27 lines
560 B
GDScript
27 lines
560 B
GDScript
extends Control
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var gamename = "Gamename"
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var bugs = 0
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var tech = 0
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var design = 0
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## DONE
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func ready_for_release():
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$Release.disabled = false
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func release_the_game():
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# var devstud = get_node("../../../..")
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# devstud.games_in_developement[gamename]
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var rel = load("res://GUI/ReleaseDetails.tscn").instance()
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rel.gamename = gamename
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get_parent().get_parent().get_parent().add_child(rel)
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queue_free()
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## MAIN
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func _ready():
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$Label.text = gamename
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var connections = [
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$Release.connect("pressed",self,"release_the_game")
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]
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print_debug(connections)
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