bygfoot/src/main.c

468 lines
14 KiB
C

/*
main.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/*
* Initial main.c file generated by Glade. Edit as required.
* Glade will not overwrite this file.
*/
#include <time.h>
#include <glib/gprintf.h>
#include <glib.h>
#ifdef G_OS_WIN32
#include <io.h>
#include <fcntl.h>
#endif
#include "bet_struct.h"
#include "debug.h"
#include "file.h"
#include "free.h"
#include "job_struct.h"
#include "language.h"
#include "lg_commentary.h"
#include "live_game.h"
#include "load_save.h"
#include "main.h"
#include "maths.h"
#include "misc.h"
#include "misc_callbacks.h"
#include "name_struct.h"
#include "news_struct.h"
#include "option.h"
#include "start_end.h"
#include "stat_struct.h"
#include "strategy_struct.h"
#include "transfer_struct.h"
#include "variables.h"
#include "window.h"
#include "xml_strategy.h"
#define DEBUG_LEVEL_DEFAULT 0
#if defined(MAC_BUILD) || defined(G_OS_WIN32)
#define DEBUG_OUTPUT_DEFAULT 2
#else
#define DEBUG_OUTPUT_DEFAULT 0
#endif
/** Whether the last save gets loaded at startup
(cl switch -l). */
gboolean load_last_save;
/** Parse the command line arguments given by the user. */
void
main_parse_cl_arguments(gint *argc, gchar ***argv)
{
#ifdef DEBUG
printf("main_parse_cl_arguments\n");
#endif
gboolean testcom = FALSE, calodds = FALSE;
gchar *support_dir = NULL, *lang = NULL,
*testcom_file = NULL, *token_file = NULL,
*event_name = NULL,
*country_sid = NULL;
gint number_of_passes = 1,
num_matches = 100, skilldiffmax = 20;
GError *error = NULL;
GOptionContext *context = NULL;
GOptionEntry entries[] =
{{ "last-save", 'l', 0, G_OPTION_ARG_NONE, &load_last_save, _("Load last savegame"), NULL },
{ "support-dir", 's', 0, G_OPTION_ARG_STRING, &support_dir,
_("Specify additional support directory (takes priority over default ones)"), "DIR" },
{ "country", 'c', 0, G_OPTION_ARG_STRING, &country_sid, _("String id of the country to load"), "SID" },
{ "lang", 'L', 0, G_OPTION_ARG_STRING, &lang, _("Language to use (a code like 'de')"), "CODE" },
{ "testcom", 't', 0, G_OPTION_ARG_NONE, &testcom, _("Test an XML commentary file"), NULL },
{ "commentary-file", 'C', 0, G_OPTION_ARG_STRING, &testcom_file,
_("Commentary file name (may be in a support dir)"), "FILE" },
{ "token-file", 'T', 0, G_OPTION_ARG_STRING, &token_file,
/* Live game tokens are strings like _AT_ in live game commentary files
which will be filled in by the program during runtime; e.g. _AT_ becomes
the attendace for the match. */
_("File containing live game tokens (may be in a support dir)"), "FILE" },
{ "event-name", 'e', 0, G_OPTION_ARG_STRING, &event_name,
_("Commentary event to test; leave out to test all commentaries"), "EVENTNAME" },
{ "num-passes", 'n', 0, G_OPTION_ARG_INT, &number_of_passes,
_("How many commentaries to generate per event"), "N" },
{ "calodds", 'O', 0, G_OPTION_ARG_NONE, &calodds,
"[developer] Calibrate the betting odds by simulating a lot of matches", NULL },
{ "num-matches", 'm', 0, G_OPTION_ARG_INT, &num_matches,
"[developer] How many matches to simulate per skill diff step", "N" },
{ "num-skilldiff", 'S', 0, G_OPTION_ARG_INT, &skilldiffmax,
"[developer] How many skill diff steps to take", "N" },
{NULL}};
if(argc == NULL || argv == NULL)
return;
context = g_option_context_new(_("- a simple and addictive GTK2 football manager"));
g_option_context_add_main_entries(context, entries, GETTEXT_PACKAGE);
g_option_context_add_group(context, gtk_get_option_group (TRUE));
g_option_context_parse(context, argc, argv, &error);
g_option_context_free(context);
if(error != NULL)
{
misc_print_error(&error, FALSE);
return;
}
if(calodds)
{
option_add(&options, "int_opt_calodds", 1, NULL);
option_add(&options, "int_opt_calodds_skilldiffmax", skilldiffmax, NULL);
option_add(&options, "int_opt_calodds_matches", num_matches, NULL);
}
if(testcom)
{
lg_commentary_test(testcom_file, token_file, event_name, number_of_passes);
main_exit_program(EXIT_OK, NULL);
}
if(support_dir != NULL)
{
gchar *fullpath = (support_dir[strlen(support_dir)] == G_DIR_SEPARATOR) ?
g_path_get_dirname(support_dir) :
g_strdup_printf("%s%s", support_dir, G_DIR_SEPARATOR_S);
file_add_support_directory_recursive(fullpath);
g_free(fullpath);
g_free(support_dir);
}
if(lang != NULL)
{
language_set(language_get_code_index(lang) + 1);
file_load_hints_file();
g_free(lang);
}
if(country_sid != NULL)
{
country.sid = g_strdup(country_sid);
g_free(country_sid);
}
}
/** Parse the command line arguments given by the user. */
void
main_parse_debug_cl_arguments(gint *argc, gchar ***argv)
{
#ifdef DEBUG
printf("main_parse_debug_cl_arguments\n");
#endif
gint deb_level = -1,
deb_output = -1;
gchar *debug_text = NULL;
GError *error = NULL;
GOptionContext *context = NULL;
GOptionEntry entries[] =
{{ "debug-level", 'd', 0, G_OPTION_ARG_INT, &deb_level, "[developer] Debug level to use", "N" },
{ "debug-output", 'o', 0, G_OPTION_ARG_INT, &deb_output, "[developer] Debug output to use", "0, 1 or 2" },
{ "deb", 'D', 0, G_OPTION_ARG_STRING, &debug_text,
"[developer] A debug command like 'deb100 to set the debug level'; see the debug window and debug.c", "STRING" },
{NULL}};
debug_level = DEBUG_LEVEL_DEFAULT;
debug_output = DEBUG_OUTPUT_DEFAULT;
if(argc == NULL || argv == NULL)
return;
context = g_option_context_new(_("- a simple and addictive GTK2 football manager"));
g_option_context_set_ignore_unknown_options(context, TRUE);
g_option_context_add_main_entries(context, entries, GETTEXT_PACKAGE);
g_option_context_add_group(context, gtk_get_option_group (TRUE));
g_option_context_parse(context, argc, argv, &error);
g_option_context_free(context);
if(error != NULL)
{
misc_print_error(&error, FALSE);
return;
}
if(deb_level != -1)
{
debug_level = deb_level;
window_create(WINDOW_DEBUG);
}
if(deb_output != -1)
debug_output = deb_output;
if(debug_text != NULL)
statp = debug_text;
}
/**
Initialize some global variables. Most of them get nullified.
*/
void
main_init_variables(void)
{
#ifdef DEBUG
printf("main_init_variables\n");
#endif
gint i;
ligs = g_array_new(FALSE, FALSE, sizeof(League));
cps = g_array_new(FALSE, FALSE, sizeof(Cup));;
acps = g_ptr_array_new();
country.name = NULL;
country.symbol = NULL;
country.sid = NULL;
season = week = week_round = 1;
for(i=0;i<COUNT_END;i++)
counters[i] = 0;
counters[COUNT_LEAGUE_ID] = ID_LEAGUE_START;
counters[COUNT_CUP_ID] = ID_CUP_START;
counters[COUNT_HINT_NUMBER] = -1;
window.main = window.startup =
window.live = window.warning = window.progress = window.digits =
window.stadium = window.job_offer = window.yesno =
window.options = window.font_sel =
window.file_chooser = window.contract =
window.menu_player = window.user_management =
window.mmatches = window.bets = window.splash =
window.training_camp = NULL;
users = g_array_new(FALSE, FALSE, sizeof(User));
transfer_list = g_array_new(FALSE, FALSE, sizeof(Transfer));
season_stats = g_array_new(FALSE, FALSE, sizeof(SeasonStat));
name_lists = g_array_new(FALSE, FALSE, sizeof(NameList));
strategies = g_array_new(FALSE, FALSE, sizeof(Strategy));
live_games = g_array_new(FALSE, FALSE, sizeof(LiveGame));
bets[0] = g_array_new(FALSE, FALSE, sizeof(BetMatch));
bets[1] = g_array_new(FALSE, FALSE, sizeof(BetMatch));
jobs = g_array_new(FALSE, FALSE, sizeof(Job));
job_teams = g_array_new(FALSE, FALSE, sizeof(Team));
save_file = NULL;
constants_app.list = settings.list =
constants.list = options.list = tokens.list =
hints.list = NULL;
constants_app.datalist = settings.datalist =
constants.datalist = options.datalist =
tokens.datalist = hints.datalist = NULL;
selected_row = -1;
timeout_id = -1;
for(i=0;i<LIVE_GAME_EVENT_END;i++)
lg_commentary[i] = g_array_new(FALSE, FALSE, sizeof(LGCommentary));
for(i=0;i<NEWS_ARTICLE_TYPE_END;i++)
news[i] = g_array_new(FALSE, FALSE, sizeof(NewsArticle));
newspaper.articles = g_array_new(FALSE, FALSE, sizeof(NewsPaperArticle));
file_load_conf_files();
xml_strategy_load_strategies();
current_interest = rint(math_rnd(const_float("float_finance_interest_lower"),
const_float("float_finance_interest_upper")) /
const_float("float_finance_interest_step")) * const_float("float_finance_interest_step");
language_set(language_get_code_index(opt_str("string_opt_language_code")) + 1);
option_add(&options, "int_opt_calodds", 0, NULL);
/** Some of these (or all) are disabled (set to 1) in supernational
country defs. */
option_add(&settings, "int_opt_goto_mode", 0, NULL);
option_add(&settings, "int_opt_disable_finances", 0, NULL);
option_add(&settings, "int_opt_disable_transfers", 0, NULL);
option_add(&settings, "int_opt_disable_stadium", 0, NULL);
option_add(&settings, "int_opt_disable_contracts", 0, NULL);
option_add(&settings, "int_opt_disable_boost_on", 0, NULL);
option_add(&settings, "int_opt_disable_ya", 0, NULL);
option_add(&settings, "int_opt_disable_training_camp", 0, NULL);
}
/**
Process the command line arguments and do some things
that have to be done at the beginning (like initializing the
random number generator).
@param argc Number of command line arguments.
@param argv Command line arguments array.
*/
void
main_init(gint *argc, gchar ***argv)
{
#ifdef DEBUG
printf("main_init\n");
#endif
gchar buf[SMALL];
gchar *dir;
support_directories = NULL;
rand_generator = g_rand_new();
main_parse_debug_cl_arguments(argc, argv);
#ifdef G_OS_WIN32
os_is_unix = FALSE;
#else
os_is_unix = TRUE;
#endif
#if defined(G_OS_UNIX) && !defined(MAC_BUILD)
file_add_support_directory_recursive(PACKAGE_DATA_DIR "/" PACKAGE "/support_files");
sprintf(buf, "%s%s%s", g_get_home_dir(), G_DIR_SEPARATOR_S, HOMEDIRNAME);
file_add_support_directory_recursive(buf);
#endif
#ifndef MAC_BUILD
dir = g_get_current_dir();
sprintf(buf, "%s%ssupport_files", dir, G_DIR_SEPARATOR_S);
file_add_support_directory_recursive(buf);
sprintf(buf, "%s%ssaves", dir, G_DIR_SEPARATOR_S);
file_add_support_directory_recursive(buf);
g_free(dir);
#else
dir = file_get_mac_resource_path("support_files");
file_add_support_directory_recursive(dir);
#endif
main_init_variables();
load_last_save = FALSE;
main_parse_cl_arguments(argc, argv);
}
/**
Initialize the GTK stuff and the gettext stuff.
Start the game.
@param argc Number of command line arguments.
@param argv Command line arguments array.
*/
gint
main (gint argc, gchar *argv[])
{
#ifdef DEBUG
printf("main\n");
#endif
#if defined(ENABLE_NLS) && !defined(MAC_BUILD)
bindtextdomain (GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR);
bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
textdomain (GETTEXT_PACKAGE);
#endif
#ifdef G_OS_WIN32
int fd1 = open ("stdout.log", O_CREAT|O_WRONLY|O_TRUNC, 0666);
dup2 (fd1, 1);
int fd2 = open ("stderr.log", O_CREAT|O_WRONLY|O_TRUNC, 0666);
dup2 (fd2, 2);
#endif
gtk_init (&argc, &argv);
main_init(&argc, &argv);
if((load_last_save && !load_game_from_command_line("last_save")) ||
(!load_last_save && (argc == 1 ||
(argc > 1 && !load_game_from_command_line(argv[1])))))
{
if(country.sid == NULL)
{
stat0 = STATUS_SPLASH;
window_show_splash();
if(os_is_unix)
file_check_home_dir();
}
else
{
window_show_startup();
stat0 = STATUS_TEAM_SELECTION;
}
}
gtk_main ();
main_exit_program(EXIT_OK, NULL);
return 0;
}
/** Exit the program with the given exit code and message. Try to
destroy all widgets and free all memory first.
@param exit_code The number we return to the shell.
@param exit_message The message we print.
@return The exit code of the program. */
void
main_exit_program(gint exit_code, gchar *format, ...)
{
#ifdef DEBUG
printf("main_exit_program\n");
#endif
gchar text[SMALL];
va_list args;
if(format != NULL)
{
va_start (args, format);
g_vsprintf(text, format, args);
va_end (args);
debug_print_message(text, NULL);
}
if(gtk_main_level() > 0)
gtk_main_quit();
free_memory();
if(!os_is_unix && exit_code != EXIT_OK)
{
debug_print_message("Press RETURN. Program will exit.");
getchar();
}
exit(exit_code);
}