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231 lines
7.0 KiB
C
231 lines
7.0 KiB
C
/*
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user_struct.h
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef USER_STRUCT_H
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#define USER_STRUCT_H
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#include "bygfoot.h"
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#include "enums.h"
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#include "live_game_struct.h"
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#include "option_struct.h"
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#include "player_struct.h"
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#include "team_struct.h"
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#include "youth_academy_struct.h"
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/** Indices for the money_in array. */
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enum MonIn
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{
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MON_IN_PRIZE = 0,
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MON_IN_TICKET,
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MON_IN_SPONSOR,
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MON_IN_BETS,
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MON_IN_TRANSFERS,
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MON_IN_END
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};
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/** Indices for the money_out array. */
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enum MonOut
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{
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MON_OUT_WAGE = 0,
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MON_OUT_PHYSIO,
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MON_OUT_SCOUT,
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MON_OUT_YC,
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MON_OUT_YA,
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MON_OUT_JOURNEY,
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MON_OUT_COMPENSATIONS,
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MON_OUT_BETS,
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MON_OUT_BOOST,
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MON_OUT_TRANSFERS,
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MON_OUT_STADIUM_IMPROVEMENT,
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MON_OUT_STADIUM_BILLS,
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MON_OUT_TRAINING_CAMP,
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MON_OUT_END
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};
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/** Indices for the counters variable in #User. */
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enum CounterValue
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{
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COUNT_USER_LOAN = 0, /** How many weeks until user has to pay back his loan. */
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COUNT_USER_OVERDRAWN, /**< How often the user overdrew his bank account. */
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COUNT_USER_POSITIVE, /**< How many weeks until the bank account has to be positive
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or at least not overdrawn). */
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COUNT_USER_SUCCESS, /**< How successful the user is. */
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COUNT_USER_WARNING, /**< Whether there was already a warning about rumours (new coach). */
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COUNT_USER_INC_CAP, /**< How many weeks until the stadium capacity is increased. */
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COUNT_USER_INC_SAF, /**< How often the stadium safety was increased (in a week). */
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COUNT_USER_STADIUM_CAPACITY, /**< Counter for building stadium seats. */
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COUNT_USER_STADIUM_SAFETY, /**< Counter for increasing stadium safety. */
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COUNT_USER_SHOW_RES, /**< Whether the latest result is shown when the main window gets refreshed. */
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COUNT_USER_TOOK_TURN, /**< Whether the user took his turn in a week round. */
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COUNT_USER_NEW_SPONSOR, /**< A new sponsor offer has to be shown. */
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COUNT_USER_TRAININGS_WEEK, /**< Whether the user has already had a training camp this week. */
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COUNT_USER_TRAININGS_LEFT_SEASON, /**< How many training camps left for the season. */
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COUNT_USER_END
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};
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/** User-related things that get recorded. */
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enum UserHistoryType
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{
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USER_HISTORY_START_GAME = 0,
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USER_HISTORY_FIRE_FINANCE,
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USER_HISTORY_FIRE_FAILURE,
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USER_HISTORY_JOB_OFFER_ACCEPTED,
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USER_HISTORY_END_SEASON,
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USER_HISTORY_PROMOTED,
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USER_HISTORY_RELEGATED,
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USER_HISTORY_WIN_FINAL,
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USER_HISTORY_LOSE_FINAL,
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USER_HISTORY_REACH_CUP_ROUND,
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USER_HISTORY_CHAMPION,
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USER_HISTORY_END
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};
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/** A memorable match (a recording of a live game) of a user. */
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typedef struct
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{
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/** Name of the country the user was playing with. */
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gchar *country_name;
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/** The name of the competition, including
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the cup round name. */
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GString *competition_name;
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/** Whether the match was on neutral ground. Only
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relevant for MM list display. */
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gboolean neutral;
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/** 0 or 1, indicating which team was the user's. */
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gint user_team;
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/** The recording. */
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LiveGame lg;
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} MemMatch;
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/** A structure holding an element of a user's history,
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e.g. the event of being fired. */
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typedef struct
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{
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/** When the event happened. */
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gint season, week;
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/** The type (see #UserHistoryType) of the history event. */
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gint type;
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/** The team of the user at the time. */
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gchar *team_name;
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/** These can hold various information like
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team or league/cup ids. */
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gchar *string[3];
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} UserHistory;
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/** A user sponsor. */
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typedef struct
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{
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GString *name;
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gint benefit; /**< Money per week. */
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gint contract; /**< Contract length in weeks. */
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} UserSponsor;
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/** A structure representing a human player. */
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typedef struct
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{
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/** Username. */
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gchar *name;
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/** The team the user manages. */
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Team *tm;
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/** The team id (needed when the team pointer gets invalid). */
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gint team_id;
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/** User options. */
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OptionList options;
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/** Events shown each week. */
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GArray *events;
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/** User history. */
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GArray *history;
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/** User counters (not changeable by the user),
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like number of weeks until debt has to be paid back. */
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gint counters[COUNT_USER_END];
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/** The user's money, debt, income and expenses.
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We have double arrays to store information about
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the current and the past week. */
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gint money, debt, money_in[2][MON_IN_END],
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money_out[2][MON_OUT_END];
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/** Interest the debt was taken at. */
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gfloat debt_interest;
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/** Information about the automatic loan repayment. */
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gint alr_start_week, alr_weekly_installment;
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/** The user's scout and physio qualities.
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@see #Quality */
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gint scout, physio;
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/** The variable for the latest user live game. @see #Game */
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LiveGame live_game;
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/** Sponsor of the user. */
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UserSponsor sponsor;
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/** Youth academy of the user. */
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YouthAcademy youth_academy;
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/** The currently used MM file. */
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gchar *mmatches_file;
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/** The array of MMs. */
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GArray *mmatches;
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/** Array of current and recent bets. */
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GArray *bets[2];
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} User;
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enum EventType
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{
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EVENT_TYPE_WARNING = 0,
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EVENT_TYPE_PLAYER_LEFT,
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EVENT_TYPE_PAYBACK,
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EVENT_TYPE_OVERDRAW,
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EVENT_TYPE_JOB_OFFER,
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EVENT_TYPE_FIRE_FINANCE,
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EVENT_TYPE_FIRE_FAILURE,
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EVENT_TYPE_TRANSFER_OFFER_USER,
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EVENT_TYPE_TRANSFER_OFFER_CPU,
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EVENT_TYPE_TRANSFER_OFFER_REJECTED_BETTER_OFFER,
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EVENT_TYPE_TRANSFER_OFFER_REJECTED_FEE_WAGE,
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EVENT_TYPE_TRANSFER_OFFER_REJECTED_FEE,
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EVENT_TYPE_TRANSFER_OFFER_REJECTED_WAGE,
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EVENT_TYPE_TRANSFER_OFFER_REJECTED_STARS,
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EVENT_TYPE_TRANSFER_OFFER_MONEY,
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EVENT_TYPE_TRANSFER_OFFER_ROSTER,
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EVENT_TYPE_PLAYER_CAREER_STOP,
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EVENT_TYPE_CHARITY,
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EVENT_TYPE_END
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};
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/** A structure representing an event for a user. This is used
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to show information like a successful transfer or a job offer. */
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typedef struct
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{
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/** Pointer to the user the event belongs to. */
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User *user;
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/** Type of the event. See #EventType. */
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gint type;
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/** Some values that are used for different purposes. */
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gint value1, value2;
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/** A pointer for different purposes. */
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gpointer value_pointer;
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/** A string for different purposes. */
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gchar *value_string;
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} Event;
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#endif
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