82 lines
2.4 KiB
Plaintext
82 lines
2.4 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=2.000000
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fDecay=0.980000
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fVideoEchoZoom=2.000000
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=2
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bAdditiveWaves=0
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bWaveDots=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=0
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bMotionVectorsOn=0
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bRedBlueStereo=0
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nMotionVectorsX=12
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nMotionVectorsY=9
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=3.300000
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fWaveScale=1.170000
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fWaveSmoothing=0.500000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=1.000000
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fWarpScale=2.853000
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fZoomExponent=2.100000
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fShader=0.000000
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zoom=1.025000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=1.290770
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sx=1.000000
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sy=1.000000
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wave_r=0.800000
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wave_g=0.500000
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wave_b=0.300000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.010000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.010000
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ib_r=0.250000
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ib_g=0.250000
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ib_b=0.250000
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ib_a=0.000000
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per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
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per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
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per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
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per_frame_4=zoom = zoom + 0.01*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
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per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
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per_frame_6=decay = decay - 0.01*equal(frame%6,0);
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per_frame_7=left = 0.5 + 0.25*(sin(0.555*time) + sin(1.111*time));
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per_frame_8=right = 0.5 + 0.25*(sin(0.333*time) + sin(1.222*time));
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per_frame_9=centrex = (left+right)/2;
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per_frame_10=distx = 0.1 + (abs(centrex-left)+abs(centrex-right))/2;
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per_frame_11=q1 = centrex + distx;
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per_frame_12=q2 = centrex - distx;
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per_frame_13=wave_x = centrex;
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per_frame_14=top = 0.5 + 0.25*(sin(0.888*time) + sin(0.999*time));
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per_frame_15=bottom = 0.5 + 0.25*(sin(0.444*time) + sin(1.333*time));
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per_frame_16=centrey = (top+bottom)/2;
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per_frame_17=disty = 0.1 + (abs(centrey-top)+abs(centrey-bottom))/2;
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per_frame_18=q3 = centrey + disty;
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per_frame_19=q4 = centrey - disty;
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per_frame_20=wave_y = 1-centrey;
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per_pixel_1=rot=rot+0.16*sin(time*-3.3+rad*11)*(1.3-rad);
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per_pixel_2=dx = if(above(x,q1), 1,dx);
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per_pixel_3=dx = if(below(x,q2), -1,dx);
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per_pixel_4=dy = if(above(y,q3), 1,dy);
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per_pixel_5=dy = if(below(y,q4), -1,dy);
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