mirror of https://github.com/xfarrow/lasd.git
172 lines
4.5 KiB
C++
Executable File
172 lines
4.5 KiB
C++
Executable File
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namespace lasd {
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/* ----- begin of struct NodeLnk ----- */
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk& BinaryTreeLnk<Data>::NodeLnk::operator=(const BinaryTreeLnk<Data>::NodeLnk& node){
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data = node.data;
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left = node.left;
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right = node.right;
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return *this;
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk& BinaryTreeLnk<Data>::NodeLnk::operator=(NodeLnk&& node) noexcept{
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std::swap(data, node.data);
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std::swap(left, node.left);
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std::swap(right, node.right);
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return *this;
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}
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template <typename Data>
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bool BinaryTreeLnk<Data>::NodeLnk::IsLeaf() const noexcept{
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return (left==nullptr && right==nullptr);
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}
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template <typename Data>
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bool BinaryTreeLnk<Data>::NodeLnk::HasLeftChild() const noexcept{
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return (left!=nullptr);
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}
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template <typename Data>
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bool BinaryTreeLnk<Data>::NodeLnk::HasRightChild() const noexcept{
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return (right!=nullptr);
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk& BinaryTreeLnk<Data>::NodeLnk::LeftChild() const{
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return *left;
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk& BinaryTreeLnk<Data>::NodeLnk::RightChild() const{
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return *right;
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}
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/* ----- end of struct NodeLnk ----- */
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/* ----- begin of class BinaryTreeLnk ----- */
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// creates a tree from a linear container in breadth
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template <typename Data>
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BinaryTreeLnk<Data>::BinaryTreeLnk(const LinearContainer<Data>& lc){
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root = CreateTreeFromLinearContainerInBreadth(lc,0);
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size = lc.Size();
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk* BinaryTreeLnk<Data>::CreateTreeFromLinearContainerInBreadth(const LinearContainer<Data>& lc, ulong position){
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if(position >= lc.Size()) return nullptr;
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struct BinaryTreeLnk<Data>::NodeLnk* tmp = CreateNode(lc[position]);
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tmp->left = CreateTreeFromLinearContainerInBreadth(lc, (2*position)+1);
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tmp->right = CreateTreeFromLinearContainerInBreadth(lc, (2*position)+2);
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return tmp;
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk* BinaryTreeLnk<Data>::CreateNode(const Data& data){
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struct BinaryTreeLnk<Data>::NodeLnk* newNode = new struct BinaryTreeLnk<Data>::NodeLnk();
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newNode->data = data;
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newNode->left = nullptr;
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newNode->right = nullptr;
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return newNode;
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}
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template <typename Data>
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BinaryTreeLnk<Data>::BinaryTreeLnk(const BinaryTreeLnk<Data>& tree){
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if(tree.root == nullptr) return;
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size = tree.size;
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root = CopyTree(&tree.Root());
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk* BinaryTreeLnk<Data>::CopyTree(struct BinaryTreeLnk<Data>::Node* nodeToCopy){
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if(nodeToCopy==nullptr) return nullptr;
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struct BinaryTreeLnk<Data>::NodeLnk* tmp = CreateNode(nodeToCopy->Element());
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if(nodeToCopy->HasLeftChild())
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tmp->left = CopyTree(&(nodeToCopy->LeftChild()));
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else
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tmp->left = nullptr;
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if(nodeToCopy->HasRightChild())
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tmp->right = CopyTree(&(nodeToCopy->RightChild()));
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else
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tmp->right = nullptr;
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return tmp;
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}
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template <typename Data>
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BinaryTreeLnk<Data>::BinaryTreeLnk(BinaryTreeLnk<Data>&& tree) noexcept{
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std::swap(size, tree.size);
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std::swap(root, tree.root);
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}
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template <typename Data>
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BinaryTreeLnk<Data>::~BinaryTreeLnk(){
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Clear();
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}
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template <typename Data>
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void BinaryTreeLnk<Data>::DeleteTree(BinaryTreeLnk<Data>::NodeLnk* node){
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if(node == nullptr) return;
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DeleteTree(node->left);
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DeleteTree(node->right);
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delete node;
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}
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template <typename Data>
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BinaryTreeLnk<Data>& BinaryTreeLnk<Data>::operator=(const BinaryTreeLnk<Data>& tree){
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Clear();
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size = tree.size;
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if(tree.root != nullptr)
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root = CopyTree(&tree.Root());
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return *this;
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}
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template <typename Data>
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BinaryTreeLnk<Data>& BinaryTreeLnk<Data>::operator=(BinaryTreeLnk<Data>&& tree) noexcept{
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std::swap(size, tree.size);
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std::swap(root, tree.root);
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return *this;
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}
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/*
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** operator== and operator!= can be removed from BinaryTreeLnk since they are
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** inherited from BinaryTree. They're here just for clarity and because they're
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** in the template.
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** Maybe you can make them more optimized here.
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*/
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template <typename Data>
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bool BinaryTreeLnk<Data>::operator==(const BinaryTreeLnk<Data>& tree) const noexcept{
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return (BinaryTree<Data>::operator==(tree));
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}
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template <typename Data>
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bool BinaryTreeLnk<Data>::operator!=(const BinaryTreeLnk<Data>& tree) const noexcept{
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return !(*this == tree);
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}
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template <typename Data>
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struct BinaryTreeLnk<Data>::NodeLnk& BinaryTreeLnk<Data>::Root() const{
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if(size==0) throw std::length_error("Empty tree!");
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return *root;
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}
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template <typename Data>
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void BinaryTreeLnk<Data>::Clear(){
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DeleteTree(root);
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root = nullptr;
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size = 0;
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}
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}
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