mirror of
https://github.com/tstellar/bygfoot.git
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505 lines
20 KiB
Plaintext
505 lines
20 KiB
Plaintext
9/24/2007: v2.2.1
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- added definitions for Peru (thanks to Ivan Ramirez)
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- updated French translation (thanks to Marc Schneider)
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- updated French live game commentary file (thanks to Marc Schneider)
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- added definitions for a FIFA league (thanks to Ivan Ramirez)
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- added player names for Peru (thanks to Ivan Ramirez)
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5/18/2007: v2.2.0
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- added updated definitions for Mexico (thanks to Christopher Hunter)
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- added updated definitions for USA (thanks to Christopher Hunter)
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- added updated definitions for Japan (thanks to Christopher Hunter)
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- fixed some minor bugs
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3/4/2007: v2.1.1
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- added Polish translation for the training camp
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(thanks to Michal Rudolf)
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- added French translation for the training camp
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(thanks to Alexandre Coutherez and Forjan Frédéric)
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- changes in gui to make bygfoot usable for blind users. Added
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possibility to swap players using the RETURN key.
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(thanks to Roberto Burceni for the input)
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- added new definitions for USA (thanks to Christopher Hunter)
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- added new definitions for Argentina (thanks to Christopher Hunter)
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- added new definitions for Mexico (thanks to Christopher Hunter)
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- added new definitions for Japan (thanks to Christopher Hunter)
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- added definitions and names for Turkey (thanks to Onur Aydin)
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- corrected a bug in training camp. The counting of the training
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points now works correct.
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- changed the costs of the training camps
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- added a couple of new tags to the XML definition system related
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to weeks with two matchdays of the same competition
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- changed the ticket income of cup matches without a second leg.
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The ticket income is subdivided. 50% for each team.
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- fixed some minor bugs
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1/27/2007: v2.1.0
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- added new feature training camp
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- updated German definition
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- added "luck"-feature to make long-lasting success even harder
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for the user
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- added new definitions for USA (thanks to Christopher Hunter)
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- added Dutch translation for the training camp
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(thanks to Tobe Deprez)
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- added Romanian translation for the training camp
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(thanks to Spoială Cristian)
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- added Danish translation for the training camp
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(thanks to Kristian Poul Herkild)
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- added Swedish translation for the training camp
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(thanks to Daniel Nylander)
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- added Spanish translation for the training camp
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(thanks to Carlos Garces)
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- added German translation for the training camp
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12/11/2006: v2.0.1
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- fixed some minor bugs
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- updated German definition and team def files (thanks to Michael)
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- added (new) definitions for USA, Japan, Mexico and Argentina
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(thanks to Christopher)
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- added French live game commentary (thanks to Alexandre Coutherez)
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6/4/2006: v2.0.0
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- updated English, Scottish and Irish definitions (thanks to Mark)
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- updated German definition
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- fixed a bug that prevented 1st league CPU teams from growing
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stronger when the user became champion
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- fixed some zenity-related errors in the bygfoot-update script
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- updated translations
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- fixed a bug that lead to a crash on AMD64-systems
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- corrected some spelling mistakes in the English commentary file
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(Mark)
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5/12/2006: v1.9.6
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- fixed a bug that made the main window remain insensitive after
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opening and closing some other window
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- fixed a bug that crashed the game when loading memorable matches
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- fixed some nonsensical decisions in the strategy xml files
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- updated Irish definition (Mark Calderbank)
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- fixed a bug that crashed the game if you changed boost/style in
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the live game window near the end of the game
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- fixed a bug that made the WC 2006 unplayable (the final in
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Germany got skipped)
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3/24/2006: v1.9.5
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- fixed a bug that led to a 'cup not found' exit after a few
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seasons
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- fixed a minor youth academy bug
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- added a splash screen
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- added definition for the Euro 2008
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- added a definition for Sweden and a Swedish translation (thanks
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to Daniel Nylander)
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12/22/2005: v1.9.4
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- fixed an annoying crash that occurs every time a user wins a cup or
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loses a cup final
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- fixed a bug that prevented the Windows version from saving
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correctly
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12/14/2005: v1.9.3
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- updated German country definition (thanks to Sebastian Vöcking,
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Michael Trent)
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- added strategies for CPU teams
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- added option to randomise teams in cups in the startup window
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(relevant for the World Cup definition, mainly)
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- added search popup to the teams list in the startup window (just
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type a few letters to begin search)
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- added betting
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- minor bugfixes
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- boost costs money
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- reworked the Brazilian definition, making it more like it is in
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reality
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- added some nice pictures to the progress bar shown when
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calculating results or loading/saving games
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- added job exchange (including jobs from abroad!)
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- added definition for Greece (thanks to Theodore Dimitriadis)
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- minor usability improvements, involving the startup window and
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right/left-clicking on players
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- removed source update feature from the bygfoot-update script
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(use the CVS version to live on the bleeding edge)
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10/16/2005: v1.9.2
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- fixed some minor bugs
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- updated translations
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- added Spanish and Chinese translations
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- switched from 'arj' to GNU 'zip' in the Windows port
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- added player streaks (hot/cold)
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- added definition for the Netherlands (thanks to Zwakstroom)
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- added definition for the World Cup 2006 Germany
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- minor definition system improvements
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- window geometry can be saved
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- boost and style change 'on the fly' during live games
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- added season results view (Figures -> Season results)
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- added command line options
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09/10/2005: v1.9.1
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- updated German and Dutch translations
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- added Polish (complete), French (almost complete), Romanian
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(a.c.) and Bulgarian (a.c.) translations
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- added i18n support for the binary package
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- transfer offers are remembered
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- added sponsorship money
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- fixed some minor bugs
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- improved live game commentary (moved to XML files, added
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conditions etc.)
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- added country definitions for Australia, Bulgaria, Victoria
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(Australia), Spain and Serbia&Montenegro
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- added youth academy
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- added experimental Windows port (thanks to Simon Binns)
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- improved definition system
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- added memorable matches feature
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06/18/2005: v1.9.0
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- complete rewriting of the game, too many changes to count them
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and keep them in mind. among the most important ones are:
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- real interactive live game
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- hotseat multiplayer
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- extremely flexible and customizable country definitions
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- country-specific player names
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- constants determining game behaviour are loaded from a text file
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making it easy to change and fine-tune the game
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06/18/2005: v1.8.2
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- corrected a bug in the update script
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- fixed the job offer bug
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- added some more keyboard shortcuts
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- corrected a 'ghost-player'-bug after a transfer
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01/30/2005: v1.8.1
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- added Dutch translation and country file for Belgium (thanks to
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ATD)
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- fixed a bug that prevented loading of custom country files
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- fixed a season objective bug
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- fixed a floating point bug (thanks to Ken Brush)
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01/30/2005: v1.8.0 (changes compared to 1.6.3)
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- added a lot of new and fine icons (thanks to Vector)
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- added GeoVah's season objective patch (thanks, GeoVah)
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- added possibility to disable savegame compression
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- stadium events are less harsh
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- there are more players from lower leagues on the transfer list
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- switched the load/save system to XML, making it slower but more
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flexible (thanks to Arnaud Le Rouzic for valuable help)
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- improved the options window (tabs make it more orderly now)
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- added second player list (also with tabs)
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- complete Bygfoot packages can be downloaded with the update
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script now
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- added gettext support and French, German, Russian, Hungarian,
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Romanian and Portuguese translations (see AUTHORS)
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- fixed a bug concerning own goals in live games
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- added player and team 'histories'
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- added boost feature
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- added country file for Mexico (thanks to Arturo Mendez)
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- added country files for Chile (thanks to Julio Saldivar)
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- improved the update script
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- added a simple gui for the script
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- added updated country file for Italy (thanks to Marco Fabbri)
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- fixed a bug that led to no ticket income for cup games
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- fixed a bug that occurred when you made a stadium enlargement
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over several weeks
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- replaced official team names with city names because of
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trademark issues (the official names can be downloaded from
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http://www.bygfoot.com)
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- removed official player names because of the same reason (you
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can still download them from the homepage)
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- added injuries and cards display for opponent teams in the match
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summary
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- clicking on a team name in the tables shows the team's player list
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- clicking on a fixture shows the player list of one of the teams,
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depending on the mouse button you use
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- job offers show a lot more information on the team offering the
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job
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- a player can suffer an injury that forces him to retire
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- added own goals and penalties in regulation and extra time
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- added reasons why a player was banned (thanks to Tom Chance for
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the correct football expressions)
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- added player and some more team awards (with prize money) at the
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end of a season
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NOTE: The 1.8 branch is not savegame-compatible to the 1.6.x
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versions.
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11/23/2004: v1.7.3
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- switched the load/save system to XML, making it slower but more
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flexible (thanks to Arnaud Le Rouzic for valuable help)
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- improved the options window (tabs make it more orderly now)
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- added second player list (also with tabs)
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- complete Bygfoot packages can be downloaded with the update
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script now
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- added gettext support and French, German, Russian, Hungarian,
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Romanian and Portuguese translations
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- fixed a bug concerning own goals in live games
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- added player and team 'histories'
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- added boost feature
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11/23/2004: v1.6.3
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- fixed a bug that caused the game to interpret promotion game
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home/away results incorrectly
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- added translations for the interface (so the game's partly
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translated)
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09/30/2004: v1.7.2
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- added country file for Mexico (thanks to Arturo Mendez)
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- improved the update script
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- added a simple gui for the script
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- added updated country file for Italy (thanks to Marco Fabbri)
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- fixed a bug that led to no ticket income for cup games
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- fixed a bug that occurred when you made a stadium enlargement
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over several weeks
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- replaced official team names with city names because of
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trademark issues (the official names can be downloaded from
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http://www.bygfoot.com)
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- removed official player names because of the same reason (you
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can still download them from the homepage)
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09/30/2004: v1.6.2
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- improved the update script
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- added updated country file for Italy (thanks to Marco Fabbri)
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- fixed a bug that led to no ticket income for cup games
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- fixed a bug that occurred when you made a stadium enlargement
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over several weeks
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- replaced official team names with city names because of
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trademark issues (the official names can be downloaded from
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http://www.bygfoot.com)
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- removed official player names because of the same reason (you
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can still download them from the homepage)
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09/09/2004: v1.6.1 + 1.7.1
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- corrected a bug that caused the game to hang if live games were
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switched on and there were no games to play
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- added an online update script for the source package
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('bygfoot-update')
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09/05/2004: v1.7.0
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- added injuries and cards display for opponent teams in the match
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summary
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- clicking on a team name in the tables shows the team's player list
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- clicking on a fixture shows the player list of one of the teams,
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depending on the mouse button you use
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- job offers show a lot more information on the team offering the
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job
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- a player can suffer an injury that forces him to retire
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- added own goals and penalties in regulation and extra time
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- added reasons why a player was banned (thanks to Tom Chance for
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the correct football expressions)
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- added player and some more team awards (with prize money) at the
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end of a season
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09/05/2004: v1.6.0
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- added possibility to have messages shown instead of popups
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when possible
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- added extended stadium capacity enlargement possibilities
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- added possibility to fire a player
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- added 'Player actions' button
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- changed the current skill and fitness display a bit: current
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skill is now the skill that's really used when computing games
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(except for the home advantage factor); fitness can be 100% now
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and is shown in different colors (thanks to arnaudus)
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- corrected a minor display bug (you could see the updated rank in
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the main window when playing two live games already after the
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first one)
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- added uninstall possibility for the src version
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- added manpage
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- added a configuration file:
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$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
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settings get loaded even if you start a new game
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- added physician quality (like scout); better physician costs
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more but players heal better on average
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- healing time of players can be overestimated; until now it was
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always underestimated (i.e. the player was injured _at least_ as
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long as the expected recovery time)
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- corrected a save/load bug that occurred when you saved a game
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just before getting a new scout
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NOTE: The 1.6 branch is not savegame-compatible to the 1.4.x
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versions.
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08/17/2004: v1.5.2
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- added possibility to have messages shown instead of popups
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when possible
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- added extended stadium capacity enlargement possibilities
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- added possibility to fire a player
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- added 'Player actions' button
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- changed the current skill and fitness display a bit: current
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skill is now the skill that's really used when computing games
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(except for the home advantage factor); fitness can be 100% now
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and is shown in different colors (thanks to arnaudus)
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- corrected a minor display bug (you could see the updated rank in
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the main window when playing two live games already after the
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first one)
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08/17/2004: v1.4.3
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- corrected the '1-2'-bug: you couldn't enter these two digits
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into fields like the structure field because they were used as
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keyboard shortcuts for browsing forward and back. browsing's done
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with 'q' and 'w' now, and 'q' quits the game only when the browse
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buttons aren't shown (e.g. in main menu mode)
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- corrected some minor transfer list bugs (there seem to be
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infinitely many of these :-( )
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- fixed a bug that occurred when cup matches that ended drawn were
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shown
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- corrected a sorting bug (occurred when computing the tables)
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07/12/2004: v1.4.2, v1.5.1
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- corrected the transfer list bug
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07/10/2004: v1.5.0
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- added uninstall possibility for the src version
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- added manpage
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- added a configuration file:
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$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
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settings get loaded even if you start a new game
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- added physician quality (like scout); better physician costs
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more but players heal better on average
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- healing time of players can be overestimated; until now it was
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always underestimated (i.e. the player was injured _at least_ as
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long as the expected recovery time)
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NOTE: This version is unfortunately once again not
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savegame-compatible to 1.4.0. I'm terribly sorry.
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07/10/2004: v1.4.1
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- corrected the freeze bug that occurred when you had a
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$HOME/.bygfoot directory from an older Bygfoot version
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- fixed bookmaker's tip bug (thanks to metoneca)
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- changed that absurd 'physicist' to 'physio'
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- reduced the damage a fire caused to your stadium
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07/03/2004: v1.4.0
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- added Michal Rudolf's country file for Poland
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- added possibility to play in international cups only
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(e.g. participate in Champions' League only, without playing
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regular league games)
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- you can see information on your next opponents in the right part
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of the main window
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- swapping two players automatically adapts team structure (but
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you can switch this off, of course)
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- as you can see: the version numbering has changed. no
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alphas and omegas anymore!
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- added export/import features to the Editor; you can export
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individual teams to files and import such files into your local
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team definitions file
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- extended the filter rules for transfer list notification
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- added Autosave option
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- fixed a non-technical bug: european team names didn't
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change at the beginning of a new season
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- fixed a scrolling bug that occurred in the live game window when
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penalties were shot
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- added average skill labels in the main window
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- players are put onto the transfer list by right-clicking instead
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of left-clicking; left-clicking always swaps players now
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- converted player names to lowercase (which sounds easier than it
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is in reality; utf8 seems to have disadvantages, too)
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- the 'Rearrange Team' button automatically changes the team
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structure to the appropriate value
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- savegames located in the $HOME/.bygfoot/saves directory can be
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loaded from the command line without full path names
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- country files located in one of the support files directories
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(e.g. $HOME/.bygfoot/text_files) can be loaded with '-f filename'
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without full path names
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- fixed a money bug: you can pay debts with your drawing
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credit now
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- introduced playing style for cpu-teams (they always played
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balanced until now)
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- added variable interest rates for your debts (the more you owe,
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the lower the interest rate)
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- added possibility to display fixtures of all leagues
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NOTE: This version is unfortunately not compatible anymore to
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saved games of previous versions.
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06/10/2004: v1.3 beta
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- corrected a horrible bug in the prize money function (thanks to
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Ken Brush)
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- added possibility to change team names with the Editor
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- added Jose Geraldo Gouvea's country file for Brazil
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- fixed some compiler warnings
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- fixed a bug that made it impossible to load a custom country
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file from the team selection window
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05/24/2004: v1.3 alpha
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- first version including the Bygfoot Team Editor
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- you can edit complete teams and store them in a text file
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- switched to UTF-8 encoding: all text files are encoded that way,
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so that almost any special character (eg. in a team or player
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name) can be displayed correctly
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- added Cristian Spoiala's country file for Romania
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- fixed a bug that made it possible that you got hired by your own
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team
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- fixed a bug that occured when displaying a game result
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- created several new source files so that the code is distributed
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better now
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05/07/2004: v1.1 beta
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- added possibility to change the name of your team
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- added possibility to filter transfer notifications by age
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- added prize money for teams finishing 1st - 3rd in the league
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- fixed a bug that caused players to have empty name when loading
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games from the command line
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- fixed a bug that led to poor attendance in cup games
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- added unselect feature in the player list
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- really good players appear less often on the transfer list
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- added drawing credit
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04/16/2004: v1.1 alpha 'Eurofoot'
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- added some European leagues to choose from; the game
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structure stays the same, though
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- accordingly, the player names aren't just English ones anymore but
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international ones
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- improved player generation phase concerning speed: the game
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starts much quicker now
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- improved 'new week' functions; the results come even quicker
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- you can create an own 'localisation' by copying and editing one
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of the 'team_names_XX' files, so that you have custom team names
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and league/cup names
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- added an 'Undo' button
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NOTE: This version is unfortunately not compatible anymore to
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saved games of previous versions. This is because of the new
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player and team names.
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04/07/2004: v1.0 final 'Quickfoot'
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- connected the skill level of European teams to the average level
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of the Premiership so that it doesn't become too easy to win the
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European Cups after a couple of seasons
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- worked a bit on speed issues; the game should start a bit faster
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and calculate the results quicker, too
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02/24/2004: v1.0 beta
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- stadium values may be increased twice a week now
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- added some buttons to give easier access to tables and fixtures
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- added quick options in the main window
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- changed most of the finance issues: the ticket income is higher,
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but the difference between players with similar propertiers
|
|
(skill etc.) in different leagues is much smaller now
|
|
- UEFA Cup is now harder to win
|
|
- fixed a bug that led to the same number of goal chances in every
|
|
game regardless of the individual teams that played (this made
|
|
it very hard for even the best teams to win predictably against
|
|
weaker opponents)
|
|
- fixed a bug that allowed players to have a talent above 9.9
|
|
- fixed a bug that caused the game to reject some normal save
|
|
files
|
|
- fixed a bug that made it less probable to sell a player the
|
|
better the scout was
|
|
- fixed a bug that caused a player with expected recovery time 11
|
|
to get healthy within a week
|
|
|
|
02/14/2004: v1.0 alpha
|
|
- first graphical version using GTK+ 2
|
|
- new features: - live game
|
|
- playing style (attack/defend)
|
|
- buy players not on the transferlist
|
|
|
|
01/02/2002 v0.5 pre-alpha, alpha and beta
|
|
- text-based version full of pointers and containing an
|
|
untraceable segfault
|