALL_PREFIX "/share/clementine/scripts"
#endif
<< "/usr/share/clementine/scripts"
<< "/usr/local/share/clementine/scripts";
#if defined(Q_OS_WIN32)
search_paths_ << QCoreApplication::applicationDirPath() + "/scripts";
#elif defined(Q_OS_MAC)
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search_paths_ << mac::GetResourcesPath() + "/scripts";
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#endif
}
ScriptManager::~ScriptManager() {
foreach (const ScriptInfo& info, info_) {
if (info.loaded_) {
info.loaded_->language()->DestroyScript(info.loaded_);
}
}
}
void ScriptManager::Init(const GlobalData& data) {
data_ = data;
// Load settings
LoadSettings();
// Search for scripts
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info_ = LoadAllScriptInfo().values();
// Enable the ones that were enabled last time
for (int i=0 ; i<info_.count() ; ++i) {
MaybeAutoEnable(&info_[i]);
}
reset();
}
void ScriptManager::MaybeAutoEnable(ScriptInfo* info) {
// Load the script if it's enabled
if (enabled_scripts_.contains(info->id_)) {
// Find an engine for it
LanguageEngine* engine = EngineForLanguage(info->language_);
if (!engine) {
qWarning() << "Unknown language in" << info->path_;
return;
}
info->loaded_ = engine->CreateScript(info->path_, info->script_file_, info->id_);
if (!info->loaded_) {
// Failed to load? Disable it so we don't try again
enabled_scripts_.remove(info->id_);
SaveSettings();
}
}
}
QMap<QString, ScriptManager::ScriptInfo> ScriptManager::LoadAllScriptInfo() const {
QMap<QString, ScriptInfo> ret;
foreach (const QString& search_path, search_paths_) {
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if (!QFile::exists(search_path))
continue;
if (!watcher_->directories().contains(search_path)) {
watcher_->addPath(search_path);
}
QDirIterator it(search_path,
QDir::Dirs | QDir::NoDotAndDotDot | QDir::Readable | QDir::Executable,
QDirIterator::FollowSymlinks);
while (it.hasNext()) {
it.next();
const QString path = it.filePath();
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if (!watcher_->directories().contains(path)) {
watcher_->addPath(path);
}
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ScriptInfo info = LoadScriptInfo(path);
if (!info.is_valid()) {
qWarning() << "Not a valid Clementine script directory, ignoring:"
<< path;
continue;
}
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if (ret.contains(info.id_)) {
// Seen this script already
continue;
}
ret.insert(info.id_, info);
}
}
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return ret;
}
void ScriptManager::LoadSettings() {
QSettings s;
s.beginGroup(kSettingsGroup);
enabled_scripts_ = QSet<QString>::fromList(
s.value("enabled_scripts").toStringList());
}
void ScriptManager::SaveSettings() const {
QSettings s;
s.beginGroup(kSettingsGroup);
s.setValue("enabled_scripts", QVariant::fromValue<QStringList>(enabled_scripts_.toList()));
}
LanguageEngine* ScriptManager::EngineForLanguage(const QString& language_name) const {
foreach (LanguageEngine* engine, engines_) {
if (engine->name() == language_name) {
return engine;
}
}
return NULL;
}
LanguageEngine* ScriptManager::EngineForLanguage(ScriptManager::Language language) const {
foreach (LanguageEngine* engine, engines_) {
if (engine->language() == language) {
return engine;
}
}
return NULL;
}
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ScriptManager::ScriptInfo ScriptManager::LoadScriptInfo(const QString& path) const {
const QString ini_file = path + "/" + kIniFileName;
const QString id = QFileInfo(path).completeBaseName();
// Does the file exist?
ScriptManager::ScriptInfo ret;
if (!QFile::exists(ini_file)) {
qWarning() << "Script definition file not found:" << ini_file;
return ret;
}
// Open it
QSettings s(ini_file, QSettings::IniFormat);
if (!s.childGroups().contains(kIniSettingsGroup)) {
qWarning() << "Missing" << kIniSettingsGroup << "section in" << ini_file;
return ret;
}
s.beginGroup(kIniSettingsGroup);
// Find out what language it's in
QString language_name = s.value("language").toString();
LanguageEngine* engine = EngineForLanguage(language_name);
if (!engine) {
qWarning() << "Unknown language" << language_name << "in" << ini_file;
return ret;
}
ret.language_ = engine->language();
// Load the rest of the metadata
ret.path_ = path;
ret.id_ = id;
ret.name_ = s.value("name").toString();
ret.description_ = s.value("description").toString();
ret.author_ = s.value("author").toString();
ret.url_ = s.value("url").toString();
ret.script_file_ = QFileInfo(QDir(path), s.value("script_file").toString()).absoluteFilePath();
ret.icon_ = QIcon(QFileInfo(QDir(path), s.value("icon").toString()).absoluteFilePath());
return ret;
}
int ScriptManager::rowCount(const QModelIndex& parent) const {
if (parent.isValid())
return 0;
return info_.count();
}
QVariant ScriptManager::data(const QModelIndex& index, int role) const {
if (index.parent().isValid() || index.row() < 0 || index.row() >= info_.count())
return QVariant();
const ScriptInfo& info = info_[index.row()];
switch (role) {
case Qt::DisplayRole:
return info.name_;
case Qt::DecorationRole:
return info.icon_;
case Role_Author:
return info.author_;
case Role_Description:
return info.description_;
case Role_Language:
return info.language_;
case Role_ScriptFile:
return info.script_file_;
case Role_Url:
return info.url_;
case Role_IsEnabled:
return info.loaded_ != NULL;
default:
return QVariant();
}
}
void ScriptManager::Enable(const QModelIndex& index) {
if (index.row() < 0 || index.row() >= info_.count())
return;
ScriptInfo* info = &info_[index.row()];
if (info->loaded_)
return;
// Find an engine for it
LanguageEngine* engine = EngineForLanguage(info->language_);
if (!engine) {
qWarning() << "Unknown language in" << info->path_;
return;
}
// Load the script
info->loaded_ = engine->CreateScript(info->path_, info->script_file_, info->id_);
// If it loaded correctly then automatically load it in the future
if (info->loaded_) {
enabled_scripts_.insert(info->id_);
SaveSettings();
}
emit dataChanged(index, index);
}
void ScriptManager::Disable(const QModelIndex& index) {
if (index.row() < 0 || index.row() >= info_.count())
return;
ScriptInfo* info = &info_[index.row()];
if (!info->loaded_)
return;
info->loaded_->language()->DestroyScript(info->loaded_);
info->loaded_ = NULL;
enabled_scripts_.remove(info->id_);
SaveSettings();
emit dataChanged(index, index);
}
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void ScriptManager::ShowSettingsDialog(const QModelIndex& index) {
if (index.row() < 0 || index.row() >= info_.count())
return;
ScriptInfo* info = &info_[index.row()];
if (!info->loaded_)
return;
info->loaded_->interface()->ShowSettingsDialog();
}
void ScriptManager::AddLogLine(const QString& who, const QString& message, bool error) {
foreach (const QString& line, message.split("\n", QString::SkipEmptyParts)) {
QString plain = "[" + who + "] " + line;
QString html = "<b>[" + Qt::escape(who) + "]</b> " + Qt::escape(line);
html.replace(' ', "&nbsp;");
if (error) {
html = "<font color=\"red\">" + html + "</font>";
}
log_lines_ << html;
emit LogLineAdded(html);
qDebug() << plain.toLocal8Bit().constData();
}
}
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void ScriptManager::ScriptDirectoryChanged() {
rescan_timer_->start();
}
void ScriptManager::RescanScripts() {
// Get the new list of scripts
QMap<QString, ScriptInfo> new_info = LoadAllScriptInfo();
// Look at existing scripts, find ones that have changed or been deleted
for (int i=0 ; i<info_.count() ; ++i) {
ScriptInfo* info = &info_[i];
const QString id = info->id_;
if (!new_info.contains(id)) {
// This script was deleted - unload it and remove it from the model
Disable(index(i));
beginRemoveRows(QModelIndex(), i, i);
info_.removeAt(i);
endRemoveRows();
--i;
continue;
}
if (*info != new_info[id]) {
// This script was modified - change the metadata in the existing entry
info->TakeMetadataFrom(new_info[id]);
emit dataChanged(index(i), index(i));
AddLogLine("Watcher",
tr("The '%1' script was modified, you might have to reload it").arg(id), false);
}
new_info.remove(id);
}
// Things that are left in new_info are newly added scripts
if (!new_info.isEmpty()) {
const int begin = info_.count();
const int end = begin + new_info.count() - 1;
beginInsertRows(QModelIndex(), begin, end);
info_.append(new_info.values());
for (int i=begin ; i<=end ; ++i) {
MaybeAutoEnable(&info_[i]);
}
endInsertRows();
}
}
bool ScriptManager::ScriptInfo::operator ==(const ScriptInfo& other) const {
return path_ == other.path_ &&
name_ == other.name_ &&
description_ == other.description_ &&
author_ == other.author_ &&
url_ == other.url_ &&
language_ == other.language_ &&
script_file_ == other.script_file_;
}
bool ScriptManager::ScriptInfo::operator !=(const ScriptInfo& other) const {
return !(*this == other);
}
void ScriptManager::ScriptInfo::TakeMetadataFrom(const ScriptInfo& other) {
path_ = other.path_;
name_ = other.name_;
description_ = other.description_;
author_ = other.author_;
url_ = other.url_;
icon_ = other.icon_;
language_ = other.language_;
script_file_ = other.script_file_;
}