/* finance.h Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef FINANCE_H #define FINANCE_H #include "bygfoot.h" #include "user_struct.h" /** The amount of money the user can spend. */ #define BUDGET(idx) (finance_team_drawing_credit_loan(usr(idx).tm, FALSE) + usr(idx).money) void finance_update_user_weekly(User *user); gfloat finance_wage_unit(const Team *tm); gint finance_team_drawing_credit_loan(const Team *tm, gboolean loan); void finance_pay_loan(gint value); void finance_get_loan(gint value); gint finance_get_stadium_improvement_cost(gfloat value, gboolean capacity); gint finance_get_stadium_improvement_duration(gfloat value, gboolean capacity); void finance_assign_game_money(const Fixture *fix); #endif