bygfoot/src/gui.c

128 lines
3.3 KiB
C

#include "gui.h"
#include "misc.h"
#include "support.h"
#include "variables.h"
#include "window.h"
/* Set into or append an integer into a label.
@param label The label.
@param number The number.
@param append Whether or not to append.*/
void
gui_label_set_text_from_int(GtkLabel *label, gint number, gboolean append)
{
const gchar *current_text = gtk_label_get_text(label);
gchar buf[SMALL], buf2[SMALL];
strcpy(buf, "");
strcpy(buf2, "");
if(number > 1000)
misc_print_grouped_int(number, buf, FALSE);
else
sprintf(buf, "%d", number);
if(!append)
sprintf(buf2, "%s", buf);
else
sprintf(buf2, "%s%s", current_text, buf);
gtk_label_set_text(label, buf2);
}
/* Set into or append an integer into a label.
@param label The label.
@param number The number.
@param append Whether or not to append.
@param precision Float precision to use. */
void
gui_label_set_text_from_float(GtkLabel *label, gfloat number,
gboolean append, gint precision)
{
const gchar *current_text = gtk_label_get_text(label);
gchar buf[SMALL];
strcpy(buf, "");
if(!append)
sprintf(buf, "%.*f", precision, number);
else
sprintf(buf, "%s%.*f", current_text, precision, number);
gtk_label_set_text(label, buf);
}
/* Show a window with a progress bar.
@param value The value of the progress bar. If set to 1
or < 0 the progress bar window gets destroyed.
@param text The text to show in the progress bar. */
void
gui_show_progress(gfloat value, gchar *text)
{
GtkProgressBar *progressbar = NULL;
if(value == 1 || value < 0)
{
window_destroy(&window.progress, FALSE);
return;
}
if(window.progress == NULL)
window_create(WINDOW_PROGRESS);
progressbar = GTK_PROGRESS_BAR(lookup_widget(window.progress, "progressbar"));
if(value >= 0 && value < 1)
gtk_progress_bar_set_fraction(progressbar, value);
else
gtk_progress_bar_pulse(progressbar);
if(text != NULL)
gtk_progress_bar_set_text(progressbar, text);
while(gtk_events_pending())
gtk_main_iteration();
}
/** Set either the right pair of arrows atop the right
treeview or the left pair or both to the specified
sensitivity state. */
void
gui_set_arrow_pair(gint pair, gboolean state)
{
gint i, j;
GtkWidget *buttons[2][2] =
{{lookup_widget(window.main ,"button_cl_back"),
lookup_widget(window.main ,"button_cl_forward")},
{lookup_widget(window.main ,"button_browse_back"),
lookup_widget(window.main ,"button_browse_forward")}};
if(pair < 3)
for(i=0;i<2;i++)
gtk_widget_set_sensitive(buttons[pair][i], state);
else
for(i=0;i<2;i++)
for(j=0;j<2;j++)
gtk_widget_set_sensitive(buttons[i][j], state);
}
/** Examine the status variable and set the
sensitivity of the arrows atop the right treeview
accordingly. */
void
gui_set_arrows(void)
{
gui_set_arrow_pair(3, FALSE);
if(stat0 == STATUS_SHOW_FIXTURES ||
stat0 == STATUS_BROWSE_TEAMS ||
stat0 == STATUS_SHOW_SEASON_HISTORY)
gui_set_arrow_pair(3, TRUE);
else if(stat0 == STATUS_SHOW_PLAYER_INFO ||
stat0 == STATUS_SHOW_FIXTURES_WEEK)
gui_set_arrow_pair(1, TRUE);
else if(stat0 == STATUS_SHOW_TABLES ||
stat0 == STATUS_SHOW_PLAYER_LIST ||
stat0 == STATUS_SHOW_LEAGUE_STATS)
gui_set_arrow_pair(0, TRUE);
}