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Library 5
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@ -45,7 +45,7 @@ MatrixCSR<Data>::MatrixCSR(MatrixCSR&& toMove) noexcept{
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std::swap(head, toMove.head);
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std::swap(R, toMove.R);
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toMove.R.Resize(1);
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toMove.R.Resize(1); // the moved matrix must be empty
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toMove.R[0] = &toMove.head;
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Node** oldHead = R[0];
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@ -50,7 +50,7 @@ Implementation ChooseImplementation(){
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do{
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std::cout<<"\nChoose an implementation for the binary tree:"<<std::endl;
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std::cout<<" 1. Vector"<<std::endl;
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std::cout<<" 2. YALE format (Compressed Sparse Row) "<<std::endl;
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std::cout<<" 2. YALE (Compressed Sparse Row) "<<std::endl;
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cout<<endl<<" -> ";
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std::cin>>std::ws;
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std::cin>>choice;
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@ -103,6 +103,7 @@ void UseChosenType(Implementation chosenImplementation, DataType chosenDataType)
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}
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}
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/* ----- integer functions ----- */
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template <typename T>
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void IntegerFunctions(T& mtx){
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@ -152,6 +153,38 @@ void IntegerFunctions(T& mtx){
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}while(choice!=8 && choice!=9);
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}
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template <typename T>
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void ProductsElementsLessThan(T& mtx){
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int n, acc=1;
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void (*func)(const int&, const void*, void*) = AccumulateProduct;
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cout<<" Multipy all elements of the matrix whose value is less than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&acc);
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cout<<"\n The result is "<<acc<<endl<<endl;
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}
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void AccumulateProduct(const int& data, const void* par, void* acc){
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if(data < (*(int*)par)){
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*(int*)acc *= data;
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}
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}
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template <typename T>
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void Double(T& mtx){
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void (*fun)(int&, void*) = MultiplyAnElement;
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int par = 2;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void MultiplyAnElement(int& data, void* par){
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data *= *(int*)par;
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}
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/* ----- float functions ----- */
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template <typename T>
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void FloatFunctions(T& mtx){
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unsigned short int choice;
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@ -200,6 +233,38 @@ void FloatFunctions(T& mtx){
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}while(choice!=8 && choice!=9);
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}
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template <typename T>
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void SumElementsGreaterThan(T& mtx){
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float n, acc = 0;
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void (*func)(const float&, const void*, void*) = AccumulateSum;
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cout<<" Sum all elements of the matrix whose value is greater than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&acc);
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cout<<"\n The result is "<<acc<<endl<<endl;
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}
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void AccumulateSum(const float& data, const void* par, void* acc){
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if(data > (*(float*)par)){
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*(float*)acc += data;
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}
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}
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template <typename T>
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void CubeElements(T& mtx){
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void (*fun)(float&, void*) = Exponentiation;
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float par = 3;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void Exponentiation(float& data, void* par){
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data = (-1.0F) * pow(data , *(float*)par );
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}
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/* ----- string functions ----- */
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template <typename T>
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void StringFunctions(T& mtx){
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unsigned short int choice;
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@ -248,6 +313,44 @@ void StringFunctions(T& mtx){
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}while(choice!=8 && choice!=9);
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}
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template <typename T>
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void ConcatLessThan(T& mtx){
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int n;
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string concatenated = "";
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void (*func)(const string&, const void*, void*) = ConcatAString;
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cout<<" Concatenate all elements of the tree whose length is less or equal than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&concatenated);
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cout<<"\n The result is "<< concatenated << endl << endl;
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}
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void ConcatAString(const string& data, const void* par, void* acc){
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if( ((int)data.length()) <= ((*(int*)par)) ){
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*(string*)acc = *(string*)acc + "-" + data;
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}
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}
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template <typename T>
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void HeadConcat(T& mtx){
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void (*fun)(string&, void*) = HeadConcatMapAux;
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string par;
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cout<<" Concatenate in front the following string: ";
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cin>>ws;
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cin>>par;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void HeadConcatMapAux(string& data, void* par){
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data = *(string*)par + data;
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}
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/* ----- shared functions ----- */
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template <typename T>
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void Resize(T& mtx){
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ulong rows, columns;
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@ -297,99 +400,6 @@ void Insert(T& mtx){
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}
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}
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template <typename T>
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void ConcatLessThan(T& mtx){
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int n;
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string concatenated = "";
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void (*func)(const string&, const void*, void*) = ConcatAString;
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cout<<" Concatenate all elements of the tree whose length is less or equal than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&concatenated);
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cout<<"\n The result is "<< concatenated << endl << endl;
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}
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void ConcatAString(const string& data, const void* par, void* acc){
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if( ((int)data.length()) <= ((*(int*)par)) ){
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*(string*)acc = *(string*)acc + "-" + data;
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}
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}
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template <typename T>
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void HeadConcat(T& mtx){
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void (*fun)(string&, void*) = HeadConcatMapAux;
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string par;
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cout<<" Concatenate in front the following string: ";
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cin>>ws;
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cin>>par;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void HeadConcatMapAux(string& data, void* par){
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data = *(string*)par + data;
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}
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template <typename T>
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void SumElementsGreaterThan(T& mtx){
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float n, acc = 0;
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void (*func)(const float&, const void*, void*) = AccumulateSum;
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cout<<" Sum all elements of the matrix whose value is greater than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&acc);
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cout<<"\n The result is "<<acc<<endl<<endl;
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}
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void AccumulateSum(const float& data, const void* par, void* acc){
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if(data > (*(float*)par)){
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*(float*)acc += data;
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}
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}
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template <typename T>
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void CubeElements(T& mtx){
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void (*fun)(float&, void*) = Exponentiation;
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float par = 3;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void Exponentiation(float& data, void* par){
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data = (-1.0F) * pow(data , *(float*)par );
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}
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template <typename T>
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void Double(T& mtx){
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void (*fun)(int&, void*) = MultiplyAnElement;
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int par = 2;
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mtx.MapPreOrder(fun,(void*)&par);
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cout<<" Done.\n";
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}
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void MultiplyAnElement(int& data, void* par){
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data *= *(int*)par;
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}
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template <typename T>
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void ProductsElementsLessThan(T& mtx){
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int n, acc=1;
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void (*func)(const int&, const void*, void*) = AccumulateProduct;
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cout<<" Multipy all elements of the matrix whose value is less than ";
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cin>>ws>>n;
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mtx.FoldPreOrder(func, (void*)&n, (void*)&acc);
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cout<<"\n The result is "<<acc<<endl<<endl;
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}
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void AccumulateProduct(const int& data, const void* par, void* acc){
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if(data < (*(int*)par)){
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*(int*)acc *= data;
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}
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}
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template <template <typename...> class Matrix, typename Data>
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void CheckExistence(Matrix<Data>& mtx){
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Data elementToLookFor;
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@ -446,7 +456,6 @@ void Print(T& mat){
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template <typename T>
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T GenerateIntegerMat(T& mat){
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default_random_engine gen(random_device{}());
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uniform_int_distribution<int> random_dimension(1,20); // generates the dimensions of the matrix
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uniform_int_distribution<int> dist(0,100); // generates values inside the matrix
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matrix(row,column) = dist(gen);
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}
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return matrix;
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}
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template <typename T>
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@ -13,55 +13,92 @@ enum class DataType{integer,ffloat,sstring};
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enum class Implementation{vector,yale};
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void menu();
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template <typename T>
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void Print(T&);
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DataType ChooseDataType(); //choose data type
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Implementation ChooseImplementation();
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/* ----- integer functions ----- */
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template <typename T>
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void IntegerFunctions(T&);
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template <template <typename...> class Matrix, typename Data>
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void PrintElements(Matrix<Data>& mtx);
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template <typename Data>
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void PrintSingleElement(Data&, void*);
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template <template <typename...> class Matrix, typename Data>
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void CheckExistence(Matrix<Data>&);
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template <typename T>
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void ProductsElementsLessThan(T&);
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void AccumulateProduct(const int&, const void*, void*);
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template <typename T>
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void Double(T&);
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void MultiplyAnElement(int&, void*);
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template <typename T>
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void Insert(T&);
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template <typename T>
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void Read(const T&);
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template <typename T>
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void Resize(T& mtx);
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/* ----- float functions ----- */
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template <typename T>
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void FloatFunctions(T&);
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template <typename T>
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void SumElementsGreaterThan(T&);
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void AccumulateSum(const float&, const void*, void*);
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template <typename T>
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void CubeElements(T&);
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void Exponentiation(float&, void*);
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/* ----- string functions ----- */
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template <typename T>
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void StringFunctions(T&);
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template <typename T>
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void ConcatLessThan(T&);
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void ConcatAString(const string&, const void*, void*);
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template <typename T>
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void HeadConcat(T&);
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void HeadConcatMapAux(string&, void*);
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/* ----- shared functions ----- */
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template <typename T>
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void Print(T&);
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template <template <typename...> class Matrix, typename Data>
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void PrintElements(Matrix<Data>& mtx);
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template <typename Data>
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void PrintSingleElement(Data&, void*);
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template <template <typename...> class Matrix, typename Data>
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void CheckExistence(Matrix<Data>&);
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template <typename T>
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void Insert(T&);
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template <typename T>
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void Read(const T&);
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template <typename T>
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void Resize(T& mtx);
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/* ----- generator functions ----- */
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DataType ChooseDataType(); //choose data type
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Implementation ChooseImplementation();
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void UseChosenType(Implementation, DataType);
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template <typename T>
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T GenerateIntegerMat(T&);
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template <typename T>
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T GenerateFloatMat(T&);
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template <typename T>
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T GenerateStringsMat(T&);
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std::string generateRandomString(ulong);
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#endif
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