bygfoot/src/xml_mmatches.c

244 lines
6.2 KiB
C

/*
xml_mmatches.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "file.h"
#include "free.h"
#include "live_game.h"
#include "misc.h"
#include "user.h"
#include "xml.h"
#include "xml_mmatches.h"
#include "xml_loadsave_live_game.h"
enum
{
TAG_MMATCHES = 0,
TAG_MMATCH,
TAG_MMATCHES_COUNTRY_NAME,
TAG_MMATCHES_COMP_NAME,
TAG_MMATCHES_NEUTRAL,
TAG_MMATCHES_USER_TEAM,
TAG_MMATCHES_LG_FILE,
TAG_END
};
/**
* The state variable used in the XML parsing functions.
*/
gint state;
MemMatch new_match;
gchar *dirname;
GArray *mm_array;
void
xml_mmatches_start_element (GMarkupParseContext *context,
const gchar *element_name,
const gchar **attribute_names,
const gchar **attribute_values,
gpointer user_data,
GError **error)
{
#ifdef DEBUG
printf("xml_mmatches_start_element\n");
#endif
gint i;
gint tag = xml_get_tag_from_name(element_name);
gboolean valid_tag = FALSE;
for(i=TAG_MMATCHES;i<TAG_END;i++)
if(tag == i)
{
state = i;
valid_tag = TRUE;
}
if(tag == TAG_MMATCH)
new_match.country_name = NULL;
if(!valid_tag)
debug_print_message("xml_loadsave_mmatches_start_element: unknown tag: %s; I'm in state %d\n",
element_name, state);
}
void
xml_mmatches_end_element (GMarkupParseContext *context,
const gchar *element_name,
gpointer user_data,
GError **error)
{
#ifdef DEBUG
printf("xml_mmatches_end_element\n");
#endif
gint tag = xml_get_tag_from_name(element_name);
if(tag == TAG_MMATCH)
{
state = TAG_MMATCHES;
g_array_append_val(mm_array, new_match);
}
else if(tag == TAG_MMATCHES_COMP_NAME ||
tag == TAG_MMATCHES_COUNTRY_NAME ||
tag == TAG_MMATCHES_NEUTRAL ||
tag == TAG_MMATCHES_USER_TEAM ||
tag == TAG_MMATCHES_LG_FILE)
state = TAG_MMATCH;
else if(tag != TAG_MMATCHES)
debug_print_message("xml_loadsave_mmatches_end_element: unknown tag: %s; I'm in state %d\n",
element_name, state);
}
void
xml_mmatches_text (GMarkupParseContext *context,
const gchar *text,
gsize text_len,
gpointer user_data,
GError **error)
{
#ifdef DEBUG
printf("xml_mmatches_text\n");
#endif
gchar buf[SMALL], lg_file[SMALL];
gint int_value = -1;
strncpy(buf, text, text_len);
buf[text_len] = '\0';
int_value = (gint)g_ascii_strtod(buf, NULL);
if(state == TAG_MMATCHES_COMP_NAME)
new_match.competition_name = g_string_new(buf);
else if(state == TAG_MMATCHES_COUNTRY_NAME)
misc_string_assign(&new_match.country_name, buf);
else if(state == TAG_MMATCHES_NEUTRAL)
new_match.neutral = int_value;
else if(state == TAG_MMATCHES_USER_TEAM)
new_match.user_team = int_value;
else if(state == TAG_MMATCHES_LG_FILE)
{
sprintf(lg_file, "%s%s%s", dirname, G_DIR_SEPARATOR_S, buf);
live_game_reset(&new_match.lg, NULL, FALSE);
xml_loadsave_live_game_read(lg_file, &new_match.lg);
new_match.lg.fix = NULL;
new_match.lg.fix_id = -1;
}
}
void
xml_mmatches_read(const gchar *filename, GArray *mmatches)
{
#ifdef DEBUG
printf("xml_mmatches_read\n");
#endif
GMarkupParser parser = {xml_mmatches_start_element,
xml_mmatches_end_element,
xml_mmatches_text, NULL, NULL};
GMarkupParseContext *context;
gchar *file_contents;
gsize length;
GError *error = NULL;
context =
g_markup_parse_context_new(&parser, 0, NULL, NULL);
if(!g_file_get_contents(filename, &file_contents, &length, &error))
{
debug_print_message("xml_loadsave_mmatches_read: error reading file %s\n", filename);
misc_print_error(&error, TRUE);
}
dirname = g_path_get_dirname(filename);
mm_array = mmatches;
if(g_markup_parse_context_parse(context, file_contents, length, &error))
{
g_markup_parse_context_end_parse(context, NULL);
g_markup_parse_context_free(context);
g_free(file_contents);
}
else
{
debug_print_message("xml_loadsave_mmatches_read: error parsing file %s\n", filename);
misc_print_error(&error, TRUE);
}
}
/** Write the current user's MMs to file.
@param prefix The prefix of the file (w/o ".bmm.zip"). */
void
xml_mmatches_write(const gchar *prefix, const GArray *mmatches)
{
#ifdef DEBUG
printf("xml_mmatches_write\n");
#endif
FILE *fil;
gint i;
gchar buf[SMALL];
gchar *basename = g_path_get_basename(prefix);
sprintf(buf, "%smmatches", prefix);
file_my_fopen(buf, "w", &fil, TRUE);
fprintf(fil, "<_%d>\n", TAG_MMATCHES);
for(i=0;i<mmatches->len;i++)
{
fprintf(fil, "<_%d>\n", TAG_MMATCH);
xml_write_g_string(fil,
g_array_index(mmatches, MemMatch, i).competition_name,
TAG_MMATCHES_COMP_NAME, I1);
xml_write_string(fil,
g_array_index(mmatches, MemMatch, i).country_name,
TAG_MMATCHES_COUNTRY_NAME, I1);
xml_write_int(fil,
g_array_index(mmatches, MemMatch, i).neutral,
TAG_MMATCHES_NEUTRAL, I1);
xml_write_int(fil,
g_array_index(mmatches, MemMatch, i).user_team,
TAG_MMATCHES_USER_TEAM, I1);
sprintf(buf, "%slg%03d", basename, i);
xml_write_string(fil, buf, TAG_MMATCHES_LG_FILE, I1);
sprintf(buf, "%slg%03d", prefix, i);
xml_loadsave_live_game_write(buf,
&g_array_index(mmatches, MemMatch, i).lg);
fprintf(fil, "</_%d>\n", TAG_MMATCH);
}
fprintf(fil, "</_%d>\n", TAG_MMATCHES);
fclose(fil);
g_free(basename);
}