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@ -41,5 +41,14 @@ function entryPoint () {
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Time of completion: Sun Jun 30 2024
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I don't need execute_action's value
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Callbacks are usually meant for asynchronous programming. When
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we meet a function that accepts a callback, it is likely an
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asynchronous function, such as time, such as
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setTimeout(callback, delay).
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The problem is that this makes the code harder to read
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so modern JS is written using Promises and async/await
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constructs.
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*/
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@ -1,12 +1,17 @@
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// https://javascript.info/promise-basics
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/*
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The function passed to Promise is called "executor".
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and gets executed the moment the Promise is created.
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The function passed to Promise is called "executor"
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and gets executed synchronously the moment the Promise is created.
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When the Promise ends, the callback function should
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either call the "resolve" or "reject" callbacks:
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resolve(value) — if the job is finished successfully, with result value.
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reject(error) — if an error has occurred, error is the error object.
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A Promise can be in one of these three states:
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- Pending (the operation is being processed)
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- Fullfilled (the operation has completed successfully)
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- Rejected
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*/
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const promise = new Promise(function (resolve, reject) {
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setTimeout(() => resolve('done'), 500);
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3
async-await/event-loop.txt
Normal file
3
async-await/event-loop.txt
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@ -0,0 +1,3 @@
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JavaScript is single-threaded (but note that NodeJS is not entirely single-threaded, as it internally mantains a thread pool), but it can still take advantage of asynchronous programming.
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The Event Loop, which is a JavaScript construct that completes a new task while waiting for another
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