bygfoot/src/treeview.c

790 lines
22 KiB
C

#include <unistd.h>
#include "file.h"
#include "free.h"
#include "gui.h"
#include "league.h"
#include "live_game.h"
#include "maths.h"
#include "misc.h"
#include "option.h"
#include "support.h"
#include "team.h"
#include "treeview.h"
#include "treeview_cell.h"
#include "user.h"
#include "variables.h"
#include "window.h"
/** Select the row that's been clicked on. */
void
treeview_select_row(GtkTreeView *treeview, GdkEventButton *event)
{
GtkTreeSelection *selection =
gtk_tree_view_get_selection(treeview);
GtkTreePath *path;
if(!gtk_tree_view_get_path_at_pos(treeview,
event->x, event->y,
&path, NULL, NULL, NULL))
return;
gtk_tree_selection_select_path(selection, path);
gtk_tree_path_free(path);
}
/** Return the number in the 'column'th column of the currently
selected row of the treeview.
@param treeview The treeview argument.
@param column The column we'd like to get the contents of.
@return The number in the given column of the selected row.
*/
gint
treeview_get_index(GtkTreeView *treeview, gint column)
{
gint value;
GtkTreeSelection *selection =
gtk_tree_view_get_selection(treeview);
GtkTreeModel *model;
GtkTreeIter iter;
gtk_tree_selection_get_selected(selection, &model, &iter);
gtk_tree_model_get(model, &iter, column,
&value, -1);
return value;
}
/** Return the pointer in the 'column'th column of the currently
selected row of the treeview.
@param treeview The treeview argument.
@param column The column we'd like to get the content of.
@return The pointer in the given column of the selected row.
*/
/*d*/
gpointer
treeview_get_pointer(GtkTreeView *treeview, gint column)
{
gpointer ptr;
GtkTreeSelection *selection =
gtk_tree_view_get_selection(treeview);
GtkTreeModel *model;
GtkTreeIter iter;
gtk_tree_selection_get_selected(selection, &model, &iter);
gtk_tree_model_get(model, &iter, column,
&ptr, -1);
return ptr;
}
/**
* Removes all columns from a GTK treeview. I didn't find a better way
* to completely clear a treeview :-/.
* @param treeview The pointer to the treeview widget we'd like to clear.
*/
void
treeview_clear(GtkTreeView *treeview)
{
gint i;
gint number_of_columns;
GtkTreeView *list = (treeview == NULL) ?
GTK_TREE_VIEW(lookup_widget(window.main, "player_info")) :
treeview;
gtk_tree_view_set_model(GTK_TREE_VIEW(list),
NULL);
number_of_columns = 0;
while(gtk_tree_view_get_column(GTK_TREE_VIEW(list),
number_of_columns) != NULL)
number_of_columns++;
for(i = number_of_columns - 1; i >= 0; i--)
gtk_tree_view_remove_column(
GTK_TREE_VIEW(list),
gtk_tree_view_get_column(GTK_TREE_VIEW(list),
i));
}
/** Return number of given column or -1 if not found or on error.
@param col The column pointer.
@return The index of the column within the treeview. */
gint
treeview_get_col_number_column (GtkTreeViewColumn *col)
{
GList *cols;
gint num;
g_return_val_if_fail ( col != NULL, -1 );
g_return_val_if_fail ( col->tree_view != NULL, -1 );
cols = gtk_tree_view_get_columns(GTK_TREE_VIEW(col->tree_view));
num = g_list_index(cols, (gpointer) col);
g_list_free(cols);
return num;
}
/** Return the filename of the icon going with the LiveGameEvent
with type event_type.
@param event_type The type of the event.
@return A filename specifying a pixmap. */
gchar*
treeview_live_game_icon(gint event_type)
{
switch(event_type)
{
default:
return "";
break;
case LIVE_GAME_EVENT_FOUL_YELLOW:
return "yellow.png";
break;
case LIVE_GAME_EVENT_FOUL_RED:
return "red.png";
break;
case LIVE_GAME_EVENT_SEND_OFF:
return "red.png";
break;
case LIVE_GAME_EVENT_SAVE:
return "save.png";
break;
case LIVE_GAME_EVENT_GOAL:
return "goal.png";
break;
}
return "";
}
/** Return a new pixbuf created from the specified filename.
@param filename Name of a pixmap file located in one of the support directories.
@return A new pixbuf or NULL on error. */
GdkPixbuf*
treeview_pixbuf_from_filename(gchar *filename)
{
GdkPixbuf *symbol = NULL;
GError *error = NULL;
gchar *symbol_file = NULL;
if(filename != NULL && strlen(filename) != 0)
{
symbol_file = file_find_support_file(filename);
if(symbol_file != NULL)
{
symbol = gdk_pixbuf_new_from_file(symbol_file, &error);
misc_print_error(&error, FALSE);
g_free(symbol_file);
}
}
else
symbol = NULL;
return symbol;
}
/**
Creates the model for the treeview in the team selection window.
The model contains a list of all the teams from the leagues in
the country::leagues array; if show_cup_teams is TRUE, the
teams from international cups are shown, too.
@param show_cup_teams Whether or not teams from international
cups are shown.
@param show_user_teams Whether or not user teams are shown.
@return The model containing the team names.
*/
GtkTreeModel*
treeview_create_team_selection_list(gboolean show_cup_teams, gboolean show_user_teams)
{
gint i, j, cnt = 1;
GtkListStore *liststore;
GtkTreeIter iter;
GdkPixbuf *symbol = NULL;
liststore = gtk_list_store_new(4,
G_TYPE_INT,
GDK_TYPE_PIXBUF,
G_TYPE_POINTER,
G_TYPE_STRING);
for(i=0;i<ligs->len;i++)
{
symbol = treeview_pixbuf_from_filename(lig(i).symbol->str);
for(j=0;j<lig(i).teams->len;j++)
{
if(team_is_user(&g_array_index(lig(i).teams, Team, j)) == -1)
{
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter,
0, cnt++,
1, symbol,
2, (gpointer)&g_array_index(lig(i).teams, Team, j),
3, lig(i).name->str,
-1);
}
}
if(symbol != NULL)
g_object_unref(symbol);
}
if(!show_cup_teams)
return GTK_TREE_MODEL(liststore);
for(i=0;i<cps->len;i++)
if(cp(i).type == CUP_TYPE_INTERNATIONAL)
for(j=0;j<cp(i).teams->len;j++)
{
symbol =
treeview_pixbuf_from_filename(g_array_index(cp(i).teams, Team, j).symbol->str);
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter,
0, cnt++,
1, symbol,
2, (gpointer)&g_array_index(cp(i).teams, Team, j),
3, cp(i).name->str,
-1);
if(symbol != NULL)
g_object_unref(symbol);
}
return GTK_TREE_MODEL(liststore);
}
/**
Sets up the treeview for the team selection window.
Columns and cell renderers are added etc.
@param treeview The treeview that gets configured.
*/
void
treeview_set_up_team_selection_treeview (GtkTreeView *treeview)
{
GtkTreeViewColumn *col;
GtkCellRenderer *renderer;
gtk_tree_selection_set_mode(
gtk_tree_view_get_selection(treeview),
GTK_SELECTION_BROWSE);
gtk_tree_view_set_rules_hint(treeview, TRUE);
/* Numbering the teams */
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"text", 0);
/* Flags */
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_pixbuf_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"pixbuf", 1);
/* Team column */
col = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(col, _("Team"));
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_team_selection,
GINT_TO_POINTER(2), NULL);
/* League column */
col = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(col, _("League"));
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"text", 3);
}
/** Shows the list of teams in the game.
If show_cup_teams is TRUE, the teams from
international cups are shown, too.
@param treeview The treeview we show the list in.
@param show_cup_teams Whether or not teams from international
cups are shown.
@param show_user_teams Whether or not user teams are shown.
*/
void
treeview_show_team_list(GtkTreeView *treeview, gboolean show_cup_teams,
gboolean show_user_teams)
{
GtkTreeModel *team_list =
treeview_create_team_selection_list(show_cup_teams, show_user_teams);
GtkTreeSelection *selection;
treeview_clear(treeview);
treeview_set_up_team_selection_treeview(treeview);
gtk_tree_view_set_model(treeview, team_list);
selection = gtk_tree_view_get_selection(treeview);
gtk_tree_selection_select_path(selection,
gtk_tree_path_new_from_string("0"));
g_object_unref(team_list);
}
/** Create the list store for a player list.
@param players The array containing the players.
@param attributes An array containing the attributes we show.
@param max The size of the attribute array.
@param separator Whether we draw a blank line after the 11th player. */
GtkTreeModel*
treeview_create_player_list(GPtrArray *players, gint *attributes, gint max, gboolean show_separator)
{
gint i, j;
GtkListStore *liststore;
GtkTreeIter iter;
GType types[max + 1];
types[0] = G_TYPE_INT;
for(i=0;i<max;i++)
types[i + 1] = G_TYPE_POINTER;
liststore = gtk_list_store_newv(max + 1, types);
for(i=0;i<players->len;i++)
{
gtk_list_store_append(liststore, &iter);
if(show_separator && i == 11)
{
gtk_list_store_set(liststore, &iter, 0, const_int("int_treeview_cell_int_empty"), -1);
for(j=0;j<max;j++)
gtk_list_store_set(liststore, &iter, j + 1, NULL, -1);
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter, 0, i + 1, -1);
}
else
gtk_list_store_set(liststore, &iter, 0, i + 1, -1);
for(j=0;j<max;j++)
gtk_list_store_set(liststore, &iter, j + 1, g_ptr_array_index(players, i), -1);
}
return (GtkTreeModel*)liststore;
}
/** Set up the tree view for a player list */
void
treeview_set_up_player_list (GtkTreeView *treeview, gint *attributes, gint max)
{
gint i;
GtkTreeViewColumn *col;
GtkCellRenderer *renderer;
gchar *titles[PLAYER_LIST_ATTRIBUTE_END] =
{_("Name"),
_("CPos"),
_("Pos"),
_("CSk"),
_("Sk"),
_("Fit"),
_("Ga"),
_("Go"),
_("Status"),
_("YC"),
_("Age"),
_("Etal"),
_("Value"),
_("Wage"),
_("Contract"),
_("Team"),
_("League")};
gtk_tree_selection_set_mode(
gtk_tree_view_get_selection(treeview),
GTK_SELECTION_SINGLE);
/* number the players */
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_int_to_cell,
NULL, NULL);
for(i=0;i<max;i++)
{
col = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(col, titles[attributes[i]]);
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_player_to_cell,
GINT_TO_POINTER(attributes[i]),
NULL);
if(attributes[i] != PLAYER_LIST_ATTRIBUTE_NAME)
{
gtk_tree_view_column_set_alignment(col, 0.5);
g_object_set(renderer, "xalign", 0.5,
NULL);
}
}
}
/** Fill a treeview with the players from the pointer array. Show
player attributes according to 'attrib'.
@param treeview The treeview we fill.
@param players The pointer array with the players. We free it afterwards.
@param attrib The #PlayerListAttribute that determines which attributes to show.
@param show_separator Whether we draw a blank line after the 11th player. */
void
treeview_show_player_list(GtkTreeView *treeview, GPtrArray *players, PlayerListAttribute attribute,
gboolean show_separator)
{
gint i, cnt = 0;
gint columns = math_sum_int_array(attribute.on_off, PLAYER_LIST_ATTRIBUTE_END);
gint attributes[columns];
GtkTreeModel *model = NULL;
treeview_clear(treeview);
gtk_tree_view_set_headers_visible(treeview, TRUE);
for(i=0;i<PLAYER_LIST_ATTRIBUTE_END;i++)
if(attribute.on_off[i])
attributes[cnt++] = i;
treeview_set_up_player_list(treeview, attributes, columns);
model = treeview_create_player_list(players, attributes, columns, show_separator);
gtk_tree_view_set_model(treeview, model);
g_object_unref(model);
}
/** Show the list of the user's players in the left view.
@param user The user we show the players of.
@param player_list The tab we use. */
void
treeview_show_user_player_list(const User *user, gint player_list)
{
PlayerListAttribute attribute;
GtkWidget *treeview = (player_list == 1) ?
lookup_widget(window.main, "player_list1") :
lookup_widget(window.main, "player_list2");
user_set_player_list_attributes(user, &attribute, player_list);
treeview_show_player_list(GTK_TREE_VIEW(treeview),
team_get_player_pointers(user->tm), attribute, TRUE);
}
/** Show the commentary and the minute belonging to the unit.
@param unit The #LiveGameUnit we show. */
void
treeview_live_game_show_commentary(const LiveGameUnit *unit)
{
GdkPixbuf *symbol = NULL;
GtkAdjustment *adjustment =
gtk_scrolled_window_get_vadjustment(
GTK_SCROLLED_WINDOW(lookup_widget(window.live,
"scrolledwindow9")));
GtkListStore *liststore =
GTK_LIST_STORE(
gtk_tree_view_get_model(GTK_TREE_VIEW(lookup_widget(window.live, "treeview_commentary"))));
GtkTreeIter iter;
gchar buf[SMALL];
symbol =
treeview_pixbuf_from_filename(treeview_live_game_icon(unit->event.type));
sprintf(buf, "%d.", live_game_unit_get_minute(unit));
gtk_list_store_prepend(liststore, &iter);
gtk_list_store_set(liststore, &iter, 0, buf, 1, symbol,
2, unit->event.commentary->str, -1);
if(symbol != NULL)
g_object_unref(symbol);
adjustment->value = adjustment->lower - adjustment->page_size;
gtk_adjustment_value_changed(adjustment);
}
/** Create the list store for the live game
commentary treeview.
@param unit The unit we show.
@return The liststore. */
GtkTreeModel*
treeview_live_game_create_init_commentary(const LiveGameUnit *unit)
{
GtkListStore *liststore;
GtkTreeIter iter;
GdkPixbuf *symbol = NULL;
gchar buf[SMALL];
liststore = gtk_list_store_new(3,
G_TYPE_STRING,
GDK_TYPE_PIXBUF,
G_TYPE_STRING);
sprintf(buf, "%d.", unit->minute);
symbol =
treeview_pixbuf_from_filename(treeview_live_game_icon(unit->event.type));
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter, 0, buf, 1, symbol, 2,
unit->event.commentary->str, -1);
if(symbol != NULL)
g_object_unref(symbol);
return GTK_TREE_MODEL(liststore);
}
/** Set up the commentary treeview for the live game. */
void
treeview_live_game_set_up_commentary(void)
{
GtkTreeView *treeview =
GTK_TREE_VIEW(lookup_widget(window.live, "treeview_commentary"));
GtkTreeViewColumn *col;
GtkCellRenderer *renderer;
gtk_tree_selection_set_mode(gtk_tree_view_get_selection(treeview),
GTK_SELECTION_NONE);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"text", 0);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_pixbuf_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"pixbuf", 1);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"text", 2);
}
/** Show the first commentary of the live game
@param unit The #LiveGameUnit we show. */
void
treeview_live_game_show_initial_commentary(const LiveGameUnit *unit)
{
GtkTreeView *treeview =
GTK_TREE_VIEW(lookup_widget(window.live, "treeview_commentary"));
GtkTreeModel *model = NULL;
treeview_clear(treeview);
gtk_tree_view_set_headers_visible(treeview, FALSE);
treeview_live_game_set_up_commentary();
model = treeview_live_game_create_init_commentary(unit);
gtk_tree_view_set_model(treeview, model);
g_object_unref(model);
}
/** Fill the liststore for the live game result treeview.
@param unit The current live game unit.
@return The liststore we created. */
GtkTreeModel*
treeview_live_game_create_result(const LiveGameUnit *unit)
{
GtkListStore *liststore;
GtkTreeIter iter;
GdkPixbuf *symbol = NULL;
symbol =
treeview_pixbuf_from_filename("possession_ball.png");
liststore = gtk_list_store_new(5,
GDK_TYPE_PIXBUF,
G_TYPE_POINTER,
G_TYPE_POINTER,
G_TYPE_POINTER,
GDK_TYPE_PIXBUF);
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter, 0, NULL, 1, (gpointer)usr(stat2).live_game.fix,
2, (gpointer)unit, 3, (gpointer)usr(stat2).live_game.fix, 4, NULL, -1);
gtk_list_store_set(liststore, &iter, 0 + (unit->possession == 1) * 4, symbol, -1);
if(symbol != NULL)
g_object_unref(symbol);
return GTK_TREE_MODEL(liststore);
}
/** Set up the treeview columns for the result. */
void
treeview_live_game_set_up_result(void)
{
GtkTreeView *treeview =
GTK_TREE_VIEW(lookup_widget(window.live, "treeview_result"));
GtkTreeViewColumn *col;
GtkCellRenderer *renderer;
gtk_tree_selection_set_mode(gtk_tree_view_get_selection(treeview),
GTK_SELECTION_NONE);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_pixbuf_new();
gtk_tree_view_column_pack_start(col, renderer, FALSE);
gtk_tree_view_column_add_attribute(col, renderer,
"pixbuf", 0);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_live_game_result,
NULL, NULL);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_live_game_result,
NULL, NULL);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_set_cell_data_func(col, renderer,
treeview_cell_live_game_result,
NULL, NULL);
col = gtk_tree_view_column_new();
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_pixbuf_new();
gtk_tree_view_column_pack_start(col, renderer, FALSE);
gtk_tree_view_column_add_attribute(col, renderer,
"pixbuf", 4);
}
/** Write the current result of the live game into
the corresponding treeview.
@param unit The current live game unit. */
void
treeview_live_game_show_result(const LiveGameUnit *unit)
{
GtkTreeView *treeview =
GTK_TREE_VIEW(lookup_widget(window.live, "treeview_result"));
GtkTreeModel *model = NULL;
treeview_clear(treeview);
gtk_tree_view_set_headers_visible(treeview, FALSE);
treeview_live_game_set_up_result();
model = treeview_live_game_create_result(unit);
gtk_tree_view_set_model(treeview, model);
g_object_unref(model);
}
/** Fill a tree model with the users. */
GtkTreeModel*
treeview_create_users_startup(void)
{
gint i;
GtkListStore *liststore;
GtkTreeIter iter;
liststore = gtk_list_store_new(4,
G_TYPE_INT,
G_TYPE_STRING,
G_TYPE_STRING,
G_TYPE_STRING);
for(i=0;i<users->len;i++)
{
gtk_list_store_append(liststore, &iter);
gtk_list_store_set(liststore, &iter, 0, i + 1,
1, usr(i).name->str,
2, usr(i).tm->name->str,
-1);
if(stat0 == STATUS_TEAM_SELECTION && usr(i).scout != 0)
{
if(usr(i).scout == 1)
gtk_list_store_set(liststore, &iter, 3,
lig(0).name->str, -1);
else
gtk_list_store_set(liststore, &iter, 3,
lig(ligs->len - 1).name->str, -1);
}
else
gtk_list_store_set(liststore, &iter, 3,
league_from_clid(usr(i).tm->clid)->name->str, -1);
}
return GTK_TREE_MODEL(liststore);
}
/** Set up the users treeview.
@param treeview The treeview we use. */
void
treeview_set_up_users_startup(GtkTreeView *treeview)
{
gint i;
GtkTreeViewColumn *col;
GtkCellRenderer *renderer;
gchar *titles[4] =
{_(""),
_("Name"),
_("Team"),
_("Start in")};
gtk_tree_selection_set_mode(gtk_tree_view_get_selection(treeview),
GTK_SELECTION_SINGLE);
for(i=0;i<4;i++)
{
col = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(col, titles[i]);
gtk_tree_view_append_column(treeview, col);
renderer = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(col, renderer, TRUE);
gtk_tree_view_column_add_attribute(col, renderer,
"text", i);
}
}
/** Show the list of users at startup.
@param treeview The treeview we use. */
void
treeview_show_users_startup(void)
{
GtkTreeView *treeview =
GTK_TREE_VIEW(lookup_widget(window.startup_users, "treeview_users"));
GtkTreeModel *model = NULL;
treeview_clear(treeview);
gtk_tree_view_set_headers_visible(treeview, TRUE);
treeview_set_up_users_startup(treeview);
model = treeview_create_users_startup();
gtk_tree_view_set_model(treeview, model);
g_object_unref(model);
}