/* debug.c Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "callbacks.h" #include "debug.h" #include "game_gui.h" #include "league.h" #include "live_game.h" #include "option.h" #include "strategy.h" #include "support.h" #include "team.h" #include "user.h" #include "variables.h" /** Take some debug action depending on the text and the value. */ void debug_action(const gchar *text, gint value) { if(g_str_has_prefix(text, "deb")) { option_set_int("int_debug", &constants, value); game_gui_print_message("Debug value set to %d.", value); } else if(g_str_has_prefix(text, "cap")) { current_user.tm->stadium.capacity += value; game_gui_print_message("Stadium capacity changed by %d. New: %d.", value, current_user.tm->stadium.capacity); } else if(g_str_has_prefix(text, "saf")) { current_user.tm->stadium.safety += ((gfloat)value / 100); current_user.tm->stadium.safety = CLAMP(current_user.tm->stadium.safety, 0, 1); game_gui_print_message("Stadium safety changed by %d. New: %.2f", value, current_user.tm->stadium.safety); } else if(g_str_has_prefix(text, "mon")) { current_user.money += value; game_gui_print_message("Money changed by %d. New: %d.", value, current_user.money); } else if(g_str_has_prefix(text, "suc")) { current_user.counters[COUNT_USER_SUCCESS] += value; game_gui_print_message("Success counter changed by %d. New: %d.", value, current_user.counters[COUNT_USER_SUCCESS]); } else if(g_str_has_prefix(text, "scout")) { current_user.scout = value; game_gui_print_message("Scout changed to %d.", value); } else if(g_str_has_prefix(text, "phys")) { current_user.physio = value; game_gui_print_message("Physio changed to %d.", value); } else if(g_str_has_prefix(text, "yc")) { current_user.youth_academy.coach = value; game_gui_print_message("Youth coach changed to %d.", value); } else if(g_str_has_prefix(text, "pospref")) { current_user.youth_academy.pos_pref = value; game_gui_print_message("Recruiting pref changed to %d.", value); } else if(g_str_has_prefix(text, "goto")) { while(week < value) on_button_new_week_clicked(NULL, NULL); } else if(g_str_has_prefix(text, "testcom") || g_str_has_prefix(text, "tc")) { stat5 = -value - 1000; game_gui_print_message("Commentary type displayed: %d.", value); } else if(g_str_has_prefix(text, "help")) { printf("Debug options:\n" "deb \t set debug value\n" "cap \t change stadium capacity\n" "saf \t change stadium safety\n" "mon \t change money\n" "suc \t change success counter\n" "scout \t change scout\n" "physio \t change physio\n" "youth coach \t change youth coach\n" "pospref \t change recruiting pref\n" "goto \t Press 'new week' automatically until\n" " \t the appropriate week is reached\n" "testcom|tc \t Test a specific live game commentary.\n" " \t Find the numbers in live_game_struct.h (LiveGameEventType)\n" " \t Use 'goto' afterwards.\n" "help \t display this help\n"); } setsav0; } gboolean debug_reset_counter(gpointer data) { counters[COUNT_SHOW_DEBUG] = 0; return FALSE; } void debug_calibrate_betting_odds(gint skilldiffmax, gint matches_per_skilldiff) { gint i, skilldiff, matches; Fixture *fix = &g_array_index(lig(0).fixtures, Fixture, 0); fix->home_advantage = FALSE; for(skilldiff=0;skilldiff<=skilldiffmax;skilldiff++) { gint res[3] = {0, 0, 0}; for(matches=0;matchesattendance = -1; fix->result[0][0] = fix->result[1][0] = 0; for(i=0;iteams[0]->players->len;i++) { strategy_repair_player(&g_array_index(fix->teams[0]->players, Player, i)); strategy_repair_player(&g_array_index(fix->teams[1]->players, Player, i)); g_array_index(fix->teams[0]->players, Player, i).skill = 90; g_array_index(fix->teams[1]->players, Player, i).skill = 90 - skilldiff; g_array_index(fix->teams[0]->players, Player, i).fitness = 0.9; g_array_index(fix->teams[1]->players, Player, i).fitness = 0.9; } live_game_calculate_fixture(fix); if(fix->result[0][0] < fix->result[1][0]) res[2]++; else res[(fix->result[0][0] == fix->result[1][0])]++; } printf("sd %3d res %3d %3d %3d prob %.2f %.2f %.2f\n", skilldiff, res[0], res[1], res[2], (gfloat)res[0] / (gfloat)matches, (gfloat)res[1] / (gfloat)matches, (gfloat)res[2] / (gfloat)matches); } } /** Check whether the 4 forwards, boost on, style all-out-attack easter egg should be activated. */ gboolean debug_egg_forwards_boost_style(void) { gint i, fwds = 0; if(current_user.tm->boost != 1 || current_user.tm->style != 2 || current_user.tm->players->len < 11) return FALSE; for(i=0;i<11;i++) if(g_array_index(current_user.tm->players, Player, i).cpos == 3 && g_array_index(current_user.tm->players, Player, i).cskill > 0) fwds++; return (fwds > 3); }