Clementine-audio-player-Mac.../src/playlist/queuemanager.cpp

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/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "playlist.h"
#include "playlistdelegates.h"
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#include "playlistmanager.h"
#include "queue.h"
#include "queuemanager.h"
#include "ui_queuemanager.h"
#include "ui/iconloader.h"
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#include <QKeySequence>
#include <QShortcut>
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QueueManager::QueueManager(QWidget *parent)
: QDialog(parent),
ui_(new Ui_QueueManager),
playlists_(NULL),
current_playlist_(NULL)
{
ui_->setupUi(this);
ui_->list->setItemDelegate(new QueuedItemDelegate(this, 0));
// Set icons on buttons
ui_->move_down->setIcon(IconLoader::Load("go-down"));
ui_->move_up->setIcon(IconLoader::Load("go-up"));
ui_->clear->setIcon(IconLoader::Load("edit-clear-list"));
// Button connections
connect(ui_->move_down, SIGNAL(clicked()), SLOT(MoveDown()));
connect(ui_->move_up, SIGNAL(clicked()), SLOT(MoveUp()));
connect(ui_->clear, SIGNAL(clicked()), SLOT(Clear()));
QShortcut* close = new QShortcut(QKeySequence("Ctrl+w"), this);
connect(close, SIGNAL(activated()), SLOT(close()));
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}
QueueManager::~QueueManager() {
delete ui_;
}
void QueueManager::SetPlaylistManager(PlaylistManager* manager) {
playlists_ = manager;
connect(playlists_, SIGNAL(CurrentChanged(Playlist*)), SLOT(CurrentPlaylistChanged(Playlist*)));
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CurrentPlaylistChanged(playlists_->current());
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}
void QueueManager::CurrentPlaylistChanged(Playlist* playlist) {
if (current_playlist_) {
disconnect(current_playlist_->queue(), SIGNAL(rowsInserted(QModelIndex,int,int)),
this, SLOT(UpdateButtonState()));
disconnect(current_playlist_->queue(), SIGNAL(rowsRemoved(QModelIndex,int,int)),
this, SLOT(UpdateButtonState()));
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disconnect(current_playlist_->queue(), SIGNAL(layoutChanged()),
this, SLOT(UpdateButtonState()));
disconnect(current_playlist_, SIGNAL(destroyed()),
this, SLOT(PlaylistDestroyed()));
}
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current_playlist_ = playlist;
connect(current_playlist_->queue(), SIGNAL(rowsInserted(QModelIndex,int,int)),
this, SLOT(UpdateButtonState()));
connect(current_playlist_->queue(), SIGNAL(rowsRemoved(QModelIndex,int,int)),
this, SLOT(UpdateButtonState()));
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connect(current_playlist_->queue(), SIGNAL(layoutChanged()),
this, SLOT(UpdateButtonState()));
connect(current_playlist_, SIGNAL(destroyed()),
this, SLOT(PlaylistDestroyed()));
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ui_->list->setModel(current_playlist_->queue());
connect(ui_->list->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)),
SLOT(UpdateButtonState()));
}
void QueueManager::MoveUp() {
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QModelIndexList indexes = ui_->list->selectionModel()->selectedRows();
qStableSort(indexes);
if (indexes.isEmpty() || indexes.first().row() == 0)
return;
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foreach (const QModelIndex& index, indexes) {
current_playlist_->queue()->MoveUp(index.row());
}
}
void QueueManager::MoveDown() {
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QModelIndexList indexes = ui_->list->selectionModel()->selectedRows();
qStableSort(indexes);
if (indexes.isEmpty() || indexes.last().row() == current_playlist_->queue()->rowCount()-1)
return;
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for (int i=indexes.count()-1 ; i>=0 ; --i) {
current_playlist_->queue()->MoveDown(indexes[i].row());
}
}
void QueueManager::Clear() {
current_playlist_->queue()->Clear();
}
void QueueManager::UpdateButtonState() {
const QModelIndex current = ui_->list->selectionModel()->currentIndex();
if (current.isValid()) {
ui_->move_up->setEnabled(current.row() != 0);
ui_->move_down->setEnabled(current.row() != current_playlist_->queue()->rowCount()-1);
} else {
ui_->move_up->setEnabled(false);
ui_->move_down->setEnabled(false);
}
ui_->clear->setEnabled(!current_playlist_->queue()->is_empty());
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}
void QueueManager::PlaylistDestroyed() {
current_playlist_ = NULL;
// We'll get another CurrentPlaylistChanged() soon
}