/* window.h Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef WINDOW_H #define WINDOW_H #include "bygfoot.h" /** These are used to keep track of open windows. @see window_create() */ enum Windows { WINDOW_MAIN = 0, WINDOW_STARTUP, WINDOW_LIVE, WINDOW_WARNING, WINDOW_PROGRESS, WINDOW_DIGITS, WINDOW_STADIUM, WINDOW_JOB_OFFER, WINDOW_YESNO, WINDOW_OPTIONS, WINDOW_FONT_SEL, WINDOW_FILE_CHOOSER, WINDOW_CONTRACT, WINDOW_USER_MANAGEMENT, WINDOW_DEBUG, WINDOW_HELP, WINDOW_TRANSFER_DIALOG, WINDOW_SPONSORS, WINDOW_MMATCHES, WINDOW_BETS, WINDOW_SPLASH, WINDOW_END }; void window_show_help(gint page); void window_show_startup(void); GtkWidget* window_create(gint window_type); void window_destroy(GtkWidget **wind); void window_show_digits(const gchar *text_main, const gchar* text1, gint value1, const gchar* text2, gint value2); void window_show_file_sel(void); void window_show_stadium(void); void window_show_yesno(const gchar *text); void window_show_options(void); void window_show_menu_player(GdkEvent *event); void window_show_menu_youth(GdkEvent *event); void window_live_set_up(void); void window_show_transfer_dialog(const gchar *text); void window_show_mmatches(void); void window_main_save_geometry(void); void window_main_load_geometry(void); void window_show_bets(void); void window_show_progress(gint pictype); void window_show_splash(void); void window_load_hint_number(void); void window_save_hint_number(void); void window_splash_show_hint(void); #endif