bygfoot/src/strategy.h

98 lines
2.4 KiB
C

/*
strategy.h
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef STRATEGY_H
#define STRATEGY_H
#include "bygfoot.h"
#include "player_struct.h"
#include "strategy_struct.h"
#include "team_struct.h"
#include "variables.h"
void
strategy_update_team_pre_match(Team *tm);
gint
strategy_compare_players(gconstpointer a,
gconstpointer b,
gpointer user_data);
gchar*
strategy_get_random(void);
Strategy*
strategy_from_sid(const gchar *sid);
gboolean
query_strategy_formation_possible(const GPtrArray *players,
const StrategyPrematch *prematch,
gint formation);
void
strategy_update_lineup(Team *tm, const GPtrArray *players,
const StrategyPrematch *prematch, gint formation);
void
strategy_repair_player(Player *pl);
void
strategy_repair_players(GPtrArray *players,
const StrategyPrematch *prematch);
void
strategy_set_tokens(const Team *tm, const Fixture *fix);
void
strategy_free_tokens(void);
void
strategy_apply_prematch(Team *tm, const StrategyPrematch *prematch);
void
strategy_live_game_set_tokens(const LiveGame *match, gint team_idx);
void
strategy_live_game_check(LiveGame *match, gint team_idx);
void
strategy_live_game_apply_action(LiveGame *match, gint team_idx,
const StrategyMatchAction *action);
gint
strategy_compare_players_sub(gconstpointer a,
gconstpointer b,
gpointer user_data);
gint
strategy_get_sub(const Team *tm, gint position,
gint property, gboolean sub_in);
gint
strategy_compare_positions(gconstpointer a,
gconstpointer b,
gpointer user_data);
#endif