bygfoot/src/league.c

1758 lines
54 KiB
C

/*
league.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "cup.h"
#include "free.h"
#include "league.h"
#include "main.h"
#include "maths.h"
#include "misc.h"
#include "option.h"
#include "player.h"
#include "stat.h"
#include "table.h"
#include "team.h"
#include "user.h"
#include "variables.h"
/**
Create a new league with some default values.
@return The league we created.
@see League
*/
League
league_new(gboolean new_id)
{
#ifdef DEBUG
printf("league_new\n");
#endif
League new;
new.name = NULL;
new.names_file = g_strdup(opt_str("string_opt_player_names_file"));
new.sid = NULL;
new.short_name = NULL;
new.symbol = NULL;
new.id = (new_id) ? league_id_new : -1;
new.layer = -1;
new.average_talent = 0;
new.prom_rel.elements = g_array_new(FALSE, FALSE, sizeof(PromRelElement));
new.prom_rel.prom_games = g_array_new(FALSE, FALSE, sizeof(PromGames));
new.teams = g_array_new(FALSE, FALSE, sizeof(Team));
new.fixtures = g_array_new(FALSE, FALSE, sizeof(Fixture));
new.joined_leagues = g_array_new(FALSE, FALSE, sizeof(JoinedLeague));
new.new_tables = g_array_new(FALSE, FALSE, sizeof(NewTable));
new.tables = g_array_new(FALSE, FALSE, sizeof(Table));
new.properties = g_ptr_array_new();
new.skip_weeks_with = g_ptr_array_new();
new.rr_breaks = g_array_new(FALSE, FALSE, sizeof(gint));
new.week_breaks = g_array_new(FALSE, FALSE, sizeof(WeekBreak));
new.first_week = new.week_gap = 1;
new.two_match_weeks[0] = g_array_new(FALSE, FALSE, sizeof(gint));
new.two_match_weeks[1] = g_array_new(FALSE, FALSE, sizeof(gint));
new.round_robins = 2;
new.yellow_red = 1000;
new.stats = stat_league_new("", "");
return new;
}
/**
Create a new PromRelElement with default values.
@return The PromRelElement we created.
@see PromRelElement
*/
PromRelElement
prom_rel_element_new(void)
{
#ifdef DEBUG
printf("prom_rel_element_new\n");
#endif
PromRelElement new;
new.ranks[0] = new.ranks[1] =
new.from_table = new.num_teams = 0;
new.dest_sid = NULL;
new.type = PROM_REL_NONE;
return new;
}
/**
Create a new PromGames with default values.
@see PromGames
*/
PromGames
prom_games_new(void)
{
#ifdef DEBUG
printf("prom_games_new\n");
#endif
PromGames new;
new.dest_sid = NULL;
new.loser_sid = NULL;
new.cup_sid = NULL;
new.number_of_advance = 1;
new.ranks[0] = new.ranks[1] = 0;
return new;
}
/** Get the array index of the given league or cup id.
@param clid The id of the league or cup.
@return The index in the leagues or cups array. */
gint
league_cup_get_index_from_clid(gint clid)
{
#ifdef DEBUG
printf("league_cup_get_index_from_clid\n");
#endif
gint i;
gint index = -1;
if(clid < ID_CUP_START)
{
for(i=0;i<ligs->len;i++)
if(lig(i).id == clid)
{
index = i;
break;
}
}
else
for(i=0;i<cps->len;i++)
if(cp(i).id == clid)
{
index = i;
break;
}
if(index == -1)
main_exit_program(EXIT_POINTER_NOT_FOUND,
"league_cup_get_index_from_clid: couldn't find league or cup with id %d\n",
clid);
return index;
}
/** Return the league pointer belonging to the id.
@param clid The id we look for.
@return The league pointer or NULL if failed. */
League*
league_from_clid(gint clid)
{
#ifdef DEBUG
printf("league_from_clid\n");
#endif
gint i;
for(i=0;i<ligs->len;i++)
if(lig(i).id == clid)
return &lig(i);
main_exit_program(EXIT_POINTER_NOT_FOUND,
"league_from_clid: didn't find league with id %d\n",
clid);
return NULL;
}
/** Return the id of the next league (or cup if we are
at the end of the leagues array).
@param clid The id of the current league or cup.
@param count_inactive Whether inactive leagues count. */
gint
league_cup_get_next_clid(gint clid, gboolean count_inactive)
{
#ifdef DEBUG
printf("league_cup_get_next_clid\n");
#endif
gint i, return_value = -1;
if(clid < ID_CUP_START)
{
for(i=0;i<ligs->len;i++)
if(lig(i).id == clid)
break;
if(i != ligs->len - 1)
{
if(query_league_active(&lig(i + 1)) || count_inactive)
return_value = lig(i + 1).id;
else
return_value = league_cup_get_next_clid(lig(i + 1).id, count_inactive);
}
else if(acps->len > 0)
return_value = acp(0)->id;
else
{
if(query_league_active(&lig(0)) || count_inactive)
return_value = lig(0).id;
else
return_value = league_cup_get_next_clid(lig(0).id, count_inactive);
}
}
else
{
for(i=0;i<acps->len;i++)
if(acp(i)->id == clid)
break;
if(i != acps->len - 1)
return_value = acp(i + 1)->id;
else
{
if(query_league_active(&lig(0)) || count_inactive)
return_value = lig(0).id;
else
return_value = league_cup_get_next_clid(lig(0).id, count_inactive);
}
}
return return_value;
}
/** Return the id of the previous league or cup.
@param clid The id of the current league or cup.
@param count_inactive Whether inactive leagues count. */
gint
league_cup_get_previous_clid(gint clid, gboolean count_inactive)
{
#ifdef DEBUG
printf("league_cup_get_previous_clid\n");
#endif
gint i, return_value = -1;
if(clid < ID_CUP_START)
{
for(i=ligs->len - 1;i>=0;i--)
if(lig(i).id == clid)
break;
if(i != 0)
{
if(query_league_active(&lig(i - 1)) || count_inactive)
return_value = lig(i - 1).id;
else
return_value = league_cup_get_previous_clid(lig(i - 1).id, count_inactive);
}
else if(acps->len > 0)
return_value = acp(acps->len - 1)->id;
else
{
if(query_league_active(&lig(ligs->len - 1)) || count_inactive)
return_value = lig(ligs->len - 1).id;
else
return_value = league_cup_get_previous_clid(lig(ligs->len - 1).id, count_inactive);
}
}
else
{
for(i=acps->len - 1;i>=0;i--)
if(acp(i)->id == clid)
break;
if(i != 0)
return_value = acp(i - 1)->id;
else
{
if(query_league_active(&lig(ligs->len - 1)) || count_inactive)
return_value = lig(ligs->len - 1).id;
else
return_value = league_cup_get_previous_clid(lig(ligs->len - 1).id, count_inactive);
}
}
return return_value;
}
/** Return the fixture coming after the specified week and round.
@param league The league the fixtures of which we examine.
@return A fixture pointer or NULL. */
Fixture*
league_cup_get_next_fixture(gint clid, gint week_number, gint week_round_number)
{
#ifdef DEBUG
printf("league_cup_get_next_fixture\n");
#endif
gint i;
GArray *fixtures = league_cup_get_fixtures(clid);
for(i=0;i<fixtures->len;i++)
if(g_array_index(fixtures, Fixture, i).week_number > week_number ||
(g_array_index(fixtures, Fixture, i).week_number == week_number &&
g_array_index(fixtures, Fixture, i).week_round_number >= week_round_number))
return &g_array_index(fixtures, Fixture, i);
return NULL;
}
/** Return the fixture coming just before the specified week and round.
@param league The league the fixtures of which we examine.
@return A fixture pointer or NULL. */
Fixture*
league_cup_get_previous_fixture(gint clid, gint week_number, gint week_round_number)
{
#ifdef DEBUG
printf("league_cup_get_previous_fixture\n");
#endif
gint i;
GArray *fixtures = league_cup_get_fixtures(clid);
for(i=fixtures->len - 1;i>=0;i--)
if(g_array_index(fixtures, Fixture, i).week_number < week_number ||
(g_array_index(fixtures, Fixture, i).week_number == week_number &&
g_array_index(fixtures, Fixture, i).week_round_number < week_round_number))
return &g_array_index(fixtures, Fixture, i);
return NULL;
}
/** Return the average stadium capacity of cpu teams
in the specified league or cup. */
gint
league_cup_average_capacity(gint clid)
{
#ifdef DEBUG
printf("league_cup_average_capacity\n");
#endif
gint i, cnt = 0;
gfloat sum = 0;
const GArray *teams = NULL;
const GPtrArray *teamsp = NULL;
if(clid < ID_CUP_START)
{
teams = (GArray*)league_cup_get_teams(clid);
for(i=0;i<teams->len;i++)
sum += g_array_index(teams, Team, i).stadium.capacity;
cnt++;
}
else
{
teamsp = (GPtrArray*)league_cup_get_teams(clid);
for(i=0;i<teamsp->len;i++)
sum += ((Team*)g_ptr_array_index(teamsp, i))->stadium.capacity;
cnt++;
}
return sum / (gfloat)cnt;
}
/** This is the same as @see league_index_from_sid, except it does not exit
* the program if the sid is not found.
* @returns The index of the league in the country's league array or -1 if
* not found.
*/
gint
country_get_index_from_sid(const Country *country, const gchar *sid)
{
gint i;
for (i = 0; i < country->leagues->len; i++) {
const League *league = &g_array_index(country->leagues, League, i);
if (!strcmp(league->sid, sid))
return i;
}
return -1;
}
/** Get the index of the league with the specified string id. */
gint
league_index_from_sid(const gchar *sid)
{
#ifdef DEBUG
printf("league_index_from_sid\n");
#endif
gint i;
for(i=0;i<ligs->len;i++)
if(strcmp(lig(i).sid, sid) == 0)
return i;
main_exit_program(EXIT_INT_NOT_FOUND,
"league_index_from_sid: no index found for sid '%s'.\n", sid);
return -1;
}
/** @returns TRUE if the league with \p sid is in \p country. */
gboolean
country_has_league_sid(const Country *country, const gchar *sid)
{
return country_get_index_from_sid(country, sid) != -1;
}
/** @return A Cup object if the cup with \p sid belongs to \p country.
* NULL otherwise.
*/
Cup *
country_get_cup_sid(const Country *country, const gchar *sid)
{
int i;
for (i = 0; i < country->cups->len; i++) {
Cup *cup = &g_array_index(country->cups, Cup, i);
if (!strcmp(cup->sid, sid))
return cup;
}
return NULL;
}
/** Get the cup with \p sid from the list of all countries.
* @returns A pointer to a Cup object or NULL if the cup is not found.
*/
Cup *
bygfoot_get_cup_sid(const gchar *sid)
{
int i;
for (i = 0; i < country_list->len; i++) {
Country *country = g_ptr_array_index(country_list, i);
Cup *cup = country_get_cup_sid(country, sid);
if (cup)
return cup;
}
return NULL;
}
/** @return A League object if the league with \p sid belongs to \p country.
* NULL otherwise.
*/
League *
country_get_league_sid(Country *country, const gchar *sid)
{
int i;
for (i = 0; i < country->leagues->len; i++) {
League *league = &g_array_index(country->leagues, League, i);
if (!strcmp(league->sid, sid))
return league;
}
return NULL;
}
/** Get the leauge with \p sid from the list of all countries.
* @returns A pointer to a League object or NULL if the cup is not found.
*/
League *
bygfoot_get_league_sid(const gchar *sid)
{
int i;
for (i = 0; i < country_list->len; i++) {
Country *country = g_ptr_array_index(country_list, i);
League *league = country_get_league_sid(country, sid);
if (league)
return league;
}
return NULL;
}
/** Remove the team with the specified id from the teams
array without freeing the memory (used in promotion/relegation). */
void
league_remove_team_with_id(League *league, gint id)
{
#ifdef DEBUG
printf("league_remove_team_with_id\n");
#endif
gint i;
for(i=0;i<league->teams->len;i++)
if(g_array_index(league->teams, Team, i).id == id)
{
g_array_remove_index(league->teams, i);
return;
}
debug_print_message("league_remove_team_with_id: team with id %d in league %s not found\n",
id, league->name);
}
/** Nullify league stuff at the beginning of a season. */
void
league_season_start(League *league)
{
#ifdef DEBUG
printf("league_season_start\n");
#endif
gint i, j;
gint idx = league_index_from_sid(league->sid);
gboolean user_champ =
(team_is_user(
team_of_id(
g_array_index(league_table((&lig(0)))->elements, TableElement, 0).team_id)) != -1);
gboolean league_above_talent =
(team_get_average_talents(league->teams) > league->average_talent *
const_float("float_season_end_league_above_talent_factor") && !user_champ);
gboolean team_is_top = FALSE;
Team *tm = NULL;
gfloat team_change_lower =
const_float("float_season_end_team_change_lower"),
user_champ_addition =
const_float("float_season_end_user_champ_addition"),
user_champ_best_teams_addition =
const_float("float_season_end_user_champ_best_teams_addition"),
team_change_upper =
const_float("float_season_end_team_change_upper");
gint user_champ_best_teams_limit =
const_int("int_season_end_user_champ_best_teams_limit");
gfloat team_change_factor = 0;
if(user_champ)
{
tm = team_of_id(
g_array_index(league_table((&lig(0)))->elements, TableElement, 0).team_id);
tm->luck = MAX(tm->luck * const_float("float_season_end_user_champ_luck_factor"),
const_float("float_luck_limit"));
}
else
for(i=0;i<users->len;i++)
if(usr(i).tm->luck < 1)
usr(i).tm->luck =
MIN(usr(i).tm->luck * const_float("float_season_end_user_champ_luck_factor_regen"), 1);
/** Reset tables */
for(i = league->tables->len - 1; i >= 0; i--)
{
g_array_free(g_array_index(league->tables, Table, i).elements, TRUE);
g_array_remove_index(league->tables, i);
}
league_add_table(league);
/*d*/
/* if(league == &lig(0)) */
/* printf("league %s av %.2f ab %d\n", league->name, */
/* team_get_average_talents(league->teams), league_above_talent); */
for(i=0;i<league->teams->len;i++)
{
team_is_top =
(team_get_league_rank(&g_array_index(league->teams, Team, i), -1) <=
user_champ_best_teams_limit && idx == 0 && user_champ);
team_change_factor =
(team_is_user(&g_array_index(league->teams, Team, i)) == -1) *
math_rnd(team_change_lower + user_champ * user_champ_addition +
team_is_top * user_champ_best_teams_addition -
league_above_talent * (user_champ_addition / 2),
team_change_upper + user_champ * user_champ_addition +
team_is_top * user_champ_best_teams_addition -
league_above_talent * (user_champ_addition / 2));
for(j=0;j<g_array_index(league->teams, Team, i).players->len;j++)
player_season_start(
&g_array_index(
g_array_index(
league->teams, Team, i).players, Player, j), team_change_factor);
g_array_index(league->teams, Team, i).stadium.average_attendance =
g_array_index(league->teams, Team, i).stadium.games =
g_array_index(league->teams, Team, i).stadium.possible_attendance = 0;
}
/* if(league == &lig(0)) */
/* printf("2 league %s av %.2f\n", league->name, */
/* team_get_average_talents(league->teams)); */
}
/** Find out whether the team with specified rank in the league
would participate in promotion games were the season to end. */
gboolean
query_league_rank_in_prom_games(const League *league, gint rank)
{
#ifdef DEBUG
printf("query_league_rank_in_prom_games\n");
#endif
gint i, j, k, l;
const Cup *cup = NULL;
const CupRound *cup_round = NULL;
for(i=0;i<ligs->len;i++)
if(query_league_has_prom_games((&lig(i))))
{
for(l = 0; l < lig(i).prom_rel.prom_games->len; l++)
{
cup = cup_from_sid(g_array_index(lig(i).prom_rel.prom_games, PromGames, l).cup_sid);
for(k=0;k<cup->rounds->len;k++)
{
cup_round = &g_array_index(cup->rounds, CupRound, k);
for(j=0;j<cup_round->choose_teams->len;j++)
{
if(strcmp(g_array_index(cup_round->choose_teams, CupChooseTeam, j).sid,
league->sid) == 0 &&
((rank >= g_array_index(cup_round->choose_teams,
CupChooseTeam, j).start_idx &&
rank <= g_array_index(cup_round->choose_teams,
CupChooseTeam, j).end_idx &&
g_array_index(cup_round->choose_teams,
CupChooseTeam, j).randomly) ||
(rank >= g_array_index(cup_round->choose_teams,
CupChooseTeam, j).start_idx &&
rank < g_array_index(cup_round->choose_teams,
CupChooseTeam, j).start_idx +
g_array_index(cup_round->choose_teams,
CupChooseTeam, j).number_of_teams &&
!g_array_index(cup_round->choose_teams,
CupChooseTeam, j).randomly)))
return TRUE;
}
}
}
}
return FALSE;
}
/** Find out whether there are/were league matches. */
gboolean
query_league_matches_in_week(const League *league, gint week_number)
{
#ifdef DEBUG
printf("query_league_matches_in_week\n");
#endif
gint i;
for(i=0;i<league->fixtures->len;i++)
if(g_array_index(league->fixtures, Fixture, i).week_number == week_number)
return TRUE;
return FALSE;
}
static gint
league_get_max_movements(const League *league, enum PromRelType type)
{
unsigned i;
const GArray *elements = league->prom_rel.elements;
unsigned max = 0;
for (i = 0; i < elements->len; i++) {
const PromRelElement *element = &g_array_index(elements,
PromRelElement, i);
if (element->type != type)
continue;
max+= element->num_teams;
}
for (i = 0; i < league->prom_rel.prom_games->len; i++) {
const PromGames *prom_games =
&g_array_index(league->prom_rel.prom_games, PromGames, i);
const Cup *cup;
const GPtrArray *teams;
if (type == PROM_REL_PROMOTION) {
max += prom_games->number_of_advance;
continue;
}
/* PROM_REL_RELEGATION */
cup = cup_from_sid(prom_games->cup_sid);
teams = cup_get_teams_sorted(cup);
max += (teams->len - prom_games->number_of_advance);
}
return max;
}
/**
* This function will handle the case were a reserve team needs to be
* relegated, because it's first team or a higher reserve team has been
* relegated into its division. For Example:
*
* League 1:
* Blue
* Red
* ------
* Green [Relegated]
*
* League 2:
* Orange
* Green B [Needs to be relegated since first team is joining League 2]
* ------
* Red B
*
*/
static void
handle_required_reserve_relegation(const TeamMove *move, GArray *team_movements)
{
gint i, j;
for (i = 0; i < move->dest_idcs->len; i++) {
gint idx = g_array_index(move->dest_idcs, gint, i);
const League *dest_league = &g_array_index(country.leagues,
League, idx);
/* If the destination league (league 2 in example above) allows
* multiple reserve teams than we don't need to relegate reserve
* teams (Green B in example above) that are already in it. */
if (league_allows_multiple_reserve_teams(dest_league))
continue;
/* Search through the destination league (League 2 in example above)
* to see if there are any teams with the same first team of the
* team (Green in the example above) we are relegating. */
for (j = 0; j < dest_league->teams->len; j++) {
gint k;
TeamMove new_move;
const Team *reserve_team = &g_array_index(dest_league->teams,
Team, j);
if (move->tm.first_team_id != reserve_team->first_team_id)
continue; /* Teams do not share the same first team. */
/* We have found a reserve team (Green B in the example above)
* that shares a first team with the team we are relegating (Green
* in the example above). So no we need to also relegate this
* reserve team. */
new_move.tm = *reserve_team;
new_move.prom_rel_type = PROM_REL_RELEGATION;
new_move.dest_assigned = FALSE;
/* Search for a place to insert the new relegation into
* team_movements, we want it to be added at the end of this
* leagues relegation list so it is preferred over the other
* relegations. Also, if we were already planning to relegate
* this team, delete the relegation. */
for (k = team_movements->len - 1; k >= 0; k--) {
const TeamMove *move = &g_array_index(team_movements, TeamMove, k);
if (move->prom_rel_type != PROM_REL_RELEGATION)
continue;
if (move->tm.id == reserve_team->id) {
/* Found another relegation for this team, so we need to
* remove it. */
g_array_remove_index(team_movements, k);
continue;
}
if (move->tm.clid == reserve_team->clid) {
/* We have found the last relegation for this league, so
* insert the new_move here. */
gint insert_index = k + 1;
#ifdef GLIB_VERSION_2_62
new_move.dest_idcs = g_array_copy(move->dest_idcs);
#else
new_move.dest_idcs = g_array_sized_new(FALSE, FALSE,
sizeof(gint),
move->dest_idcs->len);
g_array_append_vals(new_move.dest_idcs,
move->dest_idcs->data,
move->dest_idcs->len);
#endif
if(debug > 70) {
printf("Adding relegation of %s\n", reserve_team->name);
}
if (insert_index == team_movements->len)
g_array_append_val(team_movements, new_move);
else
g_array_insert_val(team_movements, insert_index, new_move);
break;
}
}
/* TODO: There is one case we aren't handling yet, and that is
* where a reserve team (Green B in the example above), needs to
* be relegated becasue its first team (Green in the example above)
* is relegated to its league *and* the league the reserve team
* (Green B) is being relegated to has no teams eligible for
* promotion for example:
*
* League 3:
* Green C
* Orange B
* Red C
*
* None of theses teams would be elegible, since they all have
* first teams in League 2. So, if we were to relegated (Green B),
* then we'd end up with an extra team in League 3.
* I'm not sure how to handle this, so for now, when this scenario
* happens, we just league the reserve team (Green B) in the league
* with its first team (Green). */
}
}
}
static gboolean
league_team_is_top_reserve_team(const League *league, const Team *team)
{
gint reserve_level, i;
for (i = 0; i < league->teams->len; i++) {
gint other_level;
const Team *other_team = &g_array_index(league->teams, Team, i);
if (team->first_team_id != other_team->first_team_id)
continue;
if (team->reserve_level > other_team->reserve_level)
return FALSE;
}
return TRUE;
}
static void
get_next_movement_search(gint *current_layer, enum PromRelType *type)
{
if (*type == PROM_REL_PROMOTION) {
*current_layer = *current_layer - 1;
*type = PROM_REL_RELEGATION;
} else if (*type == PROM_REL_RELEGATION) {
*current_layer = *current_layer + 2;
*type = PROM_REL_PROMOTION;
}
}
static void
country_filter_promotions(const Country *country, GArray *team_movements,
GArray *move_summaries, gint current_layer)
{
gint i = 0, j;
while (i < team_movements->len) {
gint additions = 0;
const TeamMove *move = &g_array_index(team_movements, TeamMove, i++);
const League *league = league_from_clid(move->tm.clid);
gint league_idx = league_index_from_sid(league->sid);
MoveSummary *summary = &g_array_index(move_summaries, MoveSummary, league_idx);
gint dest_idx;
gpointer hash_value;
if (move->prom_rel_type != PROM_REL_PROMOTION)
continue;
if (league->layer != current_layer)
continue;
if(debug > 70) {
gint dest_idx = g_array_index(move->dest_idcs, gint, 0);
const League *dest_league = &g_array_index(country->leagues,
League, dest_idx);
printf("Looking at promotion of %s from %s to %s.\n", move->tm.name,
league->name, dest_league->name);
}
if (summary->max_promotions && summary->num_promotions_from == summary->max_promotions)
goto remove_promotion;
/* If there are other reserve teams with the same first team that
* are a higher level, then we can't promote this team. */
if (!league_team_is_top_reserve_team(league, &move->tm))
goto remove_promotion;
for (j = 0; j < move->dest_idcs->len; j++) {
gint idx = g_array_index(move->dest_idcs, gint, j);
const League *dest_league = &g_array_index(country->leagues,
League, idx);
if (!league_can_accept_promoted_team(dest_league, &move->tm, team_movements))
break;
}
if (j < move->dest_idcs->len) {
/* This means we found a destination league that we can't promote to,
* so we can't promote this team. */
goto remove_promotion;
}
/* We can promote this team */
/* FIXME: How to handle multiple dest_idcs */
dest_idx = g_array_index(move->dest_idcs, gint, 0);
summary->num_promotions_from++;
g_array_index(move_summaries, MoveSummary, dest_idx).num_promotions_to++;
continue;
remove_promotion:
if(debug > 70) {
printf("Removing the promotion.\n");
}
i--;
g_array_remove_index(team_movements, i);
}
}
static void
country_filter_relegations(const Country *country, GArray *team_movements,
GArray *move_summaries, gint current_layer)
{
gint i = team_movements->len - 1;
while (i >= 0) {
const TeamMove *move = &g_array_index(team_movements, TeamMove, i--);
const League *league = league_from_clid(move->tm.clid);
gint league_idx = league_index_from_sid(league->sid);
MoveSummary *summary = &g_array_index(move_summaries, MoveSummary, league_idx);
const Team *first_team;
gint reserve_level;
gint j;
if (move->prom_rel_type != PROM_REL_RELEGATION)
continue;
if (league->layer != current_layer)
continue;
if(debug > 70) {
gint dest_idx = g_array_index(move->dest_idcs, gint, 0);
const League *dest_league = &g_array_index(country->leagues,
League, dest_idx);
printf("Looking at relegation of %s from %s to %s.\n", move->tm.name,
league->name, dest_league->name);
}
if (summary->num_relegations_from == summary->num_promotions_to) {
if(debug > 70)
printf("Removing the relegation.\n");
/* We can't relegate this team */
g_array_remove_index(team_movements, i + 1);
continue;
}
summary->num_relegations_from++;
}
/* Next check if any of our relegations would cause a lower level reserve
* team to also be relegated. */
for (i = 0; i < team_movements->len; i++) {
const TeamMove *move = &g_array_index(team_movements, TeamMove, i);
const League *league = league_from_clid(move->tm.clid);
if (move->prom_rel_type != PROM_REL_RELEGATION)
continue;
if (league->layer != current_layer)
continue;
handle_required_reserve_relegation(move, team_movements);
}
}
/**
* Return the maximum league layer for \p country. This function does not
* assume that the last league has the maximum layer even though this is
* usually the case.
*/
static gint
country_get_max_layer(const Country *country)
{
gint i;
gint max_layer = 0;
for (i = 0; i < country->leagues->len; i++) {
const League *league = &g_array_index(country->leagues, League, i);
max_layer = MAX(league->layer, max_layer);
}
return max_layer;
}
/** Filter out movemnts that may not be allowed due to league rules,
* e.g. promotion of reserve teams. */
void
country_apply_reserve_prom_rules(const Country *country, GArray *team_movements)
{
gint num_promotions;
GArray *move_summaries;
gint i = 0, j = 0;
gint current_layer, max_layer;
enum PromRelType current_type;
if (country->reserve_promotion_rules != RESERVE_PROM_RULES_DEFAULT)
return;
move_summaries = g_array_sized_new(FALSE, TRUE, sizeof(MoveSummary),
country->leagues->len);
g_array_set_size(move_summaries, country->leagues->len);
/* Initialize the move summaries */
for (i = 0; i < move_summaries->len; i++) {
const League *league = &g_array_index(country->leagues, League, i);
MoveSummary *summary = &g_array_index(move_summaries, MoveSummary, i);
summary->max_promotions = league_get_max_movements(league, PROM_REL_PROMOTION);
}
/* We need to analyze the relegations and promotions in a specific order
* due to the dependencies between relegations in promotions in different
* leagues. You can model the dependencies as a graph that looks like this:
*
* -----1-- (2P) --3-----
* | |
* \/ \/
* (1R) --4-----------> (3P)--3----> (4P)
* | | ^ |
* | 1 ---4---| 1
* | | / |
* | \/ / \/
* -----2-----------> (2R) --2---> (3R)
*
* Where the number is the league layer, and P stands for promotion and R
* stands for relegation. The numbers describe why there is a dependeny:
*
* 1. Normal promotion / relegation dependency. The number of relegations
* depends on the number of promotions from the lower league.
*
* 2. Forced relegation of reserve team when first team is relegated into
* its division. This means that the relegations of a lower league
* depend on the relegations of the higher league.
*
* 3. A first team being promoted out of a league that allows the reserve
* team to be promoted into it. This means that promotions from a lower
* league depend on the promotions from the league abvoe it.
*
* 4. A first team being relegated to a lower league at the same time
* a reserve team is being promoted into that league. This means
* that promotions from a league depend an relegations from a league
* 2 levels above it.
*
* This graph helps to illistrate the correct in order in which we should
* determine promotions and relegations in this country so that all
* dependencies are resolved before we start analyzing promotions and
* relegations for a specific league.
*
* In this case, the correct order is:
*
* 2P -> 1R -> 3P -> 2R -> 4P -> 3R
*/
max_layer = country_get_max_layer(country);
current_layer = 2;
current_type = PROM_REL_PROMOTION;
/* Loop through the team_movements in the order from the comment above.
* We are making the following assumptions about the list of team_movements:
* 1. Movements from the same league are listed in order of the teams rank
* in the fixtures.
* 2. The leagues have 'normal' promotions e.g. layer 2 promotes to layer 1
* and relegates to layer 3, etc.
*
* We are not making the assumption that the list is ordered based on the layer
* of the team's league (even though it likely is).
*/
do {
if (current_type == PROM_REL_PROMOTION)
country_filter_promotions(country, team_movements,
move_summaries, current_layer);
else if (current_type == PROM_REL_RELEGATION)
country_filter_relegations(country, team_movements,
move_summaries, current_layer);
get_next_movement_search(&current_layer, &current_type);
} while(current_layer <= max_layer);
/* Next handle relegations. */
/* Iterate in reverse order to ensure that the lowest ranked teams are
* preferred for relegation. */
g_array_unref(move_summaries);
}
/** Add the teams to promote/relegate (from the prom_rel elements)
from the league to the array. */
void
league_get_team_movements_prom_rel(const League *league, GArray *team_movements)
{
#ifdef DEBUG
printf("league_get_team_movements_prom_rel\n");
#endif
gint i, j, k;
TeamMove new_move;
const GArray *elements = league->prom_rel.elements;
PromRelElement *elem;
GArray *dest_idcs = NULL;
GPtrArray *dest_sids = NULL;
for(i=0;i<elements->len;i++)
{
elem = &g_array_index(elements, PromRelElement, i);
dest_sids = misc_separate_strings(
elem->dest_sid);
gint dest_idcs_int[dest_sids->len];
gint dest_idcs_order[dest_sids->len];
for(j=0;j<dest_sids->len;j++)
dest_idcs_int[j] =
league_index_from_sid((gchar*)g_ptr_array_index(dest_sids, j));
for(j=elem->ranks[0];
j<=elem->ranks[1]; j++)
{
dest_idcs = g_array_new(FALSE, FALSE, sizeof(gint));
math_generate_permutation(dest_idcs_order, 0, dest_sids->len - 1);
for(k=0;k<dest_sids->len;k++)
g_array_append_val(dest_idcs, dest_idcs_int[dest_idcs_order[k]]);
new_move.tm = *(g_array_index(g_array_index(league->tables, Table, elem->from_table).elements, TableElement, j - 1).team);
new_move.prom_rel_type = elem->type;
new_move.dest_idcs = dest_idcs;
new_move.dest_assigned = FALSE;
g_array_append_val(team_movements, new_move);
}
free_gchar_array(&dest_sids);
}
}
/** Add the team movements from the promotion games
to the array. */
void
league_get_team_movements_prom_games(const League *league, const PromGames *prom_games,
GArray *team_movements, const GPtrArray *prom_games_teams,
gboolean up)
{
#ifdef DEBUG
printf("league_get_team_movements_prom_games\n");
#endif
gint i, j;
TeamMove new_move;
GPtrArray *dest_sids = (up) ?
misc_separate_strings(prom_games->dest_sid) :
misc_separate_strings(prom_games->loser_sid);
GArray *dest_idcs = NULL;
gint dest_idcs_int[dest_sids->len];
gint dest_idcs_order[dest_sids->len];
gint start_idx = prom_games->ranks[0] - 1,
end_idx = prom_games->ranks[1];
gint prom_type = PROM_REL_PROMOTION;
if(!up)
{
start_idx = prom_games->number_of_advance;
end_idx = prom_games_teams->len;
prom_type = PROM_REL_RELEGATION;
}
for(i=0;i<dest_sids->len;i++)
dest_idcs_int[i] =
league_index_from_sid((gchar*)g_ptr_array_index(dest_sids, i));
for(i=start_idx;i<end_idx;i++)
{
dest_idcs = g_array_new(FALSE, FALSE, sizeof(gint));
math_generate_permutation(dest_idcs_order, 0, dest_sids->len - 1);
for(j=0;j<dest_sids->len;j++)
g_array_append_val(dest_idcs, dest_idcs_int[dest_idcs_order[j]]);
new_move.tm = *((Team*)g_ptr_array_index(prom_games_teams, i));
new_move.prom_rel_type = prom_type;
new_move.dest_idcs = dest_idcs;
new_move.dest_assigned = FALSE;
g_array_append_val(team_movements, new_move);
}
free_gchar_array(&dest_sids);
}
/** Add the teams to promote/relegate from the league to the array
and remove them from the leagues. */
void
league_get_team_movements(League *league, GArray *team_movements)
{
#ifdef DEBUG
printf("league_get_team_movements\n");
#endif
gint i;
GPtrArray *prom_games_teams = NULL;
const Cup *prom_cup = NULL;
league_get_team_movements_prom_rel(league, team_movements);
if(query_league_has_prom_games(league))
{
for(i = 0; i < league->prom_rel.prom_games->len; i++)
{
prom_cup = cup_from_sid(g_array_index(league->prom_rel.prom_games, PromGames, i).cup_sid);
prom_games_teams = cup_get_teams_sorted(prom_cup);
league_get_team_movements_prom_games(league, &g_array_index(league->prom_rel.prom_games, PromGames, i),
team_movements, prom_games_teams, TRUE);
if(g_array_index(league->prom_rel.prom_games, PromGames, i).loser_sid != NULL)
league_get_team_movements_prom_games(league, &g_array_index(league->prom_rel.prom_games, PromGames, i),
team_movements, prom_games_teams, FALSE);
g_ptr_array_free(prom_games_teams, TRUE);
}
}
g_array_sort_with_data(league->teams, team_compare_func,
GINT_TO_POINTER(TEAM_COMPARE_LEAGUE_RANK + 100));
}
/** Find out whether there are unassigned TeamMoves in the array. */
gboolean
query_league_team_movements_unassigned(const GArray *team_movements)
{
#ifdef DEBUG
printf("query_league_team_movements_unassigned\n");
#endif
gint i;
for(i=0;i<team_movements->len;i++)
if(!g_array_index(team_movements, TeamMove, i).dest_assigned)
return TRUE;
return FALSE;
}
/** Find out whether there are unassigned team moves with a single
destination value. */
gboolean
query_league_team_movements_unassigned_single(const GArray *team_movements)
{
#ifdef DEBUG
printf("query_league_team_movements_unassigned_single\n");
#endif
gint i;
for(i=0;i<team_movements->len;i++)
if(!g_array_index(team_movements, TeamMove, i).dest_assigned &&
g_array_index(team_movements, TeamMove, i).dest_idcs->len == 1)
return TRUE;
return FALSE;
}
/** Print out the movements to the console (debug function). */
void
league_team_movements_print(const GArray *team_movements,
const gint *league_size, const gint *league_cur_size)
{
#ifdef DEBUG
printf("league_team_movements_print\n");
#endif
gint i, j;
const TeamMove *tmove = NULL;
g_print("%-25s Dest \t\t Possible\n\n", "Team");
for(i=0;i<team_movements->len;i++)
{
tmove = &g_array_index(team_movements, TeamMove, i);
if(tmove->dest_assigned)
g_print("%-25s (%d) %s \t\t", tmove->tm.name,
league_from_clid(tmove->tm.clid)->layer,
lig(g_array_index(tmove->dest_idcs, gint, 0)).name);
else
g_print("%-25s (%d) UNASSIGNED \t\t", tmove->tm.name,
league_from_clid(tmove->tm.clid)->layer);
for(j=0;j<tmove->dest_idcs->len;j++)
g_print("%d ", g_array_index(tmove->dest_idcs, gint, j));
g_print("\n");
}
g_print("%-20s Size Cursize\n", "League");
for(i=0;i<ligs->len;i++)
g_print("%-20s %d %d\n", lig(i).name, league_size[i],
league_cur_size[i]);
}
/** Compare two leagues when doing promotion/relegation. The league
that has fewer teams is preferred. */
gint
league_team_movements_compare_dest_idcs(gconstpointer a, gconstpointer b,
gpointer data)
{
#ifdef DEBUG
printf("league_team_movements_compare_dest_idcs\n");
#endif
gint league_idx1 = *(gint*)a,
league_idx2 = *(gint*)b;
const gint *league_cur_size = (const gint*)data;
if(league_cur_size[league_idx1] < league_cur_size[league_idx2])
return -1;
else if(league_cur_size[league_idx1] > league_cur_size[league_idx2])
return 1;
return 0;
}
/** Assign a random destination for the team move with given index
and remove the destination from all other unassigned moves if
the dest league is full. */
void
league_team_movements_assign_dest(GArray *team_movements, gint idx,
const gint *league_size, gint *league_cur_size)
{
#ifdef DEBUG
printf("league_team_movements_assign_dest\n");
#endif
gint i, j, dest_idx;
TeamMove *tmove = &g_array_index(team_movements, TeamMove, idx);
if(debug > 60)
g_print("league_team_movements_assign_dest %s\n", tmove->tm.name);
if(tmove->dest_idcs->len == 1)
dest_idx = g_array_index(tmove->dest_idcs, gint, 0);
else
{
g_array_sort_with_data(tmove->dest_idcs,
(GCompareDataFunc)league_team_movements_compare_dest_idcs,
(gpointer)league_cur_size);
dest_idx = g_array_index(tmove->dest_idcs, gint, 0);
}
league_cur_size[dest_idx]++;
if(league_cur_size[dest_idx] > league_size[dest_idx])
main_exit_program(EXIT_PROM_REL,
"league_team_movements_assign_dest: no room in league %s for team %s.",
lig(dest_idx).name, tmove->tm.name);
tmove->dest_assigned = TRUE;
if(debug > 60)
g_print("%s %d -> %d\n", tmove->tm.name,
league_from_clid(tmove->tm.clid)->layer,
league_from_clid(lig(dest_idx).id)->layer);
if(league_cur_size[dest_idx] == league_size[dest_idx])
for(i=0;i<team_movements->len;i++)
{
if(!g_array_index(team_movements, TeamMove, i).dest_assigned)
{
tmove = &g_array_index(team_movements, TeamMove, i);
for(j=tmove->dest_idcs->len - 1; j>= 0; j--)
if(g_array_index(tmove->dest_idcs, gint, j) == dest_idx)
g_array_remove_index(tmove->dest_idcs, j);
if(tmove->dest_idcs->len == 0)
main_exit_program(EXIT_PROM_REL,
"league_team_movements_assign_dest: no destinations left for team %s.",
tmove->tm.name);
}
}
if(team_is_user(&tmove->tm) != -1)
{
if(tmove->prom_rel_type == PROM_REL_PROMOTION)
user_history_add(&usr(team_is_user(&tmove->tm)),
USER_HISTORY_PROMOTED, tmove->tm.name,
lig(g_array_index(tmove->dest_idcs, gint, 0)).name,
NULL, NULL);
else
user_history_add(&usr(team_is_user(&tmove->tm)),
USER_HISTORY_RELEGATED, tmove->tm.name,
lig(g_array_index(tmove->dest_idcs, gint, 0)).name,
NULL, NULL);
}
}
/** Assign all unassigned TeamMoves in the array that only have one
destination value.
@param league_size The size of all leagues (i.e. how many teams they
should contain after promotion/relegation is finished).
@param league_cur_size The current size of all leagues (taking into
account the assigned team moves). */
void
league_team_movements_prune(GArray *team_movements, const gint *league_size,
gint *league_cur_size)
{
#ifdef DEBUG
printf("league_team_movements_prune\n");
#endif
gint i;
if(debug > 60)
g_print("league_team_movements_prune\n");
while(query_league_team_movements_unassigned_single(team_movements))
{
for(i=0;i<team_movements->len;i++)
if(!g_array_index(team_movements, TeamMove, i).dest_assigned &&
g_array_index(team_movements, TeamMove, i).dest_idcs->len == 1)
league_team_movements_assign_dest(team_movements, i,
league_size, league_cur_size);
}
}
/** Try to assign destinations for the team movements based on the
array of possible destinations.
@param league_size The size of all leagues (i.e. how many teams they
should contain after promotion/relegation is finished). */
void
league_team_movements_destinations(GArray *team_movements, const gint *league_size)
{
#ifdef DEBUG
printf("league_team_movements_destinations\n");
#endif
gint i;
gint league_cur_size[ligs->len];
if(debug > 60)
g_print("league_team_movements_destinations\n");
for(i=0;i<ligs->len;i++)
league_cur_size[i] = lig(i).teams->len;
if(debug > 65)
league_team_movements_print(team_movements, league_size, league_cur_size);
while(query_league_team_movements_unassigned(team_movements))
{
league_team_movements_prune(team_movements, league_size, league_cur_size);
for(i=0;i<team_movements->len;i++)
if(!g_array_index(team_movements, TeamMove, i).dest_assigned)
league_team_movements_assign_dest(team_movements, i,
league_size, league_cur_size);
}
if(debug > 65)
league_team_movements_print(team_movements, league_size, league_cur_size);
}
/** Find out whether there are any active leagues in the country. */
gboolean
query_leagues_active_in_country(void)
{
#ifdef DEBUG
printf("query_leagues_active_in_country\n");
#endif
gint i;
for(i=0;i<ligs->len;i++)
if(query_league_active(&lig(i)))
return TRUE;
return FALSE;
}
/** Find out whether a given matchday should occur in the same week
as the one before or a full week later. */
gboolean
query_league_cup_matchday_in_two_match_week(GArray **two_match_weeks, gint matchday)
{
#ifdef DEBUG
printf("query_league_cup_matchday_in_two_match_week\n");
#endif
gint i;
for(i=0;i<two_match_weeks[0]->len;i++)
{
if(g_array_index(two_match_weeks[0], gint, i) < matchday &&
matchday <= g_array_index(two_match_weeks[1], gint, i) &&
(matchday - g_array_index(two_match_weeks[0], gint, i)) % 2 == 1)
return TRUE;
}
return FALSE;
}
/** Add a new table to the league tables if specified
in the new_tables array. */
void
league_check_new_tables(League *league)
{
#ifdef DEBUG
printf("league_check_new_tables\n");
#endif
gint i;
Table new_table;
for(i = 0; i < league->new_tables->len; i++)
if(g_array_index(league->new_tables, NewTable, i).add_week == week)
{
/** Create cumulative table if necessary. */
if(league->tables->len == 1 && week > 1)
{
new_table = table_copy(league_table(league));
g_array_append_val(league->tables, new_table);
}
league_add_table(league);
misc_string_assign(&league_table(league)->name,
g_array_index(league->new_tables, NewTable, i).name);
}
}
/** Add an initialized table to the league. */
void
league_add_table(League *league)
{
#ifdef DEBUG
printf("league_add_table\n");
#endif
gint i;
Table new_table;
TableElement new_table_element;
new_table = table_new();
new_table.clid = league->id;
new_table.name = g_strdup(league->name);
for(i = 0; i < league->teams->len; i++)
{
new_table_element =
table_element_new(
&g_array_index(league->teams, Team, i), i);
g_array_append_val(new_table.elements, new_table_element);
}
g_array_append_val(league->tables, new_table);
}
gboolean
query_league_cup_has_property(gint clid, const gchar *property)
{
const GPtrArray *properties = league_cup_get_properties(clid);
return query_misc_string_in_array(property, properties);
}
GPtrArray*
league_cup_get_teams(gint clid)
{
return (clid < ID_CUP_START) ?
(GPtrArray*)league_from_clid(clid)->teams :
cup_from_clid(clid)->teams;
}
GPtrArray*
league_cup_get_properties(gint clid)
{
return (clid < ID_CUP_START) ?
league_from_clid(clid)->properties :
cup_from_clid(clid)->properties;
}
/** Synchronise the number of league breaks with the number of
round robins in the league. */
void
league_cup_adjust_rr_breaks(GArray *rr_breaks, gint round_robins, gint week_gap)
{
#ifdef DEBUG
printf("league_cup_adjust_rr_breaks\n");
#endif
gint i;
gint default_break;
/* Remove superfluous breaks. */
for(i = rr_breaks->len - 1; i >= round_robins - 1; i--)
g_array_remove_index(rr_breaks, i);
/* Add more breaks if necessary. */
if(rr_breaks->len == 0)
default_break = week_gap;
else
default_break = g_array_index(rr_breaks, gint, rr_breaks->len - 1);
for(i = rr_breaks->len; i < round_robins - 1; i++)
g_array_append_val(rr_breaks, default_break);
}
/** Fill the breaks array from a comma separated string of integers. */
void
league_cup_fill_rr_breaks(GArray *rr_breaks, const gchar *breaks)
{
#ifdef DEBUG
printf("league_cup_fill_rr_breaks\n");
#endif
gint i = 0;
gchar **breaks_arr = g_strsplit(breaks, ",", 0);
gint new_break;
while(breaks_arr[i] != NULL)
{
new_break = (gint)g_ascii_strtod(breaks_arr[i], NULL);
g_array_append_val(rr_breaks, new_break);
i++;
}
g_strfreev(breaks_arr);
}
/** Set the values of the week breaks to the week gap of the league or
cup if necessary. */
void
league_cup_adjust_week_breaks(GArray *week_breaks, gint week_gap)
{
gint i;
for(i = 0; i < week_breaks->len; i++)
if(g_array_index(week_breaks, WeekBreak, i).length == -1000)
g_array_index(week_breaks, WeekBreak, i).length = week_gap;
}
/** Return the week number with a possible schedule break adjustment. */
gint
league_cup_get_week_with_break(gint clid, gint week_number)
{
gint i;
const GArray *week_breaks;
week_breaks = (clid >= ID_CUP_START) ?
cup_from_clid(clid)->week_breaks :
league_from_clid(clid)->week_breaks;
for(i = 0; i < week_breaks->len; i++)
if(g_array_index(week_breaks, WeekBreak, i).week_number == week_number)
return week_number + g_array_index(week_breaks, WeekBreak, i).length;
return week_number;
}
/** Lookup the first_team_id from the first_team_sid for each team in the
* country. This will allow faster lookups of the first team. This needs to
* be called after both xml_country_read() and team_generate_players_stadium()
* have been called, since those functions are what complete loads all the teams
* in a country. */
void
country_lookup_first_team_ids(const Country *country)
{
gint i,j;
for (i = 0; i < country->leagues->len; i++) {
const League *league = &g_array_index(country->leagues, League, i);
for (j = 0; j < league->teams->len; j++) {
Team *team = &g_array_index(league->teams, Team, j);
if (!team_is_reserve_team(team)) {
team->first_team_id = team->id;
continue;
}
/* Check if we have already computed the first_team ID */
if (team->first_team_id != 0)
continue;
const Team *first_team = team_of_sid(team->first_team_sid, country);
team->first_team_id = first_team->id;
}
}
}
gboolean
league_can_accept_promoted_team(const League *league, const Team *tm,
const GArray *team_movements)
{
gint i, j;
/* Reserve teams are currently the only kind of teams that have restrictions
* around promotion. */
if (!team_is_reserve_team(tm))
return TRUE;
if (!league_allows_reserve_teams(league))
return FALSE;
/* If the first team or a higher reserve team is in the league, then we
* can't promote the reserve team.
*/
for (i = 0; i < league->teams->len; i++) {
gboolean upper_team_promoted = FALSE;
const Team *upper_team = &g_array_index(league->teams, Team, i);
if (tm->first_team_id != upper_team->first_team_id)
continue;
/* If the upper team is going to be promoted, then it is ok to
* promote the reserve team.
* This code assumes than team_movements is ordered so that higher
* divisions come first and have already been filtered for
* ineligible promotions. */
for (j = 0; j < team_movements->len; j++) {
const TeamMove *move = &g_array_index(team_movements, TeamMove, j);
if (move->prom_rel_type != PROM_REL_PROMOTION)
continue;
if (move->tm.id == upper_team->id) {
upper_team_promoted = TRUE;
break;
}
}
/* The upper team has not been promoted. */
if (!upper_team_promoted)
return FALSE;
}
/* If the first team or a higher reserve team is going to be relegated into
* this league, then we can't promote this team. */
for (i = 0; i < team_movements->len; i++) {
const TeamMove *move = &g_array_index(team_movements, TeamMove, i);
if (move->prom_rel_type != PROM_REL_RELEGATION)
continue;
if (tm->first_team_id != move->tm.first_team_id)
continue;
for (j = 0; j < move->dest_idcs->len; j++) {
gint idx = g_array_index(move->dest_idcs, gint, j);
const League *dest_league = &g_array_index(country.leagues,
League, idx);
if(dest_league->id == league->id)
return FALSE;
}
}
/* The league has no upper teams, so we can continue. */
return TRUE;
}
gboolean
league_allows_reserve_teams(const League *league)
{
return league->layer != 1;
}
gboolean
league_allows_multiple_reserve_teams(const League *league)
{
return lig(ligs->len - 1).layer == league->layer;
}