637 lines
20 KiB
Plaintext
637 lines
20 KiB
Plaintext
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[preset00]
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fRating=3.000000
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fGammaAdj=1.630000
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fDecay=0.960000
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fVideoEchoZoom=0.996630
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=1
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nWaveMode=2
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bAdditiveWaves=0
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bWaveDots=1
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=1
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.001000
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fWaveScale=0.011726
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fWaveSmoothing=0.900000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=0.037492
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fWarpScale=0.014889
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fZoomExponent=1.000000
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.033004
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.400000
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wave_b=0.300000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.110000
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ob_g=0.000000
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ob_b=0.100000
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ob_a=0.000000
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ib_size=0.000000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.000000
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nMotionVectorsX=0.000000
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nMotionVectorsY=43.199997
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.000000
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mv_r=1.000000
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mv_g=0.910000
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mv_b=0.710000
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mv_a=0.000000
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wavecode_0_enabled=1
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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wavecode_0_bUseDots=0
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wavecode_0_bDrawThick=0
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wavecode_0_bAdditive=0
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wavecode_0_scaling=1.000000
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wavecode_0_smoothing=0.500000
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wavecode_0_r=0.100000
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wavecode_0_g=1.000000
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wavecode_0_b=0.700000
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wavecode_0_a=1.000000
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wave_0_per_frame1=t1=sin(time)*0.5+0.5;
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wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
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wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
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wave_0_per_frame4=
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wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
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wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
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wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
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wave_0_per_point1=n=sample*6.283;
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wave_0_per_point2=phs=-sample * 0.2;
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wave_0_per_point3=tm=q1 + phs;
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wave_0_per_point4=
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wave_0_per_point5=flip=flip+1;
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wave_0_per_point6=flip=flip*below(flip,2);
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wave_0_per_point7=
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wave_0_per_point8=xp=0;
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wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
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wave_0_per_point10=zp=0;
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wave_0_per_point11=
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wave_0_per_point12=//wrist movement;
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wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
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wave_0_per_point14=
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wave_0_per_point15=xq=xp;
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wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point17=yq=yp*sinang + zp*cosang;
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wave_0_per_point18=zq=yp*cosang - zp*sinang;
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wave_0_per_point19=yq=yp;
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wave_0_per_point20=zq=zp;
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wave_0_per_point21=
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wave_0_per_point22=ang=tm*8;
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wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point24=xp=xq*sinang + yq*cosang;
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wave_0_per_point25=yp=xq*cosang - yq*sinang;
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wave_0_per_point26=zp=zq;
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wave_0_per_point27=
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wave_0_per_point28=//forearm movement;
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wave_0_per_point29=zp=zp-0.3;
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wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
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wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point32=xq=xp;
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wave_0_per_point33=yq=yp*sinang + zp*cosang;
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wave_0_per_point34=zq=yp*cosang - zp*sinang;
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wave_0_per_point35=
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wave_0_per_point36=//upper arm twist
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wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
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wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point39=xp=xq*sinang + yq*cosang;
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wave_0_per_point40=yp=xq*cosang - yq*sinang;
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wave_0_per_point41=zp=zq;
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wave_0_per_point42=
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wave_0_per_point43=//upper arm outward;
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wave_0_per_point44=zp=zp-0.35;
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wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
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wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point47=xq=xp*sinang + zp*cosang;
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wave_0_per_point48=yq=yp;
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wave_0_per_point49=zq=xp*cosang - zp*sinang;
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wave_0_per_point50=
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wave_0_per_point51=//upper arm up down;
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wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
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wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
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wave_0_per_point54=xp=xq;
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wave_0_per_point55=yp=yq*cosang - zq*sinang;
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wave_0_per_point56=zp=yq*sinang + zq*cosang;
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wave_0_per_point57=
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wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
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wave_0_per_point59=
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wave_0_per_point60=
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wave_0_per_point61=//project into screenspace and draw on screen
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wave_0_per_point62=zp=zp+2;
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wave_0_per_point63=xs=xp/zp;
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wave_0_per_point64=ys=yp/zp;
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wave_0_per_point65=
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wave_0_per_point66=x=xs+0.5;
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wave_0_per_point67=y=ys*1.3+0.5;
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wave_0_per_point68=
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wave_0_per_point69=
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wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
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wave_0_per_point71=a=a*a;
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wave_0_per_point72=
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wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
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wave_0_per_point74=
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wave_0_per_point75=
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wave_0_per_point76=
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wave_0_per_point77=r1=t1;
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wave_0_per_point78=g1=t2;
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wave_0_per_point79=b1=t3;
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wave_0_per_point80=r2=t4;
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wave_0_per_point81=g2=t5;
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wave_0_per_point82=b2=t6;
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wave_0_per_point83=
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wave_0_per_point84=r=r1*flip + r2*(1-flip);
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wave_0_per_point85=g=g1*flip + g2*(1-flip);
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wave_0_per_point86=b=b1*flip + b2*(1-flip);
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wavecode_1_enabled=1
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wavecode_1_samples=512
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wavecode_1_sep=0
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wavecode_1_bSpectrum=0
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wavecode_1_bUseDots=0
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wavecode_1_bDrawThick=0
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wavecode_1_bAdditive=0
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wavecode_1_scaling=1.000000
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wavecode_1_smoothing=0.500000
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wavecode_1_r=0.200000
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wavecode_1_g=1.000000
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wavecode_1_b=0.600000
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wavecode_1_a=1.000000
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wave_1_per_frame1=t1=sin(time)*0.5+0.5;
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wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
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wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
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wave_1_per_frame4=
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wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
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wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
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wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
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wave_1_per_point1=n=sample*6.283;
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wave_1_per_point2=phs=-sample * 0.2;
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wave_1_per_point3=tm=q1 + phs;
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wave_1_per_point4=
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wave_1_per_point5=flip=flip+1;
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wave_1_per_point6=flip=flip*below(flip,2);
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wave_1_per_point7=
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wave_1_per_point8=xp=0;
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wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
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wave_1_per_point10=yp=-yp;
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wave_1_per_point11=zp=0;
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wave_1_per_point12=
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wave_1_per_point13=//wrist movement;
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wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
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wave_1_per_point15=
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wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point17=xq=xp;
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wave_1_per_point18=yq=yp*sinang + zp*cosang;
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wave_1_per_point19=zq=yp*cosang - zp*sinang;
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wave_1_per_point20=yq=yp;
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wave_1_per_point21=zq=zp;
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wave_1_per_point22=
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wave_1_per_point23=ang=tm*8;
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wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point25=xp=xq*sinang + yq*cosang;
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wave_1_per_point26=yp=xq*cosang - yq*sinang;
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wave_1_per_point27=zp=zq;
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wave_1_per_point28=
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wave_1_per_point29=//forearm movement;
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wave_1_per_point30=zp=zp-0.3;
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wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
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wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point33=xq=xp;
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wave_1_per_point34=yq=yp*sinang + zp*cosang;
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wave_1_per_point35=zq=yp*cosang - zp*sinang;
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wave_1_per_point36=
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wave_1_per_point37=//upper arm twist
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wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
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wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point40=xp=xq*sinang + yq*cosang;
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wave_1_per_point41=yp=xq*cosang - yq*sinang;
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wave_1_per_point42=zp=zq;
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wave_1_per_point43=
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wave_1_per_point44=//upper arm outward;
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wave_1_per_point45=zp=zp-0.35;
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wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
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wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point48=xq=xp*sinang + zp*cosang;
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wave_1_per_point49=yq=yp;
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wave_1_per_point50=zq=xp*cosang - zp*sinang;
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wave_1_per_point51=
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wave_1_per_point52=//upper arm up down;
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wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
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wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
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wave_1_per_point55=xp=xq;
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wave_1_per_point56=yp=yq*cosang - zq*sinang;
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wave_1_per_point57=zp=yq*sinang + zq*cosang;
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wave_1_per_point58=
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wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
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wave_1_per_point60=
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wave_1_per_point61=
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wave_1_per_point62=//project into screenspace and draw on screen
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wave_1_per_point63=zp=zp+2;
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wave_1_per_point64=xs=xp/zp;
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wave_1_per_point65=ys=yp/zp;
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wave_1_per_point66=
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wave_1_per_point67=x=xs+0.5;
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wave_1_per_point68=y=ys*1.3+0.5;
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wave_1_per_point69=
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wave_1_per_point70=
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wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
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wave_1_per_point72=a=a*a;
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wave_1_per_point73=
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wave_1_per_point74=
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wave_1_per_point75=b=b+pow(1-sample,2)*0.3;
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wave_1_per_point76=
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wave_1_per_point77=r1=t1;
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wave_1_per_point78=g1=t2;
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wave_1_per_point79=b1=t3;
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wave_1_per_point80=r2=t4;
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wave_1_per_point81=g2=t5;
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wave_1_per_point82=b2=t6;
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wave_1_per_point83=
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wave_1_per_point84=r=r1*flip + r2*(1-flip);
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wave_1_per_point85=g=g1*flip + g2*(1-flip);
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wave_1_per_point86=b=b1*flip + b2*(1-flip);
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||
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wavecode_2_enabled=1
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||
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wavecode_2_samples=512
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||
|
wavecode_2_sep=0
|
||
|
wavecode_2_bSpectrum=0
|
||
|
wavecode_2_bUseDots=1
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||
|
wavecode_2_bDrawThick=1
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||
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wavecode_2_bAdditive=1
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||
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wavecode_2_scaling=1.000000
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||
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wavecode_2_smoothing=0.500000
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||
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wavecode_2_r=1.000000
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||
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wavecode_2_g=0.600000
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||
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wavecode_2_b=0.100000
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||
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wavecode_2_a=1.000000
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||
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wave_2_per_frame1=t1=sin(time)*0.5+0.5;
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wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
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wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
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wave_2_per_frame4=
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wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
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wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
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wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
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wave_2_per_frame8=
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wave_2_per_frame9=
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wave_2_per_frame10=t8= int( sin(time*2)*2 + 3);
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wave_2_per_point1=n=sample*6.283;
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wave_2_per_point2=phs=-sample * 0.2;
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wave_2_per_point3=tm=q1 + phs;
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wave_2_per_point4=
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wave_2_per_point5=flip=flip+1;
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wave_2_per_point6=flip=flip*below(flip,2);
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wave_2_per_point7=
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wave_2_per_point8=xp=0;
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wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
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wave_2_per_point10=zp=0;
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wave_2_per_point11=
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wave_2_per_point12=//wrist movement;
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wave_2_per_point13=ang=sin(tm*2)*0.5 +0.5;
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wave_2_per_point14=
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wave_2_per_point15=xq=xp;
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||
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wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
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||
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wave_2_per_point17=yq=yp*sinang + zp*cosang;
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||
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wave_2_per_point18=zq=yp*cosang - zp*sinang;
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||
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wave_2_per_point19=yq=yp;
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||
|
wave_2_per_point20=zq=zp;
|
||
|
wave_2_per_point21=
|
||
|
wave_2_per_point22=ang=tm*8 + 1;
|
||
|
wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_2_per_point24=xp=xq*sinang + yq*cosang;
|
||
|
wave_2_per_point25=yp=xq*cosang - yq*sinang;
|
||
|
wave_2_per_point26=zp=zq;
|
||
|
wave_2_per_point27=
|
||
|
wave_2_per_point28=//forearm movement;
|
||
|
wave_2_per_point29=zp=zp-0.3;
|
||
|
wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||
|
wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_2_per_point32=xq=xp;
|
||
|
wave_2_per_point33=yq=yp*sinang + zp*cosang;
|
||
|
wave_2_per_point34=zq=yp*cosang - zp*sinang;
|
||
|
wave_2_per_point35=
|
||
|
wave_2_per_point36=//upper arm twist
|
||
|
wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||
|
wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_2_per_point39=xp=xq*sinang + yq*cosang;
|
||
|
wave_2_per_point40=yp=xq*cosang - yq*sinang;
|
||
|
wave_2_per_point41=zp=zq;
|
||
|
wave_2_per_point42=
|
||
|
wave_2_per_point43=//upper arm outward;
|
||
|
wave_2_per_point44=zp=zp-0.35;
|
||
|
wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
|
||
|
wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_2_per_point47=xq=xp*sinang + zp*cosang;
|
||
|
wave_2_per_point48=yq=yp;
|
||
|
wave_2_per_point49=zq=xp*cosang - zp*sinang;
|
||
|
wave_2_per_point50=
|
||
|
wave_2_per_point51=//upper arm up down;
|
||
|
wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
|
||
|
wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_2_per_point54=xp=xq;
|
||
|
wave_2_per_point55=yp=yq*cosang - zq*sinang;
|
||
|
wave_2_per_point56=zp=yq*sinang + zq*cosang;
|
||
|
wave_2_per_point57=
|
||
|
wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
|
||
|
wave_2_per_point59=
|
||
|
wave_2_per_point60=
|
||
|
wave_2_per_point61=//project into screenspace and draw on screen
|
||
|
wave_2_per_point62=zp=zp+2;
|
||
|
wave_2_per_point63=xs=xp/zp;
|
||
|
wave_2_per_point64=ys=yp/zp;
|
||
|
wave_2_per_point65=
|
||
|
wave_2_per_point66=x=xs+0.5;
|
||
|
wave_2_per_point67=y=ys*1.3+0.5;
|
||
|
wave_2_per_point68=
|
||
|
wave_2_per_point69=a=if( equal(q8,1) , (1-sample) , sample);
|
||
|
wave_2_per_point70=
|
||
|
wave_2_per_point71=
|
||
|
wave_2_per_point72=a=a* above( sin(tm*128*t8) , 0 );
|
||
|
wave_2_per_point73=
|
||
|
wave_2_per_point74=
|
||
|
wave_2_per_point75=r=t4;
|
||
|
wave_2_per_point76=g=t5;
|
||
|
wave_2_per_point77=b=t6;
|
||
|
wave_2_per_point78=
|
||
|
wavecode_3_enabled=1
|
||
|
wavecode_3_samples=512
|
||
|
wavecode_3_sep=0
|
||
|
wavecode_3_bSpectrum=0
|
||
|
wavecode_3_bUseDots=1
|
||
|
wavecode_3_bDrawThick=1
|
||
|
wavecode_3_bAdditive=1
|
||
|
wavecode_3_scaling=1.000000
|
||
|
wavecode_3_smoothing=0.500000
|
||
|
wavecode_3_r=1.000000
|
||
|
wavecode_3_g=0.300000
|
||
|
wavecode_3_b=0.100000
|
||
|
wavecode_3_a=1.000000
|
||
|
wave_3_per_frame1=t1=sin(time)*0.5+0.5;
|
||
|
wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
|
||
|
wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
|
||
|
wave_3_per_frame4=
|
||
|
wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
|
||
|
wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
|
||
|
wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
|
||
|
wave_3_per_frame8=
|
||
|
wave_3_per_frame9=
|
||
|
wave_3_per_frame10=t8= int( sin(time*2)*2 + 3);
|
||
|
wave_3_per_point1=n=sample*6.283;
|
||
|
wave_3_per_point2=phs=-sample * 0.2;
|
||
|
wave_3_per_point3=tm=q1 + phs;
|
||
|
wave_3_per_point4=
|
||
|
wave_3_per_point5=flip=flip+1;
|
||
|
wave_3_per_point6=flip=flip*below(flip,2);
|
||
|
wave_3_per_point7=
|
||
|
wave_3_per_point8=xp=0;
|
||
|
wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
|
||
|
wave_3_per_point10=yp=-yp;
|
||
|
wave_3_per_point11=zp=0;
|
||
|
wave_3_per_point12=
|
||
|
wave_3_per_point13=//wrist movement;
|
||
|
wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5;
|
||
|
wave_3_per_point15=
|
||
|
wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point17=xq=xp;
|
||
|
wave_3_per_point18=yq=yp*sinang + zp*cosang;
|
||
|
wave_3_per_point19=zq=yp*cosang - zp*sinang;
|
||
|
wave_3_per_point20=yq=yp;
|
||
|
wave_3_per_point21=zq=zp;
|
||
|
wave_3_per_point22=
|
||
|
wave_3_per_point23=ang=tm*8+1;
|
||
|
wave_3_per_point24=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point25=xp=xq*sinang + yq*cosang;
|
||
|
wave_3_per_point26=yp=xq*cosang - yq*sinang;
|
||
|
wave_3_per_point27=zp=zq;
|
||
|
wave_3_per_point28=
|
||
|
wave_3_per_point29=//forearm movement;
|
||
|
wave_3_per_point30=zp=zp-0.3;
|
||
|
wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
|
||
|
wave_3_per_point32=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point33=xq=xp;
|
||
|
wave_3_per_point34=yq=yp*sinang + zp*cosang;
|
||
|
wave_3_per_point35=zq=yp*cosang - zp*sinang;
|
||
|
wave_3_per_point36=
|
||
|
wave_3_per_point37=//upper arm twist
|
||
|
wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
|
||
|
wave_3_per_point39=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point40=xp=xq*sinang + yq*cosang;
|
||
|
wave_3_per_point41=yp=xq*cosang - yq*sinang;
|
||
|
wave_3_per_point42=zp=zq;
|
||
|
wave_3_per_point43=
|
||
|
wave_3_per_point44=//upper arm outward;
|
||
|
wave_3_per_point45=zp=zp-0.35;
|
||
|
wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
|
||
|
wave_3_per_point47=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point48=xq=xp*sinang + zp*cosang;
|
||
|
wave_3_per_point49=yq=yp;
|
||
|
wave_3_per_point50=zq=xp*cosang - zp*sinang;
|
||
|
wave_3_per_point51=
|
||
|
wave_3_per_point52=//upper arm up down;
|
||
|
wave_3_per_point53=ang=cos(tm)*0.5 - 0.5;
|
||
|
wave_3_per_point54=sinang=sin(ang);cosang=cos(ang);
|
||
|
wave_3_per_point55=xp=xq;
|
||
|
wave_3_per_point56=yp=yq*cosang - zq*sinang;
|
||
|
wave_3_per_point57=zp=yq*sinang + zq*cosang;
|
||
|
wave_3_per_point58=
|
||
|
wave_3_per_point59=//xp=xq;yp=yq;zp=zq;
|
||
|
wave_3_per_point60=
|
||
|
wave_3_per_point61=
|
||
|
wave_3_per_point62=//project into screenspace and draw on screen
|
||
|
wave_3_per_point63=zp=zp+2;
|
||
|
wave_3_per_point64=xs=xp/zp;
|
||
|
wave_3_per_point65=ys=yp/zp;
|
||
|
wave_3_per_point66=
|
||
|
wave_3_per_point67=x=xs+0.5;
|
||
|
wave_3_per_point68=y=ys*1.3+0.5;
|
||
|
wave_3_per_point69=
|
||
|
wave_3_per_point70=
|
||
|
wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
|
||
|
wave_3_per_point72=a=a*a;
|
||
|
wave_3_per_point73=
|
||
|
wave_3_per_point74=a=a* above( sin(tm*128*t8) , 0 );
|
||
|
wave_3_per_point75=
|
||
|
wave_3_per_point76=
|
||
|
wave_3_per_point77=r=t4;
|
||
|
wave_3_per_point78=g=t5;
|
||
|
wave_3_per_point79=b=t6;
|
||
|
shapecode_0_enabled=1
|
||
|
shapecode_0_sides=4
|
||
|
shapecode_0_additive=0
|
||
|
shapecode_0_thickOutline=0
|
||
|
shapecode_0_textured=1
|
||
|
shapecode_0_x=0.260000
|
||
|
shapecode_0_y=0.809999
|
||
|
shapecode_0_rad=0.892690
|
||
|
shapecode_0_ang=0.000000
|
||
|
shapecode_0_tex_ang=0.000000
|
||
|
shapecode_0_tex_zoom=1.082857
|
||
|
shapecode_0_r=1.000000
|
||
|
shapecode_0_g=1.000000
|
||
|
shapecode_0_b=1.000000
|
||
|
shapecode_0_a=1.000000
|
||
|
shapecode_0_r2=1.000000
|
||
|
shapecode_0_g2=1.000000
|
||
|
shapecode_0_b2=1.000000
|
||
|
shapecode_0_a2=1.000000
|
||
|
shapecode_0_border_r=1.000000
|
||
|
shapecode_0_border_g=1.000000
|
||
|
shapecode_0_border_b=1.000000
|
||
|
shapecode_0_border_a=0.000000
|
||
|
shape_0_per_frame1=x = 0.264;
|
||
|
shape_0_per_frame2=
|
||
|
shape_0_per_frame3=r2=r2*q4;
|
||
|
shape_0_per_frame4=g2=g2*q4;
|
||
|
shape_0_per_frame5=b2=b2*q4;
|
||
|
shapecode_1_enabled=1
|
||
|
shapecode_1_sides=4
|
||
|
shapecode_1_additive=0
|
||
|
shapecode_1_thickOutline=0
|
||
|
shapecode_1_textured=1
|
||
|
shapecode_1_x=0.740000
|
||
|
shapecode_1_y=0.809999
|
||
|
shapecode_1_rad=0.892690
|
||
|
shapecode_1_ang=0.000000
|
||
|
shapecode_1_tex_ang=0.000000
|
||
|
shapecode_1_tex_zoom=1.082857
|
||
|
shapecode_1_r=1.000000
|
||
|
shapecode_1_g=1.000000
|
||
|
shapecode_1_b=1.000000
|
||
|
shapecode_1_a=1.000000
|
||
|
shapecode_1_r2=1.000000
|
||
|
shapecode_1_g2=1.000000
|
||
|
shapecode_1_b2=1.000000
|
||
|
shapecode_1_a2=1.000000
|
||
|
shapecode_1_border_r=1.000000
|
||
|
shapecode_1_border_g=1.000000
|
||
|
shapecode_1_border_b=1.000000
|
||
|
shapecode_1_border_a=0.000000
|
||
|
shape_1_per_frame1=x=0.737;
|
||
|
shape_1_per_frame2=
|
||
|
shape_1_per_frame3=
|
||
|
shape_1_per_frame4=r2=r2*q4;
|
||
|
shape_1_per_frame5=g2=g2*q4;
|
||
|
shape_1_per_frame6=b2=b2*q4;
|
||
|
shapecode_2_enabled=1
|
||
|
shapecode_2_sides=4
|
||
|
shapecode_2_additive=0
|
||
|
shapecode_2_thickOutline=0
|
||
|
shapecode_2_textured=1
|
||
|
shapecode_2_x=0.260000
|
||
|
shapecode_2_y=0.179999
|
||
|
shapecode_2_rad=0.892690
|
||
|
shapecode_2_ang=0.000000
|
||
|
shapecode_2_tex_ang=0.000000
|
||
|
shapecode_2_tex_zoom=1.082857
|
||
|
shapecode_2_r=1.000000
|
||
|
shapecode_2_g=1.000000
|
||
|
shapecode_2_b=1.000000
|
||
|
shapecode_2_a=1.000000
|
||
|
shapecode_2_r2=1.000000
|
||
|
shapecode_2_g2=1.000000
|
||
|
shapecode_2_b2=1.000000
|
||
|
shapecode_2_a2=1.000000
|
||
|
shapecode_2_border_r=1.000000
|
||
|
shapecode_2_border_g=1.000000
|
||
|
shapecode_2_border_b=1.000000
|
||
|
shapecode_2_border_a=0.000000
|
||
|
shape_2_per_frame1=x = 0.264;
|
||
|
shape_2_per_frame2=y = 0.178;
|
||
|
shape_2_per_frame3=
|
||
|
shape_2_per_frame4=
|
||
|
shape_2_per_frame5=r2=r2*q4;
|
||
|
shape_2_per_frame6=g2=g2*q4;
|
||
|
shape_2_per_frame7=b2=b2*q4;
|
||
|
shapecode_3_enabled=1
|
||
|
shapecode_3_sides=4
|
||
|
shapecode_3_additive=0
|
||
|
shapecode_3_thickOutline=0
|
||
|
shapecode_3_textured=1
|
||
|
shapecode_3_x=0.740000
|
||
|
shapecode_3_y=0.809999
|
||
|
shapecode_3_rad=0.892690
|
||
|
shapecode_3_ang=0.000000
|
||
|
shapecode_3_tex_ang=0.000000
|
||
|
shapecode_3_tex_zoom=1.082857
|
||
|
shapecode_3_r=1.000000
|
||
|
shapecode_3_g=1.000000
|
||
|
shapecode_3_b=1.000000
|
||
|
shapecode_3_a=1.000000
|
||
|
shapecode_3_r2=1.000000
|
||
|
shapecode_3_g2=1.000000
|
||
|
shapecode_3_b2=1.000000
|
||
|
shapecode_3_a2=1.000000
|
||
|
shapecode_3_border_r=1.000000
|
||
|
shapecode_3_border_g=1.000000
|
||
|
shapecode_3_border_b=1.000000
|
||
|
shapecode_3_border_a=0.000000
|
||
|
shape_3_per_frame1=x=0.737;
|
||
|
shape_3_per_frame2=y = 0.178;
|
||
|
shape_3_per_frame3=
|
||
|
shape_3_per_frame4=
|
||
|
shape_3_per_frame5=r2=r2*q4;
|
||
|
shape_3_per_frame6=g2=g2*q4;
|
||
|
shape_3_per_frame7=b2=b2*q4;
|
||
|
per_frame_init_1=mv_x=64;mv_y=48;
|
||
|
per_frame_init_2=nut=0;
|
||
|
per_frame_init_3=stp=0;stq=0;
|
||
|
per_frame_init_4=rtp=0;rtq=0;
|
||
|
per_frame_init_5=wvr=0;
|
||
|
per_frame_init_6=decay=0;
|
||
|
per_frame_init_7=dcsp=0;
|
||
|
per_frame_init_8=warp=0
|
||
|
per_frame_init_9=
|
||
|
per_frame_1=
|
||
|
per_frame_2=//krash's beat detection code
|
||
|
per_frame_3=volume = 0.3*(bass+mid+att);
|
||
|
per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
|
||
|
per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
|
||
|
per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
|
||
|
per_frame_7=peakbass_att = max(bass_att,peakbass_att);
|
||
|
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
|
||
|
per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
|
||
|
per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
|
||
|
per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
|
||
|
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
|
||
|
per_frame_13=beatcounter = beatcounter + beat;
|
||
|
per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
|
||
|
per_frame_15=flip = 2*mode-1;
|
||
|
per_frame_16=monitor=flip;
|
||
|
per_frame_17=q8=flip;
|
||
|
per_frame_18=
|
||
|
per_frame_19=
|
||
|
per_frame_20=decay=0.98;
|
||
|
per_frame_21=zoom=1.01;
|
||
|
per_frame_22=
|
||
|
per_frame_23=vol=(bass_att+mid_att+treb_att)*0.25;
|
||
|
per_frame_24=vol=vol*vol;
|
||
|
per_frame_25=mtime=mtime+vol*0.1*flip*(45/fps);
|
||
|
per_frame_26=
|
||
|
per_frame_27=q1=mtime*0.4;
|
||
|
per_frame_28=
|
||
|
per_frame_29=warp=0.0;
|
||
|
per_frame_30=
|
||
|
per_frame_31=
|
||
|
per_frame_32=q4 = min( vol*0.8 , 1 )*0.1 + 0.9
|