Library 2

Population of the structures
This commit is contained in:
Alessandro Ferro 2021-04-21 12:27:21 +02:00
parent 0a8d458eb1
commit bc95674b37
4 changed files with 273 additions and 27 deletions

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@ -19,7 +19,6 @@
int main() {
std::cout << "Lasd Libraries 2020" << std::endl;
lasdtest();
menu();
return 0;
}

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@ -5,17 +5,13 @@
using namespace lasd;
void menu(){
}
/*
void menu(){
unsigned short int choice;
DataStructure chosenDataStructure;
DataType chosenDataType;
Implementation chosenImplementation;
do{
std::cout<<"1. Use your tests (to be used by the professor)"<<std::endl;
std::cout<<"2. Use the library demo"<<std::endl;
@ -28,15 +24,13 @@ void menu(){
break;
case 2:
chosenDataStructure = ChooseDataStructure();
chosenDataType = ChooseDataType();
chosenImplementation = ChooseImplementation();
UseChosenType(chosenDataStructure,chosenDataType, chosenImplementation);
chosenDataType = ChooseDataType();
UseChosenType(chosenDataStructure, chosenDataType, chosenImplementation);
break;
default:
std::cout<<"An error has occurred"<<std::endl;
return;
}
}
DataStructure ChooseDataStructure(){
unsigned short int choice;
do{
@ -51,6 +45,7 @@ DataStructure ChooseDataStructure(){
else if(choice == 2)
return DataStructure::queue;
}
DataType ChooseDataType(){
unsigned short int choice;
do{
@ -68,6 +63,7 @@ DataType ChooseDataType(){
else if(choice==3)
return DataType::sstring;
}
Implementation ChooseImplementation(){
unsigned short int choice;
do{
@ -76,7 +72,7 @@ Implementation ChooseImplementation(){
std::cout<<"2. List"<<std::endl;
std::cin>>std::ws;
std::cin>>choice;
}while(!(choice>0 && choice<4));
}while(!(choice>0 && choice<3));
if(choice==1)
return Implementation::vector;
else if(choice==2)
@ -87,20 +83,252 @@ void UseChosenType(DataStructure chosenDataStructure, DataType chosenDataType, I
if(chosenDataStructure == DataStructure::stack){
if(chosenImplementation == Implementation::vector){
if(chosenDataType == DataType::integer){
lasd::StackVec<int> myvec;
myvec = generateVectorOfIntegers();
VectorIntegerFunctions(myvec);
}else if(chosenDataType == DataType::ffloat){
lasd::StackVec<float> myvec;
myvec = generateVectorOfFloat();
VectorFloatFunctions(myvec);
}else if(chosenDataType == DataType::sstring){
lasd::StackVec<std::string> myvec;
myvec = generateVectorOfStrings();
VectorStringFunctions(myvec);
StackVec<int> stckvec;
stckvec = generateRandomStackVecInt();
}
else if(chosenDataType == DataType::ffloat){
StackVec<float> stckvec;
stckvec = generateRandomStackVecFloat();
}
else if(chosenDataType == DataType::sstring){
StackVec<std::string> stckvec;
stckvec = generateRandomStackVecString();
}
}
else if(chosenImplementation == Implementation::list){
if(chosenDataType == DataType::integer){
StackLst<int> stcklst;
stcklst = generateRandomStackLstInt();
}
else if(chosenDataType == DataType::ffloat){
StackLst<float> stcklst;
stcklst = generateRandomStackLstFloat();
}
else if(chosenDataType == DataType::sstring){
StackLst<std::string> stcklst;
stcklst = generateRandomStackLstString();
}
}
}
else if(chosenDataStructure == DataStructure::queue){
if(chosenImplementation == Implementation::vector){
if(chosenDataType == DataType::integer){
QueueVec<int> queuevec;
queuevec = generateRandomQueueVecInt();
}
else if(chosenDataType == DataType::ffloat){
QueueVec<float> queuevec;
queuevec = generateRandomQueueVecFloat();
}
else if(chosenDataType == DataType::sstring){
QueueVec<std::string> queuevec;
queuevec = generateRandomQueueVecString();
}
}
else if(chosenImplementation == Implementation::list){
if(chosenDataType == DataType::integer){
QueueLst<int> queuelist;
queuelist = generateRandomQueueListInt();
}
else if(chosenDataType == DataType::ffloat){
QueueLst<float> queuelist;
queuelist = generateRandomQueueListFloat();
}
else if(chosenDataType == DataType::sstring){
QueueLst<std::string> queuelist;
queuelist = generateRandomQueueListString();
}
}
}
}
lasd::QueueLst<int> generateRandomQueueListInt(){
ulong dim = getDimension();
int tmp;
QueueLst<int> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(0,1000);
std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
for(ulong i = 0 ; i<dim ; ++i){
tmp = dist(gen);
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::QueueLst<float> generateRandomQueueListFloat(){
ulong dim = getDimension();
float tmp;
QueueLst<float> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_real_distribution<float> distr(0,5);
std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
tmp = (round(distr(gen)*10000))/100;
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::QueueLst<std::string> generateRandomQueueListString(){
ulong dim = getDimension();
std::string tmp;
QueueLst<std::string> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(1,5);
std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
tmp = generateRandomString(dist(gen));
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::QueueVec<int> generateRandomQueueVecInt(){
ulong dim = getDimension();
int tmp;
QueueVec<int> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(0,1000);
std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
for(ulong i = 0 ; i<dim ; ++i){
tmp = dist(gen);
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::QueueVec<float> generateRandomQueueVecFloat(){
ulong dim = getDimension();
float tmp;
QueueVec<float> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_real_distribution<float> distr(0,5);
std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
tmp = (round(distr(gen)*10000))/100;
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::QueueVec<std::string> generateRandomQueueVecString(){
ulong dim = getDimension();
std::string tmp;
QueueVec<std::string> myqueue;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(1,5);
std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
tmp = generateRandomString(dist(gen));
myqueue.Enqueue(tmp);
std::cout<<tmp<<" ";
}
std::cout<<std::endl<<std::endl;
return myqueue;
}
lasd::StackLst<int> generateRandomStackLstInt(){
ulong dim = getDimension();
StackLst<int> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(0,1000);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(ulong i = 0 ; i<dim ; ++i){
myvec.Push(dist(gen));
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
lasd::StackLst<float> generateRandomStackLstFloat(){
ulong dim = getDimension();
StackLst<float> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_real_distribution<float> distr(0,5);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
myvec.Push( float((round(distr(gen)*10000))/100) );
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
lasd::StackLst<std::string> generateRandomStackLstString(){
ulong dim = getDimension();
StackLst<std::string> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(1,5);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
myvec.Push( generateRandomString(dist(gen)) );
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
lasd::StackVec<int> generateRandomStackVecInt(){
ulong dim = getDimension();
StackVec<int> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(0,1000);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(ulong i = 0 ; i<dim ; ++i){
myvec.Push(dist(gen));
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
lasd::StackVec<float> generateRandomStackVecFloat(){
ulong dim = getDimension();
StackVec<float> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_real_distribution<float> distr(0,5);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
myvec.Push( (round(distr(gen)*10000))/100 );
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
lasd::StackVec<std::string> generateRandomStackVecString(){
ulong dim = getDimension();
StackVec<std::string> myvec;
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<int> dist(1,5);
std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
for(unsigned long i = 0; i < dim; ++i){
myvec.Push(generateRandomString(dist(gen)));
std::cout<<myvec.Top()<<" ";
}
std::cout<<std::endl<<std::endl;
return myvec;
}
std::string generateRandomString(ulong dim){
std::default_random_engine gen(std::random_device{}());
std::uniform_int_distribution<char> character('a','z');
char newString[dim+1];
for(int i=0;i<dim;i++){
newString[i]=character(gen);
}
newString[dim]='\0';
return newString;
}
ulong getDimension(){
ulong dimension;
std::cout<<"Insert the dimension: ";
std::cin>>dimension;
return dimension;
}
*/

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@ -14,10 +14,29 @@
enum class DataStructure{stack,queue};
enum class DataType{integer,ffloat,sstring};
enum class Implementation{vector,list};
void menu();
DataType ChooseDataType(); //choose data type
DataStructure ChooseDataStructure();
void UseChosenType(DataStructure, DataType);
Implementation ChooseImplementation();
void UseChosenType(DataStructure, DataType, Implementation);
lasd::QueueLst<int> generateRandomQueueListInt();
lasd::QueueLst<float> generateRandomQueueListFloat();
lasd::QueueLst<std::string> generateRandomQueueListString();
lasd::QueueVec<int> generateRandomQueueVecInt();
lasd::QueueVec<float> generateRandomQueueVecFloat();
lasd::QueueVec<std::string> generateRandomQueueVecString();
lasd::StackLst<int> generateRandomStackLstInt();
lasd::StackLst<float> generateRandomStackLstFloat();
lasd::StackLst<std::string> generateRandomStackLstString();
lasd::StackVec<int> generateRandomStackVecInt();
lasd::StackVec<float> generateRandomStackVecFloat();
lasd::StackVec<std::string> generateRandomStackVecString();
std::string generateRandomString(ulong);
ulong getDimension();
/* ************************************************************************** */
#include"test.cpp"