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Library 5
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@ -116,10 +116,7 @@ bool MatrixCSR<Data>::operator!=(const MatrixCSR& toCompare) const noexcept{
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template <typename Data>
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void MatrixCSR<Data>::RowResize(const ulong& new_row_size){
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if(new_row_size == 0){
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Clear();
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}
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else if(new_row_size > rows){
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if(new_row_size > rows){
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R.Resize(new_row_size+1);
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for(ulong i=rows+1 ; i<R.Size(); ++i){
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R[i] = R[rows];
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@ -143,10 +140,7 @@ void MatrixCSR<Data>::RowResize(const ulong& new_row_size){
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template <typename Data>
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void MatrixCSR<Data>::ColumnResize(const ulong& new_column_size){
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if(new_column_size == 0){
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Clear();
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}
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else if(new_column_size < columns){
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if(new_column_size < columns){
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Node** prev;
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Node* toDelete;
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Node** toModify;
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@ -70,22 +70,17 @@ bool MatrixVec<Data>::operator!=(const MatrixVec& toCompare) const noexcept{
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}
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template <typename Data>
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void MatrixVec<Data>::RowResize(const ulong& newdim){
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if(newdim == 0){
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Clear();
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}else{
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Vector<Data>::Resize(newdim * columns);
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rows = newdim;
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size = newdim * columns;
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void MatrixVec<Data>::RowResize(const ulong& new_row_dim){
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if(new_row_dim != rows){
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Vector<Data>::Resize(new_row_dim * columns);
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rows = new_row_dim;
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size = new_row_dim * columns;
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}
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}
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template <typename Data>
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void MatrixVec<Data>::ColumnResize(const ulong& new_column_dim){
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if(new_column_dim == 0){
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Clear();
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}
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else if(new_column_dim != columns){
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if(new_column_dim != columns){
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ulong limit = (new_column_dim < columns)? new_column_dim : columns;
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Data* tmp = new Data[rows * new_column_dim]{};
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for(ulong i=0 ; i<rows ; ++i){
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@ -2,7 +2,6 @@
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#include <random>
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#include <iostream>
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void menu(){
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DataType chosenDataType;
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@ -67,32 +66,38 @@ void UseChosenType(Implementation chosenImplementation, DataType chosenDataType)
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if(chosenDataType == DataType::integer){
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MatrixVec<int> mtx;
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mtx = GenerateIntegerMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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IntegerFunctions(mtx);
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}else if(chosenDataType == DataType::ffloat){
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MatrixVec<float> mtx;
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mtx = GenerateFloatMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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FloatFunctions(mtx);
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}else if(chosenDataType == DataType::sstring){
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MatrixVec<string> mtx;
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mtx = GenerateStringsMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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StringFunctions(mtx);
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}
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}else if(chosenImplementation == Implementation::yale){
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if(chosenDataType == DataType::integer){
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MatrixCSR<int> mtx;
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mtx = GenerateIntegerMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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IntegerFunctions(mtx);
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}else if(chosenDataType == DataType::ffloat){
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MatrixCSR<float> mtx;
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mtx = GenerateFloatMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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FloatFunctions(mtx);
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}else if(chosenDataType == DataType::sstring){
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MatrixCSR<string> mtx;
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mtx = GenerateStringsMat(mtx);
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cout<<"\nThe matrix has been randomly generated.\n";
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StringFunctions(mtx);
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}
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}
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@ -524,7 +529,6 @@ T GenerateStringsMat(T& mat){
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}while(column >= n_columns);
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matrix(row,column) = generateRandomString(dist(gen));
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}
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return matrix;
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}
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