Clementine-audio-player-Mac.../3rdparty/libprojectm/presets/Rozzor & Rovastar - Oozing ...

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2010-06-07 12:09:30 +02:00
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=5.002776
fWaveScale=1.186400
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999513
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.010000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=0.350000
mv_g=0.350000
mv_b=0.350000
mv_a=0.000000
per_frame_1=ob_r = 0.5+0.5*sin(2*time);
per_frame_2=ob_g = 0.5+0.5*sin(1.23*time);
per_frame_3=ob_b = 0.5+0.5*sin(time*1.321);
per_frame_4=wave_a =0;
per_frame_5=q8 =oldq8+ 0.003*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
per_frame_6=oldq8 = q8;
per_frame_7=warp=0;
per_frame_8=sx = 1- 0.1*sin(q8)+0.05*sin(time);
per_frame_9=wave_b = cos(time) + abs(cos(time));
per_frame_10=wave_g = abs(sin(time)) ;
per_frame_11=wave_r = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time))));
per_frame_12=wave_r = 1 - if(above(wave_r,1),1,if(above(wave_r,0), abs(wave_r),0));
per_frame_13=wave_g = 1 - if(above(wave_g,1),1,if(above(wave_g,0), abs(wave_g),0));
per_frame_14=wave_b = 1 - if(above(wave_b,1),1,if(above(wave_b,0), abs(wave_b),0));
per_frame_15=
per_pixel_1=rot = 0.1*(rad+cos((5+5*sin(q8*1.211)*x)-0.5) -sin(((5+5*sin(q8*0.973))*y)-0.5));
per_pixel_2=dx = 0.005*(cos((5+5*sin(q8*1.311)*x)-0.5) -sin(((5+5*sin(q8*0.9431))*y)-0.5));
per_pixel_3=dy = 0.005*(cos((5+5*sin(q8*1.021)*x)-0.5) -sin(((5+5*sin(q8*0.987))*y)-0.5));
per_pixel_4=zoom =1- 0.005*(rad+cos((5+5*sin(q8*0.943)*x)-0.5) -sin(((5+5*sin(q8*1.0961))*y)-0.5));
per_pixel_5=cx = 1-rot * 2;