I'm only adding this commit because I forgot to add *without in the last commit. Kinda makes the last one a bit silly. Sorry I am lonely.
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parent
1dffd5956a
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10
GUI/HUD.tscn
10
GUI/HUD.tscn
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@ -31,15 +31,15 @@ anchor_bottom = 1.0
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margin_top = -20.0
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[node name="Work" type="MenuButton" parent="bottonbar"]
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margin_right = 52.0
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margin_bottom = 25.0
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margin_right = 40.0
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margin_bottom = 20.0
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text = "Work"
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items = [ "New Game", null, 0, false, false, -1, 0, null, "", false, "Find Publisher", null, 0, false, false, -1, 0, null, "", false, "Contract work", null, 0, false, false, -1, 0, null, "", false ]
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[node name="Research" type="MenuButton" parent="bottonbar"]
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margin_left = 56.0
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margin_right = 148.0
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margin_bottom = 25.0
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margin_left = 44.0
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margin_right = 124.0
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margin_bottom = 20.0
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text = "Research"
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items = [ "Research", null, 0, false, false, -1, 0, null, "", false ]
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@ -7,6 +7,7 @@ var mem = {
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"tech":300,#larger design points, also increased in bugs
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"design":300,#larger design points, also increased in bugs
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"speed":300,#Increases the chance of tech, design and bug points, debugs faster
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"special":"Owner"#This is for special stuff, owner means you don't take breaks
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"special":"Owner",#This is for special stuff, owner means you don't take breaks
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"working_on":""#The game this staff memeber is working on
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}
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}
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@ -36,6 +36,9 @@ var games_in_developement = {
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# "World Building":34,
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# "Graphics":33,
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# "Sound":33,
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# "techpoints":0,
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# "designpoints":0,
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# "bugpoints":0,
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# "Engine_Flags":["TextGraphics"],
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# "Game_Tags":[,,,,]
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# }
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@ -97,6 +97,9 @@ func register_game():#Sends the idea off to the studio for developement
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"World Building":34,
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"Graphics":33,
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"Sound":33,
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"techpoints":0,
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"designpoints":0,
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"bugpoints":0,
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"Engine_Flags":["ColorTextGraphics"],
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"Game_Tags":[gamesize,targetaudience,platforms,genres,themes,engine]
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}
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