Clementine-audio-player-Mac.../tests/mpris1_test.cpp

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/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <memory>
#include "core/encoding.h"
#include "core/mpris1.h"
#include "core/song.h"
#include "playlist/playlistmanager.h"
#include "playlist/playlistsequence.h"
#ifdef HAVE_LIBLASTFM
#include "internet/lastfmcompat.h"
#endif
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "test_utils.h"
#include "mock_engine.h"
#include "mock_player.h"
#include "mock_playlistmanager.h"
#include <QDBusConnection>
#include <QDBusConnectionInterface>
#include <QSignalSpy>
#include <QTemporaryFile>
#include <QTextCodec>
#include <id3v2tag.h>
using ::testing::_;
using ::testing::Return;
namespace {
class Mpris1BasicTest : public ::testing::Test {
protected:
void SetUp() {
sequence_.reset(new PlaylistSequence);
EXPECT_CALL(player_, engine()).WillRepeatedly(Return(&engine_));
EXPECT_CALL(player_, playlists()).WillRepeatedly(Return(&playlists_));
EXPECT_CALL(playlists_, sequence()).WillRepeatedly(Return(sequence_.get()));
}
QString service_name() const {
return "org.clementine.unittest" +
QString::number(QCoreApplication::applicationPid());
}
MockEngine engine_;
MockPlayer player_;
MockPlaylistManager playlists_;
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std::unique_ptr<PlaylistSequence> sequence_;
};
TEST_F(Mpris1BasicTest, CreatesDBusService) {
EXPECT_FALSE(QDBusConnection::sessionBus().interface()->
isServiceRegistered(service_name()));
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std::unique_ptr<mpris::Mpris1> mpris(
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new mpris::Mpris1(&player_, nullptr, nullptr, service_name()));
EXPECT_TRUE(QDBusConnection::sessionBus().interface()->
isServiceRegistered(service_name()));
mpris.reset();
EXPECT_FALSE(QDBusConnection::sessionBus().interface()->
isServiceRegistered(service_name()));
}
class Mpris1Test : public Mpris1BasicTest {
protected:
void SetUp() {
Mpris1BasicTest::SetUp();
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mpris_.reset(new mpris::Mpris1(&player_, nullptr, nullptr, service_name()));
}
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std::unique_ptr<mpris::Mpris1> mpris_;
};
TEST_F(Mpris1Test, CorrectNameAndVersion) {
QCoreApplication::setApplicationName("Banana");
QCoreApplication::setApplicationVersion("Cheese");
EXPECT_EQ("Banana Cheese", mpris_->root()->Identity());
Version version = mpris_->root()->MprisVersion();
EXPECT_EQ(1, version.major);
EXPECT_EQ(0, version.minor);
}
TEST_F(Mpris1Test, Mutes) {
EXPECT_CALL(player_, Mute());
mpris_->player()->Mute();
}
TEST_F(Mpris1Test, GetsVolume) {
EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
EXPECT_EQ(50, mpris_->player()->VolumeGet());
}
TEST_F(Mpris1Test, SetsVolume) {
EXPECT_CALL(player_, SetVolume(42));
mpris_->player()->VolumeSet(42);
}
TEST_F(Mpris1Test, RaisesVolume) {
EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
EXPECT_CALL(player_, SetVolume(51));
mpris_->player()->VolumeUp(1);
}
TEST_F(Mpris1Test, LowersVolume) {
EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
EXPECT_CALL(player_, SetVolume(49));
mpris_->player()->VolumeDown(1);
}
TEST_F(Mpris1Test, Pauses) {
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EXPECT_CALL(player_, PlayPause());
mpris_->player()->Pause();
}
TEST_F(Mpris1Test, Stops) {
EXPECT_CALL(player_, Stop());
mpris_->player()->Stop();
}
TEST_F(Mpris1Test, Plays) {
EXPECT_CALL(player_, Play());
mpris_->player()->Play();
}
TEST_F(Mpris1Test, GoesPrevious) {
EXPECT_CALL(player_, Previous());
mpris_->player()->Prev();
}
TEST_F(Mpris1Test, GoesNext) {
EXPECT_CALL(player_, Next());
mpris_->player()->Next();
}
TEST_F(Mpris1Test, SetsPosition) {
EXPECT_CALL(player_, SeekTo(42));
mpris_->player()->PositionSet(42000);
}
TEST_F(Mpris1Test, GetsStatus) {
// Engine statuses
EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Empty));
DBusStatus status = mpris_->player()->GetStatus();
EXPECT_EQ(DBusStatus::Mpris_Stopped, status.play);
EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Idle));
status = mpris_->player()->GetStatus();
EXPECT_EQ(DBusStatus::Mpris_Stopped, status.play);
EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Paused));
status = mpris_->player()->GetStatus();
EXPECT_EQ(DBusStatus::Mpris_Paused, status.play);
EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Playing));
status = mpris_->player()->GetStatus();
EXPECT_EQ(DBusStatus::Mpris_Playing, status.play);
EXPECT_CALL(player_, GetState()).WillRepeatedly(Return(Engine::Empty));
// Repeat modes
sequence_->SetRepeatMode(PlaylistSequence::Repeat_Off);
status = mpris_->player()->GetStatus();
EXPECT_EQ(0, status.repeat);
EXPECT_EQ(0, status.repeat_playlist);
sequence_->SetRepeatMode(PlaylistSequence::Repeat_Album);
status = mpris_->player()->GetStatus();
EXPECT_EQ(0, status.repeat);
EXPECT_EQ(1, status.repeat_playlist);
sequence_->SetRepeatMode(PlaylistSequence::Repeat_Playlist);
status = mpris_->player()->GetStatus();
EXPECT_EQ(0, status.repeat);
EXPECT_EQ(1, status.repeat_playlist);
sequence_->SetRepeatMode(PlaylistSequence::Repeat_Track);
status = mpris_->player()->GetStatus();
EXPECT_EQ(1, status.repeat);
EXPECT_EQ(1, status.repeat_playlist);
// Shuffle modes
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
status = mpris_->player()->GetStatus();
EXPECT_EQ(0, status.random);
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_InsideAlbum);
status = mpris_->player()->GetStatus();
EXPECT_EQ(1, status.random);
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Albums);
status = mpris_->player()->GetStatus();
EXPECT_EQ(1, status.random);
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
status = mpris_->player()->GetStatus();
EXPECT_EQ(1, status.random);
}
TEST_F(Mpris1Test, HandlesShuffleModeChanged) {
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
EXPECT_CALL(player_, GetState()).WillRepeatedly(Return(Engine::Empty));
QSignalSpy spy(mpris_->player(), SIGNAL(StatusChange(DBusStatus)));
playlists_.EmitPlaylistManagerInitialized();
EXPECT_EQ(0, spy.count());
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
ASSERT_EQ(1, spy.count());
EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
spy.clear();
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
ASSERT_EQ(0, spy.count());
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_InsideAlbum);
ASSERT_EQ(1, spy.count());
EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
spy.clear();
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Albums);
ASSERT_EQ(1, spy.count());
EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
spy.clear();
sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
ASSERT_EQ(1, spy.count());
EXPECT_EQ(0, spy[0][0].value<DBusStatus>().random);
spy.clear();
}
} // namespace