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Library 3
binarytreevec
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57
librerie/exercise3/binarytree/vec/binarytreevec.hpp
Normal file → Executable file
57
librerie/exercise3/binarytree/vec/binarytreevec.hpp
Normal file → Executable file
@ -14,82 +14,89 @@ namespace lasd {
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/* ************************************************************************** */
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template <typename Data>
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class BinaryTreeVec { // Must extend BinaryTree<Data>
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class BinaryTreeVec : virtual public BinaryTree<Data>{ // Must extend BinaryTree<Data>
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private:
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// ...
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protected:
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// using BinaryTree<Data>::???;
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using BinaryTree<Data>::size;
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// using BinaryTree<Data>::Node;
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Vector<struct NodeVec*> tree;
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// ...
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struct NodeVec { // Must extend Node
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struct NodeVec : virtual protected BinaryTree<Data>::Node { // Must extend Node
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private:
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// ...
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protected:
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// ...
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using BinaryTree<Data>::Node::data;
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ulong index;
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BinaryTreeVec<Data>* ReferenceToTree = nullptr;
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public:
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// ...
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struct BinaryTree<Data>::Node& operator=(const NodeVec&) override; // Copy assignment of abstract types should not be possible.
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struct BinaryTree<Data>::Node& operator=(NodeVec&&) noexcept override; // Move assignment of abstract types should not be possible.
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bool IsLeaf() const noexcept override; // (concrete function should not throw exceptions)
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bool HasLeftChild() const noexcept override; // (concrete function should not throw exceptions)
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bool HasRightChild() const noexcept override; // (concrete function should not throw exceptions)
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struct BinaryTree<Data>::Node& LeftChild() const override; // (concrete function must throw std::out_of_range when not existent)
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struct BinaryTree<Data>::Node& RightChild() const override; // (concrete function must throw std::out_of_range when not existent)
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};
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public:
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// Default constructor
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// BinaryTreeVec() specifiers;
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BinaryTreeVec() = default;
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/* ************************************************************************ */
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// Specific constructors
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// BinaryTreeVec(argument) specifiers; // A binary tree obtained from a LinearContainer
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BinaryTreeVec(const LinearContainer<Data>&); // A binary tree obtained from a LinearContainer
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/* ************************************************************************ */
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// Copy constructor
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// BinaryTreeVec(argument) specifiers;
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BinaryTreeVec(const BinaryTreeVec<Data>&);
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// Move constructor
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// BinaryTreeVec(argument) specifiers;
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BinaryTreeVec(BinaryTreeVec<Data>&&) noexcept;
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/* ************************************************************************ */
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// Destructor
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// ~BinaryTreeVec() specifiers;
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virtual ~BinaryTreeVec();
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/* ************************************************************************ */
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// Copy assignment
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// type operator=(argument) specifiers;
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BinaryTreeVec& operator=(const BinaryTreeVec<Data>&);
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// Move assignment
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// type operator=(argument) specifiers;
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BinaryTreeVec& operator=(BinaryTreeVec<Data>&&) noexcept;
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/* ************************************************************************ */
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// Comparison operators
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// type operator==(argument) specifiers;
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// type operator!=(argument) specifiers;
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bool operator==(const BinaryTreeVec&) const noexcept;
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bool operator!=(const BinaryTreeVec&) const noexcept;
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/* ************************************************************************ */
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// Specific member functions (inherited from BinaryTree)
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// type Root() specifiers; // Override BinaryTree member (throw std::length_error when empty)
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struct BinaryTreeVec<Data>::NodeVec& Root() override; // Override BinaryTree member (throw std::length_error when empty)
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/* ************************************************************************ */
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// Specific member functions (inherited from Container)
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// type Clear() specifiers; // Override Container member
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void Clear() override; // Override Container member
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/* ----- override of map and fold in breadth ----- */
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using typename BinaryTree<Data>::MapFunctor;
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using typename BinaryTree<Data>::FoldFunctor;
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void MapBreadth(const MapFunctor, void*) override;
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void FoldBreadth(const FoldFunctor, const void*, void*) const override;
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};
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