mirror of
https://github.com/tstellar/bygfoot.git
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266 lines
11 KiB
Plaintext
266 lines
11 KiB
Plaintext
10/10/2004: v1.7.3
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- introduced Arnaud Le Rouzic's XML load/save system (thanks,
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Arnaud!)
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- added possibility to compress savegames
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- improved the options window (tabs make it more orderly now)
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- added second player list (also with tabs)
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- complete Bygfoot packages can be downloaded with the update
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script now
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09/30/2004: v1.7.2
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- added country file for Mexico (thanks to Arturo Mendez)
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- improved the update script
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- added a simple gui for the script
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- added updated country file for Italy (thanks to Marco Fabbri)
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- fixed a bug that led to no ticket income for cup games
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- fixed a bug that occurred when you made a stadium enlargement
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over several weeks
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- replaced official team names with city names because of
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trademark issues (the official names can be downloaded from
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http://www.bygfoot.com)
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- removed official player names because of the same reason (you
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can still download them from the homepage)
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09/30/2004: v1.6.2
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- improved the update script
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- added updated country file for Italy (thanks to Marco Fabbri)
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- fixed a bug that led to no ticket income for cup games
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- fixed a bug that occurred when you made a stadium enlargement
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over several weeks
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- replaced official team names with city names because of
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trademark issues (the official names can be downloaded from
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http://www.bygfoot.com)
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- removed official player names because of the same reason (you
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can still download them from the homepage)
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09/09/2004: v1.6.1 + 1.7.1
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- corrected a bug that caused the game to hang if live games were
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switched on and there were no games to play
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- added an online update script for the source package
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('bygfoot-update')
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09/05/2004: v1.7.0
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- added injuries and cards display for opponent teams in the match
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summary
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- clicking on a team name in the tables shows the team's player list
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- clicking on a fixture shows the player list of one of the teams,
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depending on the mouse button you use
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- job offers show a lot more information on the team offering the
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job
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- a player can suffer an injury that forces him to retire
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- added own goals and penalties in regulation and extra time
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- added reasons why a player was banned (thanks to Tom Chance for
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the correct football expressions)
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- added player and some more team awards (with prize money) at the
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end of a season
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09/05/2004: v1.6.0
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- added possibility to have messages shown instead of popups
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when possible
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- added extended stadium capacity enlargement possibilities
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- added possibility to fire a player
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- added 'Player actions' button
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- changed the current skill and fitness display a bit: current
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skill is now the skill that's really used when computing games
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(except for the home advantage factor); fitness can be 100% now
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and is shown in different colors (thanks to arnaudus)
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- corrected a minor display bug (you could see the updated rank in
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the main window when playing two live games already after the
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first one)
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- added uninstall possibility for the src version
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- added manpage
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- added a configuration file:
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$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
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settings get loaded even if you start a new game
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- added physician quality (like scout); better physician costs
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more but players heal better on average
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- healing time of players can be overestimated; until now it was
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always underestimated (i.e. the player was injured _at least_ as
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long as the expected recovery time)
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- corrected a save/load bug that occurred when you saved a game
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just before getting a new scout
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NOTE: The 1.6 branch is not savegame-compatible to the 1.4.x
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versions.
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08/17/2004: v1.5.2
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- added possibility to have messages shown instead of popups
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when possible
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- added extended stadium capacity enlargement possibilities
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- added possibility to fire a player
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- added 'Player actions' button
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- changed the current skill and fitness display a bit: current
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skill is now the skill that's really used when computing games
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(except for the home advantage factor); fitness can be 100% now
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and is shown in different colors (thanks to arnaudus)
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- corrected a minor display bug (you could see the updated rank in
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the main window when playing two live games already after the
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first one)
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08/17/2004: v1.4.3
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- corrected the '1-2'-bug: you couldn't enter these two digits
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into fields like the structure field because they were used as
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keyboard shortcuts for browsing forward and back. browsing's done
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with 'q' and 'w' now, and 'q' quits the game only when the browse
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buttons aren't shown (e.g. in main menu mode)
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- corrected some minor transfer list bugs (there seem to be
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infinitely many of these :-( )
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- fixed a bug that occurred when cup matches that ended drawn were
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shown
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- corrected a sorting bug (occurred when computing the tables)
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07/12/2004: v1.4.2, v1.5.1
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- corrected the transfer list bug
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07/10/2004: v1.5.0
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- added uninstall possibility for the src version
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- added manpage
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- added a configuration file:
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$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
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settings get loaded even if you start a new game
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- added physician quality (like scout); better physician costs
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more but players heal better on average
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- healing time of players can be overestimated; until now it was
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always underestimated (i.e. the player was injured _at least_ as
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long as the expected recovery time)
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NOTE: This version is unfortunately once again not
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savegame-compatible to 1.4.0. I'm terribly sorry.
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07/10/2004: v1.4.1
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- corrected the freeze bug that occurred when you had a
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$HOME/.bygfoot directory from an older Bygfoot version
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- fixed bookmaker's tip bug (thanks to metoneca)
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- changed that absurd 'physicist' to 'physio'
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- reduced the damage a fire caused to your stadium
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07/03/2004: v1.4.0
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- added Michal Rudolf's country file for Poland
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- added possibility to play in international cups only
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(e.g. participate in Champions' League only, without playing
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regular league games)
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- you can see information on your next opponents in the right part
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of the main window
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- swapping two players automatically adapts team structure (but
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you can switch this off, of course)
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- as you can see: the version numbering has changed. no
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alphas and omegas anymore!
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- added export/import features to the Editor; you can export
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individual teams to files and import such files into your local
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team definitions file
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- extended the filter rules for transfer list notification
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- added Autosave option
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- fixed a non-technical bug: european team names didn't
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change at the beginning of a new season
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- fixed a scrolling bug that occurred in the live game window when
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penalties were shot
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- added average skill labels in the main window
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- players are put onto the transfer list by right-clicking instead
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of left-clicking; left-clicking always swaps players now
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- converted player names to lowercase (which sounds easier than it
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is in reality; utf8 seems to have disadvantages, too)
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- the 'Rearrange Team' button automatically changes the team
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structure to the appropriate value
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- savegames located in the $HOME/.bygfoot/saves directory can be
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loaded from the command line without full path names
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- country files located in one of the support files directories
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(e.g. $HOME/.bygfoot/text_files) can be loaded with '-f filename'
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without full path names
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- fixed a money bug: you can pay debts with your drawing
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credit now
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- introduced playing style for cpu-teams (they always played
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balanced until now)
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- added variable interest rates for your debts (the more you owe,
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the lower the interest rate)
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- added possibility to display fixtures of all leagues
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NOTE: This version is unfortunately not compatible anymore to
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saved games of previous versions.
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06/10/2004: v1.3 beta
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- corrected a horrible bug in the prize money function (thanks to
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Ken Brush)
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- added possibility to change team names with the Editor
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- added Jose Geraldo Gouvea's country file for Brazil
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- fixed some compiler warnings
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- fixed a bug that made it impossible to load a custom country
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file from the team selection window
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05/24/2004: v1.3 alpha
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- first version including the Bygfoot Team Editor
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- you can edit complete teams and store them in a text file
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- switched to UTF-8 encoding: all text files are encoded that way,
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so that almost any special character (eg. in a team or player
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name) can be displayed correctly
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- added Cristian Spoiala's country file for Romania
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- fixed a bug that made it possible that you got hired by your own
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team
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- fixed a bug that occured when displaying a game result
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- created several new source files so that the code is distributed
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better now
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05/07/2004: v1.1 beta
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- added possibility to change the name of your team
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- added possibility to filter transfer notifications by age
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- added prize money for teams finishing 1st - 3rd in the league
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- fixed a bug that caused players to have empty name when loading
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games from the command line
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- fixed a bug that led to poor attendance in cup games
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- added unselect feature in the player list
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- really good players appear less often on the transfer list
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- added drawing credit
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04/16/2004: v1.1 alpha 'Eurofoot'
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- added some European leagues to choose from; the game
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structure stays the same, though
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- accordingly, the player names aren't just English ones anymore but
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international ones
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- improved player generation phase concerning speed: the game
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starts much quicker now
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- improved 'new week' functions; the results come even quicker
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- you can create an own 'localisation' by copying and editing one
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of the 'team_names_XX' files, so that you have custom team names
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and league/cup names
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- added an 'Undo' button
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NOTE: This version is unfortunately not compatible anymore to
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saved games of previous versions. This is because of the new
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player and team names.
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04/07/2004: v1.0 final 'Quickfoot'
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- connected the skill level of European teams to the average level
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of the Premiership so that it doesn't become too easy to win the
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European Cups after a couple of seasons
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- worked a bit on speed issues; the game should start a bit faster
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and calculate the results quicker, too
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02/24/2004: v1.0 beta
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- stadium values may be increased twice a week now
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- added some buttons to give easier access to tables and fixtures
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- added quick options in the main window
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- changed most of the finance issues: the ticket income is higher,
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but the difference between players with similar propertiers
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(skill etc.) in different leagues is much smaller now
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- UEFA Cup is now harder to win
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- fixed a bug that led to the same number of goal chances in every
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game regardless of the individual teams that played (this made
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it very hard for even the best teams to win predictably against
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weaker opponents)
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- fixed a bug that allowed players to have a talent above 9.9
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- fixed a bug that caused the game to reject some normal save
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files
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- fixed a bug that made it less probable to sell a player the
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better the scout was
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- fixed a bug that caused a player with expected recovery time 11
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to get healthy within a week
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02/14/2004: v1.0 alpha
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- first graphical version using GTK+ 2
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- new features: - live game
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- playing style (attack/defend)
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- buy players not on the transferlist
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01/02/2002 v0.5 pre-alpha, alpha and beta
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- text-based version full of pointers and containing an
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untraceable segfault
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