mirror of https://github.com/tstellar/bygfoot.git
393 lines
10 KiB
C
393 lines
10 KiB
C
/*
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job.c
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "bet.h"
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#include "cup.h"
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#include "file.h"
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#include "free.h"
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#include "job.h"
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#include "league.h"
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#include "live_game.h"
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#include "main.h"
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#include "maths.h"
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#include "option.h"
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#include "start_end.h"
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#include "team.h"
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#include "transfer.h"
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#include "user.h"
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#include "variables.h"
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#include "xml_country.h"
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/** Update the job exchange: remove expired offers and add new ones. */
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void
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job_update(void)
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{
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gint i;
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gint new_offers, int_offers;
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for(i=jobs->len - 1; i >= 0; i--)
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{
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g_array_index(jobs, Job, i).time--;
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if(g_array_index(jobs, Job, i).time <= 0)
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job_remove(&g_array_index(jobs, Job, i), TRUE);
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}
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if(week % const_int("int_job_update_interval") != 2)
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return;
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new_offers = math_rndi(const_int("int_job_new_offers_lower"),
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const_int("int_job_new_offers_upper"));
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int_offers = (users->len == 1) ?
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(gint)rint((gfloat)new_offers *
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const_float("float_job_international_perc")) : 0;
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for(i=0;i<new_offers - int_offers;i++)
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job_add_new_national();
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job_add_new_international(int_offers);
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}
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/** Add some new international job offers to the job exchange. */
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void
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job_add_new_international(gint num_of_new)
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{
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gint i, k, rndom, idx;
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GPtrArray *country_files = file_get_country_files();
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Country countries[num_of_new];
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Team *tm = NULL;
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League *league = NULL;
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gint team_id = -1;
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Job new_job;
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k = 0;
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for(i=0;i<num_of_new;i++)
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{
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countries[k].leagues = countries[k].cups = NULL;
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countries[k].allcups = NULL;
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countries[k].name = countries[k].symbol =
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countries[k].sid = NULL;
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do
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rndom = math_rndi(0, country_files->len - 1);
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while(g_strrstr((gchar*)g_ptr_array_index(country_files, rndom),
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country.sid));
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idx = job_country_is_in_list(
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(gchar*)g_ptr_array_index(country_files, rndom),
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countries, num_of_new);
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if(idx == -1)
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{
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idx = k;
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xml_country_read((gchar*)g_ptr_array_index(country_files, rndom),
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&countries[k]);
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counters[COUNT_LEAGUE_ID] -= countries[k].leagues->len;
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k++;
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}
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job_pick_team_from_country(&countries[idx], &tm, &league);
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new_job.country_file =
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g_strdup_printf("country_%s.xml", countries[idx].sid);
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new_job.time = math_rndi(const_int("int_job_update_interval") - 1,
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const_int("int_job_update_interval") + 1);
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new_job.country_name = g_strdup(countries[idx].name);
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new_job.country_rating = countries[idx].rating;
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new_job.league_name = g_strdup(league->name);
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new_job.league_layer = league->layer;
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team_id = job_team_is_in_cup(tm->name);
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if(team_id == -1)
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{
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team_generate_players_stadium(tm, league->average_talent);
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g_array_append_val(job_teams, *tm);
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new_job.team_id = tm->id;
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new_job.type = JOB_TYPE_INTERNATIONAL;
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}
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else
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{
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new_job.team_id = team_id;
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new_job.type = JOB_TYPE_CUP;
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}
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new_job.talent_percent =
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(gint)rint((team_get_average_talent(tm) /
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league->average_talent) * 100);
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g_array_append_val(jobs, new_job);
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}
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free_gchar_array(&country_files);
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}
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/** Find out whether the country file is already loaded and part
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of the country array.
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@param len The length of the array. */
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gint
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job_country_is_in_list(const gchar *country_file,
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const Country *countries, gint len)
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{
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gint i;
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for(i=0;i<len;i++)
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{
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if(countries[i].sid == NULL)
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return -1;
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else if(g_strrstr(country_file, countries[i].sid))
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return i;
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}
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return -1;
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}
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/** Add a new national job offer to the job exchange. */
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void
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job_add_new_national(void)
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{
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Job new_job;
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League *league = NULL;
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Team *tm = NULL;
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job_pick_team_from_country(&country, &tm, &league);
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new_job.type = JOB_TYPE_NATIONAL;
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new_job.time = math_rndi(const_int("int_job_update_interval") - 1,
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const_int("int_job_update_interval") + 1);
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new_job.country_file = NULL;
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new_job.country_name = country.name;
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new_job.country_rating = -1;
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new_job.league_name = league->name;
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new_job.league_layer = league->layer;
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new_job.talent_percent =
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(gint)rint((team_get_average_talent(tm) /
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league->average_talent) * 100);
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new_job.team_id = tm->id;
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g_array_append_val(jobs, new_job);
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}
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void
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job_pick_team_from_country(const Country *cntry, Team **tm, League **league)
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{
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gint i, rndom;
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gint team_lens[cntry->leagues->len];
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team_lens[0] = g_array_index(cntry->leagues, League, 0).teams->len;
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for(i=1;i<cntry->leagues->len;i++)
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team_lens[i] = team_lens[i - 1] +
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g_array_index(cntry->leagues, League, i).teams->len;
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do
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{
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rndom = math_rndi(0, team_lens[cntry->leagues->len - 1] - 1);
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for(i=0;i<cntry->leagues->len;i++)
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if(rndom < team_lens[i])
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{
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*tm = (i > 0) ?
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&g_array_index(g_array_index(
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cntry->leagues, League, i).teams,
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Team, rndom - team_lens[i - 1]) :
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&g_array_index(g_array_index(
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cntry->leagues, League, i).teams,
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Team, rndom);
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*league = &g_array_index(cntry->leagues, League, i);
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break;
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}
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}
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while(team_is_user(*tm) != -1 ||
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job_team_is_on_list((*tm)->id) != -1);
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}
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/** Find out whether the team with given id is already on the
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job exchange list.
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@return The index in the jobs array if the team is on the list or -1. */
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gint
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job_team_is_on_list(gint team_id)
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{
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gint i;
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for(i=0;i<jobs->len;i++)
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if(g_array_index(jobs, Job, i).team_id == team_id)
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return i;
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return -1;
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}
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/** Find out whether the team with given name is participating
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in an international cup (and thus doesn't have to be generated).
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@return The id of the team if found or -1. */
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gint
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job_team_is_in_cup(const gchar *team_name)
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{
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gint i, j;
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for(i=0;i<acps->len;i++)
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for(j=0;j<acp(i)->teams->len;j++)
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if(strcmp(team_name,
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((Team*)g_ptr_array_index(acp(i)->teams, j))->name) == 0)
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return ((Team*)g_ptr_array_index(acp(i)->teams, j))->id;
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return -1;
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}
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/** Find the team going with the job offer. */
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Team*
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job_get_team(const Job *job)
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{
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gint i, j;
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if(job->type == JOB_TYPE_NATIONAL)
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return team_of_id(job->team_id);
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else if(job->type == JOB_TYPE_INTERNATIONAL)
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{
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for(i=0;i<job_teams->len;i++)
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if(g_array_index(job_teams, Team, i).id == job->team_id)
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return &g_array_index(job_teams, Team, i);
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}
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else
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{
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for(i=0;i<acps->len;i++)
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for(j=0;j<acp(i)->teams->len;j++)
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if(((Team*)g_ptr_array_index(acp(i)->teams, j))->id ==
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job->team_id)
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return (Team*)g_ptr_array_index(acp(i)->teams, j);
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}
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main_exit_program(EXIT_POINTER_NOT_FOUND,
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"job_get_team: team not found (league %s, country %s.",
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job->league_name, job->country_name);
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return NULL;
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}
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/** Find out whether the user's application for the job gets
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accepted. */
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gboolean
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query_job_application_successful(const Job *job, const User *user)
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{
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gfloat success_needed;
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const Team *tm = job_get_team(job);
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gfloat user_av_skill = team_get_average_skill(user->tm, FALSE),
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job_av_skill = team_get_average_skill(tm, FALSE);
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success_needed = (job_av_skill - user_av_skill) *
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(gfloat)const_int("int_job_application_points_per_av_skill");
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success_needed +=
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((gfloat)(job->league_layer - league_from_clid(user->tm->clid)->layer) *
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(gfloat)const_int("int_job_application_points_per_layer"));
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if(job->type != JOB_TYPE_NATIONAL)
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{
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success_needed +=
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(gfloat)const_int("int_job_application_points_international");
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success_needed +=
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((gfloat)(job->country_rating - country.rating) *
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(gfloat)const_int("int_job_application_points_per_rating"));
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}
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return (user->counters[COUNT_USER_SUCCESS] >= success_needed);
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}
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/** Remove a job from the jobs array.
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@param free Whether to free memory occupied by the job
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and its team. */
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void
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job_remove(Job *job, gboolean free_tm)
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{
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gint i;
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for(i=0;i<jobs->len;i++)
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if(&g_array_index(jobs, Job, i) == job)
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{
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free_job(job, free_tm);
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g_array_remove_index(jobs, i);
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break;
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}
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}
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/** Change the game so that the country is
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used that's specified in the job. */
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void
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job_change_country(Job *job)
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{
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gint i, j, k;
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Team tm = *(job_get_team(job));
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gint season_temp = season + 1;
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for(i=transfer_list->len - 1;i>=0;i--)
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transfer_remove_player(i);
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free_bets(TRUE);
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/* There's only one user (otherwise
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international job offers are disabled). */
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for(i=0;i<2;i++)
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{
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g_array_free(usr(0).bets[i], TRUE);
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usr(0).bets[i] = g_array_new(FALSE, FALSE, sizeof(BetUser));
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}
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live_game_reset(&usr(0).live_game, NULL, FALSE);
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free_country(&country, TRUE);
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xml_country_read(job->country_file, &country);
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stat5 = STATUS_GENERATE_TEAMS;
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for(i=0;i<ligs->len;i++)
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for(j=0;j<lig(i).teams->len;j++)
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if(strcmp(g_array_index(lig(i).teams, Team, j).name,
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tm.name) != 0)
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team_generate_players_stadium(&g_array_index(lig(i).teams, Team, j), 0);
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else
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{
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tm.id = g_array_index(lig(i).teams, Team, j).id;
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tm.clid = g_array_index(lig(i).teams, Team, j).clid;
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job->team_id = tm.id;
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free_team(&g_array_index(lig(i).teams, Team, j));
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g_array_index(lig(i).teams, Team, j) = tm;
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for(k=0;k<g_array_index(lig(i).teams, Team, j).players->len;k++)
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g_array_index(g_array_index(lig(i).teams, Team, j).players,
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Player, k).team =
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&g_array_index(lig(i).teams, Team, j);
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}
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stat5 = -1;
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/* Set season to 1 so that some special things
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in the start_new_season function don't get applied. */
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season = 1;
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start_new_season();
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season = season_temp;
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}
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