mirror of
https://github.com/clementine-player/Clementine
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228 lines
6.2 KiB
C++
228 lines
6.2 KiB
C++
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//
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// C++ Implementation: MilkdropPresetFactory
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//
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// Description:
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//
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//
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// Author: Carmelo Piccione <carmelo.piccione@gmail.com>, (C) 2008
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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//
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#include "MilkdropPresetFactory.hpp"
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#include "MilkdropPreset.hpp"
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#include "BuiltinFuncs.hpp"
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#include "Eval.hpp"
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#include "IdlePreset.hpp"
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#include "PresetFrameIO.hpp"
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MilkdropPresetFactory::MilkdropPresetFactory(int gx, int gy): _usePresetOutputs(false)
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{
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/* Initializes the builtin function database */
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BuiltinFuncs::init_builtin_func_db();
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/* Initializes all infix operators */
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Eval::init_infix_ops();
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_presetOutputs = createPresetOutputs(gx,gy);
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_presetOutputs2 = createPresetOutputs(gx, gy);
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}
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MilkdropPresetFactory::~MilkdropPresetFactory() {
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std::cerr << "[~MilkdropPresetFactory] destroy infix ops" << std::endl;
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Eval::destroy_infix_ops();
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std::cerr << "[~MilkdropPresetFactory] destroy builtin func" << std::endl;
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BuiltinFuncs::destroy_builtin_func_db();
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std::cerr << "[~MilkdropPresetFactory] delete preset out puts" << std::endl;
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delete(_presetOutputs);
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delete(_presetOutputs2);
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std::cerr << "[~MilkdropPresetFactory] done" << std::endl;
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}
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/* Reinitializes the engine variables to a default (conservative and sane) value */
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void resetPresetOutputs(PresetOutputs *presetOutputs)
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{
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presetOutputs->zoom=1.0;
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presetOutputs->zoomexp = 1.0;
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presetOutputs->rot= 0.0;
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presetOutputs->warp= 0.0;
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presetOutputs->sx= 1.0;
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presetOutputs->sy= 1.0;
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presetOutputs->dx= 0.0;
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presetOutputs->dy= 0.0;
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presetOutputs->cx= 0.5;
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presetOutputs->cy= 0.5;
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presetOutputs->screenDecay=.98;
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presetOutputs->wave.r= 1.0;
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presetOutputs->wave.g= 0.2;
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presetOutputs->wave.b= 0.0;
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presetOutputs->wave.x= 0.5;
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presetOutputs->wave.y= 0.5;
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presetOutputs->wave.mystery= 0.0;
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presetOutputs->border.outer_size= 0.0;
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presetOutputs->border.outer_r= 0.0;
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presetOutputs->border.outer_g= 0.0;
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presetOutputs->border.outer_b= 0.0;
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presetOutputs->border.outer_a= 0.0;
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presetOutputs->border.inner_size = 0.0;
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presetOutputs->border.inner_r = 0.0;
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presetOutputs->border.inner_g = 0.0;
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presetOutputs->border.inner_b = 0.0;
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presetOutputs->border.inner_a = 0.0;
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presetOutputs->mv.a = 0.0;
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presetOutputs->mv.r = 0.0;
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presetOutputs->mv.g = 0.0;
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presetOutputs->mv.b = 0.0;
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presetOutputs->mv.length = 1.0;
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presetOutputs->mv.x_num = 16.0;
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presetOutputs->mv.y_num = 12.0;
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presetOutputs->mv.x_offset = 0.02;
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presetOutputs->mv.y_offset = 0.02;
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/* PER_FRAME CONSTANTS END */
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presetOutputs->fRating = 0;
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presetOutputs->fGammaAdj = 1.0;
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presetOutputs->videoEcho.zoom = 1.0;
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presetOutputs->videoEcho.a = 0;
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presetOutputs->videoEcho.orientation = Normal;
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presetOutputs->wave.additive = false;
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presetOutputs->wave.dots = false;
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presetOutputs->wave.thick = false;
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presetOutputs->wave.modulateAlphaByVolume = 0;
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presetOutputs->wave.maximizeColors = 0;
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presetOutputs->textureWrap = 0;
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presetOutputs->bDarkenCenter = 0;
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presetOutputs->bRedBlueStereo = 0;
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presetOutputs->bBrighten = 0;
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presetOutputs->bDarken = 0;
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presetOutputs->bSolarize = 0;
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presetOutputs->bInvert = 0;
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presetOutputs->bMotionVectorsOn = 1;
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presetOutputs->wave.a =1.0;
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presetOutputs->wave.scale = 1.0;
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presetOutputs->wave.smoothing = 0;
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presetOutputs->wave.mystery = 0;
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presetOutputs->wave.modOpacityEnd = 0;
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presetOutputs->wave.modOpacityStart = 0;
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presetOutputs->fWarpAnimSpeed = 0;
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presetOutputs->fWarpScale = 0;
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presetOutputs->fShader = 0;
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/* PER_PIXEL CONSTANT END */
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/* Q VARIABLES START */
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for (int i = 0;i< 32;i++)
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presetOutputs->q[i] = 0;
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// for ( std::vector<CustomWave*>::iterator pos = presetOutputs->customWaves.begin();
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// pos != presetOutputs->customWaves.end(); ++pos )
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// if ( *pos != 0 ) delete ( *pos );
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// for ( std::vector<CustomShape*>::iterator pos = presetOutputs->customShapes.begin();
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// pos != presetOutputs->customShapes.end(); ++pos )
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// if ( *pos != 0 ) delete ( *pos );
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presetOutputs->customWaves.clear();
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presetOutputs->customShapes.clear();
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/* Q VARIABLES END */
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}
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/* Reinitializes the engine variables to a default (conservative and sane) value */
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void MilkdropPresetFactory::reset()
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{
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resetPresetOutputs(_presetOutputs);
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resetPresetOutputs(_presetOutputs2);
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}
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PresetOutputs* MilkdropPresetFactory::createPresetOutputs(int gx, int gy)
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{
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PresetOutputs *presetOutputs = new PresetOutputs();
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presetOutputs->Initialize(gx,gy);
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/* PER FRAME CONSTANTS BEGIN */
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presetOutputs->zoom=1.0;
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presetOutputs->zoomexp = 1.0;
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presetOutputs->rot= 0.0;
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presetOutputs->warp= 0.0;
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presetOutputs->sx= 1.0;
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presetOutputs->sy= 1.0;
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presetOutputs->dx= 0.0;
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presetOutputs->dy= 0.0;
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presetOutputs->cx= 0.5;
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presetOutputs->cy= 0.5;
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presetOutputs->screenDecay=.98;
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//_presetInputs.meshx = 0;
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//_presetInputs.meshy = 0;
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/* PER_FRAME CONSTANTS END */
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presetOutputs->fRating = 0;
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presetOutputs->fGammaAdj = 1.0;
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presetOutputs->videoEcho.zoom = 1.0;
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presetOutputs->videoEcho.a = 0;
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presetOutputs->videoEcho.orientation = Normal;
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presetOutputs->textureWrap = 0;
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presetOutputs->bDarkenCenter = 0;
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presetOutputs->bRedBlueStereo = 0;
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presetOutputs->bBrighten = 0;
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presetOutputs->bDarken = 0;
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presetOutputs->bSolarize = 0;
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presetOutputs->bInvert = 0;
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presetOutputs->bMotionVectorsOn = 1;
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presetOutputs->fWarpAnimSpeed = 0;
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presetOutputs->fWarpScale = 0;
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presetOutputs->fShader = 0;
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/* PER_PIXEL CONSTANTS BEGIN */
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/* PER_PIXEL CONSTANT END */
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/* Q AND T VARIABLES START */
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for (int i = 0;i<NUM_Q_VARIABLES;i++)
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presetOutputs->q[i] = 0;
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/* Q AND T VARIABLES END */
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return presetOutputs;
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}
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std::auto_ptr<Preset> MilkdropPresetFactory::allocate(const std::string & url, const std::string & name, const std::string & author) {
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PresetOutputs *presetOutputs = _usePresetOutputs ? _presetOutputs : _presetOutputs2;
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_usePresetOutputs = !_usePresetOutputs;
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resetPresetOutputs(presetOutputs);
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std::string path;
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if (PresetFactory::protocol(url, path) == PresetFactory::IDLE_PRESET_PROTOCOL) {
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return IdlePresets::allocate(path, *presetOutputs);
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} else
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return std::auto_ptr<Preset>(new MilkdropPreset(url, name, *presetOutputs));
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}
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