mirror of https://github.com/tstellar/bygfoot.git
128 lines
3.3 KiB
C
128 lines
3.3 KiB
C
#include "gui.h"
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#include "misc.h"
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#include "support.h"
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#include "variables.h"
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#include "window.h"
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/* Set into or append an integer into a label.
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@param label The label.
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@param number The number.
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@param append Whether or not to append.*/
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void
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gui_label_set_text_from_int(GtkLabel *label, gint number, gboolean append)
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{
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const gchar *current_text = gtk_label_get_text(label);
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gchar buf[SMALL], buf2[SMALL];
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strcpy(buf, "");
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strcpy(buf2, "");
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if(number > 1000)
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misc_print_grouped_int(number, buf, FALSE);
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else
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sprintf(buf, "%d", number);
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if(!append)
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sprintf(buf2, "%s", buf);
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else
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sprintf(buf2, "%s%s", current_text, buf);
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gtk_label_set_text(label, buf2);
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}
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/* Set into or append an integer into a label.
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@param label The label.
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@param number The number.
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@param append Whether or not to append.
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@param precision Float precision to use. */
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void
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gui_label_set_text_from_float(GtkLabel *label, gfloat number,
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gboolean append, gint precision)
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{
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const gchar *current_text = gtk_label_get_text(label);
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gchar buf[SMALL];
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strcpy(buf, "");
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if(!append)
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sprintf(buf, "%.*f", precision, number);
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else
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sprintf(buf, "%s%.*f", current_text, precision, number);
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gtk_label_set_text(label, buf);
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}
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/* Show a window with a progress bar.
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@param value The value of the progress bar. If set to 1
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or < 0 the progress bar window gets destroyed.
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@param text The text to show in the progress bar. */
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void
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gui_show_progress(gfloat value, gchar *text)
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{
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GtkProgressBar *progressbar = NULL;
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if(value == 1 || value < 0)
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{
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window_destroy(&window.progress, FALSE);
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return;
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}
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if(window.progress == NULL)
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window_create(WINDOW_PROGRESS);
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progressbar = GTK_PROGRESS_BAR(lookup_widget(window.progress, "progressbar"));
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if(value >= 0 && value < 1)
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gtk_progress_bar_set_fraction(progressbar, value);
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else
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gtk_progress_bar_pulse(progressbar);
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if(text != NULL)
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gtk_progress_bar_set_text(progressbar, text);
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while(gtk_events_pending())
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gtk_main_iteration();
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}
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/** Set either the right pair of arrows atop the right
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treeview or the left pair or both to the specified
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sensitivity state. */
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void
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gui_set_arrow_pair(gint pair, gboolean state)
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{
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gint i, j;
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GtkWidget *buttons[2][2] =
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{{lookup_widget(window.main ,"button_cl_back"),
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lookup_widget(window.main ,"button_cl_forward")},
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{lookup_widget(window.main ,"button_browse_back"),
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lookup_widget(window.main ,"button_browse_forward")}};
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if(pair < 3)
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for(i=0;i<2;i++)
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gtk_widget_set_sensitive(buttons[pair][i], state);
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else
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for(i=0;i<2;i++)
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for(j=0;j<2;j++)
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gtk_widget_set_sensitive(buttons[i][j], state);
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}
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/** Examine the status variable and set the
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sensitivity of the arrows atop the right treeview
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accordingly. */
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void
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gui_set_arrows(void)
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{
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gui_set_arrow_pair(3, FALSE);
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if(stat0 == STATUS_SHOW_FIXTURES ||
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stat0 == STATUS_BROWSE_TEAMS ||
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stat0 == STATUS_SHOW_SEASON_HISTORY)
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gui_set_arrow_pair(3, TRUE);
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else if(stat0 == STATUS_SHOW_PLAYER_INFO ||
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stat0 == STATUS_SHOW_FIXTURES_WEEK)
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gui_set_arrow_pair(1, TRUE);
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else if(stat0 == STATUS_SHOW_TABLES ||
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stat0 == STATUS_SHOW_PLAYER_LIST ||
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stat0 == STATUS_SHOW_LEAGUE_STATS)
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gui_set_arrow_pair(0, TRUE);
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}
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