90 lines
2.2 KiB
Plaintext
90 lines
2.2 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=0.970000
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fVideoEchoZoom=1.006596
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=3
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nWaveMode=3
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bAdditiveWaves=1
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=4.099998
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fWaveScale=0.796892
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fWaveSmoothing=0.630000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.710000
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fModWaveAlphaEnd=1.300000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.331000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=0.999500
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.010000
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sx=0.999999
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sy=1.000000
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wave_r=1.000000
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wave_g=1.000000
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wave_b=1.000000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.500000
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ob_r=0.010000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.000000
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ib_size=0.260000
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ib_r=0.250000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=0.000000
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nMotionVectorsX=1.216000
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nMotionVectorsY=1.248000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.900000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=vol_att=(treb_att*.25)+(mid_att*.25)+(bass_att*.25+.5*sin(vol))/vol;
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per_frame_2=vol=bass+treb+mid;
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per_frame_3=new_bass=(bass*.25+.5*sin(Bass_att*.25));
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per_frame_4=new_treb=(treb*.25+.5*sin(treb_att*.25));
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per_frame_5=new_mid=(mid*.25+.4*sin(mid_att*.25));
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per_frame_6=bass_c=q1-1*sin(bass_Att&time*.54);
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per_frame_7=treb_c=q2-1*sin(treb_att&time*.44);
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per_frame_8=mid_c=q3-1*sin(mid_att&time*.24);
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per_frame_9=vol_c=q4-1*sin(vol_att&time*.64);
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per_frame_10=q1=sin(Bass-new_bass&timE*.63);
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per_frame_11=q2=sin(treb-new_treb&time*.43);
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per_frame_12=q3=sin(mid-new_mid&time*.23);
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per_frame_13=q4=sin(vol&time*.65);
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per_frame_14=q5=bass_c;
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per_frame_15=q6=treb_c;
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per_frame_16=q7=mid_c;
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per_frame_17=q8=vol_c;
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per_frame_18=wave_r=.1+q1;
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per_frame_19=wave_b=.9-q2;
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per_frame_20=wave_G=.5-q3+q4;
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per_pixel_1=zoom=zoom-.05*(rad-x-y+.05*sin(x*3.14*sin(y*3.14)))*q2*rad*3.14*sin(Q3)+.05*sin(ang*3.14-q2*rad*3.14);
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per_pixel_2=rot=rot+.01*sin(ang*x-q1/y*ang*Rad-q3-zoom);
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per_pixel_3=dx=rot*sin(x*3.14)/2;
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per_pixel_4=dy=rot*sin(y*3.14)/2;
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per_pixel_5=cx=-dx;
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per_pixel_6=cy=dy;
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