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55 lines
1.7 KiB
C
55 lines
1.7 KiB
C
/*
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youth_academy_struct.h
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef YOUTH_ACADEMY_STRUCT_H
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#define YOUTH_ACADEMY_STRUCT_H
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#include "bygfoot.h"
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/** The data about a user's youth academy is bundled
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here. */
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typedef struct
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{
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/** Pointer to the team the academy belongs to. */
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Team *tm;
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/** Position preference of the user. */
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gint pos_pref;
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/** Coach quality, like scout or physio. */
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gint coach;
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/** Percentage of income the user devotes to the youth
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academy. */
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gint percentage;
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/** Average coach and percentage values; these are used
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when a new youth comes into the academy to determine
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the quality of the youth. */
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gfloat av_coach, av_percentage;
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/** When this counter is <= 0, a new youth appears. */
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gfloat counter_youth;
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/** The youths are simply young players. */
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GArray *players;
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} YouthAcademy;
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#endif
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