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188 lines
5.3 KiB
C
188 lines
5.3 KiB
C
#include "cup.h"
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#include "league.h"
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#include "misc.h"
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#include "table.h"
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#include "variables.h"
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/** Return a newly allocated empty table. */
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Table
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table_new(void)
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{
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Table new;
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new.name = g_string_new("");
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new.clid = -1;
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new.round = -1;
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new.elements = g_array_new(FALSE, FALSE, sizeof(TableElement));
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return new;
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}
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/** Return a nullified table element.
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@param team The team pointer of the element.
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@param old_rank The old_rank value of the element.
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@see #TableElement */
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TableElement
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table_element_new(Team *team, gint old_rank)
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{
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gint i;
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TableElement new;
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new.team = team;
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new.team_id = team->id;
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new.old_rank = old_rank;
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for(i=0;i<TABLE_END;i++)
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new.values[i] = 0;
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return new;
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}
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/** Update the appropriate table entries after
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a fixture has been calculated.
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@param fix The fixture that's just been calculated. */
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void
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table_update(const Fixture *fix)
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{
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gint i;
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gint idx = (fix->result[0][0] < fix->result[1][0]);
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TableElement *elements[2] = {NULL, NULL};
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table_update_get_elements(elements, fix);
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for(i=0;i<2;i++)
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{
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elements[i]->values[TABLE_PLAYED]++;
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elements[i]->values[TABLE_GF] += fix->result[i][0];
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elements[i]->values[TABLE_GA] += fix->result[!i][0];
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elements[i]->values[TABLE_GD] =
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elements[i]->values[TABLE_GF] - elements[i]->values[TABLE_GA];
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}
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if(fix->result[0][0] == fix->result[1][0])
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for(i=0;i<2;i++)
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{
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elements[i]->values[TABLE_DRAW]++;
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elements[i]->values[TABLE_PTS] += 1;
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}
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else
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{
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elements[idx]->values[TABLE_WON]++;
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elements[idx]->values[TABLE_PTS] += 3;
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elements[!idx]->values[TABLE_LOST]++;
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}
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}
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/** Get the pointers to the table entries
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representing the two teams from the fixture.
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@param elements The table entries.
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@fix The fixture. */
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void
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table_update_get_elements(TableElement **elements, const Fixture *fix)
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{
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gint i, j;
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Table *table;
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if(fix->clid < ID_CUP_START)
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{
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table = &league_from_clid(fix->clid)->table;
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for(i=0;i<table->elements->len;i++)
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{
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if(g_array_index(table->elements, TableElement, i).team == fix->teams[0])
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elements[0] = &g_array_index(table->elements, TableElement, i);
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else if(g_array_index(table->elements, TableElement, i).team == fix->teams[1])
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elements[1] = &g_array_index(table->elements, TableElement, i);
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}
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}
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else
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for(i=0;i<cup_get_last_tables(fix->clid)->len;i++)
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{
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table = &g_array_index(cup_get_last_tables(fix->clid), Table, i);
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if(elements[0] == NULL || elements[1] == NULL)
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for(j=0;j<table->elements->len;j++)
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{
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if(g_array_index(table->elements, TableElement, j).team == fix->teams[0])
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elements[0] = &g_array_index(table->elements, TableElement, j);
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else if(g_array_index(table->elements, TableElement, j).team == fix->teams[1])
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elements[1] = &g_array_index(table->elements, TableElement, j);
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}
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}
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}
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/** Compare function used to sort the tables.
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@param a The first table element.
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@param b The second element.
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@param clid_round The clid and the cup round of the table
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encoded as a gpointer. */
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gint
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table_element_compare_func(gconstpointer a,
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gconstpointer b,
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gpointer clid_pointer)
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{
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gint i;
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gint clid, cup_round, value;
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TableElement *element1 = (TableElement*)a,
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*element2 = (TableElement*)b;
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GArray *fixtures;
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const Fixture *fix[2] = {NULL, NULL};
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if(element1->team_id == element2->team_id)
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return 0;
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clid = GPOINTER_TO_INT(clid_pointer);
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fixtures = league_cup_get_fixtures(clid);
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if(clid < ID_CUP_START)
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cup_round = -1;
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else
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cup_round = cup_has_tables(clid);
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/*todo use misc_int_compare*/
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if(element1->values[TABLE_PTS] != element2->values[TABLE_PTS])
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value = misc_int_compare(element1->values[TABLE_PTS],
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element2->values[TABLE_PTS]);
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else if(element1->values[TABLE_GF] - element1->values[TABLE_GA] !=
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element2->values[TABLE_GF] - element2->values[TABLE_GA])
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value = misc_int_compare(element1->values[TABLE_GF] - element1->values[TABLE_GA],
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element2->values[TABLE_GF] - element2->values[TABLE_GA]);
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else if(element1->values[TABLE_GA] != element2->values[TABLE_GA])
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value = misc_int_compare(element1->values[TABLE_GA],
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element2->values[TABLE_GA]);
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else
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{
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for(i=0;i<fixtures->len;i++)
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{
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if(g_array_index(fixtures, Fixture, i).round == cup_round &&
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g_array_index(fixtures, Fixture, i).week_number <= week &&
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g_array_index(fixtures, Fixture, i).week_round_number <= week_round)
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{
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if(g_array_index(fixtures, Fixture, i).team_ids[0] == element1->team_id &&
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g_array_index(fixtures, Fixture, i).team_ids[1] == element2->team_id)
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fix[0] = &g_array_index(fixtures, Fixture, i);
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else if(g_array_index(fixtures, Fixture, i).team_ids[1] == element1->team_id &&
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g_array_index(fixtures, Fixture, i).team_ids[0] == element2->team_id)
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fix[1] = &g_array_index(fixtures, Fixture, i);
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}
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}
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if(fix[0] == NULL || fix[1] == NULL)
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value = 0;
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else
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{
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if(fix[0]->result[0][0] + fix[1]->result[1][0] >
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fix[0]->result[1][0] + fix[1]->result[0][0])
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value = -1;
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else if(fix[0]->result[0][0] + fix[1]->result[1][0] <
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fix[0]->result[1][0] + fix[1]->result[0][0])
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value = 1;
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else if(fix[1]->result[1][0] > fix[0]->result[1][0])
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value = -1;
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else
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value = 1;
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}
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}
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return value;
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}
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