Clementine-audio-player-Mac.../src/library/library.cpp

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/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "core/database.h"
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#include "library.h"
#include "librarymodel.h"
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#include "librarybackend.h"
const char* Library::kSongsTable = "songs";
const char* Library::kDirsTable = "directories";
const char* Library::kSubdirsTable = "subdirectories";
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Library::Library(BackgroundThread<Database>* db_thread, QObject *parent)
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: QObject(parent),
backend_(NULL),
model_(NULL),
watcher_factory_(new BackgroundThreadFactoryImplementation<LibraryWatcher, LibraryWatcher>),
watcher_(NULL)
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{
backend_ = db_thread->CreateInThread<LibraryBackend>();
backend_->Init(db_thread->Worker(), kSongsTable, kDirsTable, kSubdirsTable);
model_ = new LibraryModel(backend_, this);
}
void Library::set_watcher_factory(BackgroundThreadFactory<LibraryWatcher>* factory) {
watcher_factory_.reset(factory);
}
void Library::Init() {
watcher_ = watcher_factory_->GetThread(this);
connect(watcher_, SIGNAL(Initialised()), SLOT(WatcherInitialised()));
}
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void Library::StartThreads() {
Q_ASSERT(watcher_);
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watcher_->set_io_priority(BackgroundThreadBase::IOPRIO_CLASS_IDLE);
watcher_->set_cpu_priority(QThread::IdlePriority);
watcher_->Start();
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model_->Init();
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}
void Library::WatcherInitialised() {
LibraryWatcher* watcher = watcher_->Worker().get();
connect(watcher, SIGNAL(ScanStarted()), SIGNAL(ScanStarted()));
connect(watcher, SIGNAL(ScanFinished()), SIGNAL(ScanFinished()));
watcher->SetBackend(backend_);
connect(backend_, SIGNAL(DirectoryDiscovered(Directory,SubdirectoryList)),
watcher, SLOT(AddDirectory(Directory,SubdirectoryList)));
connect(backend_, SIGNAL(DirectoryDeleted(Directory)),
watcher, SLOT(RemoveDirectory(Directory)));
connect(watcher, SIGNAL(NewOrUpdatedSongs(SongList)),
backend_, SLOT(AddOrUpdateSongs(SongList)));
connect(watcher, SIGNAL(SongsMTimeUpdated(SongList)),
backend_, SLOT(UpdateMTimesOnly(SongList)));
connect(watcher, SIGNAL(SongsDeleted(SongList)),
backend_, SLOT(DeleteSongs(SongList)));
connect(watcher, SIGNAL(SubdirsDiscovered(SubdirectoryList)),
backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
connect(watcher, SIGNAL(SubdirsMTimeUpdated(SubdirectoryList)),
backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
connect(watcher, SIGNAL(CompilationsNeedUpdating()),
backend_, SLOT(UpdateCompilations()));
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// This will start the watcher checking for updates
backend_->LoadDirectoriesAsync();
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}
void Library::IncrementalScan() {
if (!watcher_->Worker())
return;
watcher_->Worker()->IncrementalScanAsync();
}