Clementine-audio-player-Mac.../3rdparty/libprojectm/presets/shifter - escape the worm -...

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2010-06-07 12:09:30 +02:00
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.006543
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=0.001000
fWaveScale=1.285751
fWaveSmoothing=0.630000
fWaveParam=0.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999900
fShader=0.000000
zoom=0.999514
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.050000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.300000
ib_size=0.125000
ib_r=1.000000
ib_g=1.000000
ib_b=1.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=sp = sample*6.283185;
wave_0_per_point2=x = .5 + sin(sp)*.45;
wave_0_per_point3=y = .5 + cos(sp)*.45;
wave_0_per_point4=
wave_0_per_point5=tm = time*.5 + sp;
wave_0_per_point6=
wave_0_per_point7=r = .75 + .25*sin(tm*1.178);
wave_0_per_point8=g = .75 + .25*sin(tm*1.152);
wave_0_per_point9=b = .75 + .25*sin(tm*1.102);
wave_0_per_point10=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=51
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.327350
wavecode_1_smoothing=0.820000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=3.000000
wavecode_1_a=1.000000
wave_1_per_frame1=t1=sin(time*0.236)*0.5 + 0.5
wave_1_per_point1=it = (it+1)*below(it,5);
wave_1_per_point2=sw = if(equal(it,0),rand(2),sw);
wave_1_per_point3=rx = if(sw,rand(1001)*.001,rand(2));
wave_1_per_point4=ry = if(sw,rand(2),rand(1001)*.001);
wave_1_per_point5=
wave_1_per_point6=tm = time*.5 + sample*2;
wave_1_per_point7=
wave_1_per_point8=vx = if(equal(it,0),rx,vx + sw*.002);
wave_1_per_point9=vy = if(equal(it,0),ry,vy +(1-sw)*.002);
wave_1_per_point10=
wave_1_per_point11=x = vx;
wave_1_per_point12=y = vy;
wave_1_per_point13=
wave_1_per_point14=tm= 1.11 + sample + t1*2;
wave_1_per_point15=
wave_1_per_point16=flux=sin(time)*0.5;
wave_1_per_point17=fluy=cos(time)*0.5;
wave_1_per_point18=
wave_1_per_point19=xfade = max(-abs(x-0.5 + flux) + 1 , 0);
wave_1_per_point20=xfade2= max(-abs(y-0.5 + fluy) + 1 , 0);
wave_1_per_point21=xfade = (xfade2+xfade)*0.5;
wave_1_per_point22=
wave_1_per_point23=
wave_1_per_point24=r1 = .5 + .5*sin(tm + 0.0);
wave_1_per_point25=g1 = .5 + .5*sin(tm + 2.1);
wave_1_per_point26=b1 = .5 + .5*sin(tm + 4.2);
wave_1_per_point27=
wave_1_per_point28=r=r1*xfade + g1*(1-xfade);
wave_1_per_point29=g=g1*xfade + b1*(1-xfade);
wave_1_per_point30=b=b1*xfade + r1*(1-xfade);
wave_1_per_point31=
wave_1_per_point32=
wave_1_per_point33=//r=xfade;g=xfade;b=xfade;
wave_1_per_point34=
wave_1_per_point35=
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=51
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.327350
wavecode_2_smoothing=0.820000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=3.000000
wavecode_2_a=1.000000
wave_2_per_frame1=t1=sin(time*0.236)*0.5 + 0.5
wave_2_per_point1=it = (it+1)*below(it,25);
wave_2_per_point2=sw = if(equal(it,0),rand(2),sw);
wave_2_per_point3=rx = if(sw,rand(1001)*.001,rand(2));
wave_2_per_point4=ry = if(sw,rand(2),rand(1001)*.001);
wave_2_per_point5=
wave_2_per_point6=tm = time*.5 + sample*2;
wave_2_per_point7=
wave_2_per_point8=vx = if(equal(it,0),rx,vx + sw*.002);
wave_2_per_point9=vy = if(equal(it,0),ry,vy +(1-sw)*.002);
wave_2_per_point10=
wave_2_per_point11=x = vx;
wave_2_per_point12=y = vy;
wave_2_per_point13=
wave_2_per_point14=tm= 1.11 + sample + t1*2.0;
wave_2_per_point15=
wave_2_per_point16=flux=sin(time)*0.5;
wave_2_per_point17=fluy=cos(time)*0.5;
wave_2_per_point18=
wave_2_per_point19=xfade = max(-abs(x-0.5 + flux) + 1 , 0);
wave_2_per_point20=xfade2= max(-abs(y-0.5 + fluy) + 1 , 0);
wave_2_per_point21=xfade = (xfade2+xfade)*0.5;
wave_2_per_point22=
wave_2_per_point23=
wave_2_per_point24=r1 = .5 + .5*sin(tm + 0.0);
wave_2_per_point25=g1 = .5 + .5*sin(tm + 2.1);
wave_2_per_point26=b1 = .5 + .5*sin(tm + 4.2);
wave_2_per_point27=
wave_2_per_point28=r=r1*xfade + g1*(1-xfade);
wave_2_per_point29=g=g1*xfade + b1*(1-xfade);
wave_2_per_point30=b=b1*xfade + r1*(1-xfade);
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=1
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.000000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=tic = min(time-tir,.1);
wave_3_per_frame2=tir = time;
wave_3_per_frame3=t2 = tic;
wave_3_per_point1=sam = rand(1001)*.001;
wave_3_per_point2=sam = sample;
wave_3_per_point3=it = (it+1)*above(sam,0);
wave_3_per_point4=set = int(sam*6);
wave_3_per_point5=sp = sam*6 - int(sam*6) + equal(it,511);
wave_3_per_point6=off = .866025403;
wave_3_per_point7=
wave_3_per_point8=mx = equal(set,0)*(-.5 + sp) + equal(set,1)*(.5 + .5*sp) + equal(set,2)*(1-.5*sp) + equal(set,3)*(.5-sp) + equal(set,4)*(-.5 - sp*.5) + above(set,4)*(-1 + sp*.5);
wave_3_per_point9=my = equal(set,0)*off + equal(set,1)*(1-sp)*off + equal(set,2)*-sp*off + equal(set,3)*-off + equal(set,4)*(-off + sp*off) + above(set,4)*(sp*off);
wave_3_per_point10=
wave_3_per_point11=zang = q6*50;
wave_3_per_point12=ox = mx*cos(zang) - my*sin(zang);
wave_3_per_point13=oy = mx*sin(zang) + my*cos(zang);
wave_3_per_point14=mx = ox;
wave_3_per_point15=my = oy;
wave_3_per_point16=
wave_3_per_point17=rad = max(0.2 - q7*.1,0)*.5;
wave_3_per_point18=vol = max(1-(value1+value2)*.2,0.5);
wave_3_per_point19=rad = if(equal(it%2,0),rad*vol,rad);
wave_3_per_point20=a = max(-.9 + vol,0);
wave_3_per_point21=
wave_3_per_point22=x = mx*rad;
wave_3_per_point23=y = my*rad;
wave_3_per_point24=
wave_3_per_point25=x = x*.75 + q1;
wave_3_per_point26=y = y + (1-q2);
shapecode_0_enabled=1
shapecode_0_sides=20
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.336672
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.040000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x = q1;
shape_0_per_frame2=y = 1-q2;
shape_0_per_frame3=//a2=.05+(below(q1,.5)*.1);
shape_0_per_frame4=//sides=10-(below(tan(time),.9)*6);
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.599580
shapecode_1_ang=0.000000
shapecode_1_tex_ang=1.256637
shapecode_1_tex_zoom=0.010000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.850000
shapecode_1_border_r=1.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=0.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x = q1;
shape_1_per_frame2=y = 1-q2;
shape_1_per_frame3=ang = .785398 - q6*50 - time*8;
shape_1_per_frame4=rad = max(0.2 - q7*.1,0)*2*rad;
shape_1_per_frame5=
shape_1_per_frame6=
shape_1_per_frame7=flux = sin(time*2.1);
shape_1_per_frame8=flux = flux*above(flux,0.95);
shape_1_per_frame9=flux = (flux-0.95) * 20; //normalize to 0-1;
shape_1_per_frame10=flux = max(flux,0);
shape_1_per_frame11=flux=pow(flux,1.3);
shape_1_per_frame12=
shape_1_per_frame13=rad = rad + flux*0.2
shapecode_2_enabled=1
shapecode_2_sides=3
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.542619
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=0.010000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=1.000000
shape_2_per_frame1=x = q1;
shape_2_per_frame2=y = 1-q2;
shape_2_per_frame3=ang = -.261799 - q6*50 - time*8;
shape_2_per_frame4=rad = max(0.2 - q7*.1,0)*2*rad;
shape_2_per_frame5=
shape_2_per_frame6=flux = sin(time*2.1);
shape_2_per_frame7=flux = flux*above(flux,0.95);
shape_2_per_frame8=flux = (flux-0.95) * 20; //normalize to 0-1;
shape_2_per_frame9=flux = max(flux,0);
shape_2_per_frame10=flux=pow(flux,1.3);
shape_2_per_frame11=
shape_2_per_frame12=rad = rad + flux*0.2
shape_2_per_frame13=
shape_2_per_frame14=
shape_2_per_frame15=
shapecode_3_enabled=1
shapecode_3_sides=6
shapecode_3_additive=0
shapecode_3_thickOutline=1
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.090529
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=0.819542
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=0.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=x = q1;
shape_3_per_frame2=y = 1-q2;
shape_3_per_frame3=ang = .261799 - q6*50;
shape_3_per_frame4=rad = max(0.2 - q7*.1,0)*.7;
shape_3_per_frame5=
shape_3_per_frame6=tex_ang = time*8;
shape_3_per_frame7=
shape_3_per_frame8=
shape_3_per_frame9=flux = sin(time*2.1);
shape_3_per_frame10=flux = flux*above(flux,0.95);
shape_3_per_frame11=flux = (flux-0.95) * 20; //normalize to 0-1;
shape_3_per_frame12=flux = max(flux,0);
shape_3_per_frame13=flux=pow(flux,1.3);
shape_3_per_frame14=
shape_3_per_frame15=rad = rad + flux*0.2
per_frame_1=warp = 0;
per_frame_2=
per_frame_3=//q1 = .1*tan(time);
per_frame_4=//q1 = min(0.5,max(0.0,q1));
per_frame_5=//q1 = q1+0.5;
per_frame_6=
per_frame_7=q1=sin(time);
per_frame_8=q1sgn = sign(q1);
per_frame_9=q1=abs(q1);
per_frame_10=q1=pow(q1,6);
per_frame_11=q1=q1*q1sgn;
per_frame_12=q1=q1*0.4 + 0.5;
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=q2 = .5 + .1*sin(time*.548);
per_frame_17=
per_frame_18=tic = min(time - tin,.1);
per_frame_19=tin = time;
per_frame_20=
per_frame_21=ra = 1;
per_frame_22=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
per_frame_23=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
per_frame_24=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
per_frame_25=
per_frame_26=rb = 1;
per_frame_27=vav = tic*(vav*(1/tic - rb) + rb*(bass+treb+mid)*.33333);
per_frame_28=
per_frame_29=tt = tt + tic*treb_avg;
per_frame_30=mt = mt + tic*mid_avg;
per_frame_31=bt = bt + tic*bass_avg;
per_frame_32=vt = vt + tic*(treb_avg+mid_avg+bass_avg)*.33333;
per_frame_33=
per_frame_34=sp = abs(vav - slide)*.1;
per_frame_35=slide = if(above(slide,vav),slide-tic*sp,slide+tic*sp) + (1-toc)*vav;
per_frame_36=toc = 1;
per_frame_37=
per_frame_38=q3 = (treb + bass + mid)*.3333;
per_frame_39=q3=q3*q3*0.5 + 0.1;
per_frame_40=
per_frame_41=q4 = mt;
per_frame_42=q5 = bt;
per_frame_43=
per_frame_44=cx = q1;
per_frame_45=cy = q2;
per_frame_46=
per_frame_47=rmod = ((treb_avg + mid_avg)*.5 - bass_avg*0.5)*.01;
per_frame_48=rmod = 0.02 * pow(rmod/0.02 , 2)*7;
per_frame_49=rmod = min(0.001 , max(rmod, -0.001));
per_frame_50=rmod=rmod*pow(sin(time)*1.1,2);
per_frame_51=rot = 0.02 * pow(rmod/0.02 , 2) *40;
per_frame_52=
per_frame_53=q6 = rmod;
per_frame_54=
per_frame_55=q7 = slide - below(q3,.5)*(6 + 2*sin(time*24))*pow(min(1,(.5 - q3)*2),5);
per_frame_56=
per_frame_57=q8=if( above(sin(time*0.5),0) , -1 , 1);
per_frame_58=
per_frame_59=//echo_zoom=1+(above(treb,.8)+treb);
per_pixel_1=tm=time/rad;
per_pixel_2=a = q1;
per_pixel_3=b = q2;
per_pixel_4=
per_pixel_5=//testcode
per_pixel_6=//a=0.5;b=0.5;
per_pixel_7=
per_pixel_8=mx = x-a;
per_pixel_9=my = y-b;
per_pixel_10=zm = -.45;
per_pixel_11=zm= if( above(sin(time*2.1),0.95) , 0.45 , zm);
per_pixel_12=
per_pixel_13=//test code
per_pixel_14=//zm= -0.5;
per_pixel_15=
per_pixel_16=dis = pow(mx*mx + my*my,.5)*.70710678;
per_pixel_17=
per_pixel_18=rot = rot*(1-dis);
per_pixel_19=rot=rot*20*q8 ;
per_pixel_20=
per_pixel_21=//testcode
per_pixel_22=//q3=3.1;
per_pixel_23=
per_pixel_24=dx = zm*mx*dis*cos(my*3.14)*q3;
per_pixel_25=dy = zm*my*dis*cos(mx*3.14)*q3;
per_pixel_26=