bygfoot/src/callback_func.c

983 lines
29 KiB
C

/*
callback_func.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "callback_func.h"
#include "callbacks.h"
#include "cup.h"
#include "finance.h"
#include "fixture.h"
#include "game_gui.h"
#include "gui.h"
#include "league.h"
#include "live_game.h"
#include "maths.h"
#include "misc.h"
#include "option.h"
#include "player.h"
#include "start_end.h"
#include "team.h"
#include "transfer.h"
#include "treeview.h"
#include "treeview_helper.h"
#include "user.h"
#include "window.h"
#include "bet.h"
/** Show the users' live games. */
void
callback_show_next_live_game(Bygfoot *bygfoot)
{
#ifdef DEBUG
printf("callback_show_next_live_game\n");
#endif
gint i, j;
gint user_team_involved;
GArray *user_teams_played;
user_teams_played = g_array_new (FALSE, FALSE, sizeof (gint));
for(i=0; i<users->len; i++)
{
usr(i).counters[COUNT_USER_TOOK_TURN] = 0;
}
counters[COUNT_NEWS_SHOWN] =
counters[COUNT_NEW_NEWS] = 0;
for(i=0; i<ligs->len; i++)
{
for(j=0; j<lig(i).fixtures->len; j++)
{
user_team_involved = fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j));
if(g_array_index(lig(i).fixtures, Fixture, j).week_number == week &&
g_array_index(lig(i).fixtures, Fixture, j).week_round_number == week_round &&
fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j)) != -1)
{
// Add user teams that played
g_array_append_val(user_teams_played, user_team_involved);
if(g_array_index(lig(i).fixtures, Fixture, j).attendance == -1 )
{
// Store the player order before the live match: get the team that is involved, if it's a user team
// and that user has the option to always store the default team checked, store it
if (option_int("int_opt_user_store_restore_default_team", &usr(user_team_involved).options))
{
store_default_team(&usr(user_team_involved));
}
if (option_int("int_opt_user_show_live_game",
&usr(fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j))).
options))
{
live_game_calculate_fixture(&g_array_index(lig(i).fixtures, Fixture, j),
&usr(fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j))).live_game, bygfoot);
return;
}
}
}
}
}
for(i=0; i<acps->len; i++)
{
for(j=0; j<acp(i)->fixtures->len; j++)
{
user_team_involved = fixture_user_team_involved(&g_array_index(acp(i)->fixtures, Fixture, j));
if(g_array_index(acp(i)->fixtures, Fixture, j).week_number == week &&
g_array_index(acp(i)->fixtures, Fixture, j).week_round_number == week_round &&
fixture_user_team_involved(&g_array_index(acp(i)->fixtures, Fixture, j)) != -1)
{
// Add user teams that played
g_array_append_val(user_teams_played, user_team_involved);
if (g_array_index(acp(i)->fixtures, Fixture, j).attendance == -1)
{
// Store the player order before the live match: get the team that is involved, if it's a user team
// and that user has the option to always store the default team checked, store it
if (option_int("int_opt_user_store_restore_default_team", &usr(user_team_involved).options))
{
store_default_team(&usr(user_team_involved));
}
if (option_int("int_opt_user_show_live_game",
&usr(fixture_user_team_involved(&g_array_index(acp(i)->fixtures, Fixture, j))).
options))
{
live_game_calculate_fixture(&g_array_index(acp(i)->fixtures, Fixture, j),
&usr(fixture_user_team_involved(&g_array_index(acp(i)->fixtures, Fixture, j))).live_game, bygfoot);
return;
}
}
}
}
}
window_destroy(&window.live);
// Restore the default team of all user teams that played
gint user_team_to_restore;
for(i=0; i<user_teams_played->len; i++)
{
user_team_to_restore = g_array_index (user_teams_played, gint, i);
if (usr(user_team_to_restore).default_team->len!=0 && option_int("int_opt_user_store_restore_default_team",
&usr(user_team_to_restore).options))
{
restore_default_team(&usr(user_team_to_restore));
}
}
g_array_free (user_teams_played, TRUE);
treeview_show_user_player_list();
/* no more user games to show: end round. */
end_week_round(bygfoot);
game_gui_show_main();
user_event_show_next();
setsav0;
}
/** Handle either a left click or a return button press
on the player list.
@param idx The player number. */
void
callback_player_activate(gint idx)
{
#ifdef DEBUG
printf("callback_player_activate\n");
#endif
if(stat0 == STATUS_SHOW_TRANSFER_LIST)
{
selected_row = -1;
transfer_add_remove_user_player(player_of_idx_team(current_user.tm, idx));
}
else if(stat0 == STATUS_SHOW_YA)
{
selected_row = idx;
on_menu_move_to_youth_academy_activate(NULL, NULL);
}
else if(gtk_notebook_get_current_page(
GTK_NOTEBOOK(lookup_widget(window.main, "notebook_player"))) == 1)
{
selected_row = idx;
return;
}
else
{
if(selected_row == -1)
{
selected_row = idx;
return;
}
player_swap(current_user.tm, selected_row,
current_user.tm, idx);
if(opt_user_int("int_opt_user_swap_adapts") == 1 &&
current_user.tm->structure !=
team_find_appropriate_structure(current_user.tm))
{
team_change_structure(current_user.tm,
team_find_appropriate_structure(current_user.tm));
team_rearrange(current_user.tm);
}
game_gui_write_av_skills(NULL);
selected_row = -1;
treeview_show_user_player_list();
if(stat0 == STATUS_MAIN)
treeview_show_next_opponent();
}
}
/** Handle a click on the player list.
@param idx The player number.
@param event The type of button click. */
void
callback_player_clicked(gint idx, GdkEventButton *event)
{
#ifdef DEBUG
printf("callback_player_clicked\n");
#endif
/* Only accept single-clicks right now. */
if(event->type != GDK_BUTTON_PRESS)
return;
if(event->button == 1)
callback_player_activate(idx);
else if(event->button == 3)
{
selected_row = idx;
window_show_menu_player((GdkEvent*)event);
}
setsav0;
}
/** Show the last match of the current user.
@param start Whether we start the replay from the beginning or continue it. */
void
callback_show_last_match(gboolean start, LiveGame *lg, Bygfoot *bygfoot)
{
#ifdef DEBUG
printf("callback_show_last_match\n");
#endif
gint i;
stat4 = -1;
if(start)
{
stat2 = cur_user;
statp = lg;
window_create_with_userdata(WINDOW_LIVE, bygfoot);
gui_set_sensitive_lg_meters(FALSE);
treeview_show_game_stats(
GTK_TREE_VIEW(lookup_widget(window.live, "treeview_stats")), lg);
}
else
{
gtk_widget_set_sensitive(lookup_widget(window.live, "button_pause"), TRUE);
gtk_widget_set_sensitive(lookup_widget(window.live, "button_resume"), FALSE);
}
for(i=stat3; i<lg->units->len; i++)
{
game_gui_live_game_show_unit(&g_array_index(lg->units, LiveGameUnit, i));
if(stat4 == STATUS_SHOW_LAST_MATCH_PAUSE ||
stat4 == STATUS_SHOW_LAST_MATCH_ABORT)
{
stat3 = i + 1;
break;
}
}
if(stat4 == STATUS_SHOW_LAST_MATCH_PAUSE)
{
gtk_widget_set_sensitive(lookup_widget(window.live, "button_pause"), FALSE);
gtk_widget_set_sensitive(lookup_widget(window.live, "button_resume"), TRUE);
}
else if(stat4 == STATUS_SHOW_LAST_MATCH_ABORT)
{
window_destroy(&window.live);
stat1 = stat2 = stat3 = stat4 = -1;
}
else
stat3 = -1;
}
/** Show the last match stats of the current user. */
void
callback_show_last_match_stats(void)
{
#ifdef DEBUG
printf("callback_show_last_match_stats\n");
#endif
current_user.live_game.fix =
fixture_from_id(current_user.live_game.fix_id, TRUE);
treeview_show_game_stats(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")),
&current_user.live_game);
}
/** Show fixtures by week and round (as opposed to
competition-wise).
@param type Whether to show current, next or previous weeks. */
void
callback_show_fixtures_week(gint type)
{
#ifdef DEBUG
printf("callback_show_fixtures_week\n");
#endif
switch(type)
{
default:
debug_print_message("callback_show_fixtures_week: unknown type %d \n", type);
return;
break;
case SHOW_CURRENT:
if(week == 1 && week_round == 1)
{
stat1 = week;
stat2 = week_round;
}
else if(week_round == 1)
{
stat1 = week - 1;
stat2 = fixture_get_last_week_round(week - 1);
}
else
{
stat1 = week;
stat2 = week_round - 1;
}
break;
case SHOW_NEXT:
fixture_get_next_week(&stat1, &stat2);
break;
case SHOW_PREVIOUS:
fixture_get_previous_week(&stat1, &stat2);
break;
}
treeview_show_fixtures_week(stat1, stat2);
}
/** Show some fixtures.
@param type An integer telling us which league/cup and which
week and round to show. */
void
callback_show_fixtures(gint type)
{
#ifdef DEBUG
printf("callback_show_fixtures\n");
#endif
const Fixture *fix = fixture_get(type, stat1, stat2, stat3,
current_user.tm);
treeview_show_fixtures(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")),
fix->clid, fix->week_number, fix->week_round_number);
stat1 = fix->clid;
stat2 = fix->week_number;
stat3 = fix->week_round_number;
}
/** Show tables.
@type Integer telling us whether to show the current user's
tables or those of the previous/next league/cup. */
void
callback_show_tables(gint type)
{
#ifdef DEBUG
printf("callback_show_tables\n");
#endif
gint clid = -1;
if(type == SHOW_CURRENT)
clid = stat1;
else if(type == SHOW_NEXT_LEAGUE)
clid = league_cup_get_next_clid(stat1, FALSE);
else if(type == SHOW_PREVIOUS_LEAGUE)
clid = league_cup_get_previous_clid(stat1, FALSE);
else
{
debug_print_message("callback_show_tables: unknown type %d \n", type);
return;
}
while((clid < ID_CUP_START && !query_league_active(league_from_clid(clid))) ||
(clid >= ID_CUP_START && cup_has_tables(clid) == -1))
{
if(type == SHOW_PREVIOUS_LEAGUE)
clid = league_cup_get_previous_clid(clid, FALSE);
else
clid = league_cup_get_next_clid(clid, FALSE);
}
stat1 = clid;
treeview_show_table(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")),
clid);
}
/** Open the digits window to get a loan. */
void
callback_get_loan(void)
{
#ifdef DEBUG
printf("callback_get_loan\n");
#endif
gchar buf[SMALL], buf2[SMALL];
gint max_loan =
finance_team_drawing_credit_loan(current_user.tm, TRUE) + current_user.debt;
if(max_loan <= 0)
{
game_gui_print_message(_("The bank doesn't grant you more money."));
return;
}
stat1 = STATUS_GET_LOAN;
misc_print_grouped_int(max_loan, buf2);
sprintf(buf, _("You can take out at most %s."), buf2);
window_show_digits(buf, _("Loan"), max_loan, NULL, 0, TRUE);
}
/** Open the digits window to pay back a loan. */
void
callback_pay_loan(void)
{
#ifdef DEBUG
printf("callback_pay_loan\n");
#endif
gchar buf[SMALL], buf2[SMALL];
gint max_payback = MIN(BUDGET(cur_user), -current_user.debt);
if(current_user.debt == 0)
{
game_gui_print_message(_("You are not indebted."));
return;
}
if(max_payback <= 0)
{
game_gui_print_message(_("You don't have enough money to pay back."));
return;
}
stat1 = STATUS_PAY_LOAN;
misc_print_grouped_int(max_payback, buf2);
sprintf(buf, _("You can pay back at most %s"), buf2);
window_show_digits(buf, _("Payback"), max_payback, NULL, 0, FALSE);
}
/** Manage a click on a player of the current team on the
transfer list.
@param button The mouse button number.
@param idx The index of the selected player in the transfer list. */
void
callback_transfer_list_user(gint button, gint idx)
{
#ifdef DEBUG
printf("callback_transfer_list_user\n");
#endif
gchar buf[SMALL],
buf2[SMALL], buf3[SMALL];
if(button == 3 ||
(button == 1 && trans(idx).offers->len == 0))
{
transfer_remove_player(idx);
on_button_transfers_clicked(NULL, NULL);
setsav0;
}
else if(button == 1)
{
if(trans(idx).offers->len > 0 &&
transoff(idx, 0).status != TRANSFER_OFFER_ACCEPTED)
game_gui_print_message(_("There are some offers for the player which you rejected or will see next week."));
else
{
misc_print_grouped_int(transoff(idx, 0).fee, buf2);
misc_print_grouped_int(ABS(transoff(idx, 0).fee -
player_of_id_team(current_user.tm,
trans(idx).id)->value), buf3);
if(transoff(idx, 0).fee -
player_of_id_team(current_user.tm, trans(idx).id)->value > 0)
strcat(buf3, _(" more"));
else
strcat(buf3, _(" less"));
sprintf(buf, _("%s would like to buy %s. They offer %s for him, which is %s than the player's value. Do you accept?"), transoff(idx, 0).tm->name,
player_of_id_team(current_user.tm, trans(idx).id)->name,
buf2, buf3);
stat1 = STATUS_TRANSFER_OFFER_USER;
stat2 = idx;
window_show_transfer_dialog(buf);
}
}
}
/** Handle a click on a cpu player for which the offer
got accepted. */
void
callback_transfer_list_cpu(gint button, gint idx)
{
#ifdef DEBUG
printf("callback_transfer_list_cpu\n");
#endif
gchar buf[SMALL], buf2[SMALL], buf3[SMALL];
if(button == 2)
return;
if(button == 3)
{
g_array_remove_index(trans(idx).offers, 0);
if(trans(idx).offers->len > 0)
transfer_offers_notify(&trans(idx), FALSE);
game_gui_print_message(_("Your offer has been removed."));
on_button_transfers_clicked(NULL, NULL);
return;
}
if(current_user.tm->players->len == const_int("int_team_max_players"))
{
game_gui_show_warning(_("Your roster is already full. You can't buy more players."));
return;
}
misc_print_grouped_int(transoff(idx, 0).fee, buf2);
misc_print_grouped_int(transoff(idx, 0).wage, buf3);
sprintf(buf, _("You offered a transfer fee of %s and a wage of %s for %s. The owners and the player are satisfied with your offer. Do you still want to buy the player?"),
buf2, buf3, player_of_id_team(trans(idx).tm, trans(idx).id)->name);
stat1 = STATUS_TRANSFER_OFFER_CPU;
stat2 = idx;
window_show_transfer_dialog(buf);
}
/** Handle a click on the transfer list.
@param button The mouse button number.
@param idx The index of the selected player in the transfer list. */
void
callback_transfer_list_clicked(gint button, gint idx)
{
#ifdef DEBUG
printf("callback_transfer_list_clicked\n");
#endif
gchar buf[SMALL];
Transfer *tr = &trans(idx);
gint old_fee, old_wage = -1;
if(tr->tm == current_user.tm)
{
callback_transfer_list_user(button, idx);
return;
}
else if(tr->offers->len > 0 &&
transoff(idx, 0).status == TRANSFER_OFFER_ACCEPTED)
{
if(transoff(idx, 0).tm == current_user.tm)
{
if(team_is_user(tr->tm) != -1)
{
game_gui_print_message(_("User %s didn't consider your offer yet."),
user_from_team(tr->tm)->name);
}
else
callback_transfer_list_cpu(button, idx);
}
else
game_gui_print_message(_("The player is locked (the team owners are considering an offer currently)."));
return;
}
if(week >= transfer_get_deadline())
{
game_gui_print_message(_("The transfer deadline is over."));
return;
}
stat1 = STATUS_SHOW_TRANSFER_LIST;
stat2 = idx;
if(tr->offers->len > 0)
transfer_get_previous_offer(tr, current_user.tm, &old_fee, &old_wage);
if(old_wage == -1)
{
sprintf(buf, _("You are making an offer for %s. Your scout's recommendations for fee and wage are preset."),
player_of_id_team(tr->tm, tr->id)->name);
window_show_digits(buf, _("Fee"), tr->fee[current_user.scout % 10],
_("Wage"), tr->wage[current_user.scout % 10], FALSE);
}
else
{
sprintf(buf, _("You are making an offer for %s again. Your previous values for fee and wage are preset."),
player_of_id_team(tr->tm, tr->id)->name);
window_show_digits(buf, _("Fee"), old_fee, _("Wage"), old_wage, FALSE);
}
}
/** Show the contract window for the player with the specified index. */
void
callback_offer_new_contract(gint idx)
{
#ifdef DEBUG
printf("callback_offer_new_contract\n");
#endif
gint i;
gchar buf[SMALL];
Player *pl = player_of_idx_team(current_user.tm, idx);
gfloat scout_dev = math_rnd(-const_float("float_transfer_scout_deviance_wage"),
const_float("float_transfer_scout_deviance_wage")) *
(current_user.scout % 10 + 1);
GtkSpinButton *spinbuttons[4];
if(pl->contract >= 2)
{
game_gui_show_warning(_("You can't offer a new contract if the old one is still above 2 years."));
return;
}
else if(pl->offers == const_int("int_contract_max_offers"))
{
game_gui_show_warning(_("The player won't negotiate with you anymore."));
return;
}
else if(query_player_star_balks(pl, current_user.tm, FALSE))
{
pl->offers = const_int("int_contract_max_offers");
game_gui_show_warning(_("The player feels he doesn't have a future in your star-studded team. He refuses to negotiate."));
return;
}
stat1 = player_assign_wage(pl);
statp = (gpointer)pl;
if(pl->age < pl->peak_age)
stat1 = MAX(stat1, pl->wage);
else
stat1 = MIN(stat1, pl->wage);
window_create(WINDOW_CONTRACT);
sprintf(buf, _("You are negotiating with %s about a new contract. Pay attention to what you're doing; if you don't come to terms with him within %d offers, he's going to leave your team after his current contract expires (unless you sell him). You may only abort BEFORE making the first offer.\nYour scout's recommendations are preset:"),
pl->name,
const_int("int_contract_max_offers"));
gtk_label_set_text(GTK_LABEL(lookup_widget(window.contract, "label_contract")), buf);
for(i=0; i<4; i++)
{
sprintf(buf, "spinbutton_contract%d", i + 1);
spinbuttons[i] = GTK_SPIN_BUTTON(lookup_widget(window.contract, buf));
gtk_spin_button_set_value(spinbuttons[i],
rint((gfloat)stat1 *
(1 + (i * const_float("float_contract_scale_factor") *
powf(-1, (pl->age > pl->peak_age)))) *
(1 + scout_dev)));
}
setsav0;
}
/** Show the player list of a team in the browse-teams mode. */
void
callback_show_team(gint type)
{
#ifdef DEBUG
printf("callback_show_team\n");
#endif
GtkTreeView *treeview_right =
GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right"));
const Team *tm;
const GArray *teams = NULL;
const GPtrArray *teamsp = NULL;
gint len = -1;
if(type == SHOW_CURRENT)
{
tm = (const Team*)treeview_helper_get_pointer(treeview_right, 2);
stat1 = team_get_index(tm);
stat2 = tm->clid;
}
else
{
if(type == SHOW_NEXT_LEAGUE)
{
stat2 = league_cup_get_next_clid(stat2, TRUE);
while(stat2 >= ID_CUP_START && cup_from_clid(stat2)->teams->len == 0)
stat2 = league_cup_get_next_clid(stat2, TRUE);
}
else if(type == SHOW_PREVIOUS_LEAGUE)
{
stat2 = league_cup_get_previous_clid(stat2, TRUE);
while(stat2 >= ID_CUP_START && cup_from_clid(stat2)->teams->len == 0)
stat2 = league_cup_get_previous_clid(stat2, TRUE);
}
if(stat2 < ID_CUP_START)
{
teams = (GArray*)league_cup_get_teams(stat2);
len = teams->len;
}
else
{
teamsp = (GPtrArray*)league_cup_get_teams(stat2);
len = teamsp->len;
}
if(type == SHOW_NEXT)
stat1 = (stat1 == len - 1) ? 0 : stat1 + 1;
else if(type == SHOW_PREVIOUS)
stat1 = (stat1 == 0) ? len - 1 : stat1 - 1;
else
stat1 = 0;
if(stat2 < ID_CUP_START)
tm = &g_array_index(teams, Team, stat1);
else
tm = (Team*)g_ptr_array_index(teamsp, stat1);
}
stat0 = STATUS_BROWSE_TEAMS;
if(tm != current_user.tm)
{
treeview_show_player_list_team(treeview_right, tm, current_user.scout % 10);
game_gui_write_av_skills(tm);
}
else
callback_show_team((type == SHOW_PREVIOUS) ? SHOW_PREVIOUS : SHOW_NEXT);
}
/** Show a sortable list of all players in a league or cup. */
void
callback_show_player_list(gint type)
{
#ifdef DEBUG
printf("callback_show_player_list\n");
#endif
stat0 = STATUS_SHOW_PLAYER_LIST;
switch(type)
{
default:
debug_print_message("callback_show_player_list: unknown type %d \n", type);
return;
break;
case SHOW_CURRENT:
stat1 = current_user.tm->clid;
break;
case SHOW_NEXT_LEAGUE:
stat1 = league_cup_get_next_clid(stat1, TRUE);
while(stat1 >= ID_CUP_START && cup_from_clid(stat1)->teams->len == 0)
stat1 = league_cup_get_next_clid(stat1, TRUE);
break;
case SHOW_PREVIOUS_LEAGUE:
stat1 = league_cup_get_previous_clid(stat1, TRUE);
while(stat1 >= ID_CUP_START && cup_from_clid(stat1)->teams->len == 0)
stat1 = league_cup_get_previous_clid(stat1, TRUE);
break;
}
treeview_show_all_players(stat1);
}
/** Fire a player. */
void
callback_fire_player(gint idx)
{
#ifdef DEBUG
printf("callback_fire_player\n");
#endif
gchar buf[SMALL], buf2[SMALL];
Player *pl = player_of_idx_team(current_user.tm, idx);
stat1 = STATUS_FIRE_PLAYER;
stat2 = idx;
stat3 = (gint)rint(pl->wage * const_float("float_player_fire_wage_factor") * pl->contract);
misc_print_grouped_int(stat3, buf2);
sprintf(buf, _("You want to fire %s. Since his contract expires in %.1f years, he demands a compensation of %s. Do you accept?"), pl->name, pl->contract, buf2);
window_show_yesno(buf);
}
/** Show a page with the information in the league stats
structure. */
void
callback_show_league_stats(gint type)
{
#ifdef DEBUG
printf("callback_show_league_stats\n");
#endif
switch(type)
{
default:
debug_print_message("callback_show_league_stats: unknown type %d \n", type);
return;
break;
case SHOW_CURRENT:
stat1 = current_user.tm->clid;
while(stat1 >= ID_CUP_START ||
!query_league_active(league_from_clid(stat1)))
stat1 = league_cup_get_next_clid(stat1, FALSE);
break;
case SHOW_NEXT_LEAGUE:
stat1 = league_cup_get_next_clid(stat1, FALSE);
while(stat1 >= ID_CUP_START)
stat1 = league_cup_get_next_clid(stat1, FALSE);
break;
case SHOW_PREVIOUS_LEAGUE:
stat1 = league_cup_get_previous_clid(stat1, FALSE);
while(stat1 >= ID_CUP_START)
stat1 = league_cup_get_previous_clid(stat1, FALSE);
break;
}
treeview_show_league_stats(stat1);
}
/** Show the appropriate season history page in the right treeview. */
void
callback_show_season_history(gint type)
{
#ifdef DEBUG
printf("callback_show_season_history\n");
#endif
const SeasonStat *stat = NULL;
gint len = season_stats->len;
switch(type)
{
default:
debug_print_message("callback_show_season_history: unknown type %d \n", type);
return;
break;
case SHOW_CURRENT:
stat1 = -1;
stat2 = len - 1;
break;
case SHOW_NEXT_LEAGUE:
stat = &g_array_index(season_stats, SeasonStat, stat2);
if(stat1 == -1)
stat1 = 0;
else if(stat1 == stat->league_stats->len - 1)
stat1 = -1;
else
stat1++;
break;
case SHOW_PREVIOUS_LEAGUE:
stat = &g_array_index(season_stats, SeasonStat, stat2);
if(stat1 == -1)
stat1 = stat->league_stats->len - 1;
else if(stat1 == 0)
stat1 = -1;
else
stat1--;
break;
case SHOW_NEXT:
stat2 = (stat2 + 1) % len;
break;
case SHOW_PREVIOUS:
stat2 = (stat2 == 0) ? len - 1 : stat2 - 1;
break;
}
treeview_show_season_history(stat1, stat2);
}
/** Show the player list of the next opponent. */
void
callback_show_next_opponent(void)
{
#ifdef DEBUG
printf("callback_show_next_opponent\n");
#endif
const Fixture *fix = team_get_fixture(current_user.tm, FALSE);
const Team *opp = (fix == NULL) ? NULL :
fix->teams[fix->teams[0] == current_user.tm];
GtkTreeView *treeview_right =
GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right"));
if(opp == NULL)
return;
stat0 = STATUS_BROWSE_TEAMS;
stat1 = team_get_index(opp);
stat2 = opp->clid;
treeview_show_player_list_team(treeview_right, opp, current_user.scout % 10);
}
/** Show the player list after the user clicked on a player in
the browse players mode. */
void
callback_show_player_team(void)
{
#ifdef DEBUG
printf("callback_show_player_team\n");
#endif
GtkTreeView *treeview_right =
GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right"));
const Player *pl =
(const Player*)treeview_helper_get_pointer(treeview_right, 2);
stat0 = STATUS_BROWSE_TEAMS;
stat1 = team_get_index(pl->team);
stat2 = pl->team->clid;
treeview_show_player_list_team(treeview_right, pl->team, current_user.scout % 10);
}
/** Show the youth players of the current user. */
void
callback_show_youth_academy(void)
{
#ifdef DEBUG
printf("callback_show_youth_academy\n");
#endif
gint i;
PlayerListAttribute attributes;
for(i=0; i<PLAYER_LIST_ATTRIBUTE_END; i++)
attributes.on_off[i] = 0;
attributes.on_off[PLAYER_LIST_ATTRIBUTE_NAME] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_POS] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_SKILL] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_FITNESS] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_STATUS] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_AGE] =
attributes.on_off[PLAYER_LIST_ATTRIBUTE_ETAL] = 1;
if(stat0 != STATUS_SHOW_YA)
game_gui_print_message(_("Left click to move players to and from the youth academy; right click for context menu."));
treeview_show_player_list(
GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")),
player_get_pointers_from_array(current_user.youth_academy.players),
attributes, FALSE, FALSE);
}