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545
backend/apis/nodejs/node_modules/@jest/fake-timers/build/legacyFakeTimers.js
generated
vendored
Normal file
545
backend/apis/nodejs/node_modules/@jest/fake-timers/build/legacyFakeTimers.js
generated
vendored
Normal file
@ -0,0 +1,545 @@
|
||||
'use strict';
|
||||
|
||||
Object.defineProperty(exports, '__esModule', {
|
||||
value: true
|
||||
});
|
||||
exports.default = void 0;
|
||||
function _util() {
|
||||
const data = require('util');
|
||||
_util = function () {
|
||||
return data;
|
||||
};
|
||||
return data;
|
||||
}
|
||||
function _jestMessageUtil() {
|
||||
const data = require('jest-message-util');
|
||||
_jestMessageUtil = function () {
|
||||
return data;
|
||||
};
|
||||
return data;
|
||||
}
|
||||
function _jestUtil() {
|
||||
const data = require('jest-util');
|
||||
_jestUtil = function () {
|
||||
return data;
|
||||
};
|
||||
return data;
|
||||
}
|
||||
/**
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
/* eslint-disable local/prefer-spread-eventually */
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||||
|
||||
const MS_IN_A_YEAR = 31536000000;
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class FakeTimers {
|
||||
_cancelledTicks;
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||||
_config;
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||||
_disposed;
|
||||
_fakeTimerAPIs;
|
||||
_fakingTime = false;
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||||
_global;
|
||||
_immediates;
|
||||
_maxLoops;
|
||||
_moduleMocker;
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_now;
|
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_ticks;
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_timerAPIs;
|
||||
_timers;
|
||||
_uuidCounter;
|
||||
_timerConfig;
|
||||
constructor({global, moduleMocker, timerConfig, config, maxLoops}) {
|
||||
this._global = global;
|
||||
this._timerConfig = timerConfig;
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||||
this._config = config;
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||||
this._maxLoops = maxLoops || 100000;
|
||||
this._uuidCounter = 1;
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this._moduleMocker = moduleMocker;
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||||
|
||||
// Store original timer APIs for future reference
|
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this._timerAPIs = {
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||||
cancelAnimationFrame: global.cancelAnimationFrame,
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||||
clearImmediate: global.clearImmediate,
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||||
clearInterval: global.clearInterval,
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||||
clearTimeout: global.clearTimeout,
|
||||
nextTick: global.process && global.process.nextTick,
|
||||
requestAnimationFrame: global.requestAnimationFrame,
|
||||
setImmediate: global.setImmediate,
|
||||
setInterval: global.setInterval,
|
||||
setTimeout: global.setTimeout
|
||||
};
|
||||
this._disposed = false;
|
||||
this.reset();
|
||||
}
|
||||
clearAllTimers() {
|
||||
this._immediates = [];
|
||||
this._timers.clear();
|
||||
}
|
||||
dispose() {
|
||||
this._disposed = true;
|
||||
this.clearAllTimers();
|
||||
}
|
||||
reset() {
|
||||
this._cancelledTicks = {};
|
||||
this._now = 0;
|
||||
this._ticks = [];
|
||||
this._immediates = [];
|
||||
this._timers = new Map();
|
||||
}
|
||||
now() {
|
||||
if (this._fakingTime) {
|
||||
return this._now;
|
||||
}
|
||||
return Date.now();
|
||||
}
|
||||
runAllTicks() {
|
||||
this._checkFakeTimers();
|
||||
// Only run a generous number of ticks and then bail.
|
||||
// This is just to help avoid recursive loops
|
||||
let i;
|
||||
for (i = 0; i < this._maxLoops; i++) {
|
||||
const tick = this._ticks.shift();
|
||||
if (tick === undefined) {
|
||||
break;
|
||||
}
|
||||
if (
|
||||
!Object.prototype.hasOwnProperty.call(this._cancelledTicks, tick.uuid)
|
||||
) {
|
||||
// Callback may throw, so update the map prior calling.
|
||||
this._cancelledTicks[tick.uuid] = true;
|
||||
tick.callback();
|
||||
}
|
||||
}
|
||||
if (i === this._maxLoops) {
|
||||
throw new Error(
|
||||
`Ran ${this._maxLoops} ticks, and there are still more! ` +
|
||||
"Assuming we've hit an infinite recursion and bailing out..."
|
||||
);
|
||||
}
|
||||
}
|
||||
runAllImmediates() {
|
||||
this._checkFakeTimers();
|
||||
// Only run a generous number of immediates and then bail.
|
||||
let i;
|
||||
for (i = 0; i < this._maxLoops; i++) {
|
||||
const immediate = this._immediates.shift();
|
||||
if (immediate === undefined) {
|
||||
break;
|
||||
}
|
||||
this._runImmediate(immediate);
|
||||
}
|
||||
if (i === this._maxLoops) {
|
||||
throw new Error(
|
||||
`Ran ${this._maxLoops} immediates, and there are still more! Assuming ` +
|
||||
"we've hit an infinite recursion and bailing out..."
|
||||
);
|
||||
}
|
||||
}
|
||||
_runImmediate(immediate) {
|
||||
try {
|
||||
immediate.callback();
|
||||
} finally {
|
||||
this._fakeClearImmediate(immediate.uuid);
|
||||
}
|
||||
}
|
||||
runAllTimers() {
|
||||
this._checkFakeTimers();
|
||||
this.runAllTicks();
|
||||
this.runAllImmediates();
|
||||
|
||||
// Only run a generous number of timers and then bail.
|
||||
// This is just to help avoid recursive loops
|
||||
let i;
|
||||
for (i = 0; i < this._maxLoops; i++) {
|
||||
const nextTimerHandleAndExpiry = this._getNextTimerHandleAndExpiry();
|
||||
|
||||
// If there are no more timer handles, stop!
|
||||
if (nextTimerHandleAndExpiry === null) {
|
||||
break;
|
||||
}
|
||||
const [nextTimerHandle, expiry] = nextTimerHandleAndExpiry;
|
||||
this._now = expiry;
|
||||
this._runTimerHandle(nextTimerHandle);
|
||||
|
||||
// Some of the immediate calls could be enqueued
|
||||
// during the previous handling of the timers, we should
|
||||
// run them as well.
|
||||
if (this._immediates.length) {
|
||||
this.runAllImmediates();
|
||||
}
|
||||
if (this._ticks.length) {
|
||||
this.runAllTicks();
|
||||
}
|
||||
}
|
||||
if (i === this._maxLoops) {
|
||||
throw new Error(
|
||||
`Ran ${this._maxLoops} timers, and there are still more! ` +
|
||||
"Assuming we've hit an infinite recursion and bailing out..."
|
||||
);
|
||||
}
|
||||
}
|
||||
runOnlyPendingTimers() {
|
||||
// We need to hold the current shape of `this._timers` because existing
|
||||
// timers can add new ones to the map and hence would run more than necessary.
|
||||
// See https://github.com/jestjs/jest/pull/4608 for details
|
||||
const timerEntries = Array.from(this._timers.entries());
|
||||
this._checkFakeTimers();
|
||||
this._immediates.forEach(this._runImmediate, this);
|
||||
timerEntries
|
||||
.sort(([, left], [, right]) => left.expiry - right.expiry)
|
||||
.forEach(([timerHandle, timer]) => {
|
||||
this._now = timer.expiry;
|
||||
this._runTimerHandle(timerHandle);
|
||||
});
|
||||
}
|
||||
advanceTimersToNextTimer(steps = 1) {
|
||||
if (steps < 1) {
|
||||
return;
|
||||
}
|
||||
const nextExpiry = Array.from(this._timers.values()).reduce(
|
||||
(minExpiry, timer) => {
|
||||
if (minExpiry === null || timer.expiry < minExpiry) return timer.expiry;
|
||||
return minExpiry;
|
||||
},
|
||||
null
|
||||
);
|
||||
if (nextExpiry !== null) {
|
||||
this.advanceTimersByTime(nextExpiry - this._now);
|
||||
this.advanceTimersToNextTimer(steps - 1);
|
||||
}
|
||||
}
|
||||
advanceTimersByTime(msToRun) {
|
||||
this._checkFakeTimers();
|
||||
// Only run a generous number of timers and then bail.
|
||||
// This is just to help avoid recursive loops
|
||||
let i;
|
||||
for (i = 0; i < this._maxLoops; i++) {
|
||||
const timerHandleAndExpiry = this._getNextTimerHandleAndExpiry();
|
||||
|
||||
// If there are no more timer handles, stop!
|
||||
if (timerHandleAndExpiry === null) {
|
||||
break;
|
||||
}
|
||||
const [timerHandle, nextTimerExpiry] = timerHandleAndExpiry;
|
||||
if (this._now + msToRun < nextTimerExpiry) {
|
||||
// There are no timers between now and the target we're running to
|
||||
break;
|
||||
} else {
|
||||
msToRun -= nextTimerExpiry - this._now;
|
||||
this._now = nextTimerExpiry;
|
||||
this._runTimerHandle(timerHandle);
|
||||
}
|
||||
}
|
||||
|
||||
// Advance the clock by whatever time we still have left to run
|
||||
this._now += msToRun;
|
||||
if (i === this._maxLoops) {
|
||||
throw new Error(
|
||||
`Ran ${this._maxLoops} timers, and there are still more! ` +
|
||||
"Assuming we've hit an infinite recursion and bailing out..."
|
||||
);
|
||||
}
|
||||
}
|
||||
runWithRealTimers(cb) {
|
||||
const prevClearImmediate = this._global.clearImmediate;
|
||||
const prevClearInterval = this._global.clearInterval;
|
||||
const prevClearTimeout = this._global.clearTimeout;
|
||||
const prevNextTick = this._global.process.nextTick;
|
||||
const prevSetImmediate = this._global.setImmediate;
|
||||
const prevSetInterval = this._global.setInterval;
|
||||
const prevSetTimeout = this._global.setTimeout;
|
||||
this.useRealTimers();
|
||||
let cbErr = null;
|
||||
let errThrown = false;
|
||||
try {
|
||||
cb();
|
||||
} catch (e) {
|
||||
errThrown = true;
|
||||
cbErr = e;
|
||||
}
|
||||
this._global.clearImmediate = prevClearImmediate;
|
||||
this._global.clearInterval = prevClearInterval;
|
||||
this._global.clearTimeout = prevClearTimeout;
|
||||
this._global.process.nextTick = prevNextTick;
|
||||
this._global.setImmediate = prevSetImmediate;
|
||||
this._global.setInterval = prevSetInterval;
|
||||
this._global.setTimeout = prevSetTimeout;
|
||||
if (errThrown) {
|
||||
throw cbErr;
|
||||
}
|
||||
}
|
||||
useRealTimers() {
|
||||
const global = this._global;
|
||||
if (typeof global.cancelAnimationFrame === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'cancelAnimationFrame',
|
||||
this._timerAPIs.cancelAnimationFrame
|
||||
);
|
||||
}
|
||||
if (typeof global.clearImmediate === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearImmediate',
|
||||
this._timerAPIs.clearImmediate
|
||||
);
|
||||
}
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearInterval',
|
||||
this._timerAPIs.clearInterval
|
||||
);
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearTimeout',
|
||||
this._timerAPIs.clearTimeout
|
||||
);
|
||||
if (typeof global.requestAnimationFrame === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'requestAnimationFrame',
|
||||
this._timerAPIs.requestAnimationFrame
|
||||
);
|
||||
}
|
||||
if (typeof global.setImmediate === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setImmediate',
|
||||
this._timerAPIs.setImmediate
|
||||
);
|
||||
}
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setInterval',
|
||||
this._timerAPIs.setInterval
|
||||
);
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setTimeout',
|
||||
this._timerAPIs.setTimeout
|
||||
);
|
||||
global.process.nextTick = this._timerAPIs.nextTick;
|
||||
this._fakingTime = false;
|
||||
}
|
||||
useFakeTimers() {
|
||||
this._createMocks();
|
||||
const global = this._global;
|
||||
if (typeof global.cancelAnimationFrame === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'cancelAnimationFrame',
|
||||
this._fakeTimerAPIs.cancelAnimationFrame
|
||||
);
|
||||
}
|
||||
if (typeof global.clearImmediate === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearImmediate',
|
||||
this._fakeTimerAPIs.clearImmediate
|
||||
);
|
||||
}
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearInterval',
|
||||
this._fakeTimerAPIs.clearInterval
|
||||
);
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'clearTimeout',
|
||||
this._fakeTimerAPIs.clearTimeout
|
||||
);
|
||||
if (typeof global.requestAnimationFrame === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'requestAnimationFrame',
|
||||
this._fakeTimerAPIs.requestAnimationFrame
|
||||
);
|
||||
}
|
||||
if (typeof global.setImmediate === 'function') {
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setImmediate',
|
||||
this._fakeTimerAPIs.setImmediate
|
||||
);
|
||||
}
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setInterval',
|
||||
this._fakeTimerAPIs.setInterval
|
||||
);
|
||||
(0, _jestUtil().setGlobal)(
|
||||
global,
|
||||
'setTimeout',
|
||||
this._fakeTimerAPIs.setTimeout
|
||||
);
|
||||
global.process.nextTick = this._fakeTimerAPIs.nextTick;
|
||||
this._fakingTime = true;
|
||||
}
|
||||
getTimerCount() {
|
||||
this._checkFakeTimers();
|
||||
return this._timers.size + this._immediates.length + this._ticks.length;
|
||||
}
|
||||
_checkFakeTimers() {
|
||||
if (!this._fakingTime) {
|
||||
this._global.console.warn(
|
||||
'A function to advance timers was called but the timers APIs are not mocked ' +
|
||||
'with fake timers. Call `jest.useFakeTimers({legacyFakeTimers: true})` ' +
|
||||
'in this test file or enable fake timers for all tests by setting ' +
|
||||
"{'enableGlobally': true, 'legacyFakeTimers': true} in " +
|
||||
`Jest configuration file.\nStack Trace:\n${(0,
|
||||
_jestMessageUtil().formatStackTrace)(
|
||||
new Error().stack,
|
||||
this._config,
|
||||
{
|
||||
noStackTrace: false
|
||||
}
|
||||
)}`
|
||||
);
|
||||
}
|
||||
}
|
||||
_createMocks() {
|
||||
const fn = implementation => this._moduleMocker.fn(implementation);
|
||||
const promisifiableFakeSetTimeout = fn(this._fakeSetTimeout.bind(this));
|
||||
// @ts-expect-error: no index
|
||||
promisifiableFakeSetTimeout[_util().promisify.custom] = (delay, arg) =>
|
||||
new Promise(resolve => promisifiableFakeSetTimeout(resolve, delay, arg));
|
||||
this._fakeTimerAPIs = {
|
||||
cancelAnimationFrame: fn(this._fakeClearTimer.bind(this)),
|
||||
clearImmediate: fn(this._fakeClearImmediate.bind(this)),
|
||||
clearInterval: fn(this._fakeClearTimer.bind(this)),
|
||||
clearTimeout: fn(this._fakeClearTimer.bind(this)),
|
||||
nextTick: fn(this._fakeNextTick.bind(this)),
|
||||
requestAnimationFrame: fn(this._fakeRequestAnimationFrame.bind(this)),
|
||||
setImmediate: fn(this._fakeSetImmediate.bind(this)),
|
||||
setInterval: fn(this._fakeSetInterval.bind(this)),
|
||||
setTimeout: promisifiableFakeSetTimeout
|
||||
};
|
||||
}
|
||||
_fakeClearTimer(timerRef) {
|
||||
const uuid = this._timerConfig.refToId(timerRef);
|
||||
if (uuid) {
|
||||
this._timers.delete(String(uuid));
|
||||
}
|
||||
}
|
||||
_fakeClearImmediate(uuid) {
|
||||
this._immediates = this._immediates.filter(
|
||||
immediate => immediate.uuid !== uuid
|
||||
);
|
||||
}
|
||||
_fakeNextTick(callback, ...args) {
|
||||
if (this._disposed) {
|
||||
return;
|
||||
}
|
||||
const uuid = String(this._uuidCounter++);
|
||||
this._ticks.push({
|
||||
callback: () => callback.apply(null, args),
|
||||
uuid
|
||||
});
|
||||
const cancelledTicks = this._cancelledTicks;
|
||||
this._timerAPIs.nextTick(() => {
|
||||
if (!Object.prototype.hasOwnProperty.call(cancelledTicks, uuid)) {
|
||||
// Callback may throw, so update the map prior calling.
|
||||
cancelledTicks[uuid] = true;
|
||||
callback.apply(null, args);
|
||||
}
|
||||
});
|
||||
}
|
||||
_fakeRequestAnimationFrame(callback) {
|
||||
return this._fakeSetTimeout(() => {
|
||||
// TODO: Use performance.now() once it's mocked
|
||||
callback(this._now);
|
||||
}, 1000 / 60);
|
||||
}
|
||||
_fakeSetImmediate(callback, ...args) {
|
||||
if (this._disposed) {
|
||||
return null;
|
||||
}
|
||||
const uuid = String(this._uuidCounter++);
|
||||
this._immediates.push({
|
||||
callback: () => callback.apply(null, args),
|
||||
uuid
|
||||
});
|
||||
this._timerAPIs.setImmediate(() => {
|
||||
if (!this._disposed) {
|
||||
if (this._immediates.find(x => x.uuid === uuid)) {
|
||||
try {
|
||||
callback.apply(null, args);
|
||||
} finally {
|
||||
this._fakeClearImmediate(uuid);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
return uuid;
|
||||
}
|
||||
_fakeSetInterval(callback, intervalDelay, ...args) {
|
||||
if (this._disposed) {
|
||||
return null;
|
||||
}
|
||||
if (intervalDelay == null) {
|
||||
intervalDelay = 0;
|
||||
}
|
||||
const uuid = this._uuidCounter++;
|
||||
this._timers.set(String(uuid), {
|
||||
callback: () => callback.apply(null, args),
|
||||
expiry: this._now + intervalDelay,
|
||||
interval: intervalDelay,
|
||||
type: 'interval'
|
||||
});
|
||||
return this._timerConfig.idToRef(uuid);
|
||||
}
|
||||
_fakeSetTimeout(callback, delay, ...args) {
|
||||
if (this._disposed) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// eslint-disable-next-line no-bitwise
|
||||
delay = Number(delay) | 0;
|
||||
const uuid = this._uuidCounter++;
|
||||
this._timers.set(String(uuid), {
|
||||
callback: () => callback.apply(null, args),
|
||||
expiry: this._now + delay,
|
||||
interval: undefined,
|
||||
type: 'timeout'
|
||||
});
|
||||
return this._timerConfig.idToRef(uuid);
|
||||
}
|
||||
_getNextTimerHandleAndExpiry() {
|
||||
let nextTimerHandle = null;
|
||||
let soonestTime = MS_IN_A_YEAR;
|
||||
this._timers.forEach((timer, uuid) => {
|
||||
if (timer.expiry < soonestTime) {
|
||||
soonestTime = timer.expiry;
|
||||
nextTimerHandle = uuid;
|
||||
}
|
||||
});
|
||||
if (nextTimerHandle === null) {
|
||||
return null;
|
||||
}
|
||||
return [nextTimerHandle, soonestTime];
|
||||
}
|
||||
_runTimerHandle(timerHandle) {
|
||||
const timer = this._timers.get(timerHandle);
|
||||
if (!timer) {
|
||||
// Timer has been cleared - we'll hit this when a timer is cleared within
|
||||
// another timer in runOnlyPendingTimers
|
||||
return;
|
||||
}
|
||||
switch (timer.type) {
|
||||
case 'timeout':
|
||||
this._timers.delete(timerHandle);
|
||||
timer.callback();
|
||||
break;
|
||||
case 'interval':
|
||||
timer.expiry = this._now + (timer.interval || 0);
|
||||
timer.callback();
|
||||
break;
|
||||
default:
|
||||
throw new Error(`Unexpected timer type: ${timer.type}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
exports.default = FakeTimers;
|
Reference in New Issue
Block a user