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169 lines
4.5 KiB
C
169 lines
4.5 KiB
C
/*
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xml_name.c
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "file.h"
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#include "free.h"
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#include "misc.h"
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#include "name.h"
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#include "variables.h"
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#include "xml_name.h"
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#define TAG_NAMES "names"
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#define TAG_LAST_NAME "last_name"
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#define TAG_FIRST_NAME "first_name"
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enum XmlNameStates
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{
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STATE_NAMES = 0,
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STATE_LAST_NAME,
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STATE_FIRST_NAME,
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STATE_END
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};
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/** Keep track of the state. */
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gint state;
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/** The name list we read into. */
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NameList *nlist;
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/** @see xml_league_read_start_element */
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void
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xml_name_read_start_element (GMarkupParseContext *context,
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const gchar *element_name,
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const gchar **attribute_names,
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const gchar **attribute_values,
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gpointer user_data,
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GError **error)
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{
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#ifdef DEBUG
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printf("xml_name_read_start_element\n");
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#endif
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if(strcmp(element_name, TAG_NAMES) == 0)
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state = STATE_NAMES;
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else if(strcmp(element_name, TAG_FIRST_NAME) == 0)
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state = STATE_FIRST_NAME;
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else if(strcmp(element_name, TAG_LAST_NAME) == 0)
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state = STATE_LAST_NAME;
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else
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g_warning("xml_name_read_start_element: unknown tag: %s; I'm in state %d\n",
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element_name, state);
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}
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/** @see xml_league_read_end_element */
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void
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xml_name_read_end_element (GMarkupParseContext *context,
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const gchar *element_name,
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gpointer user_data,
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GError **error)
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{
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#ifdef DEBUG
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printf("xml_name_read_end_element\n");
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#endif
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if(strcmp(element_name, TAG_FIRST_NAME) == 0 ||
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strcmp(element_name, TAG_LAST_NAME) == 0)
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state = STATE_NAMES;
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else if(strcmp(element_name, TAG_NAMES) != 0)
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g_warning("xml_name_end_start_element: unknown tag: %s; I'm in state %d\n",
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element_name, state);
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}
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/** @see xml_league_read_text */
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void
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xml_name_read_text (GMarkupParseContext *context,
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const gchar *text,
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gsize text_len,
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gpointer user_data,
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GError **error)
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{
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#ifdef DEBUG
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printf("xml_name_read_text\n");
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#endif
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gchar buf[text_len + 1];
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strncpy(buf, text, text_len);
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buf[text_len] = '\0';
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if(state == STATE_FIRST_NAME)
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g_ptr_array_add(nlist->first_names, g_strdup(buf));
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else if(state == STATE_LAST_NAME)
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g_ptr_array_add(nlist->last_names, g_strdup(buf));
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}
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/** Fill the name list with names from the
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given names file.
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@param sid The sid of the names file we read.
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@param namelist The name list we fill. */
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void
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xml_name_read(const gchar *sid, NameList *namelist)
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{
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#ifdef DEBUG
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printf("xml_name_read\n");
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#endif
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gchar *file_name = NULL;
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GMarkupParser parser = {xml_name_read_start_element,
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xml_name_read_end_element,
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xml_name_read_text, NULL, NULL};
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GMarkupParseContext *context;
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gchar *file_contents;
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gsize length;
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GError *error = NULL;
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gchar buf[SMALL];
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sprintf(buf, "player_names_%s.xml", sid);
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file_name = file_find_support_file(buf, TRUE);
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context =
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g_markup_parse_context_new(&parser, 0, NULL, NULL);
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if(!g_file_get_contents(file_name, &file_contents, &length, &error))
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{
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g_warning("xml_name_read: error reading file %s\n", file_name);
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misc_print_error(&error, TRUE);
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return;
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}
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free_name_list(namelist, TRUE);
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misc_string_assign(&namelist->sid, sid);
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nlist = namelist;
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if(g_markup_parse_context_parse(context, file_contents, length, &error))
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{
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g_markup_parse_context_end_parse(context, NULL);
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g_markup_parse_context_free(context);
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g_free(file_contents);
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}
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else
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{
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g_critical("xml_name_read: error parsing file %s\n", buf);
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misc_print_error(&error, TRUE);
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}
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g_free(file_name);
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}
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