bygfoot/src/misc_callback_func.c

323 lines
10 KiB
C

/*
misc_callback_func.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "callbacks.h"
#include "debug.h"
#include "finance.h"
#include "free.h"
#include "game.h"
#include "game_gui.h"
#include "gui.h"
#include "load_save.h"
#include "main.h"
#include "maths.h"
#include "misc.h"
#include "misc_callback_func.h"
#include "option.h"
#include "start_end.h"
#include "support.h"
#include "treeview.h"
#include "treeview_helper.h"
#include "user.h"
#include "variables.h"
#include "window.h"
#include "xml_country.h"
#include "xml_name.h"
/* show the teams from the leagues in the country in
the startup window */
void
misc_callback_show_team_list(GtkWidget *widget, const gchar *country_file)
{
GtkWidget *treeview_startup =
lookup_widget(widget, "treeview_startup");
xml_country_read(country_file, NULL);
treeview_show_team_list(GTK_TREE_VIEW(treeview_startup), FALSE, FALSE);
treeview_show_leagues_combo();
}
/** Start a new game after users and teams are selected. */
void
misc_callback_start_game(void)
{
gint i;
GtkToggleButton *radio_load =
GTK_TOGGLE_BUTTON(lookup_widget(window.startup, "radiobutton_team_def_load"));
GtkToggleButton *radio_names =
GTK_TOGGLE_BUTTON(lookup_widget(window.startup, "radiobutton_team_def_names"));
GtkToggleButton *checkbutton_randomise_teams =
GTK_TOGGLE_BUTTON(lookup_widget(window.startup, "checkbutton_randomise_teams"));
stat0 = STATUS_MAIN;
option_add(&options, "int_opt_load_defs", 1, NULL);
option_add(&options, "int_opt_randomise_teams", 0, NULL);
if(gtk_toggle_button_get_active(checkbutton_randomise_teams))
opt_set_int("int_opt_randomise_teams", 1);
if(gtk_toggle_button_get_active(radio_load))
opt_set_int("int_opt_load_defs", 1);
else if(gtk_toggle_button_get_active(radio_names))
opt_set_int("int_opt_load_defs", 2);
else
opt_set_int("int_opt_load_defs", 0);
start_new_game();
window_destroy(&window.startup, TRUE);
if(!opt_int("int_opt_calodds"))
{
for(i=0;i<users->len;i++)
user_set_up_team_new_game(&usr(i));
window_create(WINDOW_MAIN);
game_gui_show_main();
}
else
{
free_users(TRUE);
debug_calibrate_betting_odds(opt_int("int_opt_calodds_skilldiffmax"),
opt_int("int_opt_calodds_matches"));
main_exit_program(EXIT_OK, NULL);
}
}
/** Add a user to the users array. */
void
misc_callback_add_player(void)
{
GtkTreeView *treeview_users =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
GtkEntry *entry_player_name =
GTK_ENTRY(lookup_widget(window.startup, "entry_player_name"));
GtkComboBox *combo_leagues =
GTK_COMBO_BOX(lookup_widget(window.startup, "comboboxentry_start_league"));
const gchar *player_name = gtk_entry_get_text(entry_player_name);
User new_user = user_new();
Team *tm = (Team*)treeview_helper_get_pointer(treeview_startup, 2);
gint start_league =
gtk_combo_box_get_active(combo_leagues);
if(strlen(player_name) > 0)
misc_string_assign(&new_user.name, player_name);
gtk_entry_set_text(entry_player_name, "");
new_user.tm = tm;
new_user.team_id = tm->id;
new_user.scout = (start_league == 0 || tm->clid == lig(start_league - 1).id) ? -1 : start_league - 1;
g_array_append_val(users, new_user);
treeview_show_users(treeview_users);
treeview_show_team_list(treeview_startup, FALSE, FALSE);
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_leagues), 0);
if(users->len == 1)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), TRUE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), FALSE);
}
}
/** Remove a user from the users list.
@param event The mouse click event on the treeview. */
void
misc_callback_remove_user(GdkEventButton *event)
{
GtkTreeView *treeview_users =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
if(!treeview_helper_select_row(treeview_users, event))
return;
user_remove(treeview_helper_get_index(treeview_users, 0) - 1, FALSE);
treeview_show_users(treeview_users);
treeview_show_team_list(treeview_startup, FALSE, FALSE);
if(users->len == 0)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), FALSE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), TRUE);
}
}
/** Stop the live game so that users can make subs etc. */
void
misc_callback_pause_live_game(void)
{
GtkWidget *button_resume =
lookup_widget(window.live, "button_resume");
if(stat1 == STATUS_SHOW_LAST_MATCH)
{
stat4 = STATUS_SHOW_LAST_MATCH_PAUSE;
return;
}
if(g_array_index(usr(stat2).live_game.units, LiveGameUnit,
usr(stat2).live_game.units->len - 1).event.type ==
LIVE_GAME_EVENT_END_MATCH)
return;
gtk_widget_set_sensitive(lookup_widget(window.live, "button_pause"), FALSE);
gtk_widget_set_sensitive(button_resume, TRUE);
gtk_widget_grab_focus(button_resume);
game_gui_set_main_window_sensitivity(TRUE);
game_save_team_states();
if(stat2 == cur_user)
treeview_show_user_player_list();
stat0 = STATUS_LIVE_GAME_PAUSE;
}
/** Update the cost and expected duration labels in the stadium
window when the user's clicked on the spinbuttons.
@param capacity Whether to update the capacity or safety labels. */
void
misc_callback_update_stadium_window(gboolean capacity)
{
GtkLabel *label_costs_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_capacity")),
*label_costs_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_safety")),
*label_duration_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_capacity")),
*label_duration_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_safety"));
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gfloat value_capacity = gtk_spin_button_get_value(spinbutton_capacity),
value_safety = gtk_spin_button_get_value(spinbutton_safety) / 100;
gint cost, duration;
if(capacity)
{
cost = finance_get_stadium_improvement_cost(value_capacity, TRUE);
duration = finance_get_stadium_improvement_duration(value_capacity, TRUE);
gui_label_set_text_from_int(label_costs_capacity, cost, FALSE);
gui_label_set_text_from_int(label_duration_capacity, duration, FALSE);
}
else
{
cost = finance_get_stadium_improvement_cost(value_safety, FALSE);
duration = finance_get_stadium_improvement_duration(value_safety, FALSE);
gui_label_set_text_from_int(label_costs_safety, cost, FALSE);
gui_label_set_text_from_int(label_duration_safety, duration, FALSE);
}
}
/** Handle a click on the OK button of the stadium window. */
void
misc_callback_improve_stadium(void)
{
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gint value_capacity = gtk_spin_button_get_value_as_int(spinbutton_capacity),
value_safety = gtk_spin_button_get_value_as_int(spinbutton_safety);
gint cost_capacity, cost_safety;
if(value_safety + current_user.counters[COUNT_USER_STADIUM_SAFETY]
> 101 - current_user.tm->stadium.safety * 100)
{
game_gui_show_warning(_("Safety improvement too high, reset to highest possible value."));
value_safety = (gint)rint(100 - current_user.tm->stadium.safety * 100) -
current_user.counters[COUNT_USER_STADIUM_SAFETY];
}
cost_capacity = finance_get_stadium_improvement_cost(value_capacity, TRUE);
cost_safety = finance_get_stadium_improvement_cost((gfloat)value_safety / 100, FALSE);
if(cost_safety + cost_capacity > BUDGET(cur_user))
{
game_gui_show_warning(_("You don't have the money."));
return;
}
current_user.money -= (cost_capacity + cost_safety);
current_user.money_out[1][MON_OUT_STADIUM_IMPROVEMENT] -= (cost_safety + cost_capacity);
current_user.counters[COUNT_USER_STADIUM_CAPACITY] += value_capacity;
current_user.counters[COUNT_USER_STADIUM_SAFETY] += value_safety;
window_destroy(&window.stadium, TRUE);
game_gui_set_main_window_header();
setsav0;
}
/** Load a savegame directly from the startup window. */
void
misc_callback_startup_load(const gchar *filename)
{
gtk_widget_hide(window.startup);
if(load_save_load_game(filename, TRUE))
window_destroy(&window.startup, TRUE);
else
gtk_widget_show(window.startup);
}
/** The user has chosen a new sponsor. */
void
misc_callback_new_sponsor(void)
{
GtkTreeView *treeview = GTK_TREE_VIEW(lookup_widget(window.sponsors, "treeview_sponsors"));
GtkTreeModel *model;
GtkTreeIter iter;
gchar *name;
gint contract, benefit;
gtk_tree_selection_get_selected(GTK_TREE_SELECTION(gtk_tree_view_get_selection(treeview)),
&model, &iter);
gtk_tree_model_get(model, &iter, 0, &name, 1, &contract, 2, &benefit, -1);
g_string_printf(current_user.sponsor.name, name);
current_user.sponsor.contract = contract * 4;
current_user.sponsor.benefit = benefit;
current_user.counters[COUNT_USER_NEW_SPONSOR] = 0;
}