2009-12-24 20:16:07 +01:00
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//
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//
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// C++ Implementation: $MODULE$
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//
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// Description:
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//
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//
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// Author: Mark Kretschmann <markey@web.de>, (C) 2003
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#include "baranalyzer.h"
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#include <cmath> //log10(), etc.
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#include <QtDebug>
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2010-03-22 14:49:08 +01:00
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#include <QPainter>
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2009-12-24 20:16:07 +01:00
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2010-03-21 16:00:36 +01:00
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const char* BarAnalyzer::kName = QT_TRANSLATE_NOOP("AnalyzerContainer", "Bar analyzer");
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2010-03-20 23:45:54 +01:00
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2009-12-24 20:16:07 +01:00
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BarAnalyzer::BarAnalyzer( QWidget *parent )
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2010-08-28 20:48:16 +02:00
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: Analyzer::Base( parent, 8 )
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2009-12-24 20:16:07 +01:00
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//, m_bands( BAND_COUNT )
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//, barVector( BAND_COUNT, 0 )
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//, roofVector( BAND_COUNT, 50 )
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//, roofVelocityVector( BAND_COUNT, ROOF_VELOCITY_REDUCTION_FACTOR )
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{
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//roof pixmaps don't depend on size() so we do in the ctor
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m_bg = parent->palette().color(QPalette::Background);
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QColor fg( 0xff, 0x50, 0x70 );
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double dr = double(m_bg.red() - fg.red()) / (NUM_ROOFS-1); //-1 because we start loop below at 0
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double dg = double(m_bg.green() - fg.green()) / (NUM_ROOFS-1);
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double db = double(m_bg.blue() - fg.blue()) / (NUM_ROOFS-1);
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for ( uint i = 0; i < NUM_ROOFS; ++i )
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{
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m_pixRoof[i] = QPixmap( COLUMN_WIDTH, 1 );
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m_pixRoof[i].fill( QColor( fg.red()+int(dr*i), fg.green()+int(dg*i), fg.blue()+int(db*i) ) );
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}
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}
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void BarAnalyzer::resizeEvent( QResizeEvent * e )
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{
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qDebug() << "Baranalyzer Resized(" << width() << "x" << height() << ")";
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init();
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}
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// METHODS =====================================================
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void BarAnalyzer::init()
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{
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const double MAX_AMPLITUDE = 1.0;
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const double F = double(height() - 2) / (log10( 255 ) * MAX_AMPLITUDE );
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BAND_COUNT = width() / 5;
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MAX_DOWN = int(0 -(qMax(1, height() / 50)));
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MAX_UP = int(qMax(1, height() / 25));
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qDebug() << "BAND_COUNT = " << BAND_COUNT << " MAX_UP = " << MAX_UP << "MAX_DOWN = " << MAX_DOWN;
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barVector.resize( BAND_COUNT, 0 );
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roofVector.resize( BAND_COUNT, height() -5 );
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roofVelocityVector.resize( BAND_COUNT, ROOF_VELOCITY_REDUCTION_FACTOR );
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m_roofMem.resize(BAND_COUNT);
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m_scope.resize(BAND_COUNT);
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//generate a list of values that express amplitudes in range 0-MAX_AMP as ints from 0-height() on log scale
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for ( uint x = 0; x < 256; ++x )
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{
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m_lvlMapper[x] = uint( F * log10( x+1 ) );
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}
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m_pixBarGradient = QPixmap( height()*COLUMN_WIDTH, height() );
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m_pixCompose = QPixmap( size() );
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QPainter p( &m_pixBarGradient );
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for ( int x=0, r=0x40, g=0x30, b=0xff, r2=255-r;
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x < height(); ++x )
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{
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for ( int y = x; y > 0; --y )
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{
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const double fraction = (double)y / height();
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// p.setPen( QColor( r + (int)(r2 * fraction), g, b - (int)(255 * fraction) ) );
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p.setPen( QColor( r + (int)(r2 * fraction), g, b ) );
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p.drawLine( x*COLUMN_WIDTH, height() - y, (x+1)*COLUMN_WIDTH, height() - y );
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}
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}
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setMinimumSize( QSize( BAND_COUNT * COLUMN_WIDTH, 10 ) );
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}
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void BarAnalyzer::analyze( QPainter& p, const Scope &s )
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{
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//Analyzer::interpolate( s, m_bands );
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Scope &v = m_scope;
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Analyzer::interpolate( s, v );
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for ( uint i = 0, x = 0, y2; i < v.size(); ++i, x+=COLUMN_WIDTH+1 )
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{
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//assign pre[log10]'d value
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y2 = uint(v[i] * 256); //256 will be optimised to a bitshift //no, it's a float
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y2 = m_lvlMapper[ (y2 > 255) ? 255 : y2 ]; //lvlMapper is array of ints with values 0 to height()
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int change = y2 - barVector[i];
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//using the best of Markey's, piggz and Max's ideas on the way to shift the bars
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//we have the following:
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// 1. don't adjust shift when doing small up movements
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// 2. shift large upwards with a bias towards last value
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// 3. fall downwards at a constant pace
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/*if ( change > MAX_UP ) //anything too much greater than 2 gives "jitter"
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//add some dynamics - makes the value slightly closer to what it was last time
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y2 = ( barVector[i] + MAX_UP );
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//y2 = ( barVector[i] * 2 + y2 ) / 3;
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else*/ if ( change < MAX_DOWN )
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y2 = barVector[i] + MAX_DOWN;
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if ( (int)y2 > roofVector[i] )
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{
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roofVector[i] = (int)y2;
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roofVelocityVector[i] = 1;
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}
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//remember where we are
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barVector[i] = y2;
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if ( m_roofMem[i].size() > NUM_ROOFS )
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m_roofMem[i].erase( m_roofMem[i].begin() );
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//blt last n roofs, a.k.a motion blur
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for ( uint c = 0; c < m_roofMem[i].size(); ++c )
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//bitBlt( m_pComposePixmap, x, m_roofMem[i]->at( c ), m_roofPixmaps[ c ] );
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//bitBlt( canvas(), x, m_roofMem[i][c], &m_pixRoof[ NUM_ROOFS - 1 - c ] );
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p.drawPixmap(x, m_roofMem[i][c], m_pixRoof[ NUM_ROOFS - 1 - c ]);
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//blt the bar
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p.drawPixmap(x, height() - y2,
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*gradient(), y2 * COLUMN_WIDTH, height() - y2, COLUMN_WIDTH, y2);
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/*bitBlt( canvas(), x, height() - y2,
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gradient(), y2 * COLUMN_WIDTH, height() - y2, COLUMN_WIDTH, y2, Qt::CopyROP );*/
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m_roofMem[i].push_back( height() - roofVector[i] - 2 );
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//set roof parameters for the NEXT draw
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if ( roofVelocityVector[i] != 0 )
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{
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if ( roofVelocityVector[i] > 32 ) //no reason to do == 32
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roofVector[i] -= (roofVelocityVector[i] - 32) / 20; //trivial calculation
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if ( roofVector[i] < 0 )
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{
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roofVector[i] = 0; //not strictly necessary
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roofVelocityVector[i] = 0;
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}
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else ++roofVelocityVector[i];
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}
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}
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}
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