mirror of https://github.com/tstellar/bygfoot.git
85 lines
3.5 KiB
Groff
85 lines
3.5 KiB
Groff
.TH "BYGFOOT" 6 "" ""
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.P
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.SS NAME
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\fBBygfoot\fP \- a football management game for Linux and other Unices.
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.SS SYNOPSIS
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bygfoot [\-e|\-\-editor] [\-d dir] [\-f file] [\-u|\-\-update] game
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.SS DESCRIPTION
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This man page documents version 1.6 of \fBBygfoot\fP. \fBBygfoot\fP is a
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small and simple football (a.k.a. soccer) manager game featuring some of
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the world's most important leagues and cups. You manage a team from one
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such league: you form the team, buy and sell players, get promoted or
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relegated and of course try to be successful.
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The game is deliberately kept simple. Players have only one value that
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reflects their playing ability, namely their skill value (they have
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some other values, though, like age or position). The only thing that
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you have to do besides managing your players is to look after your
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stadium: keep / make it safe and see that you have enough capacity.
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Because of the simplicity of the game, and because most buttons have
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tool\-tips you won't need much help while playing.
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.SS OPTIONS
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\-d [dir] \- allows you to choose another directory to search for
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pixmaps and text\-files. Default directories that are searched are
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$HOME/.bygfoot, ./support_files and possibly (depending on the package
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format you have) /usr/local/share/bygfoot/support_files.
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\-f [file] \- allows you to choose a custom country file instead of one
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of those included with your \fBBygfoot\fP release. You can omit the full
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path if the file's in $HOME/.bygfoot/text_files.
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\-e \-\-editor \- allows you to start directly the team editor.
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\-u \-\-update \- starts the Bygfoot Online Update Frontend (available
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in versions higher than 1.7.0 rev2.
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[game] \- allows you to load directly a previously saved game. You can omit the full
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path if the file's in $HOME/.bygfoot/saves.
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Any other argument is interpreted as [game].
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.SS FILES
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/usr/share/bygfoot/support_files/ \- directory containing pixmaps
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used by the GUI (prefix might be /usr/local if you've compiled
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the game yourself).
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/usr/share/bygfoot/support_files/text_files/ \- directory containing the
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built\-in country files, team definitions and other text data.
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/usr/bin/bygfoot \- the standalone executable (depends on GTK+2).
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$HOME/.bygfoot \- user configuration directory.
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.SS AUTHOR
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\fBBygfoot\fP is written and maintained by Gy<47>z<EFBFBD> Both (gyboth_at_bygfoot_dot_com), following
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suggestions from people all over the world.
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.SS COPYRIGHT NOTICE
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Copyright (c) 2004 by Gy<47>z<EFBFBD> Both. Released under the GNU General Public
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Licence. The full text of the licence is available in the source directory
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with the name COPYING. If you have not downloaded the source, or if the
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file you have downloaded is missing the licence, you can read it online at the
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Free Software Foundation site at http://www.gnu.org or at http://www.fsf.org.
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A copy of the licence can also be obtained from the author of this software.
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.SS DOCUMENTATION AUTHORSHIP
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Copyright (c) 2004 by Jos<6F> Geraldo Gouv<75>a and Gy<47>z<EFBFBD> Both.
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.SS INVITATION
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You are invited to help expand the playability and the functionalities of
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this game by sending your patches and contributions. You can also join
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the development team at SourceForge.net if you know C programming and
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can spare some time.
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Even if you are not a programmer you can contribute to the project by sending
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new country files, team definitions, artwork or \-\-\- preferably \-\-\- by donating
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to the project. See more about this at the official \fBBygfoot\fP website at
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http://www.bygfoot.com.
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.\" man code generated by txt2tags 1.7 (http://txt2tags.sf.net)
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.\" cmdline: txt2tags -t man -t man bygfoot.t2t
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