lasd/librerie/exercise4/bst/bst.cpp

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namespace lasd {
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template <typename Data>
BST<Data>::BST(const LinearContainer<Data>& lc){
for(ulong i=0 ; i<lc.Size() ; ++i){
Insert(lc[i]);
}
}
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template <typename Data>
BST<Data>::BST(const BST<Data>& bst)
: BinaryTreeLnk<Data>(bst){}
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template <typename Data>
BST<Data>::BST(BST<Data>&& bst) noexcept
: BinaryTreeLnk<Data>(std::move(bst)){}
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template <typename Data>
BST<Data>::~BST(){
BinaryTreeLnk<Data>::Clear();
}
template <typename Data>
BST<Data>& BST<Data>::operator=(const BST<Data>& bst){
BinaryTreeLnk<Data>::operator=(bst);
return *this;
}
template <typename Data>
BST<Data>& BST<Data>::operator=(BST<Data>&& bst) noexcept{
BinaryTreeLnk<Data>::operator=(std::move(bst));
return *this;
}
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template <typename Data>
bool BST<Data>::operator==(const BST<Data>& bst) const noexcept{
if(size != bst.Size()) return false;
BTInOrderIterator<Data> itr1(*this);
BTInOrderIterator<Data> itr2(bst);
for(; !itr1.Terminated() ; ++itr1, ++itr2){
if(*itr1 != *itr2) return false;
}
return true;
}
template <typename Data>
bool BST<Data>::operator!=(const BST<Data>& bst) const noexcept{
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return !(*this == bst);
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}
template <typename Data>
void BST<Data>::Insert(const Data& data) noexcept{
NodeLnk*& pointer = FindPointerTo(root, data);
if(pointer == nullptr){
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pointer = BinaryTreeLnk<Data>::CreateNode(data);
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size++;
}
}
template <typename Data>
void BST<Data>::Insert(Data&& data) noexcept{
NodeLnk*& pointer = FindPointerTo(root, data);
if(pointer == nullptr){
pointer = new NodeLnk();
std::swap(pointer->value, data);
size++;
}
}
template <typename Data>
void BST<Data>::Remove(const Data& data) noexcept{
delete Detach(FindPointerTo(root,data));
}
template <typename Data>
const Data& BST<Data>::Min() const{
if(root == nullptr) throw std::length_error("Empty tree!");
return FindPointerToMin(root)->Element();
}
template <typename Data>
Data BST<Data>::MinNRemove(){
if(root == nullptr) throw std::length_error("Empty tree!");
return DataNDelete(DetachMin(root));
}
template <typename Data>
void BST<Data>::RemoveMin(){
if(root == nullptr) throw std::length_error("Empty tree!");
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delete DetachMin(root);
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}
template <typename Data>
const Data& BST<Data>::Max() const{
if(root == nullptr) throw std::length_error("Empty tree!");
return FindPointerToMax(root)->Element();
}
template <typename Data>
Data BST<Data>::MaxNRemove(){
if(root == nullptr) throw std::length_error("Empty tree!");
return DataNDelete(DetachMax(root));
}
template <typename Data>
void BST<Data>::RemoveMax(){
if(root == nullptr) throw std::length_error("Empty tree!");
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delete DetachMax(root);
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}
template <typename Data>
const Data& BST<Data>::Predecessor(const Data& data) const{
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NodeLnk* const* ptr = FindPointerToPredecessor(root, data);
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if(ptr!=nullptr){
return (*(*ptr)).Element();
}else{
throw std::length_error("Predecessor not found!");
}
}
template <typename Data>
Data BST<Data>::PredecessorNRemove(const Data& data){
NodeLnk** ptr = FindPointerToPredecessor(root,data);
if(ptr!=nullptr){
return DataNDelete(Detach(*ptr));
}else{
throw std::length_error("Predecessor not found!");
}
}
template <typename Data>
void BST<Data>::RemovePredecessor(const Data& data){
NodeLnk** ptr = FindPointerToPredecessor(root,data);
if(ptr!=nullptr){
delete Detach(*ptr);
}else{
throw std::length_error("Predecessor not found!");
}
}
template <typename Data>
const Data& BST<Data>::Successor(const Data& data) const{
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NodeLnk* const* ptr = FindPointerToSuccessor(root, data);
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if(ptr!=nullptr){
return (*(*ptr)).Element();
}else{
throw std::length_error("Successor not found!");
}
}
template <typename Data>
Data BST<Data>::SuccessorNRemove(const Data& data){
NodeLnk** ptr = FindPointerToSuccessor(root,data);
if(ptr!=nullptr){
return DataNDelete(Detach(*ptr));
}else{
throw std::length_error("Successor not found!");
}
}
template <typename Data>
void BST<Data>::RemoveSuccessor(const Data& data){
NodeLnk** ptr = FindPointerToSuccessor(root,data);
if(ptr!=nullptr){
delete Detach(*ptr);
}else{
throw std::length_error("Successor not found!");
}
}
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template <typename Data>
bool BST<Data>::Exists(const Data& data) const noexcept{
return (FindPointerTo(root, data) != nullptr);
}
template <typename Data>
Data BST<Data>::DataNDelete(struct BST<Data>::NodeLnk* ptr){
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Data data = ptr->Element();
delete ptr;
return data;
}
template <typename Data>
typename BST<Data>::NodeLnk* BST<Data>::Detach(struct BST<Data>::NodeLnk*& ptrref) noexcept{
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if(ptrref == nullptr) return nullptr;
if(ptrref->left == nullptr){
return SkipOnRight(ptrref);
}
else if(ptrref->right == nullptr){
return SkipOnLeft(ptrref);
}
else{
NodeLnk* maxNode = DetachMax(ptrref->left);
std::swap(ptrref->Element() , maxNode->Element());
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return maxNode;
}
}
template <typename Data>
typename BST<Data>::NodeLnk* BST<Data>::DetachMin(struct BST<Data>::NodeLnk*& ptrref) noexcept{
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return SkipOnRight(FindPointerToMin(ptrref));
}
template <typename Data>
typename BST<Data>::NodeLnk* BST<Data>::DetachMax(struct BST<Data>::NodeLnk*& ptrref) noexcept{
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return SkipOnLeft(FindPointerToMax(ptrref));
}
template <typename Data>
typename BST<Data>::NodeLnk* BST<Data>::SkipOnLeft(struct BST<Data>::NodeLnk*& ptrref) noexcept{
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NodeLnk* left = nullptr;
if(ptrref != nullptr){
std::swap(left, ptrref->left);
std::swap(left, ptrref);
--size;
}
return left;
}
template <typename Data>
typename BST<Data>::NodeLnk* BST<Data>::SkipOnRight(struct BST<Data>::NodeLnk*& ptrref) noexcept{
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NodeLnk* right = nullptr;
if(ptrref != nullptr){
std::swap(right, ptrref->right);
std::swap(right, ptrref);
--size;
}
return right;
}
template <typename Data>
typename BST<Data>::NodeLnk* const& BST<Data>::FindPointerToMin(struct BST<Data>::NodeLnk* const& node) const noexcept{
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/*
In order to return a [reference to a] const pointer, we need to
declare a variable (ptr) which points to a const pointer which points to
a NodeLnk.
This const pointer that points to a NodeLnk is the parameter of the function.
Hence, *ptr will be a const pointer.
*/
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NodeLnk* const* ptr = &node;
NodeLnk* curr = node;
if(curr!=nullptr){
while(curr->left != nullptr){
ptr = &curr->left;
curr = curr->left;
}
}
return *ptr;
}
template <typename Data>
typename BST<Data>::NodeLnk*& BST<Data>::FindPointerToMin(struct BST<Data>::NodeLnk*& node) noexcept{
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return const_cast<NodeLnk*&>(static_cast<const BST<Data> *>(this)->FindPointerToMin(node));
}
template <typename Data>
typename BST<Data>::NodeLnk* const& BST<Data>::FindPointerToMax(struct BST<Data>::NodeLnk* const& node) const noexcept{
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NodeLnk* const* ptr = &node;
NodeLnk* curr = node;
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if(curr!=nullptr){
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while(curr->right != nullptr){
ptr = &curr->right;
curr = curr->right;
}
}
return *ptr;
}
template <typename Data>
typename BST<Data>::NodeLnk*& BST<Data>::FindPointerToMax(struct BST<Data>::NodeLnk*& node) noexcept{
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return const_cast<NodeLnk*&>(static_cast<const BST<Data> *>(this)->FindPointerToMax(node));
}
template <typename Data>
typename BST<Data>::NodeLnk* const& BST<Data>::FindPointerTo(struct BST<Data>::NodeLnk* const& ref, Data data) const noexcept{
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/*
In order to return a [reference to a] const pointer, we need to
declare a variable (pointer) which points to a const pointer which points to
a NodeLnk.
This const pointer that points to a NodeLnk is the parameter of the function.
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Hence, (*pointer) will be a const pointer.
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Note: this function (and others too) could've been written using one single pointer, in this way:
while(*pointer != nullptr && (*(*pointer)).Element() != data){
if( (*(*pointer)).Element() < data ) pointer = &((*pointer)->right);
else if((*(*pointer)).Element() > data ) pointer = &((*pointer)->left);
}
but I preferred to use a clearer version.
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*/
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NodeLnk* const* pointer = &ref; //a pointer to a const pointer to a NodeLnk
NodeLnk* current = ref;
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while(current != nullptr && current->Element() != data){
if(current->Element() < data){
pointer = &(current->right);
current = current->right;
}else if(current->Element() > data){
pointer = &(current->left);
current = current->left;
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}
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}
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return *pointer;
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}
template <typename Data>
typename BST<Data>::NodeLnk* const* BST<Data>::FindPointerToPredecessor(struct BST<Data>::NodeLnk* const& ref, Data data) const noexcept{
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/*
If the element we are looking the predecessor for is the current element,
then its predecessor resides in the max node of its left subtree (if it has
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a left subtree. Return the candidate otherwise).
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If the element we are looking the predecessor for is greater than the current element,
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then we have to go down right the tree, saving the current "candidate".
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If the element we are looking the predecessor for is less than the current element,
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then we have to go down left the tree.
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*/
NodeLnk* const* pointer = &ref;
NodeLnk* current = ref;
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NodeLnk* const* candidate = nullptr;
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while(current != nullptr){
if(data == current->Element()){
if(current->HasLeftChild()){
return &(FindPointerToMax(current->left));
}else{
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return candidate;
}
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}else if(current->Element() < data){
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candidate = pointer;
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pointer = &(current->right);
current = current->right;
}else if(current->Element() > data){
pointer = &(current->left);
current = current->left;
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}
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}
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return candidate;
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}
template <typename Data>
typename BST<Data>::NodeLnk* const* BST<Data>::FindPointerToSuccessor(struct BST<Data>::NodeLnk* const& ref, Data data) const noexcept{
NodeLnk* const* pointer = &ref;
NodeLnk* current = ref;
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NodeLnk* const* candidate = nullptr;
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while( current != nullptr){
if(data == current->Element()){
if(current->HasRightChild()){
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return &(FindPointerToMin(current->right));
}
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else{
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return candidate;
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}
}else if(current->Element() > data){
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candidate = pointer;
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pointer = &current->left;
current = current->left;
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}else if(current->Element() < data){
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pointer = &current->right;
current = current->right;
}
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}
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return candidate;
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}
template <typename Data>
typename BST<Data>::NodeLnk*& BST<Data>::FindPointerTo(struct BST<Data>::NodeLnk*& node, Data data) noexcept{
return const_cast<NodeLnk*&>(static_cast<const BST<Data> *>(this)->FindPointerTo(node, data));
}
template <typename Data>
typename BST<Data>::NodeLnk** BST<Data>::FindPointerToPredecessor(struct BST<Data>::NodeLnk*& node, Data data) noexcept{
return const_cast<NodeLnk**>(static_cast<const BST<Data> *>(this)->FindPointerToPredecessor(node, data));
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}
template <typename Data>
typename BST<Data>::NodeLnk** BST<Data>::FindPointerToSuccessor(struct BST<Data>::NodeLnk*& node, Data data) noexcept{
return const_cast<NodeLnk**>(static_cast<const BST<Data> *>(this)->FindPointerToSuccessor(node, data));
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}
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}