mirror of
https://github.com/tstellar/bygfoot.git
synced 2025-02-24 15:27:38 +01:00
391 lines
7.1 KiB
C
391 lines
7.1 KiB
C
#include "cup.h"
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#include "fixture.h"
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#include "free.h"
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#include "league.h"
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#include "player.h"
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#include "user.h"
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#include "variables.h"
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#include "window.h"
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/**
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Free all memory allocated by the program.
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This mainly means we have to free a lot of GStrings
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and GArrays. */
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void
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free_memory(void)
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{
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free_variables();
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free_country();
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free_users();
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free_live_game(&live_game_temp);
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}
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/** Free the users array. */
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void
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free_users(void)
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{
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gint i;
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if(users == NULL)
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return;
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for(i=0;i<users->len;i++)
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free_user(&usr(i));
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free_g_array(&users);
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}
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/** Free the memory the user occupies.
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@param user The user we free. */
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void
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free_user(User *user)
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{
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gint i;
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free_g_string(&user->name);
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free_g_string(&user->font_name);
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free_live_game(&user->live_game);
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free_option_array(&user->options, FALSE);
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for(i=0;i<user->events->len;i++)
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free_event(&g_array_index(user->events, Event, i));
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free_g_array(&user->events);
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}
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/** Free a user event. */
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void
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free_event(Event *event)
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{
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free_g_string(&event->value_string);
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}
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/** Free an array of options.
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@param array The array we free.
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@param reset Whether to create the array anew (empty).
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@see #Option */
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void
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free_option_array(GArray **array, gboolean reset)
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{
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gint i;
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if(*array == NULL)
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{
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if(reset)
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*array = g_array_new(FALSE, FALSE, sizeof(Option));
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return;
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}
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for(i=0;i<(*array)->len;i++)
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{
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free_g_string(&g_array_index(*array, Option, i).name);
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free_g_string(&g_array_index(*array, Option, i).string_value);
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}
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free_g_array(array);
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if(reset)
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*array = g_array_new(FALSE, FALSE, sizeof(Option));
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}
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/** Free a live game variable. */
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void
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free_live_game(LiveGame *match)
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{
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gint i, j, k;
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if(match->units == NULL)
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return;
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for(i=0;i<match->units->len;i++)
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free_g_string(&g_array_index(match->units, LiveGameUnit, i).event.commentary);
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for(i=0;i<2;i++)
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{
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for(j=0;j<LIVE_GAME_STAT_ARRAY_END;j++)
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{
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for(k=0;k<match->stats.players[i][j]->len;k++)
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free_g_string((GString**)&g_ptr_array_index(match->stats.players[i][j], k));
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free_g_ptr_array(&match->stats.players[i][j]);
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}
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}
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free_g_array(&match->units);
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}
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/**
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Free the main variable of the game, #country.
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*/
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void
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free_country(void)
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{
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gint i;
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GString **strings[3] =
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{&country.name, &country.symbol, &country.sid};
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for(i=0;i<3;i++)
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free_g_string(strings[i]);
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free_leagues_array(&ligs);
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free_cups_array(&cps);
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}
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/**
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Free the memory occupied by a leagues array.
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@param leagues The pointer to the array we free.
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*/
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void
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free_leagues_array(GArray **leagues)
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{
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gint i;
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if(*leagues == NULL)
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return;
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for(i=0;i<(*leagues)->len;i++)
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free_league(&g_array_index(*leagues, League, i));
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free_g_array(leagues);
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}
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/**
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Free the memory occupied by a league.
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@param league The pointer to the league we free.
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*/
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void
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free_league(League *league)
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{
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gint i;
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GString **strings[6] =
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{&league->name,
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&league->short_name,
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&league->symbol,
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&league->sid,
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&league->prom_rel.prom_games_dest_sid,
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&league->table.name};
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GArray **arrays[3] =
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{&league->teams,
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&league->prom_rel.elements,
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&league->table.elements};
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for(i=0;i<6;i++)
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free_g_string(strings[i]);
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if(league->teams != NULL)
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free_teams_array(&league->teams);
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for(i=0;i<3;i++)
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free_g_array(arrays[i]);
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free_g_array(&league->fixtures);
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}
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/** Free the memory occupied by a teams array.
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@param teams The pointer to the array we free. */
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void
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free_teams_array(GArray **teams)
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{
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gint i;
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if(*teams == NULL)
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return;
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for(i=0;i<(*teams)->len;i++)
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free_team(&g_array_index(*teams, Team, i));
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free_g_array(teams);
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}
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/**
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Free the memory occupied by a team.
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@param tm The pointer to the team we free.
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*/
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void
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free_team(Team *tm)
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{
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gint i;
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free_g_string(&tm->name);
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if(tm->players != NULL)
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{
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for(i=0;i<tm->players->len;i++)
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free_player(&g_array_index(tm->players, Player, i));
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free_g_array(&tm->players);
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}
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}
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/** Free the memory occupied by a player.
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@param pl The pointer to the player we free. */
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void
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free_player(Player *pl)
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{
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free_g_string(&pl->name);
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free_g_array(&pl->cards);
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/* todo: free history */
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}
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/**
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Free the memory occupied by a cups array.
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@param cups The pointer to the array we free.
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*/
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void
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free_cups_array(GArray **cups)
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{
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gint i;
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if(*cups == NULL)
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return;
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for(i=0;i<(*cups)->len;i++)
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free_cup(&g_array_index(*cups, Cup, i));
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free_g_array(cups);
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}
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/**
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Free the memory occupied by a cup.
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@param cup The pointer to the cup we free.
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*/
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void
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free_cup(Cup *cup)
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{
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gint i;
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GString **strings[4] =
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{&cup->name,
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&cup->short_name,
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&cup->symbol,
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&cup->sid};
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GArray **arrays[3] =
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{&cup->choose_teams,
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&cup->rounds,
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&cup->teams};
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for(i=0;i<4;i++)
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free_g_string(strings[i]);
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if(cup->choose_teams != NULL)
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for(i=0;i<cup->choose_teams->len;i++)
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free_cup_choose_team(&g_array_index(cup->choose_teams, CupChooseTeam, i));
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free_cup_choose_team(&cup->choose_team_user);
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if(cup->teams != NULL)
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for(i=0;i<cup->teams->len;i++)
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free_team(&g_array_index(cup->teams, Team, i));
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for(i=0;i<3;i++)
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free_g_array(arrays[i]);
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free_g_array(&cup->fixtures);
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free_g_ptr_array(&cup->bye);
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free_g_ptr_array(&cup->user_teams);
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free_cup_tables(cup->tables);
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}
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/** Free the memory occupied by the cup tables.
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@param tables The array containing the tables. */
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void
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free_cup_tables(GArray *tables)
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{
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gint i;
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if(tables == NULL)
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return;
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for(i=0;i<tables->len;i++)
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{
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free_g_string(&g_array_index(tables, Table, i).name);
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free_g_array(&g_array_index(tables, Table, i).elements);
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}
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free_g_array(&tables);
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}
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/**
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Free the memory occupied by a CupChooseTeam.
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@param cup_choose_team The pointer to the team we free.
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*/
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void
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free_cup_choose_team(CupChooseTeam *cup_choose_team)
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{
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free_g_string(&cup_choose_team->sid);
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}
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/** Free some global variables (except for the country variable). */
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void
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free_variables(void)
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{
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free_g_string_array(&player_names);
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free_g_array(&transfer_list);
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free_option_array(&options, FALSE);
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free_option_array(&constants, FALSE);
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}
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/**
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Free a GPtrArray containing GStrings.
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@param array The array to be freed.
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*/
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void
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free_g_string_array(GPtrArray **array)
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{
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gint i;
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if(*array == NULL)
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return;
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for(i=0;i<(*array)->len;i++)
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free_g_string((GString**)&g_ptr_array_index(*array, i));
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free_g_ptr_array(array);
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}
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/** Free a GString if it isn't NULL.
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@param string The string to be freed. */
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void
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free_g_string(GString **string)
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{
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if(*string == NULL)
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return;
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g_string_free(*string, TRUE);
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*string = NULL;
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}
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/** Free a GArray if it isn't NULL.
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@param array The array to be freed. */
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void
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free_g_array(GArray **array)
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{
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if(*array == NULL)
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return;
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g_array_free(*array, TRUE);
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*array = NULL;
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}
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/** Free a GPtrArray if it isn't NULL.
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@param array The array to be freed. */
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void
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free_g_ptr_array(GPtrArray **array)
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{
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if(*array == NULL)
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return;
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g_ptr_array_free(*array, TRUE);
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*array = NULL;
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}
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