mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-24 16:51:59 +01:00
90 lines
2.0 KiB
Plaintext
90 lines
2.0 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=1.000000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=3
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nWaveMode=0
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.010000
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fWaveSmoothing=0.900000
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fWaveParam=1.000000
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fModWaveAlphaStart=0.710000
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fModWaveAlphaEnd=1.300000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.001000
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sx=1.000000
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sy=1.000000
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wave_r=0.650000
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wave_g=0.650000
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wave_b=0.650000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.006500
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.000000
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ib_size=0.260000
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ib_r=0.250000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=0.000000
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nMotionVectorsX=33.152000
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nMotionVectorsY=28.799997
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mv_dx=0.006000
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mv_dy=0.000000
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mv_l=2.500000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=0.000000
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mv_a=0.000000
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per_frame_1=xx = sin(time*.13)*.5+.5;
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per_frame_2=
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per_frame_3=beat = above(bass*bass_att,3.8)+bnot(xx);
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per_frame_4=//xx = if(beat,0,xx);
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per_frame_5=//x = if(beat,rand(10)*.1,x);
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per_frame_6=//y = if(beat,rand(10)*.1,y);
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per_frame_7=x = if(beat, max(min(rand( 2 )*.2 -.1+x, 1), 0), x);
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per_frame_8=y = if(beat, max(min(rand( 2 )*.2 -.1+y, 1), 0), y);
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per_frame_9=z = (z-beat*.15)*.8+.2;
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per_frame_10=zoom = z;
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per_frame_11=
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per_frame_12=wave_x = x;
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per_frame_13=wave_y = y;
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per_frame_14=wave_mystery = xx*1.7-.5;
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per_frame_15=ob_a = beat;
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per_frame_16=wave_r= sin(time*.197)*.5+.5;
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per_frame_17=wave_g=cos(time*.201)*.5+.5;
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per_frame_18=wave_b=sin(time*.215)*.5+.5;
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per_frame_19=
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per_frame_20=xx=sin(xx*62.82)*.5+.5;
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per_frame_21=wave_r = xx+(1-xx)*wave_r;
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per_frame_22=wave_g = xx+(1-xx)*wave_g;
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per_frame_23=wave_b = xx+(1-xx)*wave_b;
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per_frame_24=//wave_b= wave_g;
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per_frame_25=//rot = .015;
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per_frame_26=monitor = zoom;
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