goldwarden-vaultwarden-bitw.../client/unixsocketclient.go

98 lines
2.1 KiB
Go

package client
import (
"encoding/json"
"io"
"net"
"github.com/quexten/goldwarden/agent/config"
"github.com/quexten/goldwarden/ipc/messages"
)
const READ_BUFFER = 1 * 1024 * 1024 // 1MB
type UnixSocketClient struct {
runtimeConfig *config.RuntimeConfig
}
type UnixSocketConnection struct {
conn net.Conn
}
func NewUnixSocketClient(runtimeConfig *config.RuntimeConfig) UnixSocketClient {
return UnixSocketClient{
runtimeConfig: runtimeConfig,
}
}
func Reader(r io.Reader) interface{} {
buf := make([]byte, READ_BUFFER)
for {
n, err := r.Read(buf[:])
if err != nil {
return nil
}
var message messages.IPCMessage
err = json.Unmarshal(buf[0:n], &message)
if err != nil {
panic(err)
}
return message
}
}
func (client UnixSocketClient) SendToAgent(request interface{}) (interface{}, error) {
c, err := client.Connect()
if err != nil {
return nil, err
}
defer c.Close()
return c.SendCommand(request)
}
func (client UnixSocketClient) Connect() (UnixSocketConnection, error) {
c, err := net.Dial("unix", client.runtimeConfig.GoldwardenSocketPath)
if err != nil {
return UnixSocketConnection{}, err
}
return UnixSocketConnection{conn: c}, nil
}
func (conn UnixSocketConnection) SendCommand(request interface{}) (interface{}, error) {
err := conn.WriteMessage(request)
if err != nil {
return nil, err
}
return conn.ReadMessage(), nil
}
func (conn UnixSocketConnection) ReadMessage() interface{} {
result := Reader(conn.conn)
// fmt.Println("ReadMessag")
// fmt.Println(result)
payload := messages.ParsePayload(result.(messages.IPCMessage))
// fmt.Println(payload)
return payload
}
func (conn UnixSocketConnection) WriteMessage(message interface{}) error {
// fmt.Println("WriteMessage")
messagePacket, err := messages.IPCMessageFromPayload(message)
// fmt.Println(messagePacket)
if err != nil {
panic(err)
}
messageJson, err := json.Marshal(messagePacket)
if err != nil {
panic(err)
}
// fmt.Println(messageJson)
_, err = conn.conn.Write(messageJson)
return err
}
func (conn UnixSocketConnection) Close() {
conn.conn.Close()
}