mirror of https://github.com/tstellar/bygfoot.git
468 lines
14 KiB
C
468 lines
14 KiB
C
/*
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main.c
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/*
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* Initial main.c file generated by Glade. Edit as required.
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* Glade will not overwrite this file.
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*/
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#include <time.h>
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#include <glib/gprintf.h>
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#include <glib.h>
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#ifdef G_OS_WIN32
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#include <io.h>
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#include <fcntl.h>
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#endif
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#include "bet_struct.h"
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#include "debug.h"
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#include "file.h"
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#include "free.h"
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#include "job_struct.h"
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#include "language.h"
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#include "lg_commentary.h"
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#include "live_game.h"
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#include "load_save.h"
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#include "main.h"
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#include "maths.h"
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#include "misc.h"
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#include "misc_callbacks.h"
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#include "name_struct.h"
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#include "news_struct.h"
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#include "option.h"
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#include "start_end.h"
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#include "stat_struct.h"
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#include "strategy_struct.h"
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#include "transfer_struct.h"
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#include "variables.h"
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#include "window.h"
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#include "xml_strategy.h"
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#define DEBUG_LEVEL_DEFAULT 0
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#if defined(MAC_BUILD) || defined(G_OS_WIN32)
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#define DEBUG_OUTPUT_DEFAULT 2
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#else
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#define DEBUG_OUTPUT_DEFAULT 0
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#endif
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/** Whether the last save gets loaded at startup
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(cl switch -l). */
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gboolean load_last_save;
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/** Parse the command line arguments given by the user. */
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void
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main_parse_cl_arguments(gint *argc, gchar ***argv)
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{
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#ifdef DEBUG
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printf("main_parse_cl_arguments\n");
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#endif
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gboolean testcom = FALSE, calodds = FALSE;
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gchar *support_dir = NULL, *lang = NULL,
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*testcom_file = NULL, *token_file = NULL,
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*event_name = NULL,
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*country_sid = NULL;
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gint number_of_passes = 1,
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num_matches = 100, skilldiffmax = 20;
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GError *error = NULL;
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GOptionContext *context = NULL;
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GOptionEntry entries[] =
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{{ "last-save", 'l', 0, G_OPTION_ARG_NONE, &load_last_save, _("Load last savegame"), NULL },
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{ "support-dir", 's', 0, G_OPTION_ARG_STRING, &support_dir,
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_("Specify additional support directory (takes priority over default ones)"), "DIR" },
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{ "country", 'c', 0, G_OPTION_ARG_STRING, &country_sid, _("String id of the country to load"), "SID" },
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{ "lang", 'L', 0, G_OPTION_ARG_STRING, &lang, _("Language to use (a code like 'de')"), "CODE" },
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{ "testcom", 't', 0, G_OPTION_ARG_NONE, &testcom, _("Test an XML commentary file"), NULL },
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{ "commentary-file", 'C', 0, G_OPTION_ARG_STRING, &testcom_file,
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_("Commentary file name (may be in a support dir)"), "FILE" },
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{ "token-file", 'T', 0, G_OPTION_ARG_STRING, &token_file,
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/* Live game tokens are strings like _AT_ in live game commentary files
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which will be filled in by the program during runtime; e.g. _AT_ becomes
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the attendace for the match. */
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_("File containing live game tokens (may be in a support dir)"), "FILE" },
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{ "event-name", 'e', 0, G_OPTION_ARG_STRING, &event_name,
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_("Commentary event to test; leave out to test all commentaries"), "EVENTNAME" },
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{ "num-passes", 'n', 0, G_OPTION_ARG_INT, &number_of_passes,
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_("How many commentaries to generate per event"), "N" },
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{ "calodds", 'O', 0, G_OPTION_ARG_NONE, &calodds,
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"[developer] Calibrate the betting odds by simulating a lot of matches", NULL },
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{ "num-matches", 'm', 0, G_OPTION_ARG_INT, &num_matches,
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"[developer] How many matches to simulate per skill diff step", "N" },
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{ "num-skilldiff", 'S', 0, G_OPTION_ARG_INT, &skilldiffmax,
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"[developer] How many skill diff steps to take", "N" },
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{NULL}};
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if(argc == NULL || argv == NULL)
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return;
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context = g_option_context_new(_("- a simple and addictive GTK2 football manager"));
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g_option_context_add_main_entries(context, entries, GETTEXT_PACKAGE);
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g_option_context_add_group(context, gtk_get_option_group (TRUE));
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g_option_context_parse(context, argc, argv, &error);
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g_option_context_free(context);
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if(error != NULL)
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{
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misc_print_error(&error, FALSE);
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return;
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}
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if(calodds)
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{
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option_add(&options, "int_opt_calodds", 1, NULL);
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option_add(&options, "int_opt_calodds_skilldiffmax", skilldiffmax, NULL);
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option_add(&options, "int_opt_calodds_matches", num_matches, NULL);
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}
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if(testcom)
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{
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lg_commentary_test(testcom_file, token_file, event_name, number_of_passes);
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main_exit_program(EXIT_OK, NULL);
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}
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if(support_dir != NULL)
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{
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gchar *fullpath = (support_dir[strlen(support_dir)] == G_DIR_SEPARATOR) ?
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g_path_get_dirname(support_dir) :
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g_strdup_printf("%s%s", support_dir, G_DIR_SEPARATOR_S);
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file_add_support_directory_recursive(fullpath);
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g_free(fullpath);
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g_free(support_dir);
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}
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if(lang != NULL)
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{
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language_set(language_get_code_index(lang) + 1);
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file_load_hints_file();
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g_free(lang);
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}
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if(country_sid != NULL)
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{
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country.sid = g_strdup(country_sid);
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g_free(country_sid);
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}
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}
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/** Parse the command line arguments given by the user. */
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void
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main_parse_debug_cl_arguments(gint *argc, gchar ***argv)
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{
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#ifdef DEBUG
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printf("main_parse_debug_cl_arguments\n");
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#endif
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gint deb_level = -1,
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deb_output = -1;
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gchar *debug_text = NULL;
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GError *error = NULL;
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GOptionContext *context = NULL;
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GOptionEntry entries[] =
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{{ "debug-level", 'd', 0, G_OPTION_ARG_INT, &deb_level, "[developer] Debug level to use", "N" },
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{ "debug-output", 'o', 0, G_OPTION_ARG_INT, &deb_output, "[developer] Debug output to use", "0, 1 or 2" },
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{ "deb", 'D', 0, G_OPTION_ARG_STRING, &debug_text,
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"[developer] A debug command like 'deb100 to set the debug level'; see the debug window and debug.c", "STRING" },
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{NULL}};
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debug_level = DEBUG_LEVEL_DEFAULT;
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debug_output = DEBUG_OUTPUT_DEFAULT;
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if(argc == NULL || argv == NULL)
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return;
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context = g_option_context_new(_("- a simple and addictive GTK2 football manager"));
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g_option_context_set_ignore_unknown_options(context, TRUE);
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g_option_context_add_main_entries(context, entries, GETTEXT_PACKAGE);
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g_option_context_add_group(context, gtk_get_option_group (TRUE));
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g_option_context_parse(context, argc, argv, &error);
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g_option_context_free(context);
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if(error != NULL)
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{
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misc_print_error(&error, FALSE);
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return;
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}
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if(deb_level != -1)
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{
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debug_level = deb_level;
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window_create(WINDOW_DEBUG);
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}
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if(deb_output != -1)
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debug_output = deb_output;
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if(debug_text != NULL)
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statp = debug_text;
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}
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/**
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Initialize some global variables. Most of them get nullified.
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*/
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void
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main_init_variables(void)
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{
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#ifdef DEBUG
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printf("main_init_variables\n");
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#endif
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gint i;
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ligs = g_array_new(FALSE, FALSE, sizeof(League));
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cps = g_array_new(FALSE, FALSE, sizeof(Cup));;
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acps = g_ptr_array_new();
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country.name = NULL;
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country.symbol = NULL;
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country.sid = NULL;
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season = week = week_round = 1;
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for(i=0;i<COUNT_END;i++)
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counters[i] = 0;
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counters[COUNT_LEAGUE_ID] = ID_LEAGUE_START;
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counters[COUNT_CUP_ID] = ID_CUP_START;
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counters[COUNT_HINT_NUMBER] = -1;
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window.main = window.startup =
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window.live = window.warning = window.progress = window.digits =
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window.stadium = window.job_offer = window.yesno =
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window.options = window.font_sel =
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window.file_chooser = window.contract =
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window.menu_player = window.user_management =
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window.mmatches = window.bets = window.splash =
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window.training_camp = NULL;
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users = g_array_new(FALSE, FALSE, sizeof(User));
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transfer_list = g_array_new(FALSE, FALSE, sizeof(Transfer));
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season_stats = g_array_new(FALSE, FALSE, sizeof(SeasonStat));
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name_lists = g_array_new(FALSE, FALSE, sizeof(NameList));
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strategies = g_array_new(FALSE, FALSE, sizeof(Strategy));
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live_games = g_array_new(FALSE, FALSE, sizeof(LiveGame));
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bets[0] = g_array_new(FALSE, FALSE, sizeof(BetMatch));
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bets[1] = g_array_new(FALSE, FALSE, sizeof(BetMatch));
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jobs = g_array_new(FALSE, FALSE, sizeof(Job));
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job_teams = g_array_new(FALSE, FALSE, sizeof(Team));
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save_file = NULL;
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constants_app.list = settings.list =
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constants.list = options.list = tokens.list =
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hints.list = NULL;
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constants_app.datalist = settings.datalist =
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constants.datalist = options.datalist =
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tokens.datalist = hints.datalist = NULL;
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selected_row = -1;
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timeout_id = -1;
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for(i=0;i<LIVE_GAME_EVENT_END;i++)
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lg_commentary[i] = g_array_new(FALSE, FALSE, sizeof(LGCommentary));
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for(i=0;i<NEWS_ARTICLE_TYPE_END;i++)
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news[i] = g_array_new(FALSE, FALSE, sizeof(NewsArticle));
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newspaper.articles = g_array_new(FALSE, FALSE, sizeof(NewsPaperArticle));
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file_load_conf_files();
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xml_strategy_load_strategies();
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current_interest = rint(math_rnd(const_float("float_finance_interest_lower"),
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const_float("float_finance_interest_upper")) /
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const_float("float_finance_interest_step")) * const_float("float_finance_interest_step");
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language_set(language_get_code_index(opt_str("string_opt_language_code")) + 1);
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option_add(&options, "int_opt_calodds", 0, NULL);
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/** Some of these (or all) are disabled (set to 1) in supernational
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country defs. */
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option_add(&settings, "int_opt_goto_mode", 0, NULL);
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option_add(&settings, "int_opt_disable_finances", 0, NULL);
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option_add(&settings, "int_opt_disable_transfers", 0, NULL);
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option_add(&settings, "int_opt_disable_stadium", 0, NULL);
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option_add(&settings, "int_opt_disable_contracts", 0, NULL);
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option_add(&settings, "int_opt_disable_boost_on", 0, NULL);
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option_add(&settings, "int_opt_disable_ya", 0, NULL);
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option_add(&settings, "int_opt_disable_training_camp", 0, NULL);
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}
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/**
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Process the command line arguments and do some things
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that have to be done at the beginning (like initializing the
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random number generator).
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@param argc Number of command line arguments.
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@param argv Command line arguments array.
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*/
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void
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main_init(gint *argc, gchar ***argv)
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{
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#ifdef DEBUG
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printf("main_init\n");
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#endif
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gchar buf[SMALL];
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gchar *dir;
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support_directories = NULL;
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rand_generator = g_rand_new();
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main_parse_debug_cl_arguments(argc, argv);
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#ifdef G_OS_WIN32
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os_is_unix = FALSE;
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#else
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os_is_unix = TRUE;
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#endif
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#if defined(G_OS_UNIX) && !defined(MAC_BUILD)
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file_add_support_directory_recursive(PACKAGE_DATA_DIR "/" PACKAGE "/support_files");
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sprintf(buf, "%s%s%s", g_get_home_dir(), G_DIR_SEPARATOR_S, HOMEDIRNAME);
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file_add_support_directory_recursive(buf);
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#endif
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#ifndef MAC_BUILD
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dir = g_get_current_dir();
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sprintf(buf, "%s%ssupport_files", dir, G_DIR_SEPARATOR_S);
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file_add_support_directory_recursive(buf);
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sprintf(buf, "%s%ssaves", dir, G_DIR_SEPARATOR_S);
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file_add_support_directory_recursive(buf);
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g_free(dir);
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#else
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dir = file_get_mac_resource_path("support_files");
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file_add_support_directory_recursive(dir);
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#endif
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main_init_variables();
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load_last_save = FALSE;
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main_parse_cl_arguments(argc, argv);
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}
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/**
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Initialize the GTK stuff and the gettext stuff.
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Start the game.
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@param argc Number of command line arguments.
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@param argv Command line arguments array.
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*/
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gint
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main (gint argc, gchar *argv[])
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{
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#ifdef DEBUG
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printf("main\n");
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#endif
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#if defined(ENABLE_NLS) && !defined(MAC_BUILD)
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bindtextdomain (GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR);
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bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
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textdomain (GETTEXT_PACKAGE);
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#endif
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#ifdef G_OS_WIN32
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int fd1 = open ("stdout.log", O_CREAT|O_WRONLY|O_TRUNC, 0666);
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dup2 (fd1, 1);
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int fd2 = open ("stderr.log", O_CREAT|O_WRONLY|O_TRUNC, 0666);
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dup2 (fd2, 2);
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#endif
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gtk_init (&argc, &argv);
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main_init(&argc, &argv);
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if((load_last_save && !load_game_from_command_line("last_save")) ||
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(!load_last_save && (argc == 1 ||
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(argc > 1 && !load_game_from_command_line(argv[1])))))
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{
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if(country.sid == NULL)
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{
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stat0 = STATUS_SPLASH;
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window_show_splash();
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if(os_is_unix)
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file_check_home_dir();
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}
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else
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{
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window_show_startup();
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stat0 = STATUS_TEAM_SELECTION;
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}
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}
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gtk_main ();
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main_exit_program(EXIT_OK, NULL);
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return 0;
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}
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/** Exit the program with the given exit code and message. Try to
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destroy all widgets and free all memory first.
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@param exit_code The number we return to the shell.
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@param exit_message The message we print.
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@return The exit code of the program. */
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void
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main_exit_program(gint exit_code, gchar *format, ...)
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{
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#ifdef DEBUG
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printf("main_exit_program\n");
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#endif
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gchar text[SMALL];
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va_list args;
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if(format != NULL)
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{
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va_start (args, format);
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g_vsprintf(text, format, args);
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va_end (args);
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debug_print_message(text, NULL);
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}
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if(gtk_main_level() > 0)
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gtk_main_quit();
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free_memory();
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if(!os_is_unix && exit_code != EXIT_OK)
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{
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debug_print_message("Press RETURN. Program will exit.");
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getchar();
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}
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exit(exit_code);
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}
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