mirror of
https://github.com/bitwarden/browser
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e9d0f75b8a
* Only pass necessary service to power-monitor
PowerMonitorMain only requires the messagingService instead of a full reference to Main
* Remove never changing constructor params
Window.main has a defaultWidth and defaultHeight that never change, so they do not need to get passed in from outside
hideTitleBar is always true, so there is no need to make it a param
* Remove projectName from updater
This is likely another relict from sharing this previously with dircetory-connector and is not needed anymore
* Only pass necessary service to MenuMain
MenuMain only needs service references instead of a full reference to Main
* Refactor biometrics service
Create BiometricsService that takes care of loading the platformspecifc services, hiding the implementation details
Make it clearer which dependencies are needed by a specific biometrics-service (compile-error vs runtime-error)
Add unit tests
Isolate biometrics import/exports with a barrel file
* Fix #3148
recordActivity was only getting called when user-activity in the main window is recognized
When using biometrics to unlock, the Windows Hello/TouchID prompt would be focused and no input would be recognised. LastActive would have an old value and the vault would get locked
* Improve reloading with biometrics
* Mock import of desktop-native
* Add mock for "@bitwarden/desktop-native-linux-x64-musl"
* Revert "Add mock for "@bitwarden/desktop-native-linux-x64-musl""
This reverts commit
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.. | ||
.vscode | ||
config | ||
desktop_native | ||
native-messaging-test-runner | ||
resources | ||
scripts | ||
src | ||
stores | ||
.eslintrc.json | ||
.gitignore | ||
crowdin.yml | ||
electron-builder.json | ||
installer.nsh | ||
jest.config.js | ||
package.json | ||
README.md | ||
sign.js | ||
test.setup.ts | ||
tsconfig.json | ||
tsconfig.renderer.json | ||
tsconfig.spec.json | ||
webpack.main.js | ||
webpack.renderer.js |
Bitwarden Desktop Application
The Bitwarden desktop app is written using Electron and Angular. The application installs on Windows, macOS, and Linux distributions.
Documentation
Please refer to the Desktop section of the Contributing Documentation for build instructions, recommended tooling, code style tips, and lots of other great information to get you started.