84 lines
2.2 KiB
Plaintext
84 lines
2.2 KiB
Plaintext
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[preset00]
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fRating=4.000000
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fGammaAdj=1.998000
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fDecay=0.980000
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fVideoEchoZoom=2.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=5
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bAdditiveWaves=1
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bWaveDots=1
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=1
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bSolarize=0
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bInvert=0
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fWaveAlpha=1.179297
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fWaveScale=0.472722
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fWaveSmoothing=0.027000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=2.853000
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.019934
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.770000
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wave_g=0.600000
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wave_b=0.600000
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wave_x=0.420000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.000000
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ib_size=0.000000
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ib_r=0.250000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=0.000000
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nMotionVectorsX=12.000000
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nMotionVectorsY=9.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.900000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=wave_r = min(1,max(0,0.2*bass));
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per_frame_2=wave_g = min(1,max(0,0.2*mid));
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per_frame_3=wave_b = min(1,max(0,0.2*treb));
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per_frame_4=xpos = 0.01*rand(80);
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per_frame_5=yspos = 0.01*rand(80);
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per_frame_6=ypos = max(0,bass_att-0.3)/2;
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per_frame_7=wave_x = wave_x + xpos - 0.4;
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per_frame_8=wave_y = wave_y + (min(yspos-0.4,0.9));
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per_frame_9=decay = min(decay+ 0.016*((treb + mid + bass)/3),1);
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per_frame_10=bass_trig = max(bass_att-1.2,0);
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per_frame_11=zoom = zoom + 0.04 * (0.3+sin(time*0.3+(bass_trig*6))) ;
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per_frame_12=dy = dy +(sin(time*0.2))*0.9*(.015+((abs(zoom)-1)*10)*.02);
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per_frame_13=dx = dx +(sin(time*0.5))*0.9*(.015+((abs(zoom)-1)*10)*.02);
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per_frame_14=rot = rot +(if(above(bass_trig,0),rand(10)-5,0)*0.1)*bass*.5;
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per_frame_15=monitor = rot;
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per_pixel_1=mrad = sqr(pow(x-(0.5-(sin(time*0.5)*0.5)),2)+pow(y-(0.5-(sin(time*0.2)*0.5)),2))*sqr(2);
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per_pixel_2=//dy = dy +(sin(time*0.2))*0.5*(.015+(y+sin(time*0.2)*0.5*((zoom-1)*10))*.01);
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per_pixel_3=//dx = dx +(sin(time*0.5))*0.5*(.015+(x+sin(time*0.5)*0.5*((zoom-1)*10))*.01);
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per_pixel_4=zoom = zoom +(.01 + (mrad *0.05*prova));
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per_pixel_5=prova = 0.13 * max(bass_att-1.3,0);
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