mirror of https://github.com/xfarrow/lasd.git
parent
0a8d458eb1
commit
bc95674b37
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@ -19,7 +19,6 @@
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int main() {
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std::cout << "Lasd Libraries 2020" << std::endl;
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lasdtest();
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menu();
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return 0;
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}
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@ -5,17 +5,13 @@
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using namespace lasd;
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void menu(){
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}
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/*
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void menu(){
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unsigned short int choice;
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DataStructure chosenDataStructure;
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DataType chosenDataType;
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Implementation chosenImplementation;
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do{
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std::cout<<"1. Use your tests (to be used by the professor)"<<std::endl;
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std::cout<<"2. Use the library demo"<<std::endl;
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@ -28,15 +24,13 @@ void menu(){
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break;
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case 2:
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chosenDataStructure = ChooseDataStructure();
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chosenDataType = ChooseDataType();
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chosenImplementation = ChooseImplementation();
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chosenDataType = ChooseDataType();
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UseChosenType(chosenDataStructure, chosenDataType, chosenImplementation);
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break;
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default:
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std::cout<<"An error has occurred"<<std::endl;
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return;
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}
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}
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DataStructure ChooseDataStructure(){
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unsigned short int choice;
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do{
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@ -51,6 +45,7 @@ DataStructure ChooseDataStructure(){
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else if(choice == 2)
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return DataStructure::queue;
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}
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DataType ChooseDataType(){
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unsigned short int choice;
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do{
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@ -68,6 +63,7 @@ DataType ChooseDataType(){
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else if(choice==3)
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return DataType::sstring;
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}
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Implementation ChooseImplementation(){
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unsigned short int choice;
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do{
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@ -76,7 +72,7 @@ Implementation ChooseImplementation(){
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std::cout<<"2. List"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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}while(!(choice>0 && choice<4));
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}while(!(choice>0 && choice<3));
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if(choice==1)
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return Implementation::vector;
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else if(choice==2)
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@ -87,20 +83,252 @@ void UseChosenType(DataStructure chosenDataStructure, DataType chosenDataType, I
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if(chosenDataStructure == DataStructure::stack){
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if(chosenImplementation == Implementation::vector){
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if(chosenDataType == DataType::integer){
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lasd::StackVec<int> myvec;
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myvec = generateVectorOfIntegers();
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VectorIntegerFunctions(myvec);
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}else if(chosenDataType == DataType::ffloat){
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lasd::StackVec<float> myvec;
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myvec = generateVectorOfFloat();
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VectorFloatFunctions(myvec);
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}else if(chosenDataType == DataType::sstring){
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lasd::StackVec<std::string> myvec;
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myvec = generateVectorOfStrings();
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VectorStringFunctions(myvec);
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StackVec<int> stckvec;
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stckvec = generateRandomStackVecInt();
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}
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else if(chosenDataType == DataType::ffloat){
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StackVec<float> stckvec;
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stckvec = generateRandomStackVecFloat();
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}
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else if(chosenDataType == DataType::sstring){
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StackVec<std::string> stckvec;
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stckvec = generateRandomStackVecString();
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}
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}
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else if(chosenImplementation == Implementation::list){
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if(chosenDataType == DataType::integer){
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StackLst<int> stcklst;
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stcklst = generateRandomStackLstInt();
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}
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else if(chosenDataType == DataType::ffloat){
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StackLst<float> stcklst;
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stcklst = generateRandomStackLstFloat();
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}
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else if(chosenDataType == DataType::sstring){
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StackLst<std::string> stcklst;
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stcklst = generateRandomStackLstString();
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}
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}
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}
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else if(chosenDataStructure == DataStructure::queue){
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if(chosenImplementation == Implementation::vector){
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if(chosenDataType == DataType::integer){
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QueueVec<int> queuevec;
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queuevec = generateRandomQueueVecInt();
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}
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else if(chosenDataType == DataType::ffloat){
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QueueVec<float> queuevec;
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queuevec = generateRandomQueueVecFloat();
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}
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else if(chosenDataType == DataType::sstring){
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QueueVec<std::string> queuevec;
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queuevec = generateRandomQueueVecString();
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}
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}
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else if(chosenImplementation == Implementation::list){
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if(chosenDataType == DataType::integer){
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QueueLst<int> queuelist;
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queuelist = generateRandomQueueListInt();
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}
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else if(chosenDataType == DataType::ffloat){
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QueueLst<float> queuelist;
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queuelist = generateRandomQueueListFloat();
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}
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else if(chosenDataType == DataType::sstring){
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QueueLst<std::string> queuelist;
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queuelist = generateRandomQueueListString();
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}
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}
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}
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}
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lasd::QueueLst<int> generateRandomQueueListInt(){
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ulong dim = getDimension();
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int tmp;
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QueueLst<int> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(0,1000);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
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for(ulong i = 0 ; i<dim ; ++i){
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tmp = dist(gen);
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::QueueLst<float> generateRandomQueueListFloat(){
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ulong dim = getDimension();
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float tmp;
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QueueLst<float> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_real_distribution<float> distr(0,5);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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tmp = (round(distr(gen)*10000))/100;
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::QueueLst<std::string> generateRandomQueueListString(){
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ulong dim = getDimension();
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std::string tmp;
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QueueLst<std::string> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(1,5);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue list:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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tmp = generateRandomString(dist(gen));
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::QueueVec<int> generateRandomQueueVecInt(){
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ulong dim = getDimension();
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int tmp;
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QueueVec<int> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(0,1000);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
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for(ulong i = 0 ; i<dim ; ++i){
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tmp = dist(gen);
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::QueueVec<float> generateRandomQueueVecFloat(){
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ulong dim = getDimension();
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float tmp;
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QueueVec<float> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_real_distribution<float> distr(0,5);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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tmp = (round(distr(gen)*10000))/100;
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::QueueVec<std::string> generateRandomQueueVecString(){
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ulong dim = getDimension();
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std::string tmp;
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QueueVec<std::string> myqueue;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(1,5);
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std::cout<<std::endl<<std::endl<<"Elements of the Queue vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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tmp = generateRandomString(dist(gen));
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myqueue.Enqueue(tmp);
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std::cout<<tmp<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myqueue;
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}
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lasd::StackLst<int> generateRandomStackLstInt(){
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ulong dim = getDimension();
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StackLst<int> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(0,1000);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(ulong i = 0 ; i<dim ; ++i){
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myvec.Push(dist(gen));
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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lasd::StackLst<float> generateRandomStackLstFloat(){
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ulong dim = getDimension();
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StackLst<float> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_real_distribution<float> distr(0,5);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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myvec.Push( float((round(distr(gen)*10000))/100) );
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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lasd::StackLst<std::string> generateRandomStackLstString(){
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ulong dim = getDimension();
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StackLst<std::string> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(1,5);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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myvec.Push( generateRandomString(dist(gen)) );
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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lasd::StackVec<int> generateRandomStackVecInt(){
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ulong dim = getDimension();
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StackVec<int> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(0,1000);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(ulong i = 0 ; i<dim ; ++i){
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myvec.Push(dist(gen));
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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lasd::StackVec<float> generateRandomStackVecFloat(){
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ulong dim = getDimension();
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StackVec<float> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_real_distribution<float> distr(0,5);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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myvec.Push( (round(distr(gen)*10000))/100 );
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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lasd::StackVec<std::string> generateRandomStackVecString(){
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ulong dim = getDimension();
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StackVec<std::string> myvec;
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<int> dist(1,5);
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std::cout<<std::endl<<std::endl<<"Elements of the vector:"<<std::endl;
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for(unsigned long i = 0; i < dim; ++i){
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myvec.Push(generateRandomString(dist(gen)));
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std::cout<<myvec.Top()<<" ";
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}
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std::cout<<std::endl<<std::endl;
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return myvec;
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}
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std::string generateRandomString(ulong dim){
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std::default_random_engine gen(std::random_device{}());
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std::uniform_int_distribution<char> character('a','z');
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char newString[dim+1];
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for(int i=0;i<dim;i++){
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newString[i]=character(gen);
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}
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newString[dim]='\0';
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return newString;
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}
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ulong getDimension(){
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ulong dimension;
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std::cout<<"Insert the dimension: ";
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std::cin>>dimension;
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return dimension;
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}
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*/
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enum class DataStructure{stack,queue};
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enum class DataType{integer,ffloat,sstring};
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enum class Implementation{vector,list};
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void menu();
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DataType ChooseDataType(); //choose data type
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DataStructure ChooseDataStructure();
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void UseChosenType(DataStructure, DataType);
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Implementation ChooseImplementation();
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void UseChosenType(DataStructure, DataType, Implementation);
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lasd::QueueLst<int> generateRandomQueueListInt();
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lasd::QueueLst<float> generateRandomQueueListFloat();
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lasd::QueueLst<std::string> generateRandomQueueListString();
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lasd::QueueVec<int> generateRandomQueueVecInt();
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lasd::QueueVec<float> generateRandomQueueVecFloat();
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lasd::QueueVec<std::string> generateRandomQueueVecString();
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lasd::StackLst<int> generateRandomStackLstInt();
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lasd::StackLst<float> generateRandomStackLstFloat();
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lasd::StackLst<std::string> generateRandomStackLstString();
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lasd::StackVec<int> generateRandomStackVecInt();
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lasd::StackVec<float> generateRandomStackVecFloat();
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lasd::StackVec<std::string> generateRandomStackVecString();
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std::string generateRandomString(ulong);
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ulong getDimension();
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/* ************************************************************************** */
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#include"test.cpp"
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