2021-04-24 16:58:05 +02:00
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2021-05-07 12:24:13 +02:00
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#include"test.hpp"
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#include<iostream>
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#include<random>
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#include<cmath>
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#include "../zlasdtest/test.hpp"
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using namespace lasd;
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void menu(){
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unsigned short int choice;
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DataType chosenDataType;
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Implementation chosenImplementation;
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do{
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std::cout<<"1. Use your tests (to be used by the professor)"<<std::endl;
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std::cout<<"2. Use the library demo"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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}while(choice!=1 && choice!=2);
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switch(choice){
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case 1:
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lasdtest();
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break;
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case 2:
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chosenImplementation = ChooseImplementation();
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chosenDataType = ChooseDataType();
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UseChosenType(chosenImplementation, chosenDataType);
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break;
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}
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}
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DataType ChooseDataType(){
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unsigned short int choice;
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do{
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std::cout<<"\nChoose a data type:"<<std::endl;
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std::cout<<"1. Integer"<<std::endl;
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std::cout<<"2. Float"<<std::endl;
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std::cout<<"3. String"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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}while(!(choice>0 && choice<4));
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if(choice==1)
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return DataType::integer;
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else if(choice==2)
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return DataType::ffloat;
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else if(choice==3)
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return DataType::sstring;
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}
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Implementation ChooseImplementation(){
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unsigned short int choice;
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do{
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std::cout<<"\nChoose an implementation for the binary tree:"<<std::endl;
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std::cout<<"1. Vector"<<std::endl;
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std::cout<<"2. Pointers"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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}while(!(choice>0 && choice<3));
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if(choice==1)
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return Implementation::vector;
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else if(choice==2)
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return Implementation::pointers;
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}
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void UseChosenType(Implementation chosenImplementation, DataType chosenDataType){
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if(chosenImplementation == Implementation::vector){
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if(chosenDataType == DataType::integer){
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BinaryTreeVec<int> bt;
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bt = GenerateIntegerBT(bt);
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IntegerFunctions(bt);
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}else if(chosenDataType == DataType::ffloat){
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BinaryTreeVec<float> bt;
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bt = GenerateFloatBT(bt);
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FloatFunctions(bt);
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}else if(chosenDataType == DataType::sstring){
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BinaryTreeVec<string> bt;
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bt = GenerateStringsBT(bt);
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StringFunctions(bt);
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}
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}else if(chosenImplementation == Implementation::pointers){
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if(chosenDataType == DataType::integer){
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BinaryTreeLnk<int> bt;
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bt = GenerateIntegerBT(bt);
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IntegerFunctions(bt);
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}else if(chosenDataType == DataType::ffloat){
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BinaryTreeLnk<float> bt;
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bt = GenerateFloatBT(bt);
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FloatFunctions(bt);
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}else if(chosenDataType == DataType::sstring){
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BinaryTreeLnk<string> bt;
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bt = GenerateStringsBT(bt);
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StringFunctions(bt);
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}
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}
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}
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template <typename T>
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void IntegerFunctions(T& bt){
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unsigned short int choice;
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do{
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std::cout<<std::endl<<std::endl;
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std::cout<<"Choose one of the following options:"<<std::endl;
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std::cout<<"1. Print tree"<<std::endl;
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std::cout<<"2. Check exsistence of an element"<<std::endl;
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std::cout<<"3. Product of integers less than 'n' "<<std::endl;
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std::cout<<"4. Multiply each element by 3"<<std::endl;
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std::cout<<"5. Go back"<<std::endl;
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std::cout<<"6. Quit"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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std::cout<<std::endl;
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switch(choice){
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case 1:
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PrintTree(bt);
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break;
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case 2:
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CheckExistence(bt);
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break;
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case 3:
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ProductsElementsLessThan(bt);
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break;
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case 4:
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MultiplyByThree(bt);
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break;
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case 5:
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menu();
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break;
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}
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}while(choice!=5 && choice!=6);
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}
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template <typename T>
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void FloatFunctions(T& bt){
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unsigned short int choice;
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do{
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std::cout<<std::endl<<std::endl;
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std::cout<<"Choose one of the following options:"<<std::endl;
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std::cout<<"1. Print tree"<<std::endl;
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std::cout<<"2. Check exsistence of an element"<<std::endl;
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std::cout<<"3. Sum of floats greater than 'n' "<<std::endl;
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std::cout<<"4. Cube elements"<<std::endl;
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std::cout<<"5. Go back"<<std::endl;
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std::cout<<"6. Quit"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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std::cout<<std::endl;
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switch(choice){
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case 1:
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PrintTree(bt);
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break;
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case 2:
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CheckExistence(bt);
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break;
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case 3:
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SumElementsGreaterThan(bt);
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break;
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case 4:
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CubeElements(bt);
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break;
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case 5:
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menu();
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break;
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}
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}while(choice!=5 && choice!=6);
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}
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template <typename T>
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void StringFunctions(T& bt){
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unsigned short int choice;
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do{
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std::cout<<std::endl<<std::endl;
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std::cout<<"Choose one of the following options:"<<std::endl;
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std::cout<<"1. Print tree"<<std::endl;
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std::cout<<"2. Check exsistence of an element"<<std::endl;
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std::cout<<"3. Concatenate strings whose dimension is less or equal than 'n' "<<std::endl;
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std::cout<<"4. Head concatenation of a string"<<std::endl;
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std::cout<<"5. Go back"<<std::endl;
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std::cout<<"6. Quit"<<std::endl;
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std::cin>>std::ws;
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std::cin>>choice;
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std::cout<<std::endl;
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switch(choice){
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case 1:
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PrintTree(bt);
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break;
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case 2:
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CheckExistence(bt);
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break;
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case 3:
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ConcatLessThan(bt);
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break;
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case 4:
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HeadConcat(bt);
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break;
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case 5:
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menu();
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break;
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}
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}while(choice!=5 && choice!=6);
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}
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/* ----- integer functions ----- */
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template <typename T>
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void ProductsElementsLessThan(T& tree){
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int n, acc=1;
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void (*func)(const int&, const void*, void*) = AccumulateProduct;
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cout<<"Multipy all elements of the tree whose value is less than ";
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cin>>ws>>n;
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tree.FoldBreadth(func, (void*)&n, (void*)&acc);
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cout<<"\nThe result is "<<acc<<endl<<endl;
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}
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void AccumulateProduct(const int& data, const void* par, void* acc){
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if(data < (*(int*)par)){
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*(int*)acc *= data;
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}
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}
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template <typename T>
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void MultiplyByThree(T& tree){
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void (*fun)(int&, void*) = MultiplyAnElement;
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int par = 3;
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tree.MapBreadth(fun,(void*)&par);
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cout<<"The tree is:\n\n";
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PrintTree(tree);
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}
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void MultiplyAnElement(int& data, void* par){
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data *= *(int*)par;
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}
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/* ----- float functions ----- */
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template <typename T>
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void SumElementsGreaterThan(T& tree){
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float n, acc = 0;
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void (*func)(const float&, const void*, void*) = AccumulateSum;
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cout<<"Sum all elements of the tree whose value is greater than ";
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cin>>ws>>n;
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tree.FoldBreadth(func, (void*)&n, (void*)&acc);
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cout<<"\nThe result is "<<acc<<endl<<endl;
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}
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void AccumulateSum(const float& data, const void* par, void* acc){
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if(data > (*(float*)par)){
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*(float*)acc += data;
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}
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}
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template <typename T>
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void CubeElements(T& tree){
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void (*fun)(float&, void*) = Exponentiation;
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float par = 3;
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tree.MapBreadth(fun,(void*)&par);
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cout<<"The tree is:\n\n";
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PrintTree(tree);
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}
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void Exponentiation(float& data, void* par){
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data = pow(data , *(float*)par );
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}
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/* ----- string functions ----- */
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template <typename T>
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void ConcatLessThan(T& tree){
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int n;
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string concatenated = "";
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void (*func)(const string&, const void*, void*) = ConcatAString;
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cout<<"Concatenate all elements of the tree whose length is less or equal than ";
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cin>>ws>>n;
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tree.FoldBreadth(func, (void*)&n, (void*)&concatenated);
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cout<<"\nThe result is "<< concatenated << endl << endl;
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}
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void ConcatAString(const string& data, const void* par, void* acc){
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if( ((int)data.length()) <= ((*(int*)par)) ){
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*(string*)acc = *(string*)acc + "-" + data;
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}
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}
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template <typename T>
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void HeadConcat(T& tree){
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void (*fun)(string&, void*) = HeadConcatMapAux;
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string par;
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cout<<"Concatenate in front the following string: ";
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cin>>ws;
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cin>>par;
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tree.MapBreadth(fun,(void*)&par);
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cout<<"The tree is:\n\n";
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PrintTree(tree);
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}
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void HeadConcatMapAux(string& data, void* par){
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data = *(string*)par + data;
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}
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/* ----- shared functions ----- */
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template <template <typename...> class Tree, typename DTType>
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void PrintTree(Tree<DTType>& tree){
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void (*PrinterFunction) (DTType&, void*) = PrintSingleElement;
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cout<<"Pre order:\n";
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tree.MapPreOrder(PrinterFunction, nullptr);
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cout<<endl<<endl;
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cout<<"In oder:\n";
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tree.MapInOrder(PrinterFunction, nullptr);
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cout<<endl<<endl;
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cout<<"Post order\n";
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tree.MapPostOrder(PrinterFunction, nullptr);
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cout<<endl<<endl;
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cout<<"Breadth order\n";
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tree.MapBreadth(PrinterFunction, nullptr);
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cout<<endl<<endl;
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}
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template <typename Data>
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void PrintSingleElement(Data& data, void* _){
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std::cout << data << " ";
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}
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template <template <typename...> class Tree, typename DTType>
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void CheckExistence(Tree<DTType>& tree){
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DTType elementToLookFor;
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cout<<"\n\nCheck existence in the tree of: ";
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cin>>ws;
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cin>>elementToLookFor;
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cout<<"The element " << ( (!tree.Exists(elementToLookFor))? "does not " : "") << "exists\n\n";
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}
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/* ----- generator functions ----- */
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template <typename T>
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T GenerateIntegerBT(T& bt){
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ulong dim = getDimension();
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Vector<int> tmp(dim);
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default_random_engine gen(random_device{}());
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uniform_int_distribution<int> dist(0,1000);
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cout<<"\n\nElements in the tree (in breadth order):\n";
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for(ulong i=0 ; i<dim ; ++i){
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tmp[i] = dist(gen);
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cout<<tmp[i]<<" ";
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}
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cout<<endl<<endl;
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T tree(tmp);
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return tree;
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}
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template <typename T>
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T GenerateFloatBT(T& bt){
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ulong dim = getDimension();
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Vector<float> tmp(dim);
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default_random_engine gen(random_device{}());
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uniform_real_distribution<double> distr(0,5);
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cout<<"\n\nElements in the tree (in breadth order):\n";
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for(unsigned long i = 0; i < dim; ++i){
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tmp[i] = (round(distr(gen)*10000))/100;
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cout<<tmp[i]<<" ";
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}
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cout<<endl<<endl;
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T tree(tmp);
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return tree;
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}
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template <typename T>
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T GenerateStringsBT(T& bt){
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ulong dim = getDimension();
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Vector<string> tmp(dim);
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default_random_engine gen(random_device{}());
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uniform_int_distribution<int> dist(1,5);
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cout<<"\n\nElements in the tree (in breadth order):\n";
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for(ulong i = 0; i < dim; ++i){
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tmp[i] = generateRandomString(dist(gen));
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|
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cout<<tmp[i]<<" ";
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|
|
}
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cout<<endl<<endl;
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|
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|
|
|
|
T tree(tmp);
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|
|
return tree;
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|
|
|
|
|
|
|
}
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|
|
|
|
|
|
string generateRandomString(ulong dim){
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|
|
|
default_random_engine gen(random_device{}());
|
|
|
|
uniform_int_distribution<char> character('a','z');
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|
|
|
char newString[dim+1];
|
|
|
|
for(int i=0;i<dim;i++){
|
|
|
|
newString[i]=character(gen);
|
|
|
|
}
|
|
|
|
newString[dim]='\0';
|
|
|
|
return newString;
|
|
|
|
}
|
|
|
|
|
|
|
|
ulong getDimension(){
|
|
|
|
ulong dimension;
|
|
|
|
std::cout<<"Insert the dimension: ";
|
|
|
|
std::cin>>dimension;
|
|
|
|
return dimension;
|
|
|
|
}
|