mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-25 17:12:35 +01:00
634 lines
18 KiB
Plaintext
634 lines
18 KiB
Plaintext
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[preset00]
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fRating=3.000000
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fGammaAdj=1.280000
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fDecay=0.960000
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fVideoEchoZoom=0.996630
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=1
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nWaveMode=3
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bAdditiveWaves=0
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bWaveDots=1
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=1
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.001000
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fWaveScale=0.011726
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fWaveSmoothing=0.900000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=0.037492
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fWarpScale=0.014889
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.033004
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.400000
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wave_b=0.300000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.110000
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ob_g=0.000000
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ob_b=0.100000
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ob_a=0.000000
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ib_size=0.000000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.000000
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nMotionVectorsX=0.000000
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nMotionVectorsY=0.000001
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.000000
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mv_r=1.000000
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mv_g=0.910000
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mv_b=0.710000
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mv_a=0.000000
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wavecode_0_enabled=1
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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||
|
wavecode_0_bUseDots=1
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||
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wavecode_0_bDrawThick=1
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wavecode_0_bAdditive=1
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wavecode_0_scaling=1.000000
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wavecode_0_smoothing=0.500000
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wavecode_0_r=0.100000
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wavecode_0_g=0.500000
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wavecode_0_b=0.800000
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wavecode_0_a=1.000000
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wave_0_per_point1=n=sample*6.283;
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wave_0_per_point2=phs=-sample * 0.2;
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wave_0_per_point3=tm=q1 + ((phs*4)/q2)*0.1;
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wave_0_per_point4=
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wave_0_per_point5=flip=flip+1;
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wave_0_per_point6=flip=flip*below(flip,2);
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wave_0_per_point7=
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wave_0_per_point8=xp=0;
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wave_0_per_point9=yp=(flip*0.1-0.05)*(sample);
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wave_0_per_point10=zp=0;
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wave_0_per_point11=
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wave_0_per_point12=//spin;
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wave_0_per_point13=ang=tm*20 + sin(tm*76 + time*4)*0.4;
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wave_0_per_point14=sa=sin(ang);ca=cos(ang);
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wave_0_per_point15=xr=xp*sa + yp*ca;
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wave_0_per_point16=yr=xp*ca - yp*sa;
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wave_0_per_point17=zr=zp;
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wave_0_per_point18=
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wave_0_per_point19=xp=xr;
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wave_0_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
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wave_0_per_point21=zp=zr;
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wave_0_per_point22=
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wave_0_per_point23=//wrist movement;
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wave_0_per_point24=ang=sin(tm*2);
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wave_0_per_point25=
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wave_0_per_point26=xq=xp;
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wave_0_per_point27=sa=sin(ang);ca=cos(ang);
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wave_0_per_point28=yq=yp*sa + zp*ca;
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wave_0_per_point29=zq=yp*ca - zp*sa;
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wave_0_per_point30=
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wave_0_per_point31=
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wave_0_per_point32=ang=tm*8;
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wave_0_per_point33=sa=sin(ang);ca=cos(ang);
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wave_0_per_point34=xp=xq*sa + yq*ca;
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wave_0_per_point35=yp=xq*ca - yq*sa;
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wave_0_per_point36=zp=zq;
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wave_0_per_point37=
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wave_0_per_point38=//forearm movement;
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wave_0_per_point39=zp=zp-0.3;
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wave_0_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
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wave_0_per_point41=xq=xp;
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wave_0_per_point42=sa=sin(ang);ca=cos(ang);
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wave_0_per_point43=yq=yp*sa + zp*ca;
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wave_0_per_point44=zq=yp*ca - zp*sa;
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wave_0_per_point45=
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wave_0_per_point46=//upper arm twist
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wave_0_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
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wave_0_per_point48=xp=xq*sa + yq*ca;
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wave_0_per_point49=yp=xq*ca - yq*sa;
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wave_0_per_point50=zp=zq;
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wave_0_per_point51=
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wave_0_per_point52=//upper arm outward;
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wave_0_per_point53=zp=zp-0.35;
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wave_0_per_point54=ang=cos(tm*1)*1.75 - 1.05;
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wave_0_per_point55=sa=sin(ang);ca=cos(ang);
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wave_0_per_point56=xq=xp*sa + zp*ca;
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wave_0_per_point57=yq=yp;
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wave_0_per_point58=zq=xp*ca - zp*sa;
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wave_0_per_point59=
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wave_0_per_point60=//upper arm up down;
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wave_0_per_point61=ang=cos(tm);
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wave_0_per_point62=xp=xq;
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wave_0_per_point63=sa=sin(ang);ca=cos(ang);
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wave_0_per_point64=yp=yq*ca - zq*sa;
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wave_0_per_point65=zp=yq*sa + zq*ca;
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wave_0_per_point66=
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wave_0_per_point67=yp=yp*0.1 - 0.2;
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wave_0_per_point68=
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wave_0_per_point69=
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wave_0_per_point70=//project into screenspace and draw on screen
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wave_0_per_point71=zp=zp+1.5;
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wave_0_per_point72=xs=xp/zp;
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wave_0_per_point73=ys=yp/zp;
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wave_0_per_point74=
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wave_0_per_point75=x=xs+0.5;
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wave_0_per_point76=y=ys*1.3+0.5;
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wave_0_per_point77=
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wave_0_per_point78=
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wave_0_per_point79=a=(1-sample)*0.3;
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wave_0_per_point80=
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wavecode_1_enabled=0
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wavecode_1_samples=512
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wavecode_1_sep=0
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||
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wavecode_1_bSpectrum=0
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||
|
wavecode_1_bUseDots=1
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||
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wavecode_1_bDrawThick=1
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||
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wavecode_1_bAdditive=0
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||
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wavecode_1_scaling=1.000000
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||
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wavecode_1_smoothing=0.500000
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||
|
wavecode_1_r=1.000000
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wavecode_1_g=0.900000
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wavecode_1_b=0.800000
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wavecode_1_a=1.000000
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wave_1_per_point1=n=sample*6.283;
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wave_1_per_point2=phs=-sample * 0.4 ;
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wave_1_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 0.01;
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wave_1_per_point4=
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wave_1_per_point5=flip=flip+1;
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wave_1_per_point6=flip=flip*below(flip,2);
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wave_1_per_point7=
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wave_1_per_point8=xp=0;
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wave_1_per_point9=yp=(flip*0.2-0.1)*(sample);
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wave_1_per_point10=zp=0;
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wave_1_per_point11=
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wave_1_per_point12=//spin;
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wave_1_per_point13=ang=-tm*29 + sin(tm*76 + time*4)*0.4;;
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wave_1_per_point14=sa=sin(ang);ca=cos(ang);
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wave_1_per_point15=xr=xp*sa + yp*ca;
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wave_1_per_point16=yr=xp*ca - yp*sa;
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wave_1_per_point17=zr=zp;
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wave_1_per_point18=
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wave_1_per_point19=xp=xr;
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wave_1_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
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wave_1_per_point21=zp=zr;
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wave_1_per_point22=
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wave_1_per_point23=//wrist movement;
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wave_1_per_point24=ang=sin(tm*2);
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wave_1_per_point25=
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wave_1_per_point26=xq=xp;
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wave_1_per_point27=sa=sin(ang);ca=cos(ang);
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wave_1_per_point28=yq=yp*sa + zp*ca;
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wave_1_per_point29=zq=yp*ca - zp*sa;
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wave_1_per_point30=
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wave_1_per_point31=
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wave_1_per_point32=ang=tm*8;
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wave_1_per_point33=sa=sin(ang);ca=cos(ang);
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wave_1_per_point34=xp=xq*sa + yq*ca;
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wave_1_per_point35=yp=xq*ca - yq*sa;
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wave_1_per_point36=zp=zq;
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wave_1_per_point37=
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wave_1_per_point38=//forearm movement;
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||
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wave_1_per_point39=zp=zp-0.3;
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wave_1_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
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wave_1_per_point41=xq=xp;
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wave_1_per_point42=sa=sin(ang);ca=cos(ang);
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wave_1_per_point43=yq=yp*sa + zp*ca;
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||
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wave_1_per_point44=zq=yp*ca - zp*sa;
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||
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wave_1_per_point45=
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wave_1_per_point46=//upper arm twist
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||
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wave_1_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
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wave_1_per_point48=xp=xq*sa + yq*ca;
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wave_1_per_point49=yp=xq*ca - yq*sa;
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wave_1_per_point50=zp=zq;
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wave_1_per_point51=
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wave_1_per_point52=//upper arm outward;
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wave_1_per_point53=zp=zp-0.35;
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wave_1_per_point54=ang=cos(tm*1)*1.75 - 1.05;
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wave_1_per_point55=sa=sin(ang);ca=cos(ang);
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wave_1_per_point56=xq=xp*sa + zp*ca;
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wave_1_per_point57=yq=yp;
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wave_1_per_point58=zq=xp*ca - zp*sa;
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wave_1_per_point59=
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wave_1_per_point60=//upper arm up down;
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wave_1_per_point61=ang=cos(tm);
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wave_1_per_point62=xp=xq;
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wave_1_per_point63=sa=sin(ang);ca=cos(ang);
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wave_1_per_point64=yp=yq*ca - zq*sa;
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wave_1_per_point65=zp=yq*sa + zq*ca;
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wave_1_per_point66=
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wave_1_per_point67=//xp=xq;yp=yq;zp=zq;
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wave_1_per_point68=
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wave_1_per_point69=
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wave_1_per_point70=//project into screenspace and draw on screen
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wave_1_per_point71=zp=zp+1.5;
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wave_1_per_point72=xs=xp/zp;
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wave_1_per_point73=ys=yp/zp;
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wave_1_per_point74=
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wave_1_per_point75=x=xs+0.5;
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wave_1_per_point76=y=ys*1.3+0.5;
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wave_1_per_point77=
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wave_1_per_point78=
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wave_1_per_point79=a=(1-sample);
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wave_1_per_point80=
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wavecode_2_enabled=0
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||
|
wavecode_2_samples=512
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||
|
wavecode_2_sep=0
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||
|
wavecode_2_bSpectrum=0
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||
|
wavecode_2_bUseDots=1
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||
|
wavecode_2_bDrawThick=1
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||
|
wavecode_2_bAdditive=0
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||
|
wavecode_2_scaling=1.000000
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||
|
wavecode_2_smoothing=0.500000
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||
|
wavecode_2_r=1.000000
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||
|
wavecode_2_g=0.320000
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||
|
wavecode_2_b=0.000000
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||
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wavecode_2_a=1.000000
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||
|
wave_2_per_point1=n=sample*6.283;
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||
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wave_2_per_point2=phs=-sample * 0.4 ;
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wave_2_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 2.02;
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wave_2_per_point4=
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wave_2_per_point5=flip=flip+1;
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||
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wave_2_per_point6=flip=flip*below(flip,2);
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||
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wave_2_per_point7=
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wave_2_per_point8=xp=0;
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wave_2_per_point9=yp=(flip*0.2-0.1)*(sample);
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wave_2_per_point10=zp=0;
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wave_2_per_point11=
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wave_2_per_point12=//spin;
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||
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wave_2_per_point13=ang=tm*23 + sin(tm*76 + time*4)*0.3;;
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wave_2_per_point14=sa=sin(ang);ca=cos(ang);
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wave_2_per_point15=xr=xp*sa + yp*ca;
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wave_2_per_point16=yr=xp*ca - yp*sa;
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wave_2_per_point17=zr=zp;
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wave_2_per_point18=
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wave_2_per_point19=xp=xr;
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wave_2_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
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wave_2_per_point21=zp=zr;
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wave_2_per_point22=
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wave_2_per_point23=//wrist movement;
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wave_2_per_point24=ang=sin(tm*2);
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wave_2_per_point25=
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wave_2_per_point26=xq=xp;
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wave_2_per_point27=sa=sin(ang);ca=cos(ang);
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wave_2_per_point28=yq=yp*sa + zp*ca;
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wave_2_per_point29=zq=yp*ca - zp*sa;
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wave_2_per_point30=
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wave_2_per_point31=
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wave_2_per_point32=ang=tm*8;
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||
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wave_2_per_point33=sa=sin(ang);ca=cos(ang);
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||
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wave_2_per_point34=xp=xq*sa + yq*ca;
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||
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wave_2_per_point35=yp=xq*ca - yq*sa;
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wave_2_per_point36=zp=zq;
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wave_2_per_point37=
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wave_2_per_point38=//forearm movement;
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||
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wave_2_per_point39=zp=zp-0.3;
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wave_2_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
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wave_2_per_point41=xq=xp;
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wave_2_per_point42=sa=sin(ang);ca=cos(ang);
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wave_2_per_point43=yq=yp*sa + zp*ca;
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wave_2_per_point44=zq=yp*ca - zp*sa;
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wave_2_per_point45=
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wave_2_per_point46=//upper arm twist
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wave_2_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
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wave_2_per_point48=xp=xq*sa + yq*ca;
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wave_2_per_point49=yp=xq*ca - yq*sa;
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wave_2_per_point50=zp=zq;
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wave_2_per_point51=
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wave_2_per_point52=//upper arm outward;
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||
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wave_2_per_point53=zp=zp-0.35;
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wave_2_per_point54=ang=cos(tm*1)*1.75 - 1.05;
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wave_2_per_point55=sa=sin(ang);ca=cos(ang);
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||
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wave_2_per_point56=xq=xp*sa + zp*ca;
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||
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wave_2_per_point57=yq=yp;
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||
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wave_2_per_point58=zq=xp*ca - zp*sa;
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||
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wave_2_per_point59=
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||
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wave_2_per_point60=//upper arm up down;
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||
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wave_2_per_point61=ang=cos(tm);
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||
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wave_2_per_point62=xp=xq;
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||
|
wave_2_per_point63=sa=sin(ang);ca=cos(ang);
|
||
|
wave_2_per_point64=yp=yq*ca - zq*sa;
|
||
|
wave_2_per_point65=zp=yq*sa + zq*ca;
|
||
|
wave_2_per_point66=
|
||
|
wave_2_per_point67=//xp=xq;yp=yq;zp=zq;
|
||
|
wave_2_per_point68=
|
||
|
wave_2_per_point69=
|
||
|
wave_2_per_point70=//project into screenspace and draw on screen
|
||
|
wave_2_per_point71=zp=zp+1.5;
|
||
|
wave_2_per_point72=xs=xp/zp;
|
||
|
wave_2_per_point73=ys=yp/zp;
|
||
|
wave_2_per_point74=
|
||
|
wave_2_per_point75=x=xs+0.5;
|
||
|
wave_2_per_point76=y=ys*1.3+0.5;
|
||
|
wave_2_per_point77=
|
||
|
wave_2_per_point78=
|
||
|
wave_2_per_point79=a=(1-sample);
|
||
|
wavecode_3_enabled=1
|
||
|
wavecode_3_samples=512
|
||
|
wavecode_3_sep=0
|
||
|
wavecode_3_bSpectrum=0
|
||
|
wavecode_3_bUseDots=0
|
||
|
wavecode_3_bDrawThick=0
|
||
|
wavecode_3_bAdditive=1
|
||
|
wavecode_3_scaling=1.000000
|
||
|
wavecode_3_smoothing=0.500000
|
||
|
wavecode_3_r=0.600000
|
||
|
wavecode_3_g=0.700000
|
||
|
wavecode_3_b=1.000000
|
||
|
wavecode_3_a=1.000000
|
||
|
wave_3_per_point1=n=sample*6.283;
|
||
|
wave_3_per_point2=phs=-sample * 0.4 ;
|
||
|
wave_3_per_point3=tm=q1 + ((phs*2)/q2)*0.1 - 1.03;
|
||
|
wave_3_per_point4=
|
||
|
wave_3_per_point5=flip=flip+1;
|
||
|
wave_3_per_point6=flip=flip*below(flip,2);
|
||
|
wave_3_per_point7=
|
||
|
wave_3_per_point8=xp=0;
|
||
|
wave_3_per_point9=yp=(flip*0.15-0.075)*(sample);
|
||
|
wave_3_per_point10=zp=0;
|
||
|
wave_3_per_point11=
|
||
|
wave_3_per_point12=//spin;
|
||
|
wave_3_per_point13=ang=-tm*14 + sin(tm*76 + time*4)*0.2;;
|
||
|
wave_3_per_point14=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point15=xr=xp*sa + yp*ca;
|
||
|
wave_3_per_point16=yr=xp*ca - yp*sa;
|
||
|
wave_3_per_point17=zr=zp;
|
||
|
wave_3_per_point18=
|
||
|
wave_3_per_point19=xp=xr;
|
||
|
wave_3_per_point20=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||
|
wave_3_per_point21=zp=zr;
|
||
|
wave_3_per_point22=
|
||
|
wave_3_per_point23=//wrist movement;
|
||
|
wave_3_per_point24=ang=sin(tm*2);
|
||
|
wave_3_per_point25=
|
||
|
wave_3_per_point26=xq=xp;
|
||
|
wave_3_per_point27=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point28=yq=yp*sa + zp*ca;
|
||
|
wave_3_per_point29=zq=yp*ca - zp*sa;
|
||
|
wave_3_per_point30=
|
||
|
wave_3_per_point31=
|
||
|
wave_3_per_point32=ang=tm*8;
|
||
|
wave_3_per_point33=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point34=xp=xq*sa + yq*ca;
|
||
|
wave_3_per_point35=yp=xq*ca - yq*sa;
|
||
|
wave_3_per_point36=zp=zq;
|
||
|
wave_3_per_point37=
|
||
|
wave_3_per_point38=//forearm movement;
|
||
|
wave_3_per_point39=zp=zp-0.3;
|
||
|
wave_3_per_point40=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||
|
wave_3_per_point41=xq=xp;
|
||
|
wave_3_per_point42=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point43=yq=yp*sa + zp*ca;
|
||
|
wave_3_per_point44=zq=yp*ca - zp*sa;
|
||
|
wave_3_per_point45=
|
||
|
wave_3_per_point46=//upper arm twist
|
||
|
wave_3_per_point47=ang=-1.0 + cos(tm*3 + 0.5);
|
||
|
wave_3_per_point48=xp=xq*sa + yq*ca;
|
||
|
wave_3_per_point49=yp=xq*ca - yq*sa;
|
||
|
wave_3_per_point50=zp=zq;
|
||
|
wave_3_per_point51=
|
||
|
wave_3_per_point52=//upper arm outward;
|
||
|
wave_3_per_point53=zp=zp-0.35;
|
||
|
wave_3_per_point54=ang=cos(tm*1)*1.75 - 1.05;
|
||
|
wave_3_per_point55=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point56=xq=xp*sa + zp*ca;
|
||
|
wave_3_per_point57=yq=yp;
|
||
|
wave_3_per_point58=zq=xp*ca - zp*sa;
|
||
|
wave_3_per_point59=
|
||
|
wave_3_per_point60=//upper arm up down;
|
||
|
wave_3_per_point61=ang=cos(tm)-3.5;
|
||
|
wave_3_per_point62=xp=xq;
|
||
|
wave_3_per_point63=sa=sin(ang);ca=cos(ang);
|
||
|
wave_3_per_point64=yp=yq*ca - zq*sa;
|
||
|
wave_3_per_point65=zp=yq*sa + zq*ca;
|
||
|
wave_3_per_point66=
|
||
|
wave_3_per_point67=//xp=xq;yp=yq;zp=zq;
|
||
|
wave_3_per_point68=
|
||
|
wave_3_per_point69=
|
||
|
wave_3_per_point70=//project into screenspace and draw on screen
|
||
|
wave_3_per_point71=zp=zp+1.5;
|
||
|
wave_3_per_point72=xs=xp/zp;
|
||
|
wave_3_per_point73=ys=yp/zp;
|
||
|
wave_3_per_point74=
|
||
|
wave_3_per_point75=x=xs+0.5;
|
||
|
wave_3_per_point76=y=ys*1.3+0.5;
|
||
|
wave_3_per_point77=
|
||
|
wave_3_per_point78=
|
||
|
wave_3_per_point79=a=(1-sample)*0.4;
|
||
|
shapecode_0_enabled=0
|
||
|
shapecode_0_sides=6
|
||
|
shapecode_0_additive=1
|
||
|
shapecode_0_thickOutline=0
|
||
|
shapecode_0_textured=0
|
||
|
shapecode_0_x=0.500000
|
||
|
shapecode_0_y=0.500000
|
||
|
shapecode_0_rad=0.045563
|
||
|
shapecode_0_ang=0.000000
|
||
|
shapecode_0_tex_ang=0.000000
|
||
|
shapecode_0_tex_zoom=1.000000
|
||
|
shapecode_0_r=1.000000
|
||
|
shapecode_0_g=0.700000
|
||
|
shapecode_0_b=0.300000
|
||
|
shapecode_0_a=1.000000
|
||
|
shapecode_0_r2=0.000000
|
||
|
shapecode_0_g2=0.000000
|
||
|
shapecode_0_b2=0.000000
|
||
|
shapecode_0_a2=0.000000
|
||
|
shapecode_0_border_r=1.000000
|
||
|
shapecode_0_border_g=1.000000
|
||
|
shapecode_0_border_b=1.000000
|
||
|
shapecode_0_border_a=0.000000
|
||
|
shape_0_per_frame1=tm=q1;
|
||
|
shape_0_per_frame2=
|
||
|
shape_0_per_frame3=flip=flip+1;
|
||
|
shape_0_per_frame4=flip=flip*below(flip,2);
|
||
|
shape_0_per_frame5=
|
||
|
shape_0_per_frame6=xp=0;
|
||
|
shape_0_per_frame7=yp=0;
|
||
|
shape_0_per_frame8=zp=0;
|
||
|
shape_0_per_frame9=
|
||
|
shape_0_per_frame10=//spin;
|
||
|
shape_0_per_frame11=ang=tm*20 + sin(tm*76 + time*4)*0.4;
|
||
|
shape_0_per_frame12=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame13=xr=xp*sa + yp*ca;
|
||
|
shape_0_per_frame14=yr=xp*ca - yp*sa;
|
||
|
shape_0_per_frame15=zr=zp;
|
||
|
shape_0_per_frame16=
|
||
|
shape_0_per_frame17=xp=xr;
|
||
|
shape_0_per_frame18=yp=yr + 0.05 + (sin(tm)*0.5 + 0.5)*0.2 + 0.05;
|
||
|
shape_0_per_frame19=zp=zr;
|
||
|
shape_0_per_frame20=
|
||
|
shape_0_per_frame21=//wrist movement;
|
||
|
shape_0_per_frame22=ang=sin(tm*2);
|
||
|
shape_0_per_frame23=
|
||
|
shape_0_per_frame24=xq=xp;
|
||
|
shape_0_per_frame25=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame26=yq=yp*sa + zp*ca;
|
||
|
shape_0_per_frame27=zq=yp*ca - zp*sa;
|
||
|
shape_0_per_frame28=
|
||
|
shape_0_per_frame29=
|
||
|
shape_0_per_frame30=ang=tm*8;
|
||
|
shape_0_per_frame31=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame32=xp=xq*sa + yq*ca;
|
||
|
shape_0_per_frame33=yp=xq*ca - yq*sa;
|
||
|
shape_0_per_frame34=zp=zq;
|
||
|
shape_0_per_frame35=
|
||
|
shape_0_per_frame36=//forearm movement;
|
||
|
shape_0_per_frame37=zp=zp-0.3;
|
||
|
shape_0_per_frame38=ang=3.14 + sin(tm*2 - 0.5)*2.5;
|
||
|
shape_0_per_frame39=xq=xp;
|
||
|
shape_0_per_frame40=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame41=yq=yp*sa + zp*ca;
|
||
|
shape_0_per_frame42=zq=yp*ca - zp*sa;
|
||
|
shape_0_per_frame43=
|
||
|
shape_0_per_frame44=//upper arm twist
|
||
|
shape_0_per_frame45=ang=-1.0 + cos(tm*3 + 0.5);
|
||
|
shape_0_per_frame46=xp=xq*sa + yq*ca;
|
||
|
shape_0_per_frame47=yp=xq*ca - yq*sa;
|
||
|
shape_0_per_frame48=zp=zq;
|
||
|
shape_0_per_frame49=
|
||
|
shape_0_per_frame50=//upper arm outward;
|
||
|
shape_0_per_frame51=zp=zp-0.35;
|
||
|
shape_0_per_frame52=ang=cos(tm*1)*1.75 - 1.05;
|
||
|
shape_0_per_frame53=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame54=xq=xp*sa + zp*ca;
|
||
|
shape_0_per_frame55=yq=yp;
|
||
|
shape_0_per_frame56=zq=xp*ca - zp*sa;
|
||
|
shape_0_per_frame57=
|
||
|
shape_0_per_frame58=//upper arm up down;
|
||
|
shape_0_per_frame59=ang=cos(tm);
|
||
|
shape_0_per_frame60=xp=xq;
|
||
|
shape_0_per_frame61=sa=sin(ang);ca=cos(ang);
|
||
|
shape_0_per_frame62=yp=yq*ca - zq*sa;
|
||
|
shape_0_per_frame63=zp=yq*sa + zq*ca;
|
||
|
shape_0_per_frame64=
|
||
|
shape_0_per_frame65=//xp=xq;yp=yq;zp=zq;
|
||
|
shape_0_per_frame66=
|
||
|
shape_0_per_frame67=
|
||
|
shape_0_per_frame68=//project into screenspace and draw on screen
|
||
|
shape_0_per_frame69=zp=zp+1.5;
|
||
|
shape_0_per_frame70=xs=xp/zp;
|
||
|
shape_0_per_frame71=ys=yp/zp;
|
||
|
shape_0_per_frame72=
|
||
|
shape_0_per_frame73=x=xs+0.5;
|
||
|
shape_0_per_frame74=y=ys*1.3+0.5;
|
||
|
shape_0_per_frame75=
|
||
|
shape_0_per_frame76=
|
||
|
shape_0_per_frame77=a=0.7;
|
||
|
shape_0_per_frame78=
|
||
|
shapecode_1_enabled=1
|
||
|
shapecode_1_sides=5
|
||
|
shapecode_1_additive=0
|
||
|
shapecode_1_thickOutline=0
|
||
|
shapecode_1_textured=1
|
||
|
shapecode_1_x=0.500000
|
||
|
shapecode_1_y=0.500000
|
||
|
shapecode_1_rad=0.761306
|
||
|
shapecode_1_ang=0.000000
|
||
|
shapecode_1_tex_ang=0.000000
|
||
|
shapecode_1_tex_zoom=1.000000
|
||
|
shapecode_1_r=1.000000
|
||
|
shapecode_1_g=1.000000
|
||
|
shapecode_1_b=1.000000
|
||
|
shapecode_1_a=1.000000
|
||
|
shapecode_1_r2=1.000000
|
||
|
shapecode_1_g2=1.000000
|
||
|
shapecode_1_b2=1.000000
|
||
|
shapecode_1_a2=0.000000
|
||
|
shapecode_1_border_r=1.000000
|
||
|
shapecode_1_border_g=1.000000
|
||
|
shapecode_1_border_b=1.000000
|
||
|
shapecode_1_border_a=0.000000
|
||
|
shapecode_2_enabled=0
|
||
|
shapecode_2_sides=4
|
||
|
shapecode_2_additive=0
|
||
|
shapecode_2_thickOutline=0
|
||
|
shapecode_2_textured=0
|
||
|
shapecode_2_x=0.500000
|
||
|
shapecode_2_y=0.500000
|
||
|
shapecode_2_rad=0.100000
|
||
|
shapecode_2_ang=0.000000
|
||
|
shapecode_2_tex_ang=0.000000
|
||
|
shapecode_2_tex_zoom=1.000000
|
||
|
shapecode_2_r=1.000000
|
||
|
shapecode_2_g=0.000000
|
||
|
shapecode_2_b=0.000000
|
||
|
shapecode_2_a=1.000000
|
||
|
shapecode_2_r2=0.000000
|
||
|
shapecode_2_g2=1.000000
|
||
|
shapecode_2_b2=0.000000
|
||
|
shapecode_2_a2=0.000000
|
||
|
shapecode_2_border_r=1.000000
|
||
|
shapecode_2_border_g=1.000000
|
||
|
shapecode_2_border_b=1.000000
|
||
|
shapecode_2_border_a=0.100000
|
||
|
shapecode_3_enabled=0
|
||
|
shapecode_3_sides=4
|
||
|
shapecode_3_additive=0
|
||
|
shapecode_3_thickOutline=0
|
||
|
shapecode_3_textured=0
|
||
|
shapecode_3_x=0.500000
|
||
|
shapecode_3_y=0.500000
|
||
|
shapecode_3_rad=0.100000
|
||
|
shapecode_3_ang=0.000000
|
||
|
shapecode_3_tex_ang=0.000000
|
||
|
shapecode_3_tex_zoom=1.000000
|
||
|
shapecode_3_r=1.000000
|
||
|
shapecode_3_g=0.000000
|
||
|
shapecode_3_b=0.000000
|
||
|
shapecode_3_a=1.000000
|
||
|
shapecode_3_r2=0.000000
|
||
|
shapecode_3_g2=1.000000
|
||
|
shapecode_3_b2=0.000000
|
||
|
shapecode_3_a2=0.000000
|
||
|
shapecode_3_border_r=1.000000
|
||
|
shapecode_3_border_g=1.000000
|
||
|
shapecode_3_border_b=1.000000
|
||
|
shapecode_3_border_a=0.100000
|
||
|
per_frame_init_1=mv_x=64;mv_y=48;
|
||
|
per_frame_init_2=nut=0;
|
||
|
per_frame_init_3=stp=0;stq=0;
|
||
|
per_frame_init_4=rtp=0;rtq=0;
|
||
|
per_frame_init_5=wvr=0;
|
||
|
per_frame_init_6=decay=0;
|
||
|
per_frame_init_7=dcsp=0
|
||
|
per_frame_init_8=
|
||
|
per_frame_1=decay=0.98;
|
||
|
per_frame_2=
|
||
|
per_frame_3=vol=(bass+mid+treb)*0.25;
|
||
|
per_frame_4=vol=vol*vol;
|
||
|
per_frame_5=
|
||
|
per_frame_6=vol2=(bass_att+mid_att+treb_att)*0.25;
|
||
|
per_frame_7=vol2=vol2*vol2;
|
||
|
per_frame_8=
|
||
|
per_frame_9=q2=vol2;
|
||
|
per_frame_10=
|
||
|
per_frame_11=mtime=mtime+(0.03 * (sin(time)*0.5 + 0.5))*(75/fps);
|
||
|
per_frame_12=
|
||
|
per_frame_13=q1=mtime*1;
|
||
|
per_frame_14=
|
||
|
per_frame_15=
|
||
|
per_frame_16=gamma=1 + min(vol*0.8,1)*0.7;
|
||
|
per_frame_17=
|
||
|
per_frame_18=
|
||
|
per_pixel_1=zm=1.002;
|
||
|
per_pixel_2=
|
||
|
per_pixel_3=sx=-zm;
|
||
|
per_pixel_4=sy=zm;
|