Library 3

fixed compile-time errors
This commit is contained in:
Alessandro Ferro
2021-05-04 16:05:48 +02:00
parent 10c5148efc
commit 46c52c6132
8 changed files with 191 additions and 188 deletions

View File

@ -2,9 +2,15 @@
namespace lasd {
/* ************************************************************************** */
template <typename Data>
BinaryTreeVec<Data>::NodeVec::NodeVec(Data& dat, ulong idx, BinaryTreeVec<Data>* ref){
data = dat;
index = idx;
ReferenceToTree = ref;
}
template <typename Data>
struct BinaryTree<Data>:Node& BinaryTreeVec<Data>::NodeVec::operator=(const BinaryTreeVec<Data>::NodeVec& node){
struct BinaryTreeVec<Data>::NodeVec& BinaryTreeVec<Data>::NodeVec::operator=(const BinaryTreeVec<Data>::NodeVec& node){
ReferenceToTree = node.ReferenceToTree;
data = node.data;
index = node.index;
@ -12,7 +18,7 @@ struct BinaryTree<Data>:Node& BinaryTreeVec<Data>::NodeVec::operator=(const Bina
}
template <typename Data>
struct BinaryTree<Data>:Node& BinaryTreeVec<Data>::NodeVec::operator=(BinaryTreeVec<Data>::NodeVec&& node) noexcept{
struct BinaryTreeVec<Data>::NodeVec& BinaryTreeVec<Data>::NodeVec::operator=(BinaryTreeVec<Data>::NodeVec&& node) noexcept{
std::swap(data, node.data);
std::swap(index, node.index);
std::swap(ReferenceToTree, node.ReferenceToTree);
@ -63,10 +69,7 @@ BinaryTreeVec<Data>::BinaryTreeVec(const LinearContainer<Data>& lc){
tree.Resize(lc.Size());
size = lc.Size();
for(ulong i=0 ; i<size ; ++i){
struct NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec;
tmp->data = lc[i];
tmp->index = i;
tmp->ReferenceToTree = this;
struct BinaryTreeVec<Data>::NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec(lc[i], i, this);
tree[i] = tmp;
}
}
@ -76,10 +79,7 @@ BinaryTreeVec<Data>::BinaryTreeVec(const BinaryTreeVec<Data>& bt){
size = bt.size;
tree.Resize(size);
for(ulong i=0 ; i<size ; ++i){
struct NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec;
tmp->data = bt[i];
tmp->index = i;
tmp->ReferenceToTree = this;
struct BinaryTreeVec<Data>::NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec( (bt.tree[i])->data , i, this);
tree[i] = tmp;
}
}
@ -88,6 +88,9 @@ template <typename Data>
BinaryTreeVec<Data>::BinaryTreeVec(BinaryTreeVec<Data>&& bt) noexcept{
std::swap(size,bt.size);
std::swap(tree,bt.tree);
for(ulong i=0 ; i<size ; ++i){
tree[i]->ReferenceToTree = this;
}
}
template <typename Data>
@ -96,23 +99,23 @@ BinaryTreeVec<Data>::~BinaryTreeVec(){
}
template <typename Data>
bool BinaryTreeVec<Data>::operator=(const BinaryTreeVec<Data>& bt){
BinaryTreeVec<Data>& BinaryTreeVec<Data>::operator=(const BinaryTreeVec<Data>& bt){
size = bt.size;
tree.Resize(size);
for(ulong i=0 ; i<size ; ++i){
struct NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec;
tmp->data = bt[i];
tmp->index = i;
tmp->ReferenceToTree = this;
struct NodeVec* tmp = new BinaryTreeVec<Data>::NodeVec((bt.tree[i])->data,i,this);
tree[i] = tmp;
}
return *this;
}
template <typename Data>
bool BinaryTreeVec<Data>::operator=(BinaryTreeVec<Data>&& bt) noexcept{
BinaryTreeVec<Data>& BinaryTreeVec<Data>::operator=(BinaryTreeVec<Data>&& bt) noexcept{
std::swap(size, bt.size);
std::swap(tree, bt.tree);
for(ulong i=0 ; i<size ; ++i){
tree[i]->ReferenceToTree = this;
}
return *this;
}
@ -120,7 +123,7 @@ template <typename Data>
bool BinaryTreeVec<Data>::operator==(const BinaryTreeVec& bt) const noexcept{
if(size==bt.size){
for(ulong i=0 ; i<size ; ++i){
if((tree[i])->data != ((bt.tree)[i])->data ) return false;
if( tree[i]->data != (bt.tree[i])->data ) return false;
}
return true;
}
@ -133,7 +136,7 @@ bool BinaryTreeVec<Data>::operator!=(const BinaryTreeVec& bt) const noexcept{
}
template <typename Data>
struct BinaryTreeVec<Data>::Node& BinaryTreeVec<Data>::Root(){
struct BinaryTree<Data>::Node& BinaryTreeVec<Data>::Root() const{
return *(tree.Front());
}
@ -141,22 +144,22 @@ template <typename Data>
void BinaryTreeVec<Data>::Clear(){
for(ulong i=0 ; i<size ; ++i){
delete tree[i];
tree[i] = nullptr
tree[i] = nullptr;
}
size = 0;
}
template <typename Data>
void BinaryTreeVec<Data>::MapBreadth(const MapFunctor func, void* par) override{
void BinaryTreeVec<Data>::MapBreadth(const MapFunctor func, void* par){
for(ulong i=0 ; i<size ; ++i){
func( *(tree[i]), par);
func( (tree[i])->data, par);
}
}
template <typename Data>
void BinaryTreeVec<Data>::FoldBreadth(const MapFunctor func, const void* par, void* acc) override{
void BinaryTreeVec<Data>::FoldBreadth(const FoldFunctor func, const void* par, void* acc) const{
for(ulong i=0 ; i<size ; ++i){
func( *(tree[i]), par, acc);
func( (tree[i])->data, par, acc);
}
}

View File

@ -22,7 +22,6 @@ protected:
using BinaryTree<Data>::size;
// using BinaryTree<Data>::Node;
Vector<struct NodeVec*> tree;
struct NodeVec : virtual protected BinaryTree<Data>::Node { // Must extend Node
@ -34,17 +33,24 @@ protected:
BinaryTreeVec<Data>* ReferenceToTree = nullptr;
public:
struct BinaryTree<Data>::Node& operator=(const NodeVec&) override; // Copy assignment of abstract types should not be possible.
struct BinaryTree<Data>::Node& operator=(NodeVec&&) noexcept override; // Move assignment of abstract types should not be possible.
NodeVec(Data&, ulong, BinaryTreeVec<Data>*);
struct NodeVec& operator=(const NodeVec&); // Copy assignment of abstract types should not be possible.
struct NodeVec& operator=(NodeVec&&) noexcept; // Move assignment of abstract types should not be possible.
bool IsLeaf() const noexcept override; // (concrete function should not throw exceptions)
bool HasLeftChild() const noexcept override; // (concrete function should not throw exceptions)
bool HasRightChild() const noexcept override; // (concrete function should not throw exceptions)
struct BinaryTree<Data>::Node& LeftChild() const override; // (concrete function must throw std::out_of_range when not existent)
struct BinaryTree<Data>::Node& RightChild() const override; // (concrete function must throw std::out_of_range when not existent)
friend class BinaryTreeVec<Data>;
};
protected:
Vector<struct BinaryTreeVec<Data>::NodeVec*> tree;
public:
// Default constructor
BinaryTreeVec() = default;
@ -84,7 +90,7 @@ public:
// Specific member functions (inherited from BinaryTree)
struct BinaryTreeVec<Data>::NodeVec& Root() override; // Override BinaryTree member (throw std::length_error when empty)
struct BinaryTree<Data>::Node& Root() const override; // Override BinaryTree member (throw std::length_error when empty)
/* ************************************************************************ */