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mirror of https://github.com/tstellar/bygfoot.git synced 2024-12-24 14:02:06 +01:00
bygfoot/src/misc_callback_func.c
2005-05-01 10:16:14 +00:00

235 lines
7.4 KiB
C

#include "callbacks.h"
#include "finance.h"
#include "game.h"
#include "game_gui.h"
#include "gui.h"
#include "load_save.h"
#include "maths.h"
#include "misc_callback_func.h"
#include "option.h"
#include "start_end.h"
#include "support.h"
#include "treeview.h"
#include "treeview_helper.h"
#include "user.h"
#include "variables.h"
#include "window.h"
#include "xml_country.h"
#include "xml_name.h"
/* show the teams from the leagues in the country in
the startup window */
void
misc_callback_show_team_list(GtkWidget *widget, const gchar *country_file)
{
GtkWidget *treeview_startup =
lookup_widget(widget, "treeview_startup");
xml_country_read(country_file);
treeview_show_team_list(GTK_TREE_VIEW(treeview_startup), FALSE, FALSE);
}
/** Start a new game after users and teams are selected. */
void
misc_callback_start_game(void)
{
gint i;
stat0 = STATUS_MAIN;
start_new_game();
for(i=0;i<users->len;i++)
user_set_up_team_new_game(&usr(i));
window_destroy(&window.startup, TRUE);
window_create(WINDOW_MAIN);
game_gui_show_main();
}
/** Add a user to the users array. */
void
misc_callback_add_player(void)
{
GtkToggleButton *team_selection_radio1 =
GTK_TOGGLE_BUTTON(lookup_widget(window.startup, "team_selection_radio1"));
GtkToggleButton *team_selection_radio2 =
GTK_TOGGLE_BUTTON(lookup_widget(window.startup, "team_selection_radio2"));
GtkTreeView *treeview_users =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
GtkEntry *entry_player_name =
GTK_ENTRY(lookup_widget(window.startup, "entry_player_name"));
const gchar *player_name = gtk_entry_get_text(entry_player_name);
User new_user = user_new();
Team *tm = (Team*)treeview_helper_get_pointer(treeview_startup, 2);
if(strlen(player_name) > 0)
g_string_printf(new_user.name, "%s", player_name);
gtk_entry_set_text(entry_player_name, "");
if(gtk_toggle_button_get_active(team_selection_radio1))
new_user.scout = 1;
else if(gtk_toggle_button_get_active(team_selection_radio2))
new_user.scout = 0;
else
new_user.scout = -1;
new_user.tm = tm;
new_user.team_id = tm->id;
user_history_add(&new_user, USER_HISTORY_START_GAME, tm->id, tm->clid, -1, "");
g_array_append_val(users, new_user);
treeview_show_users(treeview_users);
treeview_show_team_list(treeview_startup, FALSE, FALSE);
if(users->len == 1)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), TRUE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), FALSE);
}
}
/** Remove a user from the users list.
@param event The mouse click event on the treeview. */
void
misc_callback_remove_user(GdkEventButton *event)
{
GtkTreeView *treeview_users =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
if(!treeview_helper_select_row(treeview_users, event))
return;
user_remove(treeview_helper_get_index(treeview_users, 0) - 1, FALSE);
treeview_show_users(treeview_users);
treeview_show_team_list(treeview_startup, FALSE, FALSE);
if(users->len == 0)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), FALSE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), TRUE);
}
}
/** Stop the live game so that users can make subs etc. */
void
misc_callback_pause_live_game(void)
{
if(g_array_index(usr(stat2).live_game.units, LiveGameUnit,
usr(stat2).live_game.units->len - 1).event.type ==
LIVE_GAME_EVENT_END_MATCH)
return;
gtk_widget_set_sensitive(lookup_widget(window.live, "button_pause"), FALSE);
gtk_widget_set_sensitive(lookup_widget(window.live, "button_resume"), TRUE);
game_gui_set_main_window_sensitivity(TRUE);
game_save_team_states();
if(stat2 == cur_user)
treeview_show_user_player_list();
stat0 = STATUS_LIVE_GAME_PAUSE;
}
/** Update the cost and expected duration labels in the stadium
window when the user's clicked on the spinbuttons.
@param capacity Whether to update the capacity or safety labels. */
void
misc_callback_update_stadium_window(gboolean capacity)
{
GtkLabel *label_costs_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_capacity")),
*label_costs_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_safety")),
*label_duration_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_capacity")),
*label_duration_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_safety"));
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gfloat value_capacity = gtk_spin_button_get_value(spinbutton_capacity),
value_safety = gtk_spin_button_get_value(spinbutton_safety) / 100;
gint cost, duration;
if(capacity)
{
cost = finance_get_stadium_improvement_cost(value_capacity, TRUE);
duration = finance_get_stadium_improvement_duration(value_capacity, TRUE);
gui_label_set_text_from_int(label_costs_capacity, cost, FALSE);
gui_label_set_text_from_int(label_duration_capacity, duration, FALSE);
}
else
{
cost = finance_get_stadium_improvement_cost(value_safety, FALSE);
duration = finance_get_stadium_improvement_duration(value_safety, FALSE);
gui_label_set_text_from_int(label_costs_safety, cost, FALSE);
gui_label_set_text_from_int(label_duration_safety, duration, FALSE);
}
}
/** Handle a click on the OK button of the stadium window. */
void
misc_callback_improve_stadium(void)
{
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gint value_capacity = gtk_spin_button_get_value_as_int(spinbutton_capacity),
value_safety = gtk_spin_button_get_value_as_int(spinbutton_safety);
gint cost_capacity, cost_safety;
if(value_safety + current_user.counters[COUNT_USER_STADIUM_SAFETY]
> 101 - current_user.tm->stadium.safety * 100)
{
game_gui_show_warning("Safety improvement too high, reset to highest possible value.");
value_safety = (gint)rint(100 - current_user.tm->stadium.safety * 100) -
current_user.counters[COUNT_USER_STADIUM_SAFETY];
}
cost_capacity = finance_get_stadium_improvement_cost(value_capacity, TRUE);
cost_safety = finance_get_stadium_improvement_cost((gfloat)value_safety / 100, FALSE);
if(cost_safety + cost_capacity > BUDGET(cur_user))
{
game_gui_show_warning(_("You don't have the money."));
return;
}
current_user.money -= (cost_capacity + cost_safety);
current_user.money_out[1][MON_OUT_STADIUM_IMPROVEMENT] -= (cost_safety + cost_capacity);
current_user.counters[COUNT_USER_STADIUM_CAPACITY] += value_capacity;
current_user.counters[COUNT_USER_STADIUM_SAFETY] += value_safety;
window_destroy(&window.stadium, TRUE);
game_gui_set_main_window_header();
setsav0;
}
/** Load a savegame directly from the startup window. */
void
misc_callback_startup_load(const gchar *filename)
{
window_destroy(&window.startup, TRUE);
window_create(WINDOW_MAIN);
xml_name_read(opt_str("string_opt_player_names_file"), 1000);
load_save_load_game(filename);
}